Hearts of Iron IV

Hearts of Iron IV Dev Tracker




23 Apr

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Hello there! It's your friendly neighbourhood Community Manager, Katten, here. The first War Effort update of the year has finally been released! It mainly focuses on bug fixes and some balance changes, including adjustments to the USA MIOs, which Content Designer Gareth will discuss below.

Remember to please send in any bug reports when you discover them HERE, so that we can fix them as soon as possible!


USA MIOS
Hello! My name is Gareth (AKA MordredViking). I’ve grown to really like the MIO system we have in the gam... Read more

19 Apr

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Generals!

The War Effort continues with Operation Grouse, so to prepare you for the battlefield, we've gone ahead and grabbed some intel from Command on the upcoming changes coming in patch 1.14.5 and releasing them on an Open Beta.

To join the open beta, right click HOI4 in your Steam Library and go to Properties. Once there, you can go to 'Betas' and at the top right select "open_beta "

Prepare for some Balance changes, some minor graphics and UI changes, and a whole LOT of bug fixes!



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# Balance
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- USA MIO: Changed description of North American Aviation and Lockheed to better describe their roles.
- USA MIO: Added new variants to Douglas, Detroit Arsenal, Brooklyn Naval Yard and Norfolk Naval Yard
- USA MIO: Switched Norfolk Naval Yard to Escort and Brooklyn Naval Yard to Task... Read more

04 Apr

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Hello there! It's your friendly neighbourhood community manager, Katten, here. It's been some time, but starting right now until the 8th of April, the game is Free to Play! This is also accompanied by a Massive sale that is larger than any we have had previously, with both of these starting at 19:00 CET


Click the above image or ... Read more

21 Mar

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GBV said: I hope this results in the has_dlc trigger for former DLCs always returning true)
It will yes.  
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Hello, Community Manager Katten here. I want to begin by thanking you all for the feedback we have received on our two latest news posts regarding the DLC Integration and Trial of Allegiance Reception & Thoughts. We are reading all your comments and are working on responding to as many as possible.


Steam Store Changes
Since our update last week, which added "Country Pack" to the beginning of the names for Battle for the Bosporus and Trial of Allegiance, we have received more feedback about the unclear naming of our DLCs. Of particular concern is the Subscription, referred to as the "Expansion Subscription," which may suggest to some that it only includes expansions when it actually encompasses all DLCs for the game. As a result, we have made the following changes to provide better transparency:
  • Hearts of Iron IV: Eastern Front Planes Pack > Unit Pack - Hearts of Iron IV: Eastern Fro...
Read more

15 Mar

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Hello everyone!

Our latest Open Beta is now Live, see patch notes below. It includes the upcoming merger of Waking the Tiger, Death or Dishonor and Together for Victory into base game. You will still see them in your launcher but deactivating them will have no effect.
Remember this branch is a work-in-progress that has yet to go through our full release QA process, so while we try to keep relatively stable you may experience new issues or crashes. The beta is available under "open_beta" on steam :)

Feel free to leave your feedback in this thread or in the bug report fo... Read more

14 Mar

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Reserved for Developer Replies
Headbomb said: That's a very nice gesture in light of recent, uh, reviews. A lot of birds are getting hit. I really appreciate the fact that you can now rely on previously-locked mechanics, it's always nice to have more options. Oh, and "country pack" naming change is welcome!
Arheo: I guess it could seem related, but this was a decision we took a while back. It takes longer than a week to prepare a full rollin :D

...
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:cherry_blossom: Spring is Here and So Are Freebies for Hearts of Iron IV Fans! :cherry_blossom:

As the flowers bloom and the world awakens anew, the Hearts of Iron IV team is thrilled to announce a Spring Sale celebration. Everyone knows that long military expeditions should start in the spring, so with campaign season upon us, we are excited to share not one, not two... Read more

13 Mar

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Reserved Area for Developer Replies

Gun Metal Grey said: I'm personally bummed out about the lack of equipment names and icons for most of the TOA countries', will they be ever fixed?
Arheo: We plan on taking a look at least names for the next update.

