over 2 years
ago -
Last Epoch
-
Direct link
Transcript (by Youtube)
3s | good afternoon everybody and welcome |
---|---|
5s | back to the last epoch devstream as |
8s | always |
9s | i am your host mike hello |
12s | and let's get right into it |
14s | we're still playing |
15s | our lovely marksman here |
18s | i'm just gonna |
19s | crank my audio things back to where they |
21s | were |
24s | we're gonna hop right in |
26s | we uh got a little bit of a start we did |
28s | more than thought here actually |
32s | we're just going to keep rolling with |
33s | our |
33s | monolith of fate trying to get into |
35s | empowered monoliths |
37s | and we got ramped about heavy reset for |
39s | 12 months in a row thank you very much |
41s | 12 month adversary |
43s | that's great |
45s | that is just great |
46s | glad to have you around |
49s | you were you were the first person i saw |
50s | say anything in chat today so |
52s | welcome first as well there |
60s | we had uh |
61s | for anyone who didn't see we had a |
63s | pretty cool um |
65s | little interview with zizerin |
67s | uh yesterday i think it was yesterday |
71s | just blurs together man |
77s | which was a ton of fun |
81s | i think there may have been some |
82s | some some juicy nuggets that were |
84s | revealed there |
86s | i think i think there's a new info there |
90s | dan was on with me so we had a |
94s | second voice that was making mistakes |
96s | with me |
100s | easy |
100s | too easy |
104s | even oh okay um so for everyone who's |
107s | possibly new here or |
108s | don't remember if you have a question |
110s | for me please slap an at-last epoch game |
112s | in the question so i can see it easier |
114s | and i will be happy to answer it uh we |
116s | also do |
118s | we're streaming for charity so all the |
120s | money that comes into the channel |
121s | whether it's from bits or subscriptions |
122s | or donations link at the bottom it all |
124s | goes to charity um |
126s | currently we are matching donations on |
128s | charity for |
129s | our uh current one which is unicef for |
131s | children relief in ukraine which is |
133s | great um matching up to ten thousand |
135s | dollars um you only do one month today's |
138s | the last day of two months i don't know |
139s | if we're gonna keep going for next month |
141s | or not we'll see what happens um |
145s | this is really good when i really like |
146s | this one so |
148s | but you know there's lots of good |
149s | charities out there as well so we'll see |
150s | what happens um |
153s | that's about it that's all the |
154s | housekeeping you've got a few other |
155s | things here we've got a very generous |
158s | donation from |
160s | theraxes |
161s | recognize that name |
163s | i feel like last time i saw it too i was |
164s | like that's a cool name |
166s | but thank you very much |
168s | uh very happy to have that get that get |
171s | that ball rolling |
174s | um if you don't see your sub numbers |
176s | going to that uh tracker during the |
177s | stream as well that happens in between |
180s | streams because |
181s | we didn't have a way to make an auto |
182s | update for donations uh we only had a |
185s | way to make an auto update for donations |
188s | uh that's okay yeah |
190s | and uh welcome everyone from lizard irl |
192s | stream |
193s | glad to have you with us |
196s | i expect some good questions no just |
198s | kidding |
200s | uh so the first one up here from nerdy |
201s | joe how are things a fair few a fair few |
204s | in my social circle are playing le this |
206s | weekend myself included glad to have you |
208s | with us |
211s | hopefully you'll be able to be playing |
212s | with them directly instead of just |
214s | talking about playing together |
216s | pretty soon that would be nice |
222s | i can't remember what this what this |
224s | tree looked like kind of stalked on |
227s | runes and glyphs right now i want the |
228s | experience ones there's an experience |
230s | one down there |
233s | it's right at the base though |
237s | whatever |
240s | let's go snag it |
243s | that was that's that's an old pro |
244s | anyone remembers that snagit |
246s | it was like a a screen grab clipping |
249s | tool |
251s | whoa heavy here we go what is that is |
255s | that 20 that is that's 20. thank you |
257s | very much heavy for 20 gifted subs to |
259s | the channel congrats everyone who got |
261s | one of those that is awesome |
265s | i always love looking through when |
266s | there's like a big like batch of them to |
268s | see like see if i recognize any names or |
270s | if like any staff accidentally get one |
274s | see rhymed in there going nice |
277s | yeah |
279s | very cool |
280s | very cool all right llama mcfluff is |
283s | playing d2r you need to kick him from |
284s | the ct program this week |
287s | hey |
288s | if if i wasn't so busy i would have been |
290s | playing d2r last night |
294s | oh i might get something this weekend |
295s | actually |
298s | ladder just reset |
301s | want to get those new ring words in |
303s | get that get some like |
305s | some buff |
306s | act five merc so that might aura you |
308s | know oh |
311s | looking forward to that |
314s | the last wish on a |
317s | act five might |
318s | act five mercenary |
320s | that'd be good |
325s | and uh another here from paper martin |
328s | it has tips 20 thank you very much |
332s | i hope that's still updating |
333s | automatically i assume it is |
339s | but thank you very much |
342s | all right |
344s | um yeah and for anyone who's new here i |
345s | just sort of play this game and answer |
348s | your questions and uh |
351s | i'm usually playing pretty casually |
352s | because uh |
354s | trying to focus on the questions |
359s | so if you're looking for optimal play |
362s | so that's all we're about |
373s | nice to see you |
383s | it's one that's one of the buddies just |
385s | talking to him before the stream |
392s | uh nice interview this is fairy thank |
393s | you very much |
395s | i hope you enjoyed it |
397s | we've also got a uh |
399s | well i think it's today |
404s | double check make sure this is today |
405s | before i say it |
411s | one sec |
417s | it's gotta be today right |
419s | may 6. nevermind on may 6th |
423s | um we'll be doing a stream with uh |
426s | aaron over at action rpg doing a little |
428s | stream with him too |
432s | which oh man i hope you already |
434s | announced that and i didn't just ruin it |
440s | [Laughter] |
443s | uh |
444s | all right |
447s | yeah just repost your question with an |
448s | at in it yeah um |
451s | i can look up and find that where the |
452s | paper martin |
456s | i will find your question |
457s | [Music] |
459s | hi is there any plan to have diablo 3 |
461s | type transmog system where you actually |
463s | get cosmetic versions of every single |
465s | item you pick up for the first time um i |
468s | would say that there's there's going to |
469s | be oh and then you |
470s | do it cool um yeah if i miss it you feel |
473s | free to redo it um |
475s | i'm usually a little bit behind on chat |
476s | so yeah |
478s | um |
479s | only repost your question if i've |
480s | clearly skipped it and gone to questions |
482s | after yours |
483s | um |
486s | i said you try and get all of them or at |
487s | least acknowledge all them if i can't |
489s | answer them |
490s | anyways uh transmog system i think |
493s | there's |
494s | uh |
496s | so i can't say that we'll be doing it |
497s | exactly the same as diablo 3 where like |
499s | every single item you pick up you just |
500s | can transmog into absolutely everything |
502s | um having some sort of transmog system i |
505s | think is very valuable |
506s | for the game and being able to customize |
508s | the way you look is a really important |
509s | part of uh creating a character and |
511s | creating a |
512s | like |
513s | how you interact with the world and that |
515s | expression of the world especially |
516s | online um |
519s | and having the |
521s | like visual element of the gear you're |
524s | wearing |
525s | limit what you want to play mechanically |
528s | isn't always great when you're like oh i |
530s | don't want to play that because it |
532s | doesn't look very good but it's the best |
533s | thing that's i definitely had that |
535s | happen in uh |
538s | like wow before they had like transmog |
541s | stuff really |
543s | you're like i guess i gotta play with |
544s | this because it's the best but oh is it |
546s | ugly |
547s | and it doesn't feel great so like we |
549s | definitely want to have a way to do that |
552s | um i don't know when that will happen |
554s | it may not be a launch feature it may be |
556s | a launch feature it may |
558s | uh may involve having to do something |
560s | special with the item it may have to pay |
562s | gold in game or something like that who |
564s | knows what will happen but um |
567s | some sort of transmog system high |
569s | probability |
572s | visual transmog system yeah |
578s | oh |
596s | there we go |
597s | attack speed buff that kicks in just |
599s | goes crazy i love it |
605s | all right where are we here i feel like |
607s | her morris fight revolves around |
610s | our referrals only about |
613s | pressing d it feels like a quick time |
616s | event and he plans to adjust the fight |
618s | the dungeon mechanic is just a part of |
620s | the fight and not all of it |
622s | um |
624s | i think that all of our boss fights we |
626s | do look at um as i go forward to adjust |
629s | them and especially ones that get added |
630s | in |
631s | uh to a patch i think |
632s | pretty historically we the most changes |
634s | that happen to them is like the patch |
635s | right afterwards |
637s | um |
639s | i don't know if there's any like major |
640s | plans in the works |
643s | um |
645s | for first like specific |
648s | changes to that fight |
650s | um |
652s | but definitely interested in hearing |
653s | more feedback about possibly suggestions |
655s | on things you'd like to see in it uh and |
657s | it's definitely good feedback that even |
659s | even just that it's it's |
662s | it's not clicking for you as a high |
664s | quality fight |
671s | so not yet but open to the idea of it |
681s | yeah |
682s | i mean |
684s | i can see a use for it but not in this |
686s | character |
702s | i shouldn't stand in the middle of |
703s | everybody on this character |
706s | and yeah three to five minutes is |
707s | generous |
709s | that was a cool little dash |
714s | oh cannot make that happen twice |
718s | maybe a one-way trip |
721s | i love finding those little like little |
723s | movement moving skips |
736s | don't know how it happened |
738s | it's a cool little jump though i like |
740s | that |
749s | [Music] |
751s | for trading focus players the last |
753s | interview feels at the game isn't meant |
754s | for them can you elaborate on this and |
757s | uh and not give them false hope i mean |
760s | so if you're if your plan is to play |
763s | i would say okay first of all we don't |
765s | have our trading system set in stone yet |
767s | it is very much still evolving so |
769s | anything i say here regarding what it is |
771s | now and what it could be eventually is |
773s | more of a |
774s | uh |
777s | goal like that's why i was talking about |
778s | like the goals of the system are this |
780s | um |
782s | and a lot of that is because |
784s | we don't have it 100 sentence done |
786s | what's going to happen and it can always |
788s | change even if we do release something |
789s | we say like okay it's not working for |
790s | this this we can change it so i would |
793s | say the goals of the system at least |
794s | initially the primary focus is around |
797s | um |
801s | well hey |
802s | not invalidating the the loot hunt |
804s | so that's really important part of it |
807s | um |
808s | i've had these all written down like a |
