over 2 years
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Last Epoch
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1s | good afternoon everybody and welcome |
---|---|
3s | back to the last epoch devstream as |
7s | always |
8s | i am your host mike |
11s | hello how's it going |
14s | we finally remembered |
17s | to make ourselves a pomage |
20s | [Music] |
23s | so we're playing bowman's today |
25s | as we've been over the last few weeks |
26s | i've been going through |
28s | just some fun builds to play and uh |
31s | today's bowmage |
33s | it's uh it's pretty bonkers you gotta |
35s | damage it pumps out and uh |
38s | i i think i've unlocked some uh some |
40s | some |
41s | worthy content i don't have any of my |
42s | blessings finished yet |
44s | so i'm comically |
46s | weak on the blessings front |
49s | so we're gonna we're gonna go and grab |
51s | our uh cold shred from |
53s | age of winter |
61s | and i'm tempted to try empowered |
63s | but the only problem is is that i still |
64s | have terrible resistances |
67s | i feel like i'm just gonna get bopped |
70s | but you know we'll try it why not right |
73s | uh if this is your first time here |
75s | as always |
76s | we are streaming for charity so it's |
78s | we're still on |
80s | on team oceans today as our last stream |
83s | for this charity next next week will be |
85s | on our new charity because it'll be a |
87s | new month |
89s | and if you have any questions for me |
90s | please feel free to put at last epoch |
93s | game in the questions so i see it in |
95s | chat loud and clear |
98s | if you want to see the build that i'm |
99s | playing exclamation mark build in chat |
101s | we'll get you that too |
104s | it's quite hot out there so |
107s | please drink lots of water |
111s | thank you very much |
115s | simonic 98 gives you two one sub two |
118s | scion life wheel thank you very much |
121s | just wanna see you love our game thank |
123s | you that's awesome i love them people |
125s | come to see the lego game |
127s | oh it's gonna take me a few minutes to |
130s | get the keys right get my fingers under |
132s | me |
133s | so to speak let's turn on a loop filter |
135s | here as well |
136s | i made one for this boom age |
139s | here we go |
141s | and uh just a quick little on the on the |
143s | gear we're using here this so this is uh |
145s | this is a build by lizard |
146s | um the key to this build is reign of |
149s | winter |
150s | um with the icicle just basically making |
152s | as many high skills as we can |
155s | um aeroguard's a nice piece |
158s | uh we're gonna try and make this into |
159s | legendary during the stream |
161s | and uh |
162s | morning frost gives us a bunch of damage |
164s | to it wrecks our cold resin fizzres |
166s | though so |
168s | we're working to get that up as best we |
170s | can |
175s | it's |
176s | hot here |
180s | it's very hot we'll uh we'll see if i |
182s | can survive this it looks like i might |
184s | not be doing quite enough damage |
185s | consistently |
196s | that'd be fine though |
199s | i feel like i'm a little low on the old |
200s | attack speed |
204s | may have been because i was watching |
205s | this |
206s | video at two time speed so i just think |
208s | it's low |
213s | uh also next week |
215s | this minor announcement you know i'll |
216s | say this again |
218s | before the end of the stream my goodness |
220s | uh thank you very much whoever that was |
222s | um i'll give that a second so don't die |
227s | oh that was the whole thing nice |
230s | thank you very much |
232s | uh |
233s | vatanas five months in a row |
236s | very nice very nice thank you very much |
238s | glad you're glad to have you here |
240s | hope you're enjoying yourself |
243s | um |
247s | yeah we want to get we want to get uh |
249s | attack speed if we can on that boat if |
250s | we finally exalted both attacks |
252s | that would be really nice |
258s | uh yeah let's go this way |
262s | yes the title is wrong i'm sorry |
264s | oh i forgot to change it |
267s | oh yeah i'm not gonna restart it now yes |
269s | the title is wrong i was doing |
269s | spellblade last week |
271s | uh we're doing bowmage this week |
276s | came so close to getting everything done |
278s | for this |
281s | got the build set up got the nightbot |
283s | command set up |
287s | just can't hit everything |
295s | oh yeah avalanche really messed me up |
297s | right now |
300s | so we use uh we use flurry for single |
303s | target with multi shot as a proc and |
305s | then uh |
306s | good just |
310s | i don't think it might be better right |
312s | now for us |
316s | dining here does a ton of damage though |
318s | because it depends upon setup |
328s | just love triggering skills yeah |
331s | there's something there's something |
332s | special about it isn't there |
346s | is that it |
348s | anything else |
352s | oh yeah sorry so uh yeah next week we've |
355s | got a special |
356s | uh social stream you may see a banner at |
358s | the top is the banner readable it's so |
360s | tiny in my like preview window that i |
361s | can't see it but i hope it is so i i um |
364s | i'm gonna have our lure master |
367s | um |
370s | on on stream with me tomorrow not |
373s | tomorrow next week |
374s | the heat's getting to be already |
376s | uh and so we'll have a special guest |
378s | next week on stream where we'll we'll be |
380s | fielding all the lore questions that i |
382s | fail to answer every stream and people |
383s | could ask them so if you have any lower |
385s | questions |
386s | or know anyone that's had lower |
388s | questions that didn't get them answered |
390s | uh if you can send them to me and i will |
391s | write them down just just to give a |
393s | little heads up on what style of things |
394s | are gonna be answered we will be taking |
396s | live questions as well just uh why not |
399s | wanted to see the see the question pool |
