Hearts of Iron IV

Hearts of Iron IV Dev Tracker




04 Aug

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Aug

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Greetings all,

We’re still well in the middle of Swedish vacation time, but our regular schedule is not entirely interrupted: today’s diary covers a few of the smaller features being added in AAT.

Special Forces Doctrine
For a while now we’ve wanted to give countries a way of specializing their special forces. Numerous militaries relied heavily on these elite troops, and some branches of what HOI4 terms ‘special forces’ really found their identity during and around the second world war.

I believe we’ve reached a good saturation point for equipment designers, and I wanted to tackle special forces in a manner that better befits strategic capability over detailed stat modification. The prolonged global conflict our game portrays led to significant doctrinal development when it comes to how militaries employed elite forces, and this seemed like a good place to start.

In AAT, a fourth doctrine page has been added:
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jul

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Generals!

Part Two of the Arms Against Tyranny Feature Breakdowns is here!

Find out more about Sweden's new content and take a closer look at the Joint Focus Trees

https://pdxint.at/3OxsrVw
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Jul

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Joint Focus Tree Dev Diary

Hej hei folks! Carlo here, and I’m super excited to present this new feature, probably the first to be made with multiplayer in mind. Just remember that this is all work in progress so you’ll definitely see stuff that will change for release.

Let me start with a hypothetical scenario:

You and your friends decide to play a co-op campaign of Hearts of Iron. You get your healthy snacks and drinks, jump into a voice chat and load the game, hoping to play as Monarchist Poland. There’s one problem though, one of your friends wants to play as monarchist Lithuania, and hopes to annex Poland and the other Baltic nations. If this has happened to you, then you’ll love the Joint Focus Tree. Actually I’m sure you’ll love it even if it hasn’t.

As nations that start the game disadvantaged against the big majors, a lot of minors rely on absorbing the countries around them to be able to compete. This happens with the Baltics, China, Sout... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Jul

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Generals! New intel has arrived from Turbolarp about the upcoming Hearts of Iron IV Grandest Lan!

Check it out below in the Infographic we created.
For more information beyond this, check out the event website: HERE[hoi.turbolarp.space]

Limited Tickets Available: Get yours Now![shop.turbolarp.space]

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jul

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Hello there, it's me C0RAX.

This week we are going to talk about some of the small features coming with Arms Against Tyranny, these are small things that add or change the game to increase the QoL or add to the game.

So this week we have 3 main groupings;
  • Division Structure
  • Economy
  • Presets
Division Structure First up we have division structure changes. The way you make a division has been fairly static for quite some time. With this update there are some new changes that increase the challenge and compromises you will have to make when designing your divisions.

First up we have some changes to the categories for each brigade that you choose when you pick the first battalion for each vertical column. Previously we had both artillery, AA and AT in the same category as maneuver units like infantry and tanks. This is no longer the case; artillery, AA, and AT are now in their o... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Jul

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Generals!
Not only do we have a Developer Diary this week for you, but we also have some intel from the Development team about some of the features coming to Arms Against Tyranny! This is the first video fo a few that we have planned for you all, so we hope you enjoy!

Make sure to check it out The Video[pdxint.at]


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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Jul

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Hello everyone!

My name is John and I’m the 3D artist for Hearts of Iron IV here at Paradox! For this week's Dev Diary, I will be giving you all a behind-the-scenes look at my role in the team and our process for making the 3D art for Hearts of Iron IV.

My role is to create and manage all the 3D art in the game! Not all 3D art is created by a single individual, however. To save time we also have help from various talented outsourcing partners to make sure we can have as much juicy art ready for release as possible!

During this diary, there may be some terminology that may or may not be familiar to you but I will try and make sure that everyone can enjoy reading this and get a glimpse into the 3D art for Hearts of Iron 4.

Creating, tweaking, and managing all this 3D art is a lot of work but it is also a fun and rewarding process so let’... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Jul

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Hello there, it's me C0RAX.

A bit of the different DD than you’re used to this week. I'm here to introduce a new thing I will be doing over the summer. This summer for weeks we will be giving you the chance to test some of the balance changes coming with the 1.13 Stella Polaris patch. These changes are hand picked for testing in order to get feedback from the community on specific changes that might have large impacts. These changes will affect all three major combat groups (Army, Air, and Navy), and vary from value changes to some new functionality and behavior so be sure to read the change list so you know what you're getting yourself into.

So let's go into how this is going to work. From July 6th until August 3rd there will be a special Summer Open Beta branch on steam, this ... Read more

29 Jun

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Generals!

The Steam summer Sale is kicking off, and we've got the deals for you all to get the packs you want or need for up to 70 percent off! Grab a drink, find a lounge chair, and relax down by the beach with us B)

Base Game
  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off
Expansions
  • Hearts of Iron IV: By Blood Alone 20% off
  • Hearts of Iron IV: No Step Back 30% off
  • Hearts of Iron IV: Battle for the Bosporus 50% off
  • Hearts of Iron IV: Death or Dishonor 60% off
  • Hearts of Iron IV: Together For Victory 60% off
  • Hearts of Iron IV: Waking the Tiger 60% o...
Read more

28 Jun

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Velkommen til Danmarks historiske Dev Diary! As you might have so astutely observed, today’s Dev Diary is all about Historical Denmark (and if you didn’t catch that, it’s ok; no one understands Danish anyways, so you’re not alone). Denmark has had the great misfortune to be designed by a Swede, namely me - and why would that be such a terrible thing you might ask yourself? Well, let me shed some light on that and give you a bit of context dear reader. Denmark and Sweden have fought the most wars between them than any other countries, so there’s some old blood and rivalry here. Which is thrilling to me; I now have the chance to make them as underpowered as I want - muahahahaha!

Before we go any further, do keep in mind that everything is still a work in progress and might change before releasing in- oooopsie! Spoilers ;) But every bit of feedback and correction is welcome! Do you think I missed something? Do let me know! Did I misspell something in Danish? Don’t e... Read more