810s | great little list of them and i'm trying |
811s | to remember them all |
813s | it's not gonna work i'm not gonna remove |
814s | them all |
815s | having the ability to play with your |
816s | friends and when you find something |
818s | that's great for someone else that |
819s | you're playing with especially when |
820s | you're actually actively playing in the |
821s | same map the same time together that's |
823s | the most important thing being able to |
825s | say like okay we just killed this boss |
827s | and i got a sweet sword but i only use a |
829s | bow my friend who's playing with me |
831s | right now uses a sword and i can say |
832s | here have this sword |
834s | that's that is the most important thing |
836s | to have working and and have feel good |
838s | and have feel fun |
839s | is the like |
841s | oh this would be so cool for you to use |
843s | right now but i can't give it to you and |
845s | um like that was the that was the stuff |
847s | that was happening when we were first |
848s | initially doing our play tests was |
852s | um that was happening a lot before like |
855s | and we were we were sitting there even |
856s | like we all know it's that we can't do |
858s | it we all know that like what the plans |
860s | are and everything like that but we're |
861s | all sitting there like |
863s | i still wish i could give this item to |
865s | you |
866s | and i and so |
868s | that's the most important thing i think |
869s | if your |
870s | primary goal is to |
872s | um come in and |
874s | treat the game like a stock simulator |
876s | and just play the market and not play |
878s | the actual monster killing part this |
880s | probably won't be |
882s | uh |
883s | as deep of an experience as you're |
885s | hoping for i would say |
888s | um |
892s | i don't i don't know what |
894s | that means yet really and the details of |
896s | that but |
897s | if the primary goal is to just play the |
899s | market |
901s | i i'd say it's probably going to be a |
902s | little bit more shallow of an experience |
916s | there's always give me that emphasis on |
920s | going and killing monsters |
930s | like yeah we we know that |
932s | having an economy and and all those |
934s | sorts of things and having ways to |
936s | one of the things that gives items value |
938s | in finding items that are really |
940s | powerful is the |
942s | even if you're not going to use it is |
944s | the possibility that |
945s | um |
948s | it can exist |
949s | outside of |
951s | uh what you just picked up like the |
953s | where you are right now it's it's useful |
955s | its use is more than its intrinsic use |
957s | so like it's intriguing its value is |
959s | more than what it can do there we go |
961s | that's the line its value is more than |
962s | what it can do |
964s | um directly because you drop something |
966s | like this and it's like okay great i've |
968s | got this but what if i'm not using this |
969s | type of build doesn't hold any value |
971s | yeah it still needs to hold some value |
979s | please don't make deal with three the |
981s | train system will not be the exact same |
983s | as any other game that i can think of |
986s | and the reason i say i can think of is |
987s | because i'm sure there's some obscure |
989s | game out there where someone be like die |
991s | i found it |
1010s | all right |
1011s | uh i don't know if you guys can oh uh |
1013s | can we expect then when can we expect |
1015s | the next big update i do not have a |
1017s | timeline for it for you i'm sorry |
1028s | um yeah i do not know when the next |
1029s | update is going to happen um we're still |
1031s | pretty fresh for the last one |
1033s | like |
1034s | was it was a |
1035s | three four weeks what about a month |
1037s | isn't it okay it's been a while |
1045s | feels like it was recent but i guess |
1046s | it's just because we had another hot fix |
1048s | that we had to slip in |
1060s | but it will be it'll be a little while |
1061s | still like there's |
1063s | don't start looking to the next big |
1065s | update yet |
1069s | we've got a while so |
1072s | i don't know if you guys can answer that |
1073s | question yet oh referring to the trading |
1075s | focus players um we're talking about |
1077s | performance patch soon |
1080s | talking about performance patch for soon |
1083s | yesterday |
1084s | says interview |
1086s | is there any date confirmed |
1096s | uh so what's this about multiplayer 2022 |
1098s | yeah uh yeah what did dan say uh the |
1100s | question was something along the lines |
1102s | and you'll have to go check out the |
1103s | actual interview for the real question |
1105s | um |
1106s | and the question was something along the |
1107s | lines of |
1109s | can we expect to be testing multiplayer |
1113s | this year or something like that or when |
1114s | can we expect to be testing multiplayer |
1116s | i think his answer was |
1119s | um |
1120s | sometime in 2022 to start or something |
1123s | like that i can't know what the exact |
1124s | answer was |
1125s | um |
1127s | please go watch that stream or someone |
1129s | clip it and find the the actual answer |
1131s | that dan gave because |
1134s | this is not me giving an answer this is |
1135s | me trying to remember what he said as an |
1137s | answer |
1146s | but yeah we are like things are moving |
1148s | we're advancing our testing phases |
1153s | we're getting new people into that soon |
1159s | it's moving along like there's |
1161s | just it's a very long process |
1166s | uh hey mike |
1167s | are we to expect any major changes in |
1170s | terms of how the end game plays out |
1173s | along with more incentives to look |
1175s | forward to when you do reach in game |
1178s | apart from mono's echoes etc |
1181s | um |
1183s | i mean the easy answer to that question |
1184s | is yes because there's a i guess the |
1186s | technicality the way you order but i can |
1187s | say like |
1189s | yeah |
1190s | there will be |
1192s | because there's no time frame on that |
1194s | yes definitely that'll happen um well |
1196s | that happened before 1.0 |
1198s | uh |
1200s | i'd say the major |
1202s | core |
1204s | endgame content will still be the |
1206s | monolith |
1207s | and like model dungeons arena will be |
1209s | the like main trinity of end game |
1211s | content at launch |
1213s | um |
1215s | will that expand and grow and change as |
1218s | we go absolutely |
1226s | easy to eat |
1243s | here we go |
1257s | let's light this up |
1263s | oh here we go |
1274s | oh the the |
1275s | shrine ran out i was like why did that |
1277s | work oh tried right out |
1294s | attack speed off here we go |
1303s | nice |
1305s | nice |
1315s | how about items can only be traded once |
1318s | then there's also no flipping but |
1319s | friends |
1320s | uh but helping friends to join later |
1322s | that's definitely an option we've |
1323s | considered |
1327s | we've considered having items have like |
1330s | there's like |
1331s | basically anything you can think of |
1332s | we've talked about i'd be pretty |
1334s | confident saying because |
1335s | like there's so many different options |
1337s | and so many variations on some of the |
1339s | options so like |
1340s | a spin-off of that one is you can have |
1342s | items that have a set number of times |
1344s | that can be traded so you can have like |
1345s | maybe a unique can be traded like three |
1347s | times but like a rare riding he traded |
1349s | like six times or something like that um |
1364s | just kind of like a a leasehold |
1366s | situation if you're like |
1368s | looking at like housing properties |
1371s | which are if there's if there's non |
1373s | leasehold things available the leasehold |
1375s | situation is just terrible |
1378s | but |
1381s | on its own it works |
1384s | [Music] |
1397s | gotta level up here |
1399s | we're way behind are we 77 |
1401s | we're in a 90 zone |
1402s | [Music] |
1405s | the hardest part about that actually is |
1406s | the like the cap on crafting that it |
1409s | puts on your gear because you can like |
1411s | my gear still has sporting potential |
1413s | left but i can't craft on it because i'm |
1414s | too low level |
1430s | uh is there anything that can be done |
1432s | about how legendary potential has made |
1434s | normal unique drops feel like white and |
1436s | blue outside of keeping well-rolled ones |
1438s | as placeholders or leveling gear uniques |
1440s | no longer have a wow factor when they |
1442s | drop any systems being planned |
1444s | considered to address that ah |
1448s | i mean no is the short answer i would |
1450s | kind of disagree with the blanketness of |
1452s | it because some items |
1454s | are still extremely useful at zero lp um |
1459s | especially the higher level ones |
1461s | the low level uniques |
1463s | at |
1464s | like before legendary potential came in |
1466s | the lower level uniques that could |
1467s | potentially have like where you can |
1469s | reasonably expect to find one at two |
1471s | three four even uh legendary potential |
1474s | those uniques were already |
1476s | in that situation so like it did that |
1479s | didn't make them go to that it made a |
1482s | lot of them not go to that anymore like |
1484s | it |
1484s | it uh |
1486s | helped that's that disparity a lot more |
1488s | than it hurt it i |
1490s | think um |
1505s | and as you said in the question they do |
1506s | have uses |
1510s | especially well-rolled ones |
1512s | that's interesting as well like i was um |
1515s | there was one question i was |
1517s | i don't know where this was we're |
1519s | talking about this but um |
1521s | not happening even in some cases |
1523s | lower legendary potential items can be |
1526s | upgrades if the roll ranges are high |
1528s | enough and the roll ranges are different |
1529s | enough so like um there's some items |
1531s | that intentionally have extremely large |
1533s | roll ranges uh whether or not it's just |
1535s | something we wanted for the item or it |
1536s | was requested by |
1538s | the uh |
1539s | the the person we were making it with |
1540s | for supporter uniques like for example |
1542s | as they're in this helmet the the |
1543s | squirrel harold scurry it um |
1546s | the roll ranges are one of the biggest |
1548s | roll ranges on items in the game it's |
1549s | huge roll ranges and in some cases a |
1552s | zero lp version can actually be better |
1553s | than a |
1554s | 1lp item pretty handily |
1562s | i think that's actually really good |
1566s | easy |
1577s | um i think the |
1578s | the |
1579s | usually the the style of system that |
1581s | gets brought up with that is |
1582s | have um |
1585s | failed worthless pointless uh expired uh |
1588s | not useful uniques and whatever you want |
1590s | to say it uh |
1592s | be include be useful in crafting in some |
1595s | way so have them the example that gets |
1596s | brought up a lot to me is diablo 3 |
1599s | where you can |
1600s | uh basically break down the unique into |
1602s | a or the legendary in that case into a |
1604s | it's crafting components to be used |
1607s | later |
1607s | and and that's that i think that's a |
1610s | great way to do it |
1611s | um |
1613s | it makes them all worth picking up to |
1614s | some degree because you're going to use |
1615s | that those materials |
1618s | and uh |
1621s | i think it works really well in there in |
1622s | their system |
1626s | we don't have anything planned at the |
1628s | moment like that but that doesn't mean |
1629s | it can't happen |
1643s | new explosion |
1646s | i can leave get out |
1649s | oh the fire shakes me through the portal |
1662s | i think one of you guys said at some |
1664s | point that there would be a way to level |
1665s | new characters after the first one |
1667s | faster is that coming anytime soon it is |
1669s | it's coming in about negative seven |
1671s | months |
1675s | which is my being the jerk way of saying |