401s | a little bit so we have stuff to talk |
402s | about right away when we get started |
406s | see any cooler questions love to hear |
408s | them |
410s | i will write them down i won't answer |
411s | them today because i'm not great at that |
414s | uh we do a question here are you |
415s | planning on making more high level items |
418s | which can trigger skills and are they |
419s | very fun type items to build around i |
421s | mean yeah we're like |
424s | planning on building tons more items in |
426s | every sort of category so yes |
428s | um |
430s | and we definitely know that is a |
432s | a popular category for |
434s | things like that too so |
442s | i can't give you specifics on when |
444s | certain items will get certain trigger |
446s | things or anything like that but yeah |
449s | we definitely recognize those are |
450s | popular items |
454s | and we like to make things that you like |
456s | to play with so yeah |
463s | this is an empowered monolith and i have |
465s | zero blessings |
467s | um |
471s | because i thought that would be a good |
472s | idea |
478s | my gear is decent but there's no |
479s | legendaries and no exalteds |
485s | not happening |
487s | i was i was prepping for this and i |
489s | noticed i was looking at blizzard's |
490s | build video or build guide um which the |
494s | that um |
495s | new section of last epoch tools site for |
497s | build guides i think is going to be |
499s | really great like this needs to be some |
501s | more fleshed out on there but uh i think |
503s | once once we get online and there's um |
507s | we're until the next patch we'll start |
508s | getting some more guides and it'll be |
510s | really nice uh repository for sites for |
512s | guidance in general |
515s | and um |
516s | i noticed on there he said khan's high |
518s | skill cap or something like that i'm |
519s | like wow it rules me out doesn't it |
543s | resist coal damage ain't no match for me |
545s | no matter what |
552s | so most of our guild gear is focused |
555s | around adding dexterity |
557s | and |
558s | dexterity |
559s | uh there's some dexterity in there too |
565s | goes with morning frost |
567s | gives damage from dexterity |
579s | [Music] |
581s | you have no idea what the lord is in the |
582s | game i mean there's some there's some |
584s | major beats we can hit |
590s | we are also in the process of of |
593s | updating a lot of the way we present |
594s | lore |
595s | um |
597s | and and some of that's just as basic as |
599s | like new chat dialogues |
601s | um the new chat dialogue looks awesome |
605s | um |
606s | and like just basic stuff like like the |
608s | font that's used you know |
610s | um |
611s | and there's there's a lot of really |
613s | simple stuff that that will help a lot |
615s | and then on top that we're also |
617s | um like adding new features so we've |
619s | recently started adding in like dialog |
621s | box or dialog snippets like voice |
624s | snippet things you can pick up and it'll |
625s | like talk to you |
627s | um other things like that |
630s | oh welcome everyone from lizard stream |
632s | you may recognize this build i'm playing |
636s | thank you uh master sword 1291 15 months |
639s | in a row |
643s | yes lizard you are actually getting a |
646s | lower stream and yes i am a dirty thief |
651s | at least the exclamation mark builds uh |
654s | actually links directly to your build |
656s | guide |
657s | [Laughter] |
659s | which i skimmed |
660s | you know |
661s | probably not doing it justice |
663s | feel free to correct me |
666s | [Laughter] |
669s | i am doing very well |
671s | thank you quiet if you if you uh |
673s | you have like a document |
675s | um if you've got a lot of them you can |
677s | just send them to me on discord if you |
678s | want |
681s | but if you if you just got one or two |
683s | anyone you're welcome to just post them |
684s | in chat and i'll um |
686s | i'll just copy them into a little |
687s | document i've started here |
691s | you got like 10. all right well you'll |
693s | uh you'll you'll see this nicely for |
695s | next week |
699s | perfect |
704s | yeah and like as i said earlier we will |
705s | be taking live questions as well but uh |
708s | i just wanted to have some |
710s | uh |
712s | some prepared ones as well uh give them |
715s | some give him a chance we can start |
716s | things off and uh |
718s | have things right out of the gate to |
720s | talk about |
722s | oh my god it's hot |
724s | drink lots of water everybody |
728s | i don't know if it's |
729s | hotter than usual wherever you live but |
731s | it is hotter than usual here |
742s | and to be fair all that really means is |
743s | it's like |
745s | an average march day in where places |
747s | where it actually gets hot |
760s | we're we're on the lookout for |
762s | an exalted quiver |
765s | an exalted i should put the filter on to |
767s | like just really make this stand out |
770s | exalted quiver an exalted bow or an |
773s | exalted |
774s | pair of boots to make a legendary out of |
777s | while we try and power through this |
779s | um this model is here |
788s | oh that's spicy |
794s | i do one of my favorite parts about this |
796s | build is the amount of |
798s | movement slowing effects that get |
799s | applied so it applies so many movement |
802s | slowing effects |
805s | that the things kind of just uh |
809s | don't move very fast |
824s | it's quite nice |
828s | oh i need a fan or something just |
835s | [Music] |
837s | this is the |
838s | gloomhaven little |
840s | comic that comes in the jaws of the lion |
845s | great game |
855s | attack speeds |
856s | seems a little overkill i mean flurry |
857s | just attacks really fast anyways i |
859s | didn't think it would be quite this |
861s | powerful into empowered models without |
863s | like proper build setup |
871s | the blizzard lizard makes a good build |
881s | i'll use i'll i'll use deadening arrow |
885s | less less attack speed |
