Fortnite: Save the World

Fortnite: Save the World Dev Tracker




27 Feb

Comment

Have you guys talked about expanding the storm shields in any way? For example a lot of people here have suggested an "endless" mode for storm shields similar to Frostnite with waves of enemies of increasing difficulty. u/chrisd848

There are a suite of improvements planned for Storm Shields that are currently in development. These are tentatively planned for some time in Season 9. This includes new combat challenges in the Storm Shield, resetting the Storm Shield after a failure, and being able to tear down your base in a quick and effective way.

Comment

Originally posted by MyProcast

Any update on the end of canny valley cinematic?

This is still in active development!

Comment

Are there any plans to revamp the daily coin system. Not so much earning them but better uses for them. u/Cali4niaRose

In Season 8 Daily Coins are being removed entirely and replaced by Gold. Existing daily coins will be converted to Gold.

Comment

Q: Are there plans for new traps or trap improvements in the foreseeable future? u/Kindalagging

A: Yes. We will be adding a cool new wall trap in the latter half of Season 8, and plan to continue adding traps in the future.

Post

Hey everyone,

Welcome to the Save the World AMA, we’re so happy that you could be here! Let’s introduce who will be answering your questions today.

Today’s Devs

  • PoppinFreshDoze - Production
  • EpicIrascible - Design
  • EpicJason - Design
  • GILLIES- - Design (Hero Loadout)
  • EpicGoinHamm - Engineering

Before we dive into more specific questions, we wanted to cover some topics that came up many times in the initial AMA announce:

Performance/Console issues

We’ve not been super great on communication here, so we do want to confirm we’re aware of the console and performance issues and consider them very high priority. Late last year, we did a big push to improve client game thread performance and eliminate hitches due to loading assets during play. Once some progress was made on this front, it became clear that we had other classes of issues still degrading the ...

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Post

Hey everyone!

Hero Loadout Incoming! Patch v8.0 approaches!

Downtime begins tomorrow, February 28 at 4 AM ET (0900 UTC).

Thank you!

External link →
Comment

Originally posted by nullsmack

Well, they do say "It's a trap!"

Well, they do say "It's a trap!"

Well done.

Comment

Originally posted by NotMyFortniteAccount

Im totally wasting one of my vouchers on skull trooper even though hes just UAH

He won't be a reskin of UAH any more. He's got a unique perk like most heroes. Hope you like it. :)

Comment

Originally posted by GoldenKela

the learning curve for new players though, any thoughts on that?

New players only have a commander slot; slots are revealed as you progress and have explanation tutorials as they unlock.

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Originally posted by llamaiam

I haven’t even looked yet, I am hoping it’s not going to be as expensive as I think it might be, good job I have been saving my v bucks

Don't worry, we have a solution for you. ;) (As noted by Magyst)

Comment

Originally posted by MrSlagovich

Exactly what i thought it would be! i'm so happy man. One thing i would say is its a bit crappy that i now need to unslot heros i have in my collection book. i'm at level 285 and have nearly all heros from all events booked so the price to unslot and try this out is gonna be a hefty sum of vbucks

Don't worry, we have a solution for you. ;) (As noted by Magyst)

Comment

Originally posted by Zion-plex

In update 8.0 or in some future version?

8.0


26 Feb

Comment

Originally posted by [deleted]

There might be a caveat that same-hero bonuses don't stack

That's correct. You can only apply each unique perk once.

Comment

Originally posted by PowerPINKPenny

I now need about 32 Million hero XP to get the 4 extra copies of each constructor.

Redundant perks don't stack, so there's no need for multiple copies of the same hero.

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Originally posted by ErrorNoContent

One question with the Perks:

Will there be an indicator if you try to slot a Hero Perk in the Loadout if the Commander already has that perk in it's kit?

Any redundant perks (whether it's a support hero redundant with the commander or two support heroes with the same perk) will generate a warning indicator that tells you they are redundant and indicates you won't be receiving them twice.

Comment

Originally posted by sodapopkevin

Exciting! Can I offer a suggestion/request? Would it be possibly to remove the V-buck cost of pulling heroes out of the collection book for the first few weeks of v8.0? I've been playing since June/July 2017 and I have A LOT of heroes in my collection.

We have something planned to help with this.

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Originally posted by louierad1

Vouchers are nice but my hero portion of my collection book is nearly full, will there be enough vouchers to remove them all or will I have to waste a bunch of bucks to unslot them?

We have a solution for you :)

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Originally posted by EruOkami

I think it will propably be "2 jumps instead of 1"(so 3 total). I hope that I am totally wrong but 2 more jumps on top of what we have now would be crazy.

What if it was 4 jumps in total? <3

Comment

Originally posted by Whitesushii

Totally exceeded how I envisioned the system to be, amazing job Epic

I'm really excited to see where you take this loadout, Sushii.