1677s | it's already in the game um |
1680s | it's not as fleshed out as it will be |
1682s | eventually but um |
1684s | yeah you can |
1687s | use dungeons to skip big chunks of the |
1689s | campaign and pop through that campaign |
1691s | much faster |
1697s | rhymer missing the question |
1703s | oh he said it right after yes |
1713s | [Laughter] |
1716s | you gotta add me if i'm gonna answer the |
1717s | question but i'll answer it anyways as a |
1719s | person do you feel more like a dwarf or |
1721s | a wizard |
1722s | i mean i think wizard |
1726s | mostly because i'm |
1728s | definitely not short |
1730s | and uh |
1733s | i don't really know how to swing a |
1734s | battle axe very well |
1738s | oh and also i'm magic so |
1740s | oh |
1741s | jesus christ |
1751s | remember kids keep your stick on the ice |
1756s | and everyone a group in canada knows |
1758s | what i'm talking about |
1772s | keep your stick on the ice was keep your |
1774s | hands on the keyboard |
1781s | so it's an analogy to be ready |
1784s | when the action starts to be ready for |
1785s | anything |
1801s | all right what's your favorite and least |
1803s | favorite defensive mechanic in the game |
1804s | at the moment oh interesting question |
1806s | okay favorite defensive mechanic |
1808s | um |
1814s | favorite defensive mechanic is endurance |
1817s | uh specifically because it has the |
1820s | um |
1822s | tendency to leave you at very low health |
1824s | and make it feel like you almost died |
1826s | even when you didn't really almost die |
1830s | um |
1833s | and it you know saves you from getting |
1834s | one shot which i just hate getting one |
1836s | show or you just feel like you had no |
1838s | agency over what just happened |
1840s | uh so that's my favorite one |
1845s | uh least favorite's hard |
1848s | this one's really hard um |
1861s | i mean like |
1864s | kind of a cop-out answer about just like |
1866s | flat health |
1868s | because it's boring |
1878s | uh when you mentioned rares uniques |
1880s | traded a certain number of times you |
1881s | could have been |
1883s | uh |
1884s | you could have traded |
1885s | be |
1888s | when you mentioned rare's uniques traded |
1890s | a certain number of times you could have |
1892s | trading be a craft |
1894s | that takes fortune potential i see what |
1896s | you're saying yes yes yes yes |
1898s | um yes that's that that is something |
1901s | that was talked about where um |
1905s | the the big problem with that is that |
1906s | then um you have to give for your |
1908s | fortune potential to |
1910s | it was called crafting potential one |
1911s | point forging potential to |
1914s | um |
1915s | i'll let you figure out why it's not |
1917s | called crafting potential but um |
1921s | it |
1924s | uh uniques uniques and sets don't have |
1925s | fortune potential |
1927s | and it's it's clunky to add it on to |
1929s | that specifically for that one thing |
1931s | um |
1933s | yeah |
1935s | it doesn't it doesn't yeah |
1938s | it gets messy |
1940s | quickly |
1942s | uh what's the crazy idea that's been |
1944s | discussed in alley something that got |
1946s | tossed out i mean we come up with things |
1949s | that are like wouldn't it be funny ifs |
1951s | all the time so i don't i pick the |
1953s | craziest one like |
1956s | uh convert the game into a |
1960s | 2d |
1963s | uh roguelike game |
1966s | i heard someone pitched that years ago |
1968s | as a joke |
1972s | i guess that's not really the uh |
1974s | the question like something that we |
1976s | seriously considered doing that got |
1977s | tossed out |
1978s | uh |
1980s | i don't know |
1982s | okay so actually i do know a few of them |
1983s | and the problem is like i i know answers |
1986s | to the question is that some of them |
1987s | that we were like |
1989s | this would be crazy cool and we tossed |
1991s | it out because we just can't do it yet |
1993s | or maybe it's something that we could um |
1996s | you know |
1997s | mold into a proper idea later |
2000s | it's hard to answer because |
2002s | i don't want to say any of these and be |
2004s | like |
2007s | we thought of this and we're never going |
2008s | to do it then we do do it someday |
2016s | all |
2017s | right primer if you're watching still |
2019s | which i assume you are if you've got any |
2021s | good answers that |
2024s | dm me and i'll i'll say it but i don't |
2026s | have a good answer i'm sorry |
2031s | uh is there any chance for the masochist |
2034s | mode to be something equivalent to d3 |
2036s | inferno mode in terms of challenging or |
2038s | beating gives the game some great |
2039s | satisfaction i mean that's kind of what |
2042s | it is there's |
2044s | uh |
2047s | there's no real reward to it it's just |
2050s | good job you beat it really hard |
2056s | like it's it's just a challenge it's a |
2058s | bragging rights challenge there's a term |
2060s | for that |
2064s | it's like it's like a game term for that |
2068s | i don't care what it is right now |
2070s | all right oh hi mr dev can you look into |
2073s | making the health bar over your |
2074s | character take prior priority over |
2076s | everything else like minions etc that |
2079s | block it all the time |
2085s | i guess it does go behind a lot of stuff |
2086s | doesn't it well it goes in front of |
2088s | minions |
2094s | because it's the layer it's on has to be |
2096s | in front of |
2098s | minions which it is |
2100s | because all enemies are on the same |
2102s | layer all enemies players they're all |
2103s | the same layer should be |
2106s | yeah okay |
2108s | so it's |
2111s | it goes behind |
2113s | items |
2114s | i think it's important because you need |
2115s | to be able to click on the items |
2126s | i just i just reordered like i just went |
2129s | through a huge thing reordering a ton of |
2131s | ui so things overlapped properly |
2133s | um so it may have changed slightly |
2138s | we broke out every single panel into |
2140s | their own canvas |
2143s | ui big performance boost |
2150s | and more granular control over what's in |
2152s | front of what which is nice |
2179s | the profane flush has got some health |
2182s | it's got some heft to it |
2186s | beefy boy |
2196s | here's a little tip i think i know this |
2198s | has |
2199s | been |
2199s | talked about publicly but i don't think |
2201s | it's been like announced or posted or |
2203s | anything so like |
2206s | most people may have missed this but the |
2207s | the 15 cap |
2209s | up here |
2210s | 15 plus looks like it's going away |
2213s | hey |
2218s | which is really nice |
2225s | which is like the fact that that cap is |
2226s | there is actually what caused the |
2229s | uh |
2230s | why we didn't catch the unique |
2233s | interaction with um |
2235s | whatever that hotfix we just had to do |
2237s | to make ward not go bonkers |
2254s | picked up someone i probably don't need |
2256s | there |
2261s | yeah that increased cold damage if we |
2263s | could switch that out it'd be nice |
2265s | the crit base is just whatever though |
2279s | i know i'm just chucking things horribly |
2280s | mostly because i uh |
2287s | terrible and don't really need to keep |
2289s | the stuff |
2294s | panic portal yeah that was a there was a |
2295s | panic portal a little bit ago there |
2298s | we're all in this together yeah |
2304s | uh can we add specific uniques to the |
2306s | loot filter like maybe we want serpents |
2308s | milk but not chimera's essence just add |
2311s | for unique jade ambulance isn't specific |
2313s | enough |
2314s | uh |
2315s | yeah can you |
2319s | is it possible to add a property of one |
2322s | of them |
2323s | right now to like the old testament test |
2328s | um |
2329s | i must have a unique that's well okay |
2333s | let's just want to get back to |
2334s | a stash |
2338s | this is this is not going to go well i'm |
2340s | uh |
2345s | oh yeah this is |
2350s | easy |
2352s | i have a good feeling about bad outcomes |
2354s | here |
2360s | feels like my mouse is slower |
2364s | just panicking |
2376s | ah there we go what's that lower |
2384s | that's right that's why you get on the |
2385s | flight dpi switching so you can |
2386s | accidentally press it and uh have your |
2388s | mouse go slower than you used to |
2398s | oh that's a lot |
2411s | stop spawning i'm not done with the last |
2413s | ones yet |
2428s | i've been marked for death |
2432s | whoa |
2434s | just uh apparently selected all of the |
2437s | chat window |
2443s | it's also why you lock your cursor to |
2444s | the window |
2455s | we gotta focus one of these down |
2462s | not happening |
2476s | we're cleaning up here |
2479s | oh yeah probably can't stand that |
2489s | all right |
2497s | it's those tricky |
2499s | we got there though |
2501s | give me that experience |
2505s | okay let's try |
2509s | do we have |
2511s | for those two items |
2528s | and |
2541s | okay can we get the loot filter |
2545s | to hide one of these but not the other |
2551s | uh increase poison damage |
2571s | rarity i click good |
2577s | uh ethics |
2589s | uh poison damage |
2592s | confirm |
2594s | and |
2598s | oh boy |
2600s | here we go |
2602s | oh yeah |
2616s | hide all unique items with poison damage |
2621s | well that doesn't seem to be working |
2624s | doesn't look into there it doesn't even |
2625s | look into there |
2633s | i think it should |
2642s | i'll put that in the future request |
2644s | well let me maybe take a look at it |
2656s | uh did the dev team test some crazy |
2658s | build like wraiths will scorch parasites |
2660s | because it almost killed my gpo gpu |
2662s | taking |
2663s | talking on a uh amd rx 590. we test all |
2668s | sorts of them um gpu is |
2672s | um i'm way above the stability |
2674s | requirements oh my gosh |
2677s | [Laughter] |
2680s | i'm just gonna |
2682s | take the loss and portal out |
2685s | uh it's it's so the reason why you're |
2687s | having performance issues there um it's |
2689s | probably not a gpu reason um problem |
2692s | yeah the gpu is working hard but if |
2693s | you're having frame rate issues it's |
2695s | more likely a cpu problem |
2698s | welcome everyone from eggshells channel |
2701s | glad to have you with us |
2703s | because i can do my if this is your |
2705s | first time here spiel if this is your |
2706s | first time here you have any questions |
2707s | for me please feel free to add uh an |
2709s | atlas epoch game in the question and i |
2712s | will get to it as soon as i can a little |
2713s | slow but i will do my best |
2715s | um |
2718s | i sit i play for charity i answer |
2720s | questions i love it |
2722s | that's about it |
2724s | this is where everything goes |
2727s | uh yeah i'm i if anybody doesn't know |
2729s | i'm one of the senior developers on this |
2731s | game |
2732s | which is pretty cool |
2735s | i like i like games i like making games |
2738s | i like playing games |
2740s | let's move on to the next question |
2742s | health suffixes conflict with dodge and |
2744s | armor suffixes yes uh very much by |
2747s | design would it be desirable to esg that |
2749s | a player builds armored dodge suffixes |
2751s | and skips building health all together |
2753s | um |
2756s | i don't think so i a lot of the |
2759s | defensive layers are |
2761s | this is not you for all of them |
2763s | but a lot of them are kind of hoping |
2765s | you'll get some of it |
2767s | um |
2768s | and |
2769s | absence |
2770s | some specific |
2774s | reason why you don't want that |
2776s | that thing like you specifically need a |
2777s | low max health pool or something like |
2779s | that we kind of hope that you're getting |
2780s | some of all these things |
2783s | health is really a specific one that i'm |
2785s | talking about here um |
2787s | dodge and block i think are ones that |
2788s | are more prone to an all or nothing type |
2791s | type look |
2792s | um |
