So, I just discovered, that you can glitch behind certain walls on Forge and The Shard maps as Warden.
The enemy team can't reach you, so if you just sit behind the wall they can't defeat you and your team is only going to loose if the Breaking timer reaches 0.
On Forge there is a lattice gate made out from metal on the right of the defender spawn area (if you facing towards the middle of the map). Warden can use his fully charged Shoulder Bash to glitch through the wall where the gate meets the wall.
On The Shard there is the corridor which connects the defender spawn area with the "A" capture point. On the left side of this corridor there is a wooden door. Again, Warden can glitch through it with a fully charged shoulder bash.
I tried it only once, to see that it is working or not. And sadly it is working. The other players instantly wanted to report me, which is kinda understandable, but I only went there to confirm that it can be done, so I can write this post.
It should be fixed fast, because it can turn into an exploit of some kind if left unchecked.
I reported this issue on the bug reporter as well.
Thanks for reading, have a nice day!
The enemy team can't reach you, so if you just sit behind the wall they can't defeat you and your team is only going to loose if the Breaking timer reaches 0.
On Forge there is a lattice gate made out from metal on the right of the defender spawn area (if you facing towards the middle of the map). Warden can use his fully charged Shoulder Bash to glitch through the wall where the gate meets the wall.
On The Shard there is the corridor which connects the defender spawn area with the "A" capture point. On the left side of this corridor there is a wooden door. Again, Warden can glitch through it with a fully charged shoulder bash.
I tried it only once, to see that it is working or not. And sadly it is working. The other players instantly wanted to report me, which is kinda understandable, but I only went there to confirm that it can be done, so I can write this post.
It should be fixed fast, because it can turn into an exploit of some kind if left unchecked.
I reported this issue on the bug reporter as well.
Thanks for reading, have a nice day!