888s | still pretty good |
898s | sorry lizard i killed you |
904s | did any of the team get into lost ark |
906s | yeah a couple people um |
909s | dove into lost ark i didn't uh |
911s | i didn't take the take the dive myself |
914s | unfortunately |
916s | um |
919s | lots of gorgeous skills in there my |
922s | goodness |
927s | it's got it's got a few like key |
929s | gameplay differences i think that uh set |
931s | it apart but |
933s | definitely good um |
936s | good amount of similarities to us as |
937s | well |
943s | all the builds do this in regular |
945s | empowered unless i make them |
950s | truth hurts |
955s | you know it's early but it used to be |
956s | thinking about some race event for nine |
959s | uh and i know um |
961s | wow amber mages always |
964s | always painful um i |
967s | we don't have anything planned yet |
969s | uh for it |
973s | we're still in the make it work category |
988s | all right you can ask a very subjective |
990s | and |
991s | quantifiable question interesting |
993s | uh what do you guys consider a good |
995s | chase unique players players you differ |
998s | from devs expectations so curious how |
1000s | you bridge that gap or compromise |
1006s | um |
1009s | llama i think he meant 0.9.0 first of |
1011s | all um |
1015s | okay a good a good chase unique that's a |
1017s | great uh |
1019s | a great question and it's really hard to |
1021s | nail down exactly what that is and i |
1023s | think the um |
1025s | there's a lot of conflicting |
1028s | like a good chase unique needs to have |
1030s | this thing but it also said this thing |
1031s | it can't have both or you have to like |
1034s | balance in between the two there's a lot |
1035s | of compromises that come with it um |
1039s | so having something be |
1043s | i guess |
1044s | we're gonna define it right now i don't |
1046s | actually know i haven't thought about |
1048s | this in a while |
1051s | um good chase unique should i guess by |
1053s | definition be something that is not |
1055s | ultra easy to get |
1057s | so something that is that does require |
1061s | chasing |
1063s | and um something that has a reason to be |
1065s | chased i guess those are the two main |
1067s | things so |
1068s | um |
1071s | that reason to be chase i guess can be |
1072s | lots of different things |
1076s | um |
1078s | generally i would say it's likely a very |
1080s | powerful item |
1089s | i think that they should be rare |
1095s | there's lots of terms that get thrown |
1096s | around like build enabling |
1098s | um |
1100s | and i think in general chase unique |
1102s | should probably not be |
1105s | enabling but maybe empowering might be a |
1107s | better word for it |
1109s | um |
1113s | so like if |
1114s | like this bow that i'm using right now |
1117s | it's pretty easy to get this bow and it |
1119s | enables this build |
1121s | um |
1126s | having a like 4 lp version of it is |
1129s | definitely a chase thing because it's |
1131s | hard to get |
1133s | but it's not necessary to have |
1135s | a 4lp version of the bow to make |
1137s | this build work |
1141s | um so i think that's that's a good |
1143s | distinction for |
1145s | what |
1147s | it should be |
1152s | maybe another good example is something |
1153s | that will make a build significantly |
1155s | better |
1158s | um so like you can |
1160s | you can make a |
1162s | a build that maybe maybe there was it |
1164s | was a different rain of winter bow that |
1165s | did basically the same thing |
1167s | except it cast three icicles instead of |
1169s | one icicle you know |
1171s | and |
1172s | um like |
1173s | greater rain of winter i don't know and |
1175s | so you could find rain of winter pretty |
1176s | easily and then greater in winter would |
1178s | be something that's really difficult to |
1179s | find um |
1181s | and makes the build |
1183s | push to to new heights the build works |
1186s | without without it but then |
1188s | uh |
1189s | you get this chase item and it works |
1190s | even better i think that's the type of |
1192s | power |
1193s | chase that i'd like to see in most chase |
1195s | items |
1196s | personally |
1199s | um |
1202s | i think |
1204s | i'd want to put some more thought into |
1206s | it before uh putting like a stamp on it |
1209s | you know |
1210s | but |
1215s | the two key things i think is with a |
1217s | chase unique is that it needs to be a |
1218s | reason to be chased um |
1223s | and be chasable so like |
1228s | something that you want to get but can't |
1229s | just snag super easy but it is possible |
1231s | to get |
1232s | that makes any sense |
1234s | [Music] |
1249s | is is there a big difference in how |
1252s | players would define chase uniques from |
1253s | that |
1258s | i'll move on and come back to this |
1260s | uh do you guys intend to release any new |
1262s | item type like new weapon type or |
1264s | offhand until 1.0 uh |
1267s | probably not before |
1275s | 1.0 i don't think so i mean the |
1279s | pr probably not |
1282s | like like base item types like we we |
1284s | introduced bows a little while back and |
1285s | quivers a little while back |
1287s | i'm sure we'll introduce new subtypes so |
1289s | like um |
1292s | like maybe a new a new base |
1294s | bow that's not a |
1299s | i don't know |
1302s | we are changing a lot of implicit items |
1305s | um stats implicit stats on basically |
1308s | every melee weapon |
1311s | is getting their implicit items that |
1312s | change |
1313s | and for the most part it's just removing |
1315s | the damage type from that item |
1317s | um so things that were once like plus 20 |
1320s | melee physical damage just a plus 20 |
1321s | melee damage |
1325s | those other tweaks coming with that as |
1326s | well |
1331s | all right |
1333s | uh ragnar poe first time chat |
1335s | i've been watching stream uh streamer |
1337s | house play this game for two weeks now |
1339s | he enjoyed the last epoch the thing |