2795s | but there's lots of places where dodge |
2796s | and block aren't available and health is |
2798s | and vice versa |
2801s | possibly not vice versa |
2813s | ugh |
2820s | kicks in really it's done |
2828s | all right let's get to the next one it's |
2829s | like into this boss |
2833s | where's this boss fight |
2835s | i'd like to fight this boss now |
2838s | that would be pretty cool |
2855s | earlier |
2856s | [Laughter] |
2859s | no |
2859s | [Music] |
2861s | what's it |
2867s | camera just loops around |
2870s | it's not looking good |
2877s | come on loop around |
2879s | come on loop around |
2887s | yes that's what i'm talking about |
2896s | uh when will you allow me to spend my |
2897s | money on mtx i'm starting to get |
2899s | frustrated i can't have my bow glow uh |
2902s | and lower my fps even further |
2905s | well i mean uh it is a good point we do |
2907s | have higher priority things to work on |
2908s | like improving the average frame rates |
2910s | in the game um |
2915s | uh but yes we are we're working on mtx |
2917s | stuff it is i do not have a set timeline |
2920s | for it |
2921s | um as you can see we've been putting a |
2922s | lot of work into modeling out |
2925s | um |
2926s | weapons like uh base types unique items |
2930s | um |
2931s | new armor sets everything like that |
2933s | speaking of |
2935s | i have a new armor set to share with you |
2936s | today |
2945s | that'll be uh that'll be if i beat the |
2947s | boss hey welcome lone star mcfluffin and |
2949s | your raiding party glad to have you all |
2951s | with us |
2955s | stay a while and ask some questions |
2964s | uh with the edition of |
2965s | lightless arbor gold sink which is great |
2967s | by the way thank you i do agree is there |
2969s | any plan to give us some more sort of |
2970s | ways to make legit gold in game i farm |
2974s | at 500 plus corruption just for the gold |
2976s | makes it a bit arduous |
2977s | uh |
2978s | when i need a hundred stash tabs |
2981s | because i'm a hoarder |
2982s | also uh sitting on a hundred like the |
2985s | cyber keys i don't feel like i can |
2987s | afford to take advantage of help |
2990s | um |
2991s | well i mean |
2994s | lots of times |
2996s | so i think that the house the |
2999s | if you have a lot of keys it might be |
3000s | worthwhile to go in there and start |
3002s | trying them especially because you can |
3003s | get lucky and um early on get |
3007s | several uh |
3009s | several like |
3012s | options that come combined well with |
3013s | each other early on and you can spend |
3016s | less money and get more stuff done i |
3018s | know it's |
3019s | like really good there's a natural |
3020s | because it is a lot of it's |
3021s | multiplicative and feeds off itself |
3022s | there's this natural inclination to |
3024s | use it all at once if possible and that |
3026s | is true for the most part |
3029s | um but because there is |
3032s | the um |
3034s | the uh increasing cost that goes with it |
3037s | and the random nature of the ones you |
3038s | have available to you for that cost it |
3040s | can sometimes be worthwhile to actually |
3042s | go in a little bit more frequently to |
3043s | see if you can test your luck there and |
3045s | you do get stuff from the street from |
3047s | from the um dungeon as well |
3050s | um as far as farming go like target |
3053s | farming gold specific things um |
3058s | it's it's an interesting problem because |
3059s | very recently uh before this patch |
3062s | everyone was looking at us like i have |
3063s | all this money nothing to spend it on |
3065s | and now uh |
3067s | this is not the first time i've seen |
3068s | this actually it's funny is that it's |
3069s | kind of as soon as the patch happened it |
3071s | was i want to spend all this money but i |
3072s | don't have any and it's like i guess we |
3074s | need to find a |
3076s | a few more things to generate and spend |
3078s | money so there's like more options to |
3080s | pick from out there |
3082s | on both sides of the coin just it's less |
3083s | of a big swing every time we add one to |
3085s | either side that makes any sense |
3089s | uh but i don't have any specific things |
3092s | to share for you right now i'm sorry |
3095s | release the damn game already i don't |
3097s | want to pay 30 bucks for beta again |
3099s | yeah um well if you've if you've already |
3102s | paid for the beta you don't have to pay |
3104s | for it again |
3105s | um |
3106s | but if you're referring to a different |
3108s | game then yes it would be again i guess |
3110s | sorry um |
3112s | but |
3113s | uh we will be unfortunately releasing |
3115s | the game when it's ready |
3117s | um |
3118s | a poor release i think would be |
3121s | a poor quality product release would be |
3123s | detrimental overall to the |
3125s | long-term health of the game and this is |
3127s | something that we are hoping is a |
3129s | um and planning for to be a very |
3131s | long-term project for us we want this to |
3133s | be something that that we're still |
3135s | making content for years from now and |
3137s | and we're still like creating new gear |
3139s | creating new challenges creating new |
3141s | everything |
3142s | new systems new mechanics new characters |
3145s | new |
3146s | everything |
3150s | and the only way that's possible is if |
3152s | we we hit launch strong |
3159s | which i think we will |
3170s | same person new question is there a site |
3172s | or provide private link to guide us |
3174s | through pre-established builds |
3175s | absolutely uh we have some wonderful |
3178s | community members that make some |
3179s | fantastic tools that are really good for |
3181s | creating your own builds um |
3184s | and also for uh looking up and sharing |
3186s | other people's builds um you can like i |
3189s | i know a lot of youtube's just a great |
3191s | place to do it as well there's so many |
3193s | um people who make build guides for last |
3195s | epoch which is it's like that's really |
3198s | cool to see just in general um |
3201s | for a while i had an alert set up every |
3203s | time someone like anyone uploaded a |
3205s | video with last epoch in the title uh |
3208s | would like alert me |
3211s | uh |
3213s | and it got to a point where there was |
3214s | too many alerts and i'm like okay |
3217s | this is uh i can't keep up with these |
3220s | i'm gonna just uh |
3224s | come back to find them naturally but yes |
3226s | um there's lots of them and i'm trying |
3229s | to remember the name of the website |
3230s | exactly because i just have it linked in |
3231s | my bookmarks i think it's just last |
3233s | epoch tools has a build guides section |
3236s | where people can upload their build |
3237s | guides with uh |
3239s | like links and |
3240s | even loot filters to go with it that are |
3242s | all in that one one place |
3249s | it's the same guy that makes uh the the |
3252s | grimdon one as well |
3262s | not happening |
3266s | all right let's get to this boss |
3278s | that's a big boy |
3284s | he is not messing about |
3287s | oh |
3289s | oh |
3291s | okay what's my fire res not fantastic |
3295s | i really need to fix my resistances i |
3297s | said that last time i think |
3299s | said every time probably |
3307s | that was a generous hitbox there for |
3309s | that |
3320s | i think i think one of those should have |
3321s | hit me and didn't |
3322s | [Laughter] |
3324s | i'll take it though i will take it |
3331s | another question here we got one |
3333s | from senzero ca |
3336s | uh hello guys hello |
3339s | uh do you guys think of add new ways to |
3342s | craft legendaries in the future or at |
3344s | least speed up the process of going |
3346s | through the temporal sanctum if claire |
3347s | wants to i think it's it's fine uh it's |
3350s | fine for now um but as the game |
3353s | increases in quantity of items it will |
3355s | probably become a tiresome |
3357s | uh work to do over and over again |
3359s | especially because getting some lp |
3361s | uniques is quite difficult |
3363s | sometimes and the affixes that transfer |
3365s | to legendaries are random |
3367s | yeah i i think the um |
3371s | short answer is |
3373s | maybe |
3375s | probably longer term if we do anything |
3377s | like that um to have an alternate way of |
3379s | doing it i'm pretty happy with the |
3380s | length of the temporal sanctum right now |
3381s | i don't think it's |
3383s | um really an excessive process |
3387s | um and i think that one |
3388s | so like uh some feedback we've been |
3390s | getting recently about dungeons is the |
3392s | dead end feel is not good when you're |
3395s | when you're going through it i think |
3396s | that the |
3397s | there's |
3398s | um |
3401s | the |
3402s | the comparison frequently is to um |
3404s | poe maps and the dead end the frequency |
3407s | you find devons and those and i think |
3409s | the disparity is smaller than most |
3410s | people think |
3412s | but it doesn't matter because what's |
3414s | important is the perception of that |
3415s | disparity and that's |
3417s | um definitely exacerbated by the feeling |
3420s | of how those dead ends are presented um |
3423s | and a big problem with how they're |
3424s | presented right now |
3426s | is that they're presented as a path that |
3428s | almost was open but you got unlucky in |
3430s | this path was closed um i think that's |
3433s | the big problem with them right now is |
3434s | that we're not seeing these paths as |
3437s | uh that we are seeing these past as |
3439s | things that could have happened that |
3440s | didn't |
3441s | um and we need to instead i gotta clear |
3443s | these |
3446s | um and we need to have oh that's close |
3453s | oh my goodness this is |
3456s | the gun i'm gonna make more of it okay |
3458s | cool um |
3460s | we need we need to have those paths |
3462s | appear less as oh they were almost a |
3465s | good way to go but weren't |
3467s | uh |
3468s | and more as they just |
3472s | there's different paths and sometimes |
3473s | that ends you know |
3474s | so uh |
3477s | that process we are |
3479s | working on we actually did reduce the |
3481s | number of total |
3483s | blockages that get placed in dungeons |
3485s | recently i think that helped a lot |
3487s | um |
3491s | like a lot a lot and one of the big |
3492s | differences that with i know i'm kind of |
3494s | going off question here but it's just |
3495s | something we were talking about recently |
3496s | i thought it was interesting um one of |
3498s | the big differences and why i think |
3499s | temporal sanctum feels better in general |
3501s | than the other two is because you do |
3503s | have when you find one of these dead |
3504s | ends a way to maybe get around it |
3507s | um i think that helps a lot |
3510s | and so we were talking about the |
3511s | trying to find ways to um |
3514s | use the dungeon mechanic to also |
3516s | traverse those |
3517s | um some of those locked like blocked off |
3520s | paths for the other dungeons as well |
3522s | um |
3523s | that was the conversation we started |
3524s | recently but uh definitely didn't |
3527s | finish |
3532s | um as for the time it takes to make a |
3534s | legendary i think it's really important |
3535s | that a legendary item |
3537s | has that |
3540s | uh |
3541s | significance that gravitas that look at |
3544s | what i made look what i went through to |
3545s | make it it's a bit of a slog it's a bit |
3547s | of a challenge it's like |
3550s | it's it's it's not something that you |
3551s | necessarily get on the first try |
3553s | and i i think that's important for it |
3555s | it's possible that it's too long it's |
3557s | possible that it's too hard and all |
3558s | those sorts of things are are stuff |
3560s | we're very happy to adjust and tweak as |
3563s | we get feedback so the feedback's very |
3564s | useful so please don't think i'm |
3566s | dismissing the feedback in any way |
