Original Post — Direct link

Right now you can hold as many of each (coconuts, cannonballs, wafers) that you can find. You can even drop some for other players to use as well. Meat/Corn/Mushrooms you can only hold one type at a time and will drop the item if you pick up a different one so if you have meat and pick up corn you will drop all your meat and slot the corn.

In the HBSR it says " Note: Coconuts, Cannonballs and Sub Wafers will be able to be slotted in the consumables slot in a future update to further free up weapons space. "

Does this mean coconuts, cannonballs, wafers will act the same? Will coconuts/cannonballs/wafers be grouped with meat/corn/mushrooms meaning you be able to only have 1 type at all times? Will picking up meat/corn/mushrooms cause you to drop coconuts/cannonballs/wafers? Or will Epic make it that meat/corn/mushrooms go into your inventory like coconuts/cannonballs/wafers and not unslot each other and forcing you to drop them?

I personally would hate the change if you are forced to only have one type of item between them all so I'd like some clarification beforehand.

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over 2 years ago - /u/Epic_Jason - Direct link

We originally had Cannonballs, Coconuts, and Sub-Wafers going into the Consumables slot, but only having access to one at a time broke those Pirate hero builds, so we left them in the weapon slots for the time being to avoid that (since we were out of time to deliver a more robust solution alongside Wildlife).
We are still planning to move them into the Consumable slot, but we absolutely don't want to break those builds, so we're also thinking about how to give you more flexibility - both in how many Consumables you can carry and where you can slot them. This work is still in development, so I can't commit to a timeline or the exact details of what the solution will look like, but keep an eye out for further updates in the Homebase Status Reports.