Thanks for the report, we'll get this fixed up in a future build.
Cheers, Michael Noland
To clarify, one of our Player Support Team members misspoke in this case. The 'Playground LTM' will not be a playlist where you could experience this in-game event. We've taken steps to make sure that this is clear in the lobby.
See you Sunday!
Heya folks,
Earlier this year we launched on iOS and more recently opened up Android to everyone. We have many important features and updates in development that we’re excited to share with you. Get the scoop on our ongoing dev efforts!
CUSTOMIZABLE HUD
We want you to have more control over your HUD, and an important step in that direction is to allow players to decide which elements are active or disabled at any given moment. We've added editable visibility settings for most HUD elements as well as grid snapping. Every HUD element has three states for the three modes of gameplay (building, editing and combat).
CONTROLS
We’re doing a big quality of life pass on many of the HUD elements. Small things that can dramatically impact the usefulness of the UI, like building slots being drag and droppable which could block other inputs or the wood resource button disabling autorun. We brought...