3568s | because i do really appreciate the |
3569s | feedback and this is the sort of stuff |
3569s | that's really good to put like on our |
3571s | forums on our discord um |
3573s | and and get discussions going on about |
3575s | and see other people feel |
3578s | so i could be completely out to lunch |
3580s | with this other evaluation of it |
3588s | this was the last time anyone went out |
3589s | for lunch |
3591s | oof been a while |
3602s | see how close i can cut these |
3607s | it's pretty generous like i'm right on |
3608s | the edge there |
3616s | it's very generous |
3618s | interesting |
3623s | and yeah with with the the like the |
3625s | africa's getting transferred being |
3626s | legend being random as well that's that |
3628s | that's definitely tricky it gets less |
3630s | random |
3631s | the luckier got in the previous stage |
3633s | there's like there's there's like a |
3634s | cascading rng system where like you have |
3636s | to get lucky you have to get lucky again |
3638s | you feel lucky again and the luckier you |
3640s | get early means you have it's easier to |
3642s | get lucky later as well so i i think |
3644s | that works pretty well |
3648s | let's move on to the next topic here i'm |
3651s | not too far behind |
3653s | damn i apologize uh how would you |
3656s | recommend evaluating upgrades when it |
3658s | comes to flat spell damage versus |
3660s | percent spell damage i have a lot of |
3662s | trouble determining which one is better |
3665s | yeah uh |
3667s | it depends |
3669s | terrible answer is that um no it's it's |
3673s | it is really tricky and |
3675s | um each spell is different especially |
3677s | because uh and each it will change based |
3680s | on how much you have of either one |
3682s | um |
3683s | if that makes any sense so it's it gets |
3686s | does get a little more complicated in |
3687s | the math but |
3689s | um basically you want |
3692s | in most cases |
3694s | you want a similar distribution of added |
3697s | to increased |
3699s | um as you can get |
3702s | that makes any sense so like if you have |
3704s | 10 affixes available to put them on and |
3706s | you have five added on one five increase |
3707s | in the other that's a decent rule of |
3710s | thumb it's not gonna work out exactly |
3712s | right for almost anything |
3714s | um |
3716s | and part of the thing is we put added um |
3720s | on almost nothing it's very rare to have |
3723s | so generally if you're having a choice |
3725s | between added or increased tape be added |
3727s | um |
3729s | because it's almost always going to be |
3730s | better because you have more access to |
3731s | the increased |
3733s | and an increase has diminishing returns |
3735s | per one per point if you get up too high |
3736s | and things like that |
3749s | and then lava said right afterwards the |
3750s | short version of exactly what i said |
3752s | flat damage is usually better as it's |
3753s | harder to get a hold of yes that's the |
3755s | easy way to say it |
3758s | [Music] |
3762s | as a senior developer what are your |
3764s | day-to-day responsibilities in other |
3765s | words can you tell us a bit more about |
3767s | what you do for last epoch game |
3769s | absolutely um |
3771s | yeah we so i do |
3774s | it changes patch to patch pretty heavily |
3776s | i kind of do whatever's needed which is |
3779s | um |
3780s | i'm just gonna try it with my setup how |
3782s | it is |
3782s | i i do a lot of work my i guess my main |
3785s | thing would be skills so i do a lot of |
3787s | design and development for |
3789s | skills so that's all the way from the |
3791s | conceptual phase to the testing phase um |
3794s | rymer's in chat right now he does a lot |
3796s | of that as well |
3798s | um there's |
3800s | super duper not just me at all |
3803s | but i'm one of the people that does that |
3804s | i also do a lot of work on um items so |
3807s | that's conceptualizing |
3809s | all the way through to |
3811s | testing of items like uniques |
3814s | base types all those sorts of things |
3815s | item affixes uh and then |
3818s | because they're very very similar so |
3819s | they're very tied together it's |
3821s | basically the same thing just uh you're |
3822s | getting it from a different spot |
3825s | really |
3826s | uh and then i also do a lot of work on |
3829s | ui so like um what am i working on right |
3832s | now there's a |
3834s | uh i'm working on implementing a system |
3836s | where when you're in multiplayer and if |
3839s | you |
3840s | uh say you open up your skills menu and |
3842s | you can't see your character |
3844s | um |
3845s | we were having situations where people |
3847s | were like we were playing online with |
3848s | each other and people were just like |
3850s | standing there doing nothing and people |
3851s | were like what what are you doing are |
3852s | you are you there like mike you're just |
3854s | sitting there oh sorry i was just |
3856s | putting some skill points in or oh i was |
3858s | just putting a pass appointed and um so |
3861s | it's a little icon that shows up to |
3862s | other people in your party over your |
3863s | character's head when you have one of |
3866s | those full screen menus open and can't |
3867s | see your character so someone can be |
3869s | like so say you've got |
3871s | that open and you've got icon of your |
3873s | head and someone sees you getting |
3874s | attacked they can be like mike you're |
3876s | getting attacked close that menu and |
3878s | fight back |
3879s | or something like that |
3884s | and so that looks like |
3886s | taking the visuals from |
3890s | the person who made them |
3891s | and |
3894s | putting them in the right spot in the |
3896s | like |
3897s | gameplay objects |
3899s | i'm trying to avoid using like |
3902s | technical terms |
3904s | uh but i'm stumbling not being able to |
3905s | say the technical terms so like yeah |
3907s | like put them in the prefabs the right |
3908s | spot assign references and create the |
3910s | scripts that will turn them on and off |
3912s | the right time and |
3913s | um create the rpcs that will send that |
3916s | information to the other clients and |
3920s | yeah |
3935s | that's right stacked up all together |
3938s | oh two keys |
3941s | armor |
3943s | necrotic red shred |
3945s | stun duration |
3947s | armor |
3956s | it's a cool one i don't really have any |
3958s | use for it myself but it's cool |
3961s | pick it up so like the way it looks |
3965s | deadening arrow and crit well don't use |
3967s | either of those things |
3969s | sanctuary for ask dungeon bad |
3971s | i mean did it kill you bad dungeon bad |
3980s | and the fun has arrived welcome to the |
3982s | party aaron how's it going |
3987s | you already announced the thing right i |
3988s | didn't uh |
3991s | make a mistake did i earlier |
3993s | please see you already put something out |
3996s | if you didn't you should |
3998s | because i'm a bad person |
4006s | uh |
4008s | do you have a game design limit |
4011s | on how fast a player can do an action |
4014s | uh |
4015s | yes |
4017s | i it really depends on the action big |
4020s | time so like some of them are instant |
4022s | like you it doesn't matter there's |
4023s | there's no like uh shift is instant |
4026s | there's |
4027s | there's no distinction on how fast that |
4029s | can happen because it happens |
4030s | immediately |
4032s | um |
4033s | but yeah each thing has like a specific |
4035s | time |
4036s | and there's like |
4038s | uh |
4039s | you can like |
4040s | override that animation with movement |
4042s | abilities so like puncture has this full |
4044s | animation |
4046s | and you can see the |
4047s | um |
4050s | like after the bow shot goes out there's |
4053s | a bit of an animation as a cooldown |
4054s | animation |
4056s | um |
4057s | and you can interrupt that animation |
4060s | with a movement ability at the after the |
4062s | mid like not the midpoint so each one |
4063s | has like a lead up |
4066s | where you can where you can cancel it |
4068s | where it's actually happening where you |
4069s | can't cancel it and then a lead out |
4071s | where you can cancel it uh and if you |
4073s | cancel it and lead out it will |
4075s | uh |
4077s | still happen |
4079s | it's already happened |
4083s | uh do you have a technical limitation |
4085s | for this i mean there's |
4086s | um |
4089s | yes there's technical limitations for |
4091s | that |
4093s | uh but i don't think we're anywhere near |
4095s | that |
4097s | so for example in poe |
4099s | uh stacking attack speed can get several |
4101s | attacks within a game tick |
4103s | oh i see what you're saying like a |
4104s | server tech yeah |
4111s | yeah uh i'm not gonna answer the |
4113s | specifics of |
4115s | how uh of like the tick rate of the |
4118s | servers |
4119s | and uh what the minimum space between |
4122s | that is but i don't think it's possible |
4126s | from a from a game mechanic's |
4127s | perspective to get under the server's |
4130s | tick rate |
4131s | so i don't think it matters |
4135s | and i could be wrong about that but i'm |
4137s | pretty sure that was one of the |
4139s | requirements for what we set the server |
4140s | tech rate at was that we had that this |
4142s | this did put us on a cap |
4145s | like a hard limit for how fast we can |
4146s | make things happen |
4151s | all right which one are we gonna do next |
4153s | um |
4155s | last run age of winter |
4159s | say it now sit in chat i'm gonna go to |
4160s | the oh no wait i'm gonna do sorry |
4163s | ruining everything i'm gonna go do an |
4165s | arena |
4167s | right |
4168s | the thing i'm doing |
4172s | and the arena's not at the end of time |
4173s | anymore |
4174s | [Laughter] |
4176s | hey |
4178s | i know where i'm going |
4181s | but i don't know where i am |
4186s | [Music] |
4194s | wow you sort of put stuff |
4210s | whatever will we do |
4217s | uh is there a plan to develop a path of |
4220s | building like tool in-game would be up |
4223s | to the community um |
4232s | i don't want to |
4234s | uh commit either way right now |
4236s | unfortunately |
4238s | a lot of it comes down to |
4243s | our plans change really frequently |
4245s | between between patches we so we we have |
4249s | like plans ahead of time so we we've got |
4251s | like plans we wanted okay we want like |
4253s | this this this is next this is this is |
4254s | after that yada yada yada but every |
4256s | single patch our priorities change |
4259s | new things happen with the community new |
4260s | things happen with the game someone |
4262s | discovers something someone gets a new |
4263s | idea things change all the time so we |
4266s | our plans change pretty frequently too |
4268s | and sometimes something that we had |
4269s | planned |
4270s | gets taken off the list um |
4274s | i know having like we we definitely had |
4276s | suggestions and and discussed and talked |
4278s | about and even mapped out possible ways |
4280s | to do it things where you could |
4283s | have a like skill plan skill loadout |
4287s | that's already in here and you could |
4288s | like go into like planning mode and you |
4290s | can like pick out all the things you |
4291s | want to have and then when you level up |
4293s | it could like highlight the like the |
4295s | next point or like the points that you |
4297s | still haven't spent yet or something |
4298s | like that like oh you plan to have this |
4300s | one like highlighted the text blue or |
4302s | something like that because you're gonna |
4302s | put the point in |
4305s | um so we definitely talked about |
4306s | incorporating that directly into the |
4307s | game and there's a lot of really good |
4309s | things about that |
4310s | um there's a lot of great like |
4313s | usability |
4314s | accessibility stuff for people that are |
4316s | that are |
4317s | that have maybe 30 different builds on |
4319s | different characters and they they plan |
