Forager

Forager Dev Tracker




16 Apr


19 Mar

Comment
    HopFrog on Steam Forums - Thread - Direct
Thank you for the feedback and support!

I actually plan to just work on Forager for a while, even after it releases. Got a few ideas on how to improve the late game and a few huge content updates as well!

17 Mar

Comment
    HopFrog on Steam Forums - Thread - Direct
Ohhh okay, so you are interested in a higher field of view. I will add this to the consideration pile but it won't be a priority for a while!

You can sell items individually, by half of the stack or by the full stack!

Also, inventory sorting will be coming after release! :steamhappy:


What do you think of the game so far, by the way? Do you like it?
Comment
    HopFrog on Steam Forums - Thread - Direct
It should adjust automatically if playing on fullscreen.

On windowed mode, you can just drag and resize the window to get the exact resolution you want

Is there any particular resolution configuration that you would like on fullscreen mode?

14 Mar

Comment
    HopFrog on Steam Forums - Thread - Direct
Sure thing!

I that suggestion has 17 votes already, actually. I may just to put it up on the ToDo on Trello
Comment
    HopFrog on Steam Forums - Thread - Direct
I am so glad you like it!

I thought a pause function wasn't needed when I originally coded the systems. Since you can open the inventory and enemies won't target you anymore (and you also don't lose energy), but also you still get crafting progress and resource spawns.

If the suggested pause feature on Nolt gets enough votes tough, we can definitely add it! Something like pressing P to pause the entire game maybe?

12 Mar

Post
    HopFrog on Steam Forums - Thread - Direct
  • This forum is English-speaking only for now.

  • All posts, names, images and communications must be kept Safe for Work and Family Friendly (no profanity, swearing, nudity, gore, etc).

  • This is an open and inclusive community. Toxicity or hate won't be tolerated. This is not the place to complain about the game, the developer, or the moderators. If you have any issues or frustrations, please email me at [email protected]

  • No spamming, piracy, scams, advertising, key begging, etc.

  • The moderators and the developer have the right to assess conflicts in a case by case basis, and they may choose to skip or bend these rules if they feel it's necessary. Rude people that argue, abuse, insult or bully...
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Post
    HopFrog on Steam Forums - Thread - Direct
What's currently being worked on? Check the official Trello board![trello.com] You may also suggest new features here![forager.nolt.io]


How much gameplay is in the game? 25 hours (maybe 50 if you are a completionist). We are also adding even more content for free to the game!


What languages are supported? English, Spanish, Portuguese, German, French, Simplified Chinese, Japanese, Korean, Russian, Thai and Turkish.


What platforms is Forager coming out on? Forager is out on PC (Steam, GOG, Humble Store and Discord Store), Nintendo Switch, PS4, and Xbox.


What PC OS are supported? Windows only! There are no... Read more

08 Feb

Post
    Trello on Trello - Thread - Direct

Create a “Pure” version of each resource that can be created by smelting 1000 of their normal counterparts together. Can be used for better version of buildings, or higher tier equipment / structures. Encourages players to create bigger crafting systems and easily adds tons of more play time


04 Feb

Post
    Trello on Trello - Thread - Direct

late game can get reaaaalllly loud


18 Jan

Post
    Trello on Trello - Thread - Direct

((I just put it here for now)) This would make a nice addition to the modding update. I can also include the concepts I made for this here, if needed.


05 Dec

Comment
    HopFrog on Steam Forums - Thread - Direct
So sorry for this annoying bug, it no longer happens in the full game!

21 Nov


19 Nov

Post
    Trello on Trello - Thread - Direct

With custom dialogs and custom fetch quests.


07 Nov