1340s | complaint was the end game every time |
1342s | you reach level 100 model this build |
1344s | took a lot of damage compared to the |
1345s | last |
1346s | normal monolith he stopped playing last |
1348s | night because of that |
1350s | is level 86 for example too much for |
1352s | level 100 content in this game it seems |
1354s | there's a lot of defensive stat focus on |
1356s | um |
1357s | and there was another complaint he had |
1359s | yeah i mean um level 86 and 1100 content |
1362s | that's a pretty big gap in any game |
1365s | right like you're |
1367s | like |
1368s | that's |
1369s | that's a pretty big gap |
1372s | um |
1375s | there's not a lot of like |
1377s | intrinsic so they're they're i don't get |
1380s | something like one of these clear |
1381s | there's not a lot of power gained in |
1383s | those last 14 levels |
1385s | however |
1386s | um |
1388s | the content is assuming that you've |
1390s | played enough content that you've got |
1393s | gear that would be associated with the |
1394s | character at level 100. so a lot of |
1396s | people be like oh my level 85 can do |
1398s | level 100 content um |
1401s | partially that's often because |
1403s | they've got gear from other characters |
1406s | that they've brought over so it's like |
1407s | level 100 quality gear um and that's the |
1410s | same sort of thing like you that happens |
1412s | in all sorts of games so you can |
1415s | um |
1417s | like beat diablo um |
1420s | chaos tristram with a paladin level 20 |
1422s | something you know that's already a |
1424s | little like 110 content um |
1428s | but you because you've got gear that's |
1430s | farmed so nicely it |
1432s | it works even though it's low level gear |
1434s | it's high quality low level gear if that |
1436s | makes any sense um i think it's the same |
1438s | sort of thing so |
1440s | hopping into |
1442s | um |
1443s | level 100 content severely under leveled |
1445s | without proper preparation |
1448s | yeah is is generally going to be really |
1450s | tough |
1452s | um likely i would say probably had um |
1457s | more more normal models that could be |
1458s | completed to gear up better as well |
1461s | i don't i don't know |
1464s | um |
1469s | it's it's strange because we do get a |
1471s | lot of feedback that the |
1473s | um |
1475s | that some people really want to jump |
1477s | into |
1478s | more powerful monoliths quicker |
1481s | and some people really want and some |
1483s | people really find that the jump between |
1484s | normal and empowered is way too hard |
1487s | um |
1489s | i find the dichotomy interesting |
1494s | i don't know if there's something we can |
1495s | do to there probably is something we can |
1496s | do to to make the experience better for |
1498s | both players |
1500s | and i'm not sure what that is right now |
1511s | should be going this way |
1518s | will area in monolithic campaign |
1520s | eventually get randomized like in people |
1522s | diablo |
1524s | oh like like the the the level layout |
1527s | um it's possible we might start adding |
1530s | randomized level layout systems to the |
1532s | game there aren't any in development |
1534s | right now specifically |
1541s | we've started some with the |
1544s | like randomizing your place of your |
1546s | starting placement um has helped a |
1547s | little bit but for a lot of very |
1550s | experienced players it's essentially the |
1552s | same thing as it was before |
1553s | um |
1558s | there's definitely room for improvement |
1559s | in that category i think there's also |
1560s | room for |
1561s | um |
1562s | and this is probably easier to implement |
1564s | is |
1565s | oh wow |
1566s | is having um |
1568s | small |
1569s | offshoot zones that are randomly placed |
1573s | and possibly randomized once you get |
1574s | into them |
1577s | um |
1580s | i'd say that's more likely to happen |
1582s | first but none of it's really in |
1583s | development right now so i can't really |
1584s | see like this is coming or anything like |
1586s | that |
1603s | not happening |
1613s | let's get out of here |
1621s | oh release game please in beta for 5000 |
1623s | yes |
1626s | take a long time to say yes 5000 times |
1628s | [Laughter] |
1630s | um |
1632s | i mean we'll release it when it's ready |
1635s | releasing it early would be extremely |
1638s | detrimental |
1643s | i like the idea of unique items that |
1645s | modifieds build i always think cloak of |
1647s | the undead came from heroes |
1651s | you see heroes and i'm like here's my |
1653s | magic i assume you mean here's the storm |
1657s | i don't know what item that is i'm sorry |
1667s | oh it's a easy hat |
1676s | oh yeah i'm just gonna um |
1679s | add a rule recolor let's make it purple |
1684s | it's gonna be |
1685s | exalted |
1686s | [Music] |
1688s | and it's gonna have an item type of a |
1693s | boots |
1696s | quiver |
1699s | or bow |
1704s | i'm just gonna let's let's just make all |
1706s | those purple |
1709s | wait |
1711s | they're already purple aren't they |
1716s | uh |
1720s | uh let's make all them green this sort |
1722s | of |
1727s | good job mike |
1730s | oh |
1732s | all right we'll carry just be white from |
1734s | multiplayer servers when 1.0 hits that's |
1736s | not the plan right now um if there's a |
1738s | problem and we have to do it it's |
1740s | possible but it's not the plan um |
1742s | we're planning on starting a new cycle |
1744s | at 1.0 so existing multiplayer |
1747s | characters from the |
1749s | early access will go into a standard |
1751s | league or standard cycle style system |
1753s | where they're like |
1755s | where they're not on the ladder um |
1758s | and a new a new cycle will start and |
1760s | then players can compete on the ladder |
1763s | together |
1764s | on even playing field |
1767s | so people who are like i don't want to |
1769s | play until it's fully released |
1771s | get a similar experience to people who |