4320s | them on they can't remember which one |
4321s | was like which one i'm playing now that |
4322s | sort of stuff um because there's so many |
4324s | trees and so many nodes and so many |
4326s | possibilities it's really easy to get |
4327s | that mixed up at the same time |
4330s | um a really natural thing that goes with |
4333s | that similar to loot filters |
4335s | is having a way to export and import |
4337s | that filter |
4339s | or that build guide or whatever |
4341s | and and suddenly there's this |
4343s | opportunity for people to have |
4345s | almost zero thought process in making |
4347s | their their build themselves like |
4349s | there's there's not even there's no |
4350s | reading there's no learning there's no |
4352s | nothing it's just oh click the blue ones |
4354s | okay good done that's it |
4357s | and then there's the counterparty |
4358s | argument to that a lot of times is like |
4359s | well maybe that's what i want as an |
4361s | experience maybe i want to just have a |
4363s | mindless okay someone made the build for |
4365s | me i'm just going to play that build and |
4366s | i'm i don't want to take the time to |
4367s | learn the systems enough to |
4369s | to to make my own build or anything like |
4371s | that and it's it's finding that balance |
4373s | that's really tricky |
4375s | and so |
4377s | um |
4380s | while it would be nice to have an |
4382s | in-game system like that |
4384s | we're not sure if it's |
4386s | an overall healthy thing for the game or |
4387s | not |
4388s | and it's not necessary for a 1.0 release |
4391s | so it's not going to be there for 1.0 i |
4393s | can say that for sure |
4395s | um |
4397s | but it's not something we're completely |
4398s | writing off long term |
4402s | i hope that's an okay answer |
4406s | and and like there's another thing |
4409s | i don't want to say that |
4416s | i really don't want to deter anyone from |
4418s | making a cool tool because |
4420s | the things people come up with and can |
4422s | do are amazing |
4425s | um |
4426s | so i don't want to be like yeah for sure |
4427s | we're making one everyone should just |
4428s | stop making one great |
4431s | um you know |
4433s | because |
4434s | sometimes the tools that people come up |
4435s | with on the communities are better than |
4437s | what we would have made |
4439s | um |
4441s | and like |
4442s | there's already some really cool tools |
4443s | of stuff that we've |
4445s | planned to make that that already exists |
4447s | out there in the world which are which |
4449s | is really cool to see |
4451s | um |
4453s | but i don't want to |
4456s | i don't want to put any pressure on |
4457s | community members to make it seem like |
4459s | we're uh expecting people to make these |
4461s | tools and i don't want to put any |
4463s | uh |
4464s | deterrence on people to make these tools |
4466s | either because i don't want them to feel |
4468s | like they have to or anything like that |
4469s | you know like it's a hard question to |
4470s | answer because i don't want to influence |
4472s | people's decisions to make tools or not |
4474s | um but i kind of get it kind of feels a |
4476s | little bit like that's what you're |
4477s | asking for to see like if people should |
4479s | waste their time making these tools or |
4481s | not |
4482s | i hope i'm making sense a little bit |
4497s | [Music] |
4498s | we are trying to work with tool creators |
4500s | more and more though |
4502s | um |
4504s | to be able to make their lives easier |
4511s | um |
4514s | because we know they put a lot of work |
4516s | in |
4517s | and it does it helps the game |
4519s | when people have access to these |
4521s | these tools that |
4526s | helps new players makes the game more |
4527s | accessible |
4529s | all these things it's great |
4533s | so we really appreciate these two |
4534s | creators that |
4535s | put a ton of time and effort in |
4551s | this is uh this is a spicy arena i am |
4557s | a little uh concerned i'm not gonna make |
4559s | it through the end |
4560s | level 90s high these bosses are tough |
4564s | these bosses are tough |
4566s | there's a corpse on the chest that's why |
4567s | i couldn't see it |
4571s | i smashed all the barrels oh yeah |
4572s | barrels now when you smash one it |
4574s | smashes them all |
4576s | love it |
4582s | is it possible to add a way to |
4585s | have an id is it possible to add a way |
4588s | to have an idea how much each stat |
4592s | attribute is scaling on a skill |
4596s | uh yes if you hold alt |
4600s | on the skill it will tell you |
4603s | uh it can be tricky sometimes to have an |
4605s | idea of how much a stat you need to make |
4606s | it worthwhile almost that you may be |
4608s | replacing ie if you have 20 physical oh |
4611s | like i see what you're saying not |
4612s | attributes just stats in general |
4615s | um |
4616s | sorry we said stat attributes i think |
4617s | meant like strength dexterity |
4619s | intelligence |
4620s | attributes like that um yeah yes so you |
4623s | can use 20 physical dps to make it |
4624s | worthwhile upgrading five decks any |
4626s | specific item to be an upgrade like i |
4628s | can see you're talking about attributes |
4629s | okay um |
4633s | yeah i mean |
4635s | hold all on the skill it'll tell you |
4639s | it's usually four percent per point |
4640s | increased damage |
4644s | don't forget to put atlas you [ __ ] game |
4646s | with the question if you have them i'll |
4647s | see them better but i see this one hey |
4649s | mike how many burrens do i need to give |
4651s | you to be on the beta multiplayer |
4653s | testing team |
4654s | uh unfortunately i don't take bribes |
4658s | should i take brides i should take |
4659s | bribes probably |
4661s | i can't take bribes oh yeah i was gonna |
4663s | put up a uh |
4665s | a picture because i beat stuff as a |
4667s | celebration |
4669s | here we go make a little bit bigger |
4671s | cover my |
4673s | beautiful face |
4676s | oh fit to screen that's the only one |
4678s | that's too big |
4679s | i see a little bit of the mug shot |
4684s | center on screen |
4685s | there we go |
4687s | uh so this is a new armor set for |
4691s | the rouge |
4694s | new rogue armor set coming in um |
4697s | i mean |
4699s | ah it's so cool seeing these things |
4701s | it's my favorite stuff |
4705s | and while we're waiting here aaron i did |
4707s | excited for next week okay great |
4708s | uh so next week i'll say it again |
4710s | because i kind of have said it and |
4711s | stopped myself because i wasn't sure if |
4713s | i was stepping on your toes there |
4715s | oh here we go uh next week |
4719s | next week uh i myself and nifty uh who's |
4723s | one of our 2d artists who i believe drew |
4725s | this actually um |
4728s | probably says his name somewhere on it |
4729s | if he did uh will be joining uh aaron |
4732s | action rpg on his stream uh right after |
4734s | my stream usual stream friday next week |
4737s | on the 6th may the 6th |
4739s | yes that's right and we're gonna be |
4740s | designing a unique item together so |
4742s | that's cool |
4748s | if you're gonna use that uh as a clip |
4750s | i'm sorry if i did that with uh the |
4752s | screen mostly covered by something else |
4759s | someone is actively working on a path of |
4761s | building type tool fyi that's very cool |
4767s | drunk devstream when have you seen how |
4770s | mike plays |
4771s | ouch |
4773s | and yeah fair enough |
4777s | oh i picked one it's way harder |
4783s | yeah this is a completely sober mic |
4786s | i've been drunk in a long time actually |
4789s | [Music] |
4797s | oh no i had a beer like |
4801s | three weeks ago |
4803s | yeah |
4805s | i just only really ever drink one with |
4806s | my friends and |
4808s | there's still a pandemic going on |
4813s | so it's hard to get out |
4822s | i don't think i'd be allowed to do a |
4823s | drunk stream i i would though be fun |
4828s | is that is that i don't know if that's |
4830s | like against terms of use or anything |
4831s | with the twitch |
4835s | i feel like it should be fine right as |
4837s | long as i'm not advocating for it |
4840s | or put like a mature audience listing |
4852s | i'm really curious about the rules now |
4854s | on twitch regarding alcohol and |
4856s | streaming and like if you're intoxicated |
4858s | like i i don't i feel like they couldn't |
4860s | enforce like for any people from being |
4862s | drunk on stream |
4868s | i don't know this is a |
4872s | i might just be like over over and out |
4874s | analyzing this completely and it's just |
4876s | like yeah have fun |
4883s | all right back to the the game instead |
4885s | of me talking about alcohol |
4887s | uh someone is oh so yeah uh do you |
4890s | bounce around that is really cool that |
4891s | someone is actually working on a path of |
4893s | building thing um |
4895s | if it's |
4896s | not someone that we're in contact with |
4898s | and |
4899s | they want to be in contact with us to |
4902s | have |
4903s | some semblance of |
4905s | help at all i mean it's possible we |
4907s | might be able to do something for them |
4908s | to make their lives a little easier |
4910s | can't hurt to ask |
4913s | i don't know who it is tell them to get |
4914s | in touch with us |
4933s | oh that was i got stunned right as i |
4935s | went to shift |
4938s | that was close |
4939s | someone needs more sun avoidance in |
4941s | their builds |
4943s | it's me |
4966s | all right |
4968s | uh do you balance around movement speed |
4970s | or how important do you think movement |
4971s | speed is as a mechanic we absolutely |
4973s | balance our movement speed it's an |
4974s | incredibly important mechanic uh it is |
4977s | one of the most popular mechanics in the |
4978s | game you may notice that it only shows |
4979s | up on boots for the most part and rings |
4983s | um as implicits i think those only two |
4985s | places it can show up um so it's really |
4987s | restricted stat uh as an affix i'm |
4990s | pretty sure it only shows up on boots |
4992s | like it's it's not a lot of places part |
4995s | of the reason for that is it's one of |
4996s | those stats where if it wasn't a lot of |
4997s | places it would just be like auto select |
5000s | like slots people just like take it take |
5001s | it take it take it take it um |
5003s | and that makes the gearing process less |
5006s | interesting if it's just something you |
5008s | take in every slot |
5009s | um |
5011s | so we're |
5012s | yeah we definitely balance our movement |
5013s | speed movement abilities |
5016s | uh get balanced very carefully |
5018s | um |
5022s | what's the thing you're happiest about |
5023s | getting in the game over the past year |
5026s | oh |
5027s | um i think actually the revamped |
5030s | monolith system when we like did like a |
5032s | big overhaul in the monolith |
5034s | um that's like |
5037s | technically in the last year i think |
5039s | i mean it's like 11 and a half months |
5041s | ago or something like that 12 months ago |
5042s | like it's just just under the wire maybe |
5044s | it's over a year ago but i think that's |
5046s | the biggest thing for me |
5048s | it was it was |
5049s | it was good but i think that when we did |
5051s | that it actually became a legitimate and |
5053s | game viable system for the game to |
5055s | launch with um |
5058s | that's the that's the i think the |
5059s | biggest thing for me |
5060s | that was happiest am i doing |
5067s | no worries sir thank you you're welcome |
5072s | i can't win that question once |
5075s | what's my favorite beer ooh good |
5077s | question |
5078s | um it changes a lot i really i like |
5081s | west coast so i mean a good chance i |
5084s | like ipas which i do |
5088s | um |
5090s | sours big fan of sours |
5094s | like bitter beers |
5095s | maybe like bitter beers with like a with |
5097s | like a sweet flavor to them or like as |
