over 4 years ago - Sarno - Direct link

You helped design it. You voted for it. And now, you get to see it!

A preview of Summon Scorpion’s specialization tree is now available. It allows you to increase its size, augment its activatable ability, and create a… few small problems for your foes.

We had a lot of fun reviewing and discussing your ideas, and we hope you enjoy using this skill in Patch 0.7.3 later this week! We’d like to thank you for coming up with so many great suggestions. Soon after we release Patch 0.7.3 we’ll begun discussing which specialization tree we’d like to invite the community to join us in designing. Until next time! :slight_smile:

 
Please be aware that there are a few minor issues with the tree due to it being a WIP. A few node connections are displaying incorrectly, and we’ll be changing some of the text.

over 4 years ago - Mike_Weicker - Direct link

The problems with shock are being treated. It was a pretty deep rabbit hole for us because the solution affects a lot of other systems too. Don’t worry, shock will be awesome.

over 4 years ago - Mike_Weicker - Direct link

yea, those jerks…

over 4 years ago - Mike_Weicker - Direct link

Another 30% just to the left of that too.

over 4 years ago - Mike_Weicker - Direct link

Not quite ready to share yet (read: not finalized) but because they continue to spawn as you go, the goal is to have the numbers stay near max in most situations.

over 4 years ago - Mike_Weicker - Direct link

Also, I’m sure it’s something that will get changed a dozen times before full release.

over 4 years ago - Sarno - Direct link

We will occasionally rework and replace passives. At the risk of saying the wrong thing, Necromancer may be the biggest beneficiary of this in Patch 0.7.3 - but it isn’t the only class being looked at in this patch, and we’ll be touching up others in future patches.

I just noticed that they were automatically locked, so I’ve unlocked the threads we created for the community to suggest ideas for passives for each class. I’ve configured them not to be automatically locked again in future. Here are the links to each one;

Suggestions for mastery classes can be posted in the thread for their base class.