1772s | have been playing in the early access |
1780s | if you do put do stuff in the early |
1782s | access and you don't care about the |
1782s | ladder at all you just keep playing your |
1784s | character |
1788s | we think it's i |
1790s | and all these things might change if |
1792s | like some something major shows up and |
1794s | we're like oh we didn't think of that |
1795s | crap we have to fix it now um |
1798s | but we think that what that does is it's |
1800s | sort of the |
1801s | best compromise we can for for everyone |
1803s | where |
1804s | um |
1805s | people who really |
1807s | really don't want to waste time on |
1808s | something but do you want to play now |
1809s | can still keep their characters |
1826s | all right |
1831s | punch is a very overpowered modifier and |
1833s | that may feel bad yeah that's that's a |
1834s | good point there are a lot of um |
1836s | modifiers in monolith that are |
1838s | deceptively difficult |
1841s | um |
1842s | and like initial |
1844s | without without checking what they are |
1845s | you can get into a situation that's |
1846s | really |
1848s | it feels more like a level 120 zone |
1850s | instead of a 100 zone |
1852s | very simple how to how to fix the |
1854s | difficulty issues |
1856s | uh in the jump to empowered shift the |
1858s | difficulty from mods to corruption yeah |
1859s | we've talked about this before uh new |
1861s | players take |
1862s | deadly enrage and percent damage bonds |
1864s | and empowered gets one shot and |
1865s | frustrated because they don't understand |
1866s | the game yeah i i |
1868s | um |
1871s | it i think it's i think it's really |
1873s | easy |
1875s | i think you're right that does save the |
1876s | player from themselves a lot |
1880s | um |
1884s | i don't know if that's the best way to |
1886s | uh handle it yet |
1889s | i know i know we've um we've been |
1891s | talking about this sort of thing |
1893s | we're undecided on what we're gonna do |
1894s | about it |
1897s | but that is a solution i agree |
1903s | and it might be the best solution who |
1905s | knows |
1928s | all right |
1933s | ow |
1935s | that's my face bud what's going on |
1950s | easy just i just want to stop to read |
1952s | chat but i'm gonna die if i do |
1967s | [Laughter] |
1973s | let's just agree with someone new i |
1974s | guess they should move away |
1978s | there we go all right |
1980s | let's do |
1987s | is you're going to is there any way to |
1989s | avoid getting killed before level loads |
1991s | in the final map of the arena i'm almost |
1993s | always taking damage for the screen |
1994s | loads um this is this is a bug in the uh |
1998s | not yeah not the infinite arena but the |
2000s | um |
2003s | the limited arena and the boss room |
2006s | um |
2007s | there's we do have something in place to |
2009s | not not think that when you first load |
2010s | in |
2011s | um and for whatever reason it's not set |
2013s | up in that zone properly |
2015s | oh it's just a bug |
2016s | i'm pretty sure we've got it fixed |
2022s | uh is the gear going to matter at |
2024s | release |
2025s | yes |
2030s | uh and how does lassifer plan on dealing |
2032s | with monetization |
2033s | um |
2034s | with the way games are going nowadays um |
2037s | well our our monetization plan hasn't |
2039s | changed in the last |
2040s | five years |
2042s | or whenever we started this thing four |
2043s | years |
2045s | um |
2047s | and that's to have a single sticker |
2049s | price for the initial purchase of the |
2051s | game and that will unlock all of the |
2053s | content for you forever |
2055s | um |
2056s | so the like |
2059s | any expansions to |
2061s | like new zones or new um |
2064s | new monoliths or new mechanics or things |
2066s | like that that'll all just be |
2068s | like everyone who has the game gets it |
2069s | gets to keep it gets up gets all the |
2071s | updates |
2073s | and then uh |
2075s | very strictly cosmetic only |
2077s | microtransactions for |
2079s | um |
2081s | cosmetics |
2082s | and cosmetic only stuff |
2084s | i don't know how many times i have to |
2085s | say cosmetic in that sentence just to be |
2086s | clear but um |
2088s | like we already have a rough overview of |
2091s | the this is actually completely changed |
2092s | now um but this is kind of just to to |
2095s | show that this is sort of the style of |
2096s | thing we're planning where you can |
2097s | change the way your gear looks |
2100s | um and change the way some skill effects |
2102s | happen and things like that and it's and |
2103s | there's like there's already some pets |
2105s | that we can |
2106s | um |
2107s | where's the pet that people have easily |
2110s | look at look at this guy |
2112s | so yeah we have and these are some pets |
2114s | that come with the |
2115s | supporter packs at the start of the game |
2117s | right away i i know mine looked weird |
2119s | that there were some that you shouldn't |
2121s | be able to unlock without not unlocking |
2123s | the other ones but that's because it was |
2124s | an account used for testing |
2127s | um |
2134s | but yeah it's it's um |
2140s | very strictly cosmetic only so like for |
2142s | example and i want to be clear that i i |
2144s | think that |
2145s | games that uh |
2148s | i'm not trying to disparage any game by |
2149s | saying this um but like we're not going |
2151s | to charge for |
2153s | um |
2154s | stash tabs for example |
2156s | um |
2157s | because that's uh i would say that's a |
2158s | convenience thing so it's that's not a |
2160s | cosmetic thing |
2162s | um |
2163s | if we charge we charge in-game gold for |
2165s | stash dabs and you can't buy in-game |
2167s | gold with real money |
2168s | um |
2171s | so you have to earn your stash dabs in |
2173s | the game |
2175s | um |
2177s | and i think like the obvious comparison |
2179s | there's path of exile um and i think the |
2181s | big difference there is pathfixel |