5100s | well there's a |
5102s | um a blackberry sour it's local it's |
5105s | quite good |
5110s | if you're gonna drink drink responsibly |
5115s | if you're underage don't drink |
5118s | oh that was close |
5129s | oh no |
5137s | that's a spicy meatball |
5141s | i almost ate it |
5145s | it wouldn't have tasted great now |
5150s | but instead |
5155s | i walked away i was trying to find |
5157s | something to rhyme with and i'm uh |
5160s | not happening |
5175s | oh my goodness there's a lot of people |
5178s | boom line up for me |
5188s | that's right i threw the decoy and |
5190s | walked right on top of it |
5194s | can't make it too hard for them to find |
5195s | me |
5205s | uh |
5206s | [Music] |
5208s | i'll send a message on youtube for you |
5210s | oh they're they're doing development |
5211s | stuff on youtube that's cool i might |
5212s | look it up but thank you |
5216s | let's damage from distant enemies all |
5218s | right let's stand up close |
5223s | shrouded siege golem of focus |
5227s | yeah okay |
5229s | let's do a little reduce damage for a |
5231s | minute or two |
5234s | you're a beefy boy aren't ya |
5237s | aren't you |
5245s | the window extends down |
5247s | ah |
5248s | you see that |
5255s | oh it extends down pretty far |
5265s | wow they send on really far |
5268s | wow |
5271s | there's a bug |
5289s | [Applause] |
5298s | i just said that to the person who does |
5299s | uh ui design stuff oh gosh keep your |
5302s | hands on the keyboard keep your stick on |
5303s | the ace boys |
5307s | and remember the women don't find you |
5309s | handsome they should at least find you |
5310s | handy |
5321s | that was handy not handsy just for the |
5323s | record |
5332s | that's my face |
5334s | it now looks like a caved in pile of |
5336s | cardboard |
5351s | yes attack that decoy that looks exactly |
5354s | like me |
5358s | [Music] |
5362s | i'm fine no big deal who cares right |
5376s | let's try a little crafting in here huh |
5382s | uh what is the philosophy behind when |
5384s | war generation is passive and when it is |
5387s | active |
5388s | uh where do you see preferred balance |
5390s | between the two modes of generation um |
5394s | i'd like to see this is |
5396s | changes all the time i'd like to see it |
5400s | to be |
5401s | something that people if you're using |
5403s | ward as a primary layer of defense |
5405s | having it be a bit of both where you are |
5408s | um |
5409s | you're passively generating ward to a |
5411s | point where |
5412s | random mobs who are small mobs just clip |
5415s | you are insignificant not insignificant |
5417s | necessarily but you're not in fear of |
5419s | dying from a random mob just clipping |
5421s | you because your |
5422s | ward uh passive word generation will |
5424s | take care of it |
5426s | just on its own no problem who cares um |
5429s | but you are at using active word |
5430s | generation |
5432s | uh to survive more intense situations |
5438s | and that passive ward generation is |
5440s | almost acting like |
5441s | health and health regen in a way |
5448s | of health |
5454s | yeah |
5455s | it's like free mana sure |
5459s | crit avoidance |
5462s | apparently my mana just wants to go up |
5467s | and wow just nuked all reports let's |
5469s | find this t20 gloves |
5471s | decent mods on them i'll take it for the |
5474s | rolls on that |
5484s | fine |
5485s | pretty average |
5487s | above decent |
5489s | anything we do here move speed |
5491s | hello |
5499s | elemental resistance we need we need |
5500s | some more resistances here |
5510s | thank you glyph of hope |
5516s | wow |
5517s | wow |
5520s | can we roll some values on that now |
5526s | health let's get some health |
5528s | yeah they give that free decks |
5532s | one forging potential thing oh 16 there |
5534s | goes all of it |
5536s | still still happy with that |
5540s | uh let's get some more health |
5542s | yeah glyph of hope |
5546s | oh |
5547s | what is this |
5553s | i should have done this a while ago my |
5555s | goodness |
5556s | oh i do declare |
5559s | uh okay what what are our resistances |
5561s | like right now super weak on poison oh |
5564s | i'm i've got a poison piece that i've |
5566s | got sitting fizzing cold or over capped |
5568s | so i can uh |
5570s | have time to take those off i can do it |
5572s | but let's |
5577s | you know what worth it |
5579s | worth every penny |
5582s | health |
5584s | yes please |
5586s | vitality |
5590s | take it |
5592s | all the way to the bank |
5595s | give me that health oof |
5598s | whatever so the ones weren't as |
5599s | important anyways |
5602s | what's up boarding pencil |
5606s | endurance |
5607s | finish that item off |
5609s | 21 helmet |
5611s | all right |
5614s | i mean that should |
5616s | be a pretty significant boost to my |
5617s | stats i think |
5619s | it was like |
5621s | i don't know what i did there |
5623s | 20 or 30 upgrades total |
5627s | i felt good |
5632s | uh don't you think some bosses have too |
5634s | much hp during the campaign |
5636s | uh |
5639s | debatable |
5641s | um |
5643s | i struggle so much with certain classes |
5645s | during certain bosses and i think so i i |
5648s | i think you've hit kind of on the core |
5650s | of the matter actually with the second |
5651s | half of that question and i don't think |
5653s | it's that the bosses have too much hp i |
5655s | think that there's |
5657s | um |
5660s | oh there's also a jump down there with |
5661s | shift as well |
5664s | that can happen |
5667s | oh which one is um |
5674s | classes hit different break points in |
5676s | leveling at different different points |
5677s | along the curve so there's like um |
5680s | you'll be like doing better better |
5681s | better better better with one class and |
5682s | then it'll start to fall off and get |
5684s | worse and worse and then it might pick |
5685s | up again and and there's those different |
5687s | points that you'll hit high and low |
5688s | points throughout the the campaign on |
5690s | different classes and some classes are |
5692s | just like at levelings easy mode no |
5694s | problem here we go |
5696s | all the way to the end and and so |
5698s | there's |
5699s | i think there's balancing |
5701s | usually when we're balancing stuff we're |
5703s | more often than not so we do look at |
5705s | leveling balancing but we're more often |
5707s | than not looking at end game balance |
5709s | more so than |
5711s | uh leveling balance |
5713s | and i think there's room for improvement |
5715s | in in the leveling balance and and |
5716s | specifically |
5718s | uh around making |
5720s | uh some classes just stronger to level |
5722s | with than they are now |
5726s | and that that sometimes can be something |
5728s | as simple as like moving a node on a |
5730s | tree where like suddenly you gain access |
5732s | to it earlier in a build um and it's |
5734s | like a big damage spike when you get |
5735s | access to it or |
5737s | um it's it's it's moving passive some of |
5739s | the passive trees are really old so i |
5741s | think that's more of a class balance |
5742s | problem that you're that you're that |
5744s | you're getting at than a um |
5748s | a boss balance problem |
5751s | i could be wrong |
5758s | oh |
5775s | let's go |
5779s | uh death equal leak |
5795s | either way however i end this arena run |
5797s | death or victory |
5800s | with my shield or upon it |
5803s | i will reveal the last little teaser |
5806s | that i've got for you |
5808s | [Music] |
5809s | gotta ration these out unfortunately you |
5811s | know |
5817s | we'll probably have another |
5819s | another armor set to show next week i |
5821s | think |
5828s | it could be really meaningful |
5829s | there's an acolyte armor set that i saw |
5832s | this morning |
5833s | i was told it wasn't allowed to show |
5854s | apparently i'm trying to get killed by |
5855s | running over exploding corpses but you |
5856s | know whatever |
5859s | uh what game |
5860s | what gave you most headache developing |
5862s | last epic multiplayer |
5864s | that's a really easy question to answer |
5869s | multiplayer |
5879s | i after after the patch decided to play |
5882s | again notice the last character was gone |
5884s | no idea why sad |
5885s | um |
5887s | if you have tech support questions |
5888s | please head over to our support page |
5890s | support.lastingebotgame.com |
5892s | um however |
5894s | if since the last time i have no idea |
5896s | how long it's been since you played last |
5897s | or anything like that but if it's been |
5900s | quite a long time |
5901s | uh it's possible that the save system |
5904s | has changed like a really long time |
5906s | um |
5908s | if it has been |
5909s | a moderately long time it's possible |
5911s | that you may have reloaded your computer |
5913s | or |
5914s | accidentally deleted the files as the |
5916s | saves are local they will not uh carry |
5919s | over from computer to computer so if |
5920s | you're on a different computer same |
5921s | thing |
5923s | it's also possible that the safe house |
5924s | got corrupted and it's still sitting |
5926s | there and is retrievable but |
5928s | is not visible because it has a problem |
5931s | in it |
5932s | somewhere um |
5939s | and they get corrupted lots of different |
5940s | ways |
5951s | hopefully that gives you something to |
5952s | work with though you know |
5960s | uh one thing that's interesting if it is |
5962s | a reload |
5963s | um |
5964s | but like really old characters show up |
5966s | like really old characters that's |
5968s | because uh |
5970s | sometimes some reloads will uh actually |
5972s | just overwrite regis will keep your |
5974s | registry values um for for third parties |
5977s | things and we used to save a long time |
5979s | ago safe halls in the registry |
5983s | so that's why those may have survived if |
5985s | if that's the case |
6000s | oh |
6001s | oh that's some that's some dps you got |
6003s | going there hey look it's me |
6006s | i swear that's me |
6008s | i promise that that's me right there |
6010s | over there just check it out |
6012s | it's totally safe |
6026s | and then i'm noticing as i'm looking |
6027s | down in chat there's like a whole bunch |
6028s | of troubleshooting happening in chat and |
6030s | i'm just like way behind so uh listen to |
6032s | rhymer he's smarter than me |
6039s | there we go |
6040s | all right getting pretty close to where |
6042s | we will before or kane kane's helping |
6044s | you listen to katie's better than me |
6052s | all right |
6058s | pretend my knuckles cracked when did |
6059s | that look cool |
6064s | oh two difficult ones in a row |
6067s | it's a lot 160 more damage and health |
6070s | that they've got now |
6072s | and they're level 90 |
6074s | and i am level |
6077s | 78 |
6078s | like void reds is awful okay so i gotta |
6080s | be really careful and void that's why i |
6082s | died last time |
6088s | it's a good thing it's not not an avoid |
6090s | arena or anything |
6093s | oh no |
6114s | i gotta kill void stuff first |
6118s | because anything that does void |
6120s | ding-ding |
6125s | what if there's any void res in the |
6127s | passive tree |
6129s | i can just squeak |
6131s | oh yeah |
6133s | damage hurts |
6135s | boy damage hurts |
6137s | i wish it didn't hurt so much but it |
6138s | hurts a lot |
6144s | what if what if i'm just putting this |
6147s | out there you guys just like |
6149s | didn't attack me |
6154s | what's going with these barrels |
6163s | yeah fun fact if you have nothing |
6165s | equipped in your main hand |
6168s | uh bo melee skills are melee mode |
6185s | dang |
6187s | wait my chat open nope |
6191s | um |
6194s | there's just defensive there with |
6196s | glancing blows |
6198s | those move speeders really nice |
6201s | have access to anything else defensive |
6204s | layers |
6210s | okay |
6213s | you know |
6215s | there's a little bit of defensive there |
