Breaking a bed doesn’t give off any auditory feedback (no breaking sound)
Breaking a bed doesn’t give off any auditory feedback (no breaking sound)
the single click toggle stays on when changing to different savefiles if it was not toggled off before changing
Statues, Fances, Gates, Benchs, Thrones and Flower Pots can be placed on water.
placing a fence on the same tile you’re standing on screws up the look of the other fences
Breaking the land or bridge under it will make float on water. https://imgur.com/a/dLrUzGh
When placing a road on a tile that already has a road, the item still gets consumed
changing to the building tab then to the config tab puts the mouse cursor layer below the config menu
the carpentry station hitbox is too large and doesn’t allow other buildings to be placed next to it
Torchbugs seem to spawn and instantly despawn (unless i’m missing something in the new day/night cycle?)
The bed is consumable in the inventory and doesn’t seem to give anything in return
During rains, going to the feats/skills screen and closing it will make the sound of the rain start stacking and get louder
Starting a new “classic” save on the beta triggers the Addicted achievement on steam https://cdn.discordapp.com/attachments/473573986593144843/583447035454160943/unknown.png
Loading an old save on Beta seems to break the Carpentry skill. Carpentry table not unlocked, and torches re-locked.