Pluto2006 said: Do you also read reviews on Hearts of Iron IV base game, or only on the DLCs?
Arheo: Not as often, but I try and keep up w... Read more

27 Dec

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Generals!

The Largest Community Tournament of the Year is about to come to its stunning conclusion! Hearts of Iron IV Frontlines has its spy network at 100% and the collaboration with TommyKay is about to fire to bring you the HOI4 International FINALS!

Set in the Commanders competitive mod, Over 200 players has been whittled down to just EIGHT players, with your top 8 being:
  • Konstantin
  • Segl
  • Lennard
  • Mohammed
  • Kristoff
  • Silas
  • Dankus Memecus
  • NayF
TommyKay will be joined by an illustrious team of casters including; FeedbackGaming, DiscardPixel, AbsoluteHabibi, Seemops and Midgeman!

So, head on over to Tommy's channel by clicking the image below, and follow the story as he crowns a new CHAMPION over the next two days!


... Read more

11 Dec

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Generals!

Patch 1.13.6 has now been released. Some things you can expect to see are quality of life changes, some tweaks to the MIO's, balance changes as well as many many bugfixes f... Read more

05 Dec

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A Mighty Fish said: Was the issue with Petsamo wrongly ceded in the winter war and knock on issues fixed also? Its seems like a popular one that is wanted fixed and its a confirmed bug. Thank you for the update btw.
Can you send me a bug report on this, and Il pass it on! ^^  
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Generals!

The dev team has been hard at work on the next patch that will be releasing soon, as we didn't want to break any of your saves with a smaller one. But first, there will be an Open Beta to make sure everything is working, and some things you can expect to see are quality of life changes, some tweaks to the MIO's, balance changes as well as many many bugfixes for multiple nations including Iceland, Norway and more!

We are planning to release the patch next week, so here are the planned changes below;

Spoiler: 1.13.6 Patch Notes! ##################################
# Balance
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- reduced airframe weight curve for small airframes, with a higher effect at higher tiers
- increased air attack of lmg and hmg plane modules by 50%
- Finland: Tw... Read more
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    AndrewT on Forums - Thread - Direct
Not a tech support issue so moved to main forum. If the community agrees it's likely to be a bug, post in Bug Reports please.  

03 Dec

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Vigor said: I think for me to vote for this I would need to see the developers fix old bugs. Most of the time when I see a bug I can search for it and see that it was reported years ago and there is really is no good reason i'm seeing it now.

examples.
-resource totals are messed up upon loading a save game.
-adding units to an army that has some orders allocates those new divisions to existing orders (especially annoying during naval invasions)
-inability to repair/build infrastructure due to combat as well as inefficiency of construction queue mechanics
-air superi...
Read more
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stellaris imortal said: add the cold war to make the game longer because the main game from 1936 to 1946 technologies events

And how would the Cold War be modeled? It has been tried before on a HoI basis and it somewhat epically failed.

...
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marcelo r. r. said: :D Chemical weapons could be ... how i can say? controversial.o_O

However we do have it in Victoria 3.  

01 Dec

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Ruck said: Victoria I and I totally forgot how alien and strange some concepts are for beginners which never played those games.

Yep.

You've been around long enough to remember when there wasn't a name for the genre of Paradox games. And I think you've even been around long enough to remember that EU1 was just a conversion of a tabletop game and how those tabletop rules were subject to abuse on computer. (Farming minors for 200 ducats at the end of every truce period as an example even if their income was 1 ducat a year.)  ... Read more
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I'll give the minority opinion on this one.

Run all DLC, but tell the new player to just use presets in the designers. And don't worry about MIOs. Just right click that notifier until they are ready to play around with it.  
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Androbey said: The trade law mechanics I understand. The issue that I have is that if a country is Importing a commodity to reduce a production malus. Why would they export that same commodity? I would think that the only commodities that you would export are the ones that you have a surplus, (that is the ones you have more than you need for production efficiency).

It's one of the game's weird, but I consider necessary, abstractions.

"Exports" aren't truly exports in the Vic3 sense of the word.

It's clear to me that the various... Read more