Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




12 Feb

Post

Love is in the air and the v7.40 update is on the horizon 💞

Downtime begins February 13 at 4 AM ET (0900 UTC).

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Comment

Originally posted by tomatosauce1

what about when you have a good land off the battle bus then get caught by a zipline...

There's currently no intention to make it an option, I think you'll find it easy to use though.


Heya folks,

It’s been a while since we’ve talked about stats so let's dive right in. In the v7.40 update, we’ll be turning on Stats v2.

What does that mean?

The current stats system database couldn’t scale properly for all platforms so we’re going to upgrade the existing one to include a variety of info and track player progress better over time.

Here are a couple of new things arriving with the update to stats:
  • The ability to track all of your play in one place and view it across all platforms.
    • <!--td {border: 1px solid #ccc;}br {mso-data-placement:same-cell;}--> All of your previously earned stats will be added in and displayed in-game.
      • There may be a few minor edge cases where a small amount of data could be missing....
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11 Feb

Comment

Originally posted by nervous_toast

I was saying like press to active rather than hold to activate (like a chest)

Yep, it's single click

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Get in those final Blitz and Trio games! Solid Gold Duos will be replacing these modes shortly.

Drop in and find yourself a shiny✨

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Comment

Originally posted by theminer325

Is the reload time for epic or legendary RPGs? Or both?

Both. Also worth mentioning we're making a change to move Rocket Launchers out of chests - though they'll still be in Supply Drops (and a a little more available there than they are now) and Vending Machines.

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Hey Fortnite community!

Wanted to give a sneak peek at some of the changes coming in this week’s v7.40 update.

  • Planes will no longer be able to smash through structures
  • Zipline interact prompt added, and using a Zipline will grant fall damage immunity
  • Hand Cannon structure damage reduced from 150 to 100
  • Turbo Build delay decreased from 0.15s to 0.05s
  • Rocket Launcher reload time increased from 2.52s to 3.24s
  • Added the ability to crouch while in Edit Mode

Stay tuned for the full patch notes when the update releases.

Don’t forget to also check out the Share the Love Event...

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Comment

We hear you! This change was unintentional and is resolved in the next patch.


10 Feb

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Originally posted by DoorMattarino

Can I ask how popular One Shot was? I know it managed to stay up for a whole week or more, and I loved it so much I’m really excited to play it again.

One Shot will likely remain a part of our regular rotation.

Comment

Originally posted by CosmicRhinoceros-PS4

That's disappointing to hear, I wondered if those of us that love it so much are only a smaller subset. I remember it only being around for I think 1 day last time and thought that might be the case. If I had to guess, there are two main reasons why more of the general population don't play Blitz:

  1. The quickly moving zones mean people that aren't smart with rotations die to storm more often, and that isn't fun. Maybe reworking blitz to have slower storms and even more mobility would help.

  2. The sweatiest of us play ONLY blitz when it's around. It's just so much more fun. But this means it isn't fun for casuals when all they encounter are sweaties.

Look, according to my end of season recaps I've been farming around 2 million materials per season since season 3, and I am so, so burnt out on farming. Yet my building skill has grown so much since then, I can do so much more than before yet the farm rate is the same and the hours I spent...

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Thanks for the thoughtful comments.

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Originally posted by oomnahs

That's surprising. Would you be able to tell us what LTMs have been the most popular?

I can indirectly answer by saying we typically run the most popular modes the most often & new ones when they are ready.

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Originally posted by CosmicRhinoceros-PS4

Is there a reason it was gone for so long? I was pretty surprised it wasn't in the 10 days of LTM Xmas rotation, considering every time blitz is available we get highly upvoted posts about how blitz settings are what the main game mode should be.

It is indeed a fan favorite here on reddit, but it actually isn’t very heavily played so we aren’t able to run it very often. Last time we ran it we had to shut it off early since the low play rate was creating matchmaking problems.