2182s | doesn't have a sticker price |
2188s | yeah we're we're at the sticker price |
2191s | that's |
2192s | lower than the average |
2194s | high quality game that comes out which i |
2197s | think we're making a high quality game |
2198s | it's our goal it's our plan |
2201s | um |
2215s | you did mean heroes three wow okay yeah |
2217s | that's |
2218s | it sounded familiar |
2220s | absolutely love heroes do you ever play |
2221s | the wake of the gods expansion or like |
2223s | the fan made expansion for it oh so good |
2227s | oh so good |
2229s | i've actually been dabbling a little bit |
2230s | recently and there you go |
2235s | i always play castle |
2238s | sometimes vampire sometimes complex |
2243s | not a huge necropolis fan |
2245s | i always find it awkward you you like so |
2247s | you start racing basic skeletons and |
2249s | you've got your skeletons upgraded and |
2250s | you like your army size doesn't quite |
2252s | work because you don't have room for the |
2253s | base skeletons to show up you gotta like |
2255s | just leave zombies at home and the |
2256s | zombies suck but they they're meat |
2258s | shields |
2260s | they collect the other king lets you |
2262s | raise liches instead of skeletons by |
2263s | default |
2264s | ah |
2265s | yeah |
2270s | that's nice |
2271s | do they do they ever do like um |
2274s | the upgraded liches what are they called |
2276s | which |
2277s | which lords |
2280s | that's the wrong word |
2287s | oh it is hot |
2289s | i am like |
2290s | wow |
2291s | i'm sweating a lot here my goodness |
2300s | the headset's real warm |
2313s | uh do you guys now have any plans for |
2315s | changing changes to set items no or at |
2318s | least uh are preparing any meaningful |
2320s | balance changes to them in general i |
2321s | mean yeah like we |
2323s | they're they're on the radar we want to |
2324s | work on |
2325s | them we've been busy doing other stuff |
2327s | haven't got to yet |
2329s | not happening |
2330s | don't have any concrete plans they can |
2331s | share but yes they're |
2334s | on the radar um they're on the list the |
2336s | list is long they're on it |
2343s | uh |
2344s | if a player gets a mod that increases |
2347s | down to 100 they rage quit uh if the |
2348s | model increases 20 they go that hurt |
2351s | um that was that reads uh reads and |
2353s | learns and then the same mod |
2355s | is deadly when you're at 500 corruption |
2357s | because 20 of the base type that we know |
2359s | would be no joke |
2370s | i i i don't i don't have counterpoints |
2372s | to debate you on this lesson i don't |
2373s | think you're i don't think you're wrong |
2383s | i think you are very right on |
2386s | how that would work |
2394s | uh has it been progress on how much you |
2395s | guys are going to value mtx per piece |
2398s | um |
2399s | or the armor set to buy or is it still |
2402s | market research or |
2404s | talking ask because |
2406s | uh vision gl attorneys gives away gives |
2408s | points don't know how much people can |
2410s | really get with 500 points so some |
2413s | clarification would be nice yeah |
2415s | the the |
2416s | the numbers don't really say much right |
2418s | now they're kind of like a it's a it's |
2420s | an amount |
2421s | it's some nebulous amount |
2425s | um |
2428s | i i wish i had a good answer for you |
2433s | i don't i'm sorry |
2436s | not |
2462s | uh hi there |
2463s | are some challenge modes already but is |
2466s | there any plan to implement something |
2467s | similar to not yet release poe hard mode |
2470s | very limited item jobs limited or |
2472s | disabled crafting etc yeah i think |
2474s | that's i think that's a little bit later |
2475s | on uh type thing |
2477s | uh we've definitely looked at stuff like |
2479s | that and |
2483s | when you have an extremely large |
2484s | community it's a lot easier to split |
2486s | that community and still have |
2488s | um like a competitive landscape in those |
2491s | splits |
2493s | so at least initially i think it's |
2494s | unlikely we'd have something like that |
2496s | um |
2497s | but i do think there's a lot of |
2499s | uh there's a lot of really interesting |
2500s | things that happen there uh and i do |
2503s | love that they did that so i think |
2504s | there's a good chance that half that |
2505s | sort of thing happens eventually |
2508s | that's it unlikely |
2510s | um in the first little bit |
2518s | we already toy with like masochist mode |
2520s | and things like that which is it's |
2521s | pretty it's a pretty simplistic version |
2524s | um |
2526s | which started as a joke but uh |
2531s | he kept trying because people do like it |
2540s | not happening |
2544s | oh a temple saying we'll go do one of |
2549s | those probably should have waited for my |
2551s | mana to reach in |
2556s | i'm a little shy on the mana regen here |
2568s | not not terrible i know lizards build |
2570s | headed up at 17 or 18 i think 15 or 16. |
2587s | uh |
2588s | can you currently upgrade support packs |
2590s | i don't think we have a support back |
2591s | upgrade still i don't i don't know |
2592s | what's the hold up there |
2594s | um |
2597s | there's some problem with it |
2607s | require required things to be done i |
2608s | know manually for a long time um |
2612s | and then we weren't able to do it at all |
2617s | the ones we could go for |
2622s | really just want to get that stability |
2623s | up |
2625s | so furthest away from the center is |
2626s | going to do that the best |
2630s | let's go for that experience node |
2635s | you're all in and have been with you |
2637s | guys this viewing awesome |
2639s | cool |
2645s | glad to have |
2646s | everybody with us |
2648s | has there been um |
2651s | i don't know if i missed it if there |
2652s | were people who had more questions i |
2653s | know i know uh quite a lot |
2657s | if you have more questions please feel |
2658s | free to send those |
