when turn singe click to attack , then start clicking,then turn it of and it wont stop clicking
Submitted by (N/a)
when turn singe click to attack , then start clicking,then turn it of and it wont stop clicking
Submitted by (N/a)
sometimes when the map is just too filled up the resource spawn rules just give up on themselves – I suspect that its the first time the do until loop actually reaches its max with no success, but the logic still tells it to spawn one resource 1
Turns out git commits can disappear out of thin air!
Shift keys still fast-forward the credits when tabbed out of the game.
(super game-breaking, I know!)
“struct” - structure instance id “item” - item constant “quantity” - item count
WeatherStatus() returns a 1d array with the current weather type at index 0 and current strength at index 1 (constants WeatherTypeRain / WeatherTypeClear and WeatherStrengthLight / WeatherStrengthMedium / WeatherStrengthHeavy)
Longer craft recipes displacing text and button incorrectly https://i.imgur.com/R1JM5cb.png
Fish traps have a visual bug where the text gets wierd somethimes (v. 1.9.2)
You can’t leave the “Farming” option in the build menu after hovering over it with gamepad