When clicking on an inventory item, a small menu appears with several options:
-Use/Consume -Info (displays text box with item info) -Move (for manual sorting) -Add to Toolbar (adds consumable items to the Toolbar) -Send to Vault -Drop -Discard/Sell
Slots may be “locked”, so only X item can go on that slot (this is only available when players have the Management skill unlocked)
Benchmark Style:
Required Functioning Features:
Other Notes This meeting will confirm that the rest of our schedule will work as expected and additionally determine what areas (if any) we would like QA to focus on.
I bought the game, but saw online that the pc version has a lot of updated content, is that content part of the IOS version or not?
All of that is part of the iOS version, yes!
we can just sync its sprite index and have it default to sprEmpty at first!
It's all good, it's just that we've been doing this for a long time and I want it to be very clear that we'd never just make up something like this.
The image is just a screen grab from the email, the Humble Monthly Press Newsletter sent out by fortyseven. I could forward the email but it sounds like you already got a copy?
Ooo! I'm guessing you're from TouchArcade, then? I can understand you wouldn't! I've just been super confused about the whole thing since it was only brought to my attention the other night by a user within our discord coming from the site!
No need on the email thought, I've managed to clear this up with HopFrog and figure out whats happened with Humble and how this date apparently came to be!
Entirely out of thin air? It was listed in Humble's own PR https://toucharcade.com/wp-content/uploads/2020/09/humble.png
I've actually just been sent the email which was sent out to press regarding the date too. However this being completely hidden from myself and not being able to find any form of date after two hours of searching gave me large "out of thin air" vibes.
EDIT: Can you send a link to where this image is from?
Hey there! The release date they pulled was entirely out of thin air, knew nothing about this site doing articles on our mobile port until last night!
(Would be a bit surprised for something like this to go through considering we’re still in testing and I’m in active contact with the mobile dev team who haven’t said a thing about release)
EDIT: Just been sent the email regarding the release date for this, it was apparently slated for the 24th but with no information being passed from Hopfrog to our team, or the mobile dev team over to us either.
Primary work of making elements of the Forager world sync together.