2661s | over and i will um |
2662s | write them down for next week |
2666s | or if if anyone's watching this after |
2668s | the fact |
2670s | um |
2673s | and wants to submit them |
2675s | um you could submit them in ask the devs |
2678s | channel and discord |
2679s | um or you could just come to next stream |
2681s | with the questions either way it's fine |
2684s | if you like want a question answered but |
2686s | can never get to the streams on time um |
2689s | toss it up and ask the devs before next |
2691s | friday and i will uh add to the list |
2698s | i don't know if it's just because i'm |
2699s | playing your build right now lizard but |
2701s | i see a lot of enemies like of the |
2702s | lizard right now it's i find it funny |
2706s | it's coincidence |
2709s | uh will it be possible to enhance set |
2711s | items in the same way we can turn |
2712s | uniques into legendaries or is it going |
2713s | to be too much the big problem with that |
2716s | is how i don't have a good example how |
2717s | many set items on me right now but how |
2719s | long those item names are already like |
2722s | those those descriptions they're just a |
2723s | novel to read as it is and then you |
2725s | stick even more things on them like that |
2727s | they just look even longer we've |
2729s | prototyped uh |
2731s | like like rough project not actually |
2733s | built into the game um |
2735s | a few ways of |
2737s | enhancing the the the um |
2740s | the tail |
2741s | on um |
2743s | set item power |
2745s | and there's a few different systems |
2746s | we've sort of toyed with |
2748s | um |
2751s | i think it's likely we'll do something |
2753s | with it i don't know what that'll be yet |
2758s | get away from me no |
2763s | no |
2766s | [Laughter] |
2775s | you don't flirt anymore you go full |
2777s | oh |
2779s | you go full dent in the air all right |
2784s | teach me senpai |
2795s | i you're right it's exactly i am having |
2797s | mana problems |
2799s | you're extremely hyped for mana damage |
2801s | or melee damage changes on weapons |
2803s | however are we going to get more |
2804s | conversions and skills benefit from them |
2806s | we need more ways to add and remove tags |
2808s | from skills to make use of it is it on |
2811s | the radar |
2812s | give you a full void multi-strike please |
2815s | um i think there's given this happening |
2818s | there's probably going to be some more |
2820s | of that happening um |
2827s | quite i'm sorry i'm not going to read |
2828s | that right now uh uh but yes not the |
2832s | question you did in chat but the |
2833s | question you sent me on discord um |
2835s | as as far as more items that give fall |
2838s | conversions |
2840s | i can't say for sure |
2843s | specifically full multi-strike i can't |
2844s | hey |
2845s | well see it definitely does mean |
2848s | having more houses having the items |
2851s | you're right the premise of your |
2852s | question is absolutely right having more |
2854s | items that don't have |
2856s | um specific damage types on their added |
2859s | flat damage |
2861s | um means that conversions full |
2863s | conversions are much more effective |
2869s | my goodness |
2885s | um so it's it's definitely on the radar |
2908s | uh |
2925s | not happening |
2934s | oh sorry |
2935s | it's |
2936s | got a little sucked into the game there |
2937s | my goodness it is hot |
2941s | okay new question here do you feel |
2943s | unique items based around certain skills |
2946s | are too limited for the theory crafter i |
2948s | know something uh a cinder song can only |
2950s | be played on the mage with something |
2952s | uh while something like vulcanus which |
2954s | is more generalized can be theorycrafted |
2956s | on every class i feel this is very |
2958s | limited when playing long term because |
2959s | you learn the skills specific ones very |
2961s | fast while generalized ones uh keep me |
2963s | calculated for longer so curious if you |
2964s | agree there's still huge value in |
2965s | specific ones i think there's there's i |
2967s | think there's a huge value in both of |
2969s | them and i think having both of them is |
2970s | really important |
2971s | um |
2972s | specifically because you can generally |
2974s | do a little bit more wacky stuff on the |
2977s | more specific ones because the more |
2978s | generalized ones usually have to be like |
2980s | well |
2981s | we we can't |
2983s | we can't do this because it gets a |
2985s | little nutty on this skill |
2986s | um |
2987s | and then you have to like do something |
2989s | to rule out that skill or nerf the whole |
2991s | thing so that that one skill becomes |
2993s | where it's just useful and everywhere |
2995s | else it's kind of |
2996s | meh um |
3001s | so i i think there's there's plenty of |
3003s | space for both we we may have become too |
3005s | focused on |
3007s | um skill specific ones i think it's |
3009s | easier to do |
3010s | skill |
3011s | skill agnostic is that the term skill |
3013s | agnostic um still independence probably |
3015s | better word for it uh versions on |
3018s | like we do we do class specific items so |
3020s | we can say like a bow |
3022s | um and do cool stuff there because then |
3024s | suddenly only a rogue can use it or even |
3025s | just like |
3026s | a base type like like a specific rogue |
3028s | specific helmet |
3031s | um so you can you can make |
3033s | like restrictions that way |
3035s | uh |
3037s | to do nuttier things you can also do |
3040s | there's lots of different ways we can |
3041s | restrict |
3042s | the combinations of things that can |
3043s | exist |
3044s | and that's usually a big consideration |
3046s | when we're making unique items is what |
3047s | else could this go with that would be |
3049s | busted |
3054s | i'm like |
3055s | really busted is the problem when it's |
3057s | when it's like |
3060s | the only way to do something |
3064s | uh are you guys considering adding |
