about 2 years ago - Baylix - Direct link
CONTENT Skins
NEW: Valentine Skins
  • Valentine Feng Mao
  • Valentine Muriel
  • Valentine Phase
  • Valentine Riktor
Avatars

NEW: Crystal Heart (Valentine's Day Weekend 2022 Exclusive)‍


NEW: Sluggo Heart (Valentine's Day Weekend 2022 Exclusive)‍

PLEASE NOTE: The Valentine's Day Weekend event & its corresponding cosmetics will be available Saturday, February 12th at 1pm EST! To read the full event details and how to earn these exclusive items, read the full blog here: https://www.playfault.com/news/valentines-2022‍

GAME MECHANICS
Map
Lanes
Mid Lane
  • Mid lane wideness between platforms increased 850 -> 1100 units.
  • Mid lane staircases and slopes were tweaked to allow better AoE ability aiming.
  • Added fogwalls on the entrances close to T1 towers on sidelanes
Jungle
Buffs
  • Red jungle platform now has easier access with all heroes.
  • Blue jungle platform now has easier access with all heroes.
Prime / Raptor
  • Both Prime and Raptor pits now have smoother terrain and collision.
Traversable Wall Decals
  • Traversable wall decals have been added on walls where blinks and some mobility abilities can be used (See Prime pit image below).
Visuals
Global foliage overhaul. A clear distinction was created between each Dusk and Dawn side:
  • Dusk side will have foliage that tends to have more autumn-like colors.
  • Dawn side will have foliage that tends to have more spring-like colors.
Addition of new foliage types:
  • Vines.
  • Flowers.
  • Dead/Fallen Leaves.
  • Lilypads.
  • Ivy.
  • A river was added, flowing through the middle of the lanes and neutral jungle.
  • Jungle walls will now have a more grounded and uniform look.
  • The sky was updated to have floating asteroid fragments in the background on Dawn side, while Dusk side will have an overall more sinister feel.
  • Updated lighting.
  • Different structure materials will now have higher fidelity reflections and shadows.
  • Solo lane side vista was updated.‍‍


SFX Rework Heroes
Khaimera
  • Full ability SFX Rework

Sevarog
  • Full ability SFX Rework‍

BUG FIXES
General
  • Fixed an issue causing melee and ranged basic attack camera shakes to not work.

Items
  • Fixed a issue causing Valor Passive to not be removed when selling Evolved Starting Support Items.

Heroes
Phase
Psychic Lance [E]
  • Fixed a issue causing Phase to not be slowed when channeling


Riktor
Neuroshock (P)
  • Fixed an issue causing Riktor's passive ability not to work.

Map
General
Map Fixes
  • Fixed an issue where players would get stuck on destroyed inhibitor floors on Dawn side.
  • Fixed an issue where players would get stuck when dropping down from Blue Buff camp.
  • Fixed an issue where players would get stuck when dropping down to Mid lane from blue side jungle.
  • Fixed an issue where players would get stuck near the inner camp on red side jungle.
  • Fixed an issue where players would get stuck climbing up stairs near the Core on Dawn side.
  • Fixed an issue where minions would get stuck on the outer camp staircase on red side jungle.
  • Fixed an issue where players would get stuck on an invisible wall near duo lane T2 stairs on Dusk side.
  • Fixed an issue allowing players to stand on an invisible wall, in the middle of the staircase leading to midlane top ropes.
  • Fixed an issue allowing players to stand on a jump shortcut ledge leading from Red Buff camp towards midlane top ropes.
  • Fixed an issue allowing players to stand on a shortcut from the inner camp on red jungle towards the neutral jungle. Players will now slide off.
  • Fixed an issue where the wall on red jungle towards duo lane T1 tower on Dawn side could not be jumped over by some heroes while the counterpart on Dusk had that possibility.
  • Fixed an issue where players would get caught on Dusk inhibitor gate geometry when running close by.
  • Fixed an issue where players would be able to place wards and jump on wall of Red Camp tower structure.
  • Fixed an issue that allowed players to blink outside the map from Dusk base.
  • Fixed an issue where players would get caught on a corner running through a fog wall from midlane towards red jungle.
  • Fixed an issue that allowed players to jump on Red Buff camp stair railings.
  • Fixed an issue that allowed players to go through a tiny hole in the wall with smaller heroes near T2 tower in duo lane on Dawn side.
  • Fixed an issue that allowed players go through wall geometry near Red Buff camp.

Menu Main Menu
  • Fixed an issue with filters in the store not resetting when changing pages.
  • Fixed an issue causing popups in the main menu to overlap.‍

BALANCE
Heroes

FENG MAO
  • Basic attack time increased from 1.1 → 1.15 seconds.
  • Attack speed scaling reduced from 78 → 75%.
Guardian’s Skill (P)
  • Base bonus physical damage reduced from 10 → 6.‍
Guardian’s Shield (RMB)
  • Cooldown increased from 14/13/12/11/10 → 16/15/14/13/12 seconds.
  • Base shield reduced from 55/105/155/205/255 → 50/100/150/200/250.
  • Radius reduced from 650 → 550.
Imperial Sentence (R)
  • Physical power per executed enemy hero reduced from 5/10/15 to 5 at all levels.
  • Recast interval reduced from 15 → 12 seconds.
  • Width increased from 200 → 250 units.





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