Wanted to expand my shield defense and these two players entered the mission. After the 1st wave they insisted that I trade with them otherwise they will start destroying my structures so I fail the mission.
One person stayed in the lobby, probably to re-invite the other person that started shooting rockets to destroy all structures in sight.
Even though it was my lobby and I reported them, I couldn't kick them or stop them from reinviting and continuing the chaos.
This is the reason why STW is unpopular. This is why players are quitting the game. You have no agency over the success of a mission and just have to trust that others will not actively sabotage it. The community is so toxic nowadays that you almost have to do everything solo.
Quite disappointing.
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