Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




09 Apr

Comment

Originally posted by Effective-Adagio8334

WAIT WHATT? WHERE DO I GET THIS

Just log into the game


06 Apr

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    /u/arctyczyn on Reddit - Thread - Direct

Originally posted by 8bitjer

Where do we let them know our thoughts? Here? Discord? Is there gonna be a feedback survey?

Here. Discord. Surveys. Whatever is most convenient. We're checking it out, always have been :)


01 Apr

Comment
    /u/EmptyTux on Reddit - Thread - Direct

why... not?

(I am a law abiding player.)


31 Mar

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Yes. Pretty much any grenade/rocket launcher projectile, it's just only rockets usually have large enough collision that makes it easier to stand on it


30 Mar


29 Mar

Comment

Originally posted by EcnavMC2

...yes, but the point being made is that they're now in non-zero build OG. Which makes no sense because they aren't needed in non-zero build OG.

They've been in the game since C1S7 (and breaking things more than once) way way before Zero Build was a thing. They are not purely ZB thing.


28 Mar

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    /u/arctyczyn on Reddit - Thread - Direct

We definitely need to communicate your motion state better. We currently attempt to do that by blurring your reticle to indicate you'll be more inaccurate while moving. The bullet hits off and to the left because you were still moving while firing. You can see the tracer at 0:00 hit the door on the left.

The second shot you hit because you were standing still.

Sharing this with the team to talk a bit more about what can be done with the sniper to convey that better. Thanks for sharing!

Comment
    /u/arctyczyn on Reddit - Thread - Direct

Originally posted by Moonshoes47

need to complain about this so much, the fact that Reload is getting a new map and Ballistics isn't is actually disgusting.

Ballistic update coming April 8 (Hammer Fall shell map shown)


25 Mar

Post

Yeah, it's based off of a real one that one of the artists owned back in the day

External link →

22 Mar

Comment

Originally posted by LingLings

I don’t think it was 175 last season because super styles started at 170.

If I’m not mistaken it’s 151.

A friend of mine got yesterday, was ~160

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Run a memory test, e.g. memtest86. Even a new module can be faulty and it will cause all manners of crashes in resource-intensive apps/games


11 Mar

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Originally posted by OkamiRoxas

Its not that deep

Well, it's not about it being deep. It's about the breadth of all the cultural references we're exposed to.

Comment

Originally posted by OkamiRoxas

Weird flex but ok?

Nah, just pointing out that not knowing this stuff these days has nothing to do with age. Too much stuff to know, especially for the now global audience that has quite different cultural backgrounds.

Comment

Originally posted by OkamiRoxas

...so this is all we will be seeing today. Players not knowing a Mortal Kombat reference.

I'm probably as old as you yet you probably don't know half the references I know. Not everyone played the same games or to the same degree. I didn't play MK a lot so had no idea about that one.


08 Mar

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Originally posted by rubydrawsstuff

i have no clue how they messed that up

Simple, it's bootleg. Another clear indication is that official name for it wasn't "Season 10", but "Season X"

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Draw distance has always been the case, IIRC it's ~250-300m or so.

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The fact that you backed out in time on your screen doesn't mean you also did on the server. Also, by the time you see the bullet, it already flew by you or hit you on the server.


05 Mar

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How exactly does it crash? This may be an indication of what is happening.

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Originally posted by SomewhereGullible525

Hmm interesting have you tried it before and if you have did you get the skin you had once on the other account? Sorry I just to make sure I won’t lose my skins once I link my old account since I read that some lose data or the skins idk if they meant as the account they had link before unlinking it?

I didn't do this personally, but I know rather well how account system works. What you're pretty much doing is removing an auth method from the new account and adding to old.

from:
old account A + Apple ID
new account B + PSN ID

to:
old account A + Apple ID + PSN ID
new account B

After this any progress and items you had on this account B will not be accessible on PlayStation, but Playstation will use progress and items on account A

To do this you first need to login on Epic website into the new account B using PSN. At this point you may be asked to add email, name and password for this account. Then you'll need to remove PSN connection to this account.

Then you need to login into your old account A on the website using Apple ID and add PSN connection. After that your Playstation will use old account.

If you'll be asked to provide an email for the old account, at least for gmail y...

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