6217s | there you know a little bit some void |
6218s | dots that can happen |
6227s | oh my goodness so question there are you |
6230s | done changing local save formats |
6233s | i cannot make that promise |
6246s | okay |
6247s | you've gotta die right now |
6260s | chronic resins better but not good |
6279s | oh come on |
6301s | oh |
6304s | remember to tag lassie about gaming your |
6306s | question for mike to see it yeah okay |
6307s | here's who i miss |
6310s | um |
6312s | will we ever get hot sauce stream again |
6313s | in the near future it was glorious i'm |
6315s | glad you enjoyed it uh |
6317s | i would be surprised if i don't ever do |
6320s | anything like that again um i had a ton |
6322s | of fun with it |
6323s | and uh i've got some plans i gotta use |
6326s | smoke bomb i totally forgot i had smoke |
6328s | bomb even on my barrier right i never |
6329s | use it um |
6332s | i uh i will i will do that thank you |
6334s | remember |
6336s | uh |
6338s | hot sauce yeah so i've got some plans |
6339s | for some hot sauce this year i've got oh |
6344s | that kind of buried in the freezer ah |
6346s | okay we'll remember to get it at some |
6347s | point i've got like a bunch of |
6348s | armageddon peppers that i kind of want |
6349s | to show everyone |
6350s | um |
6353s | but yeah like |
6356s | uh i'd say there's a good chance we do |
6357s | something like that again |
6360s | and then any thoughts on movement skills |
6362s | many of their nodes seem to be giving |
6363s | them more damage while only having a |
6365s | single one changing uh cool down |
6367s | recovery or the light yeah i mean it's |
6368s | really intentional that we don't put a |
6370s | lot of um cooldown recovery increase |
6374s | move duration reduced movement |
6377s | casting cost when we're talking about |
6380s | movement skills that's that's like |
6382s | really |
6383s | uh really |
6387s | intentional |
6388s | um because like if shift had like four |
6391s | nodes that all made it like move faster |
6394s | uh move further |
6395s | um cost less have lower cooldown have |
6398s | more charges like fit all those nodes |
6401s | you better believe every single person |
6402s | would take every single one of those |
6404s | notes |
6410s | and it's fine if some skills have |
6413s | some like |
6415s | almost mandatory nodes or like almost |
6417s | auto complete nodes i wasn't messing |
6419s | with that one particularly for that as |
6421s | an example or anything but just like |
6422s | it's looking just a few of those nodes |
6423s | where you're like |
6424s | almost everyone's gonna take that note |
6426s | and that's fine but when there's like |
6429s | 10 points worth of nodes that's just |
6430s | like what everyone's gonna take that |
6431s | that's the sign that there some work |
6433s | needs to be done on that tree |
6438s | all right |
6439s | [Applause] |
6441s | i mean this is so much more enticing but |
6443s | oh i will not do that so we're gonna |
6446s | play it safe because we're severely |
6448s | under leveled |
6455s | uh okay we're fighting it's gonna be |
6457s | rogue on rogue violence here |
6460s | oh my god |
6495s | come on |
6502s | oh my god you're tanky aren't you |
6506s | aren't you |
6524s | okay |
6536s | a little stun there |
6538s | that's close |
6542s | please let it happen |
6566s | not happening |
6569s | [Music] |
6571s | sliding around |
6573s | sliding around at this oh god now |
6579s | oh that was not intentional i was hoping |
6581s | to leave those but |
6583s | oh my goodness me there is no way i can |
6586s | do this |
6592s | oh my god |
6600s | wow |
6601s | i am hooper |
6603s | no |
6605s | no |
6614s | why won't you drop a potion no |
6618s | oh my god i'm so screwed |
6635s | not happening |
6650s | yeah your decoy is enticing but uh |
6652s | you're not going to get me with it there |
6668s | not happening |
6670s | no i threw it i threw it |
6682s | not happening |
6693s | come on |
6706s | i don't know i'm just throwing the thing |
6708s | laterally |
6709s | oh come on |
6729s | uh |
6737s | not |
6753s | not happening |
6761s | [Laughter] |
6779s | all right |
6781s | that was close |
6784s | no big deal had it all along |
6789s | oh |
6791s | we need to breathe it there |
6794s | castle hawk thorne thank you very much |
6796s | seven months in a row |
6801s | oh |
6803s | yeah |
6805s | yeah that was uh |
6808s | that was tricky that was fun that was a |
6810s | good fight |
6812s | that was like my character was the |
6814s | perfect level of power for that fight |
6816s | because i was just barely able to do it |
6819s | like i keep those zero potions at the |
6822s | end |
6822s | i i don't like watch the replay my |
6824s | health hit |
6825s | i feel it feels like it went under a |
6827s | hundred |
6828s | but oh my gosh that was |
6833s | apparently the perfect difficulty fight |
6835s | apparently |
6841s | fluff and i appreciate your confidence |
6847s | oh the only decoys would force the |
6849s | player to attack them instead of the |
6851s | enemy champion i mean so there's |
6854s | uh there's meta incentives that we've |
6856s | given the decoys for people to attack |
6858s | them well just one that's ends right now |
6861s | but um |
6865s | there's there's some cool stuff we've |
6866s | got planned to make the decoy more |
6868s | enticing to attack later |
6875s | right ready joe 314 do you plan to do |
6877s | something like a hall of the grand |
6879s | masters where players can submit their |
6882s | characters in some form for of |
6883s | immortalization |
6885s | i love things like this um |
6889s | we don't have any formal plans exactly |
6891s | how to do it or what we're going to do |
6892s | or if we're going to do or anything like |
6893s | that but like |
6895s | things like that are super duper cool |
6897s | where you can like |
6898s | um |
6899s | go back and look and like we kind of do |
6901s | this a little bit already with the |
6902s | latter we're like who's who's on the top |
6904s | ladder on for patch whatever whatever |
6906s | you know and um so we kind of do that a |
6909s | little bit but like having it be a |
6910s | little bit more in depth i think would |
6911s | be really cool especially if there was |
6913s | some sort of pvp |
6914s | um |
6915s | and the pvp was like remotely balanced |
6918s | which is a big ask |
6920s | but yeah |
6921s | [Music] |
6924s | i also got a question here right that |
6925s | fight i think so what's the talking |
6926s | points to the action rpg interview |
6928s | designing a unique yeah we're gonna |
6929s | design a unique |
6931s | that's the big thing |
6933s | gonna design a unique |
6935s | i don't know if it was easy too easy but |
6937s | she seemed to think so |
6941s | pure skill i'll take it did i go to 15 |
6944s | health |
6946s | oh my god |
6948s | those those uh those upgrades i did |
6950s | before going through that were really |
6951s | important |
6953s | oh |
6954s | so it looks like that was rhymer |
6956s | remoting into mike's desktop to control |
6958s | it |
6959s | ouch and i completely understand where |
6961s | you're coming from |
6965s | oh increased damage over time |
6967s | uh exalted that's nice |
6972s | cold pen i could do without physical |
6974s | resonantly i could try redoing those |
6980s | yeah you know what let's let's do a |
6982s | little |
6983s | yeah let's do a little uh |
6985s | crafty craft on that shall we |
6989s | oh yeah i said no matter what i do i was |
6990s | going to |
6997s | here's something cool |
7001s | here is something cool |
7003s | so you may remember |
7005s | it's possible you may recall |
7007s | central park and fault no um |
7010s | uh |
7012s | you toyo dress |
7014s | what a mess anyways uh this thing over |
7018s | here |
7020s | uh you may have remembered me saying |
7022s | that we didn't want to do |
7024s | uh two sets of upgrades for things such |
7028s | as it was referring to bears uh and |
7032s | bone golems and i mentioned sabretooth |
7033s | as well until we had the models updated |
7035s | for them so that they were actively able |
7036s | to be done simultaneously with the |
7038s | skills |
7039s | well |
7040s | may i introduce |
7043s | concept art for our new |
7045s | sabertooth |
7047s | which is pretty cool |
7050s | i think |
7052s | uh so i think on the llamas mockery |
7055s | generates leaks we should at least one |
7057s | more if not two today |
7060s | it's just really coincidental i promise |
7066s | i |
7071s | swear wow and nice thank you very much i |
7074s | i should say thank you but thank you |
7075s | from our team whoever made this because |
7076s | it wasn't me |
7089s | uh leave that up for a minute more |
7100s | i won't actually start crafting until i |
7101s | even said okay we're going to pop it |
7103s | down |
7105s | a boom |
7106s | here we go |
7107s | let's just start there forgot there's |
7108s | going to be slot there oh that fizz rest |
7110s | is rdc5 that's fine fizz rez is on there |
7112s | is nice i just was hoping for something |
7113s | else to leave a lot of his reds |
7114s | elsewhere |
7116s | yeah poison across her tight |
7121s | this might be this might be a tricky one |
7123s | to fit in because because of that being |
7125s | on there that's |
7127s | okay uh first thing we're gonna do is |
7129s | we're gonna try and move this cold pen |
7130s | onto something else because um so what |
7133s | this if anyone's unaware of what this |
7134s | does is it changes the affix that we're |
7137s | crafting into something else that could |
7139s | go there um so we're not gonna get cold |
7141s | pen but we're gonna get something else |
7142s | that can be a prefix on an amulet that |
7144s | won't be damage over time or cold |
7145s | penetration |
7146s | and it is |
7148s | increased healing effectiveness |
7150s | woof |
7153s | damage while channeling |
7156s | minion damage oh |
7158s | oh |
7163s | can we like |
7166s | uh |
7168s | where is it |
7170s | there's a random affix |
7174s | that |
7177s | can if that does anything or not |
7179s | we are |
7183s | we do this and hope it hits the minion |
7185s | damage because we don't need the minion |
7185s | damage |
7188s | [Laughter] |
7193s | and that's how sometimes you can just |
7195s | bork an item |
7200s | that's too bad |
7208s | um |
7212s | [Music] |
7230s | that fight was its own reward |
7232s | actually a ton of fun with that fight so |
7234s | uh i think that's uh |
7236s | possibly a disappointing note to end on |
7238s | with the craft but you know what just |
7240s | goes to show it can happen to anyone |
7242s | um |
7244s | that's about all we we've we're hit |
7246s | we've hit time so i'm going to call it |
7248s | for today |
7249s | um thank you all for coming out i got |
7251s | one more question how do you feel the |
7252s | current man assistant oh my god that's |
7254s | such a huge question um i think i |
7256s | answered a little bit of it in the z |
7258s | stream |
7259s | uh and you can check that out for a |
7261s | little more details uh or if you want to |
7263s | come back next week we can actually i'd |
7264s | be happy to get into it but i |
7266s | uh the short answer is overall i love it |
7268s | um |
7269s | it's not perfect |
7273s | uh another question here plants removal |
7275s | scary to use feels more often than not |
7278s | it consumes so much stability it might |
7280s | consume too much stability because |
7282s | you're taking the mods off i don't know |
7286s | uh aaron asks you show me bear golem i |
7288s | cannot |
7292s | um |
7294s | question |
7299s | okay uh that's it for today |
7303s | thank you all for stopping by i had a |
7304s | wonderful time i hope you did too |
7306s | i will see you next week |
7308s | uh i will |
7310s | and next week uh the stream will be |
7311s | continuing over on action rpg's channel |
7313s | for some extra stuff |
7315s | most notably a unique design session |
7318s | and |