Grounded

Grounded Dev Tracker




15 Jun


14 Jun


12 Jun

Post
    on News - Thread - Direct

We at Obsidian have enjoyed watching over 10 million players survive in the backyard for nearly two years now. Grounded players have encountered enemies such as annoying mosquitos, diving bell spiders who really do live in the water, and deadly bosses such as the glorious Broodmother. They've crafted armor set after armor set to keep improving their survivability, customized their weapons to fit their play style, and used their base-building skills to defend against the swarms of bugs tired of the player's antics. These achievements have been remarkable and all that playtime has led to some incredible community feedback which will make Grounded’s official release this September that much better.

[Trailer on Xbox's YouTube channel]

This release will include all 12 updates already re...

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11 Jun


10 Jun

Post
Bug Fixes: Crash Fixes:
  • Fixed crash that could happen with dew drop / soda drop spawning introduced in 0.13.3.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    on News - Thread - Direct

Happy Friday! We are currently releasing patch 0.13.4 to everyone. Please update your game as soon as you can and let us know if you continue to experience any further issues.

Bug Fixes:

Crash Fixes:

  • Fixed crash that could happen with dew drop / soda drop spawning introduced in 0.13.3.


09 Jun


08 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
CHANGES Jumping creatures stuck in small areas will now periodically attempt to escape from them.

BUG FIXES:
MAJOR ISSUES:
  • Reduced memory usage while in the Oak Lab for Xbox One and Xbox One S to prevent Out of Memory crashes.
  • BURG.L conversation now has proper text for various languages outside of -English (translation pass now complete).
  • Creatures no longer walk through base walls when you are not looking at them.

CRASH FIXES:
  • Fixed crash when running "Cancel Nearby Blueprints" when the player is dead.
  • Fixed crash when near a newly spawning Dew Drop by the Oak Tree that immediately combines into an already existing Dew Drop.
  • Fixed random crash that could occur when looking at buildings that get destroyed or recycled.

OTHER ISSUES:
  • When using a gamepad to select a Ch...
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Post
    on News - Thread - Direct

Thank you all for your patience! We have just released patch 0.13.3, so be on the lookout for it and install it when you get the chance. Please let us know if you continue to experience any further issues.

Changes

  • Jumping creatures stuck in small areas will now periodically attempt to escape from them.

Bug Fixes:

Major Issues:

  • Reduced memory usage while in the Oak Lab for Xbox One and Xbox One S to prevent Out of Memory crashes.
  • BURG.L conversation now has proper text for various languages outside of English (translation pass now complete).
  • Creatures no longer walk through base walls when you are not looking at them.

Crash Fixes:

  • Fixed crash when running "Cancel Nearby Blueprints" when the player is dead.
  • Fixed crash when near a newly spawning Dew Drop by the Oak Tree that immediately combines into an already existing Dew Drop.
  • Fixed...
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