3065s | something to attunement every step yeah |
3067s | this is a question we get a fair bit and |
3070s | no but maybe |
3073s | um every other stack gives damage and |
3075s | defensive achievement gives i mean every |
3078s | stat gives damage |
3080s | uh while human gives a bit of mana and |
3082s | damage |
3084s | um |
3085s | because they'll give damage |
3087s | right what am i doing |
3089s | they'll give damage |
3091s | this one this one |
3092s | um yeah the mana it gives |
3094s | is its only like bass thing but they all |
3096s | give |
3097s | damage to their respective skills right |
3101s | like |
3105s | this is |
3106s | border tension and damage |
3113s | right |
3119s | so this one's it's a two minutes |
3121s | damaging utility instead of damaging |
3122s | defense |
3132s | um |
3135s | i don't think it turns i hear you're |
3136s | thinking on jordan's threshold i don't |
3138s | think it's on theme at all |
3146s | like maybe you need something different |
3147s | maybe man is not good enough as a stat |
3149s | for it but |
3150s | um |
3165s | it does also give damage just for the |
3166s | record |
3176s | okay so so listen that's a good point |
3178s | the damage not being the um enticing |
3180s | part of the stat and i think that's the |
3182s | problem with the system |
3189s | is the damage needs to be more enticing |
3190s | in general |
3193s | that comes from attributes |
3199s | which which is also part of the problem |
3201s | with um |
3205s | with with why gear is less |
3207s | um |
3209s | uh provides less damage than a lot of |
3211s | skill skill notes as well |
3214s | it's not just in the skill notes or |
3215s | power but it's also in that gears |
3216s | underpowered in a lot of cases and part |
3218s | of that comes from the |
3220s | the the lackluster amount of damage that |
3222s | comes from |
3224s | uh attribute sets |
3246s | oh hey a bow |
3248s | oh hey boots |
3252s | we can make legendaries out of those |
3271s | sneak peeks yeah i got one |
3274s | i got one ready for you |
3281s | if i if i complete something or die like |
3283s | something significant or die i'll i'll |
3285s | share it i'll share with you |
3292s | which given how the damage is creeping |
3294s | up on this that i'm taking |
3296s | i think time might be uh |
3299s | sooner than i'd like |
3301s | [Laughter] |
3304s | lord question heyo |
3306s | i will save this for |
3310s | coffee come on |
3313s | paste |
3316s | let me see if you asked it too |
3323s | multiplayer yes no it's uh we're |
3327s | just finished up |
3329s | our most recent ct test |
3332s | uh like |
3334s | an hour ago or something |
3337s | um |
3340s | and uh yeah we're still we're we're |
3343s | gonna be |
3344s | making changes making new builds |
3346s | advancing that so we're still in uh |
3349s | closed closed testing for multiplayer at |
3352s | the moment |
3363s | what's coming on really nicely |
3366s | the import the important stuff that we |
3368s | were hoping to get tested this round |
3371s | went really well |
3378s | the stuff that we were like oh i hope |
3379s | this works worked which is great |
3394s | all right |
3401s | uh paladin and druid's stack of tuna for |
3403s | the most part they get |
3405s | uh they both get endurance threshold |
3407s | themes within their passive trees so |
3408s | here's why i think it's not in the theme |
3410s | for two men |
3411s | yeah okay that's that is a good point |
3413s | for sure |
3415s | um i guess the way we thought of a tune |
3417s | is more of a |
3419s | like caster |
3421s | ability |
3422s | and it's it's it's less of a traditional |
3425s | caster and more of a |
3427s | like natural caster type ability which |
3429s | does tend to lend itself nicely to |
3433s | okay |
3434s | one lp skin that's pretty cool which |
3436s | does lend itself |
3437s | like |
3438s | yeah sentinel and um |
3441s | primeless other two primaries |
3459s | uh but i guess like the way i've always |
3461s | thought about it it's a tuna as a caster |
3463s | stat and endurance as a |
3465s | um more of a melee stat and like you're |
3468s | talking really broad broad archetypes |
3471s | um |
3473s | i guess that's where the difference in |
3474s | that i've always had in my head comes |
3476s | from |
3489s | not happening |
3491s | all right |
3501s | lower question cool |
3504s | paste that in |
3510s | oh don't die |
3522s | it's gonna be like try and get my killed |
3524s | by |
3525s | submitting lore questions so he copies |
3527s | and faces them |
3530s | don't dead |
3531s | or do that so more questions |
3539s | you know what i'm realizing |
3541s | i'm a little dehydrated |
3552s | whoa |
3555s | oh |
3561s | womp |
3572s | yeah come on we are we we've um we |
3575s | announced quite a while ago actually |
3576s | that we were pushing this patch quite a |
3578s | bit um |
3580s | initially we had planned it to be |
3582s | um |
3584s | somewhere roughly september-ish there |
3587s | and about because |
3589s | um we were trying to fit a whole bunch |
3591s | of multiplayer |
3593s | development work in |
3595s | um and then we |
3597s | realized that we were actually close |
3598s | enough with multiplayer that we could |
3600s | make the next patch the multiplayer |
3601s | patch um so we pushed it even further |
3609s | so one major misconception there is that |
3611s | when we say it was |
3612s | roughly somewhere in around |
3614s | september-ish and we push it past that |
3616s | it'll be the first thing in october |
3618s | that's not what we're saying at all |
3624s | we don't have a date for it yet |
3634s | uh hydration would have saved you from |
3635s | the heat of the flames like it probably |
3637s | would have |
3643s | oh |
3646s | i'm like i'm struggling |
3650s | oh server's still on |
3653s | oh gosh |
3654s | turn that off it didn't turn off |
3660s | the foot |
3665s | come on shut down |
3668s | there it goes okay |
3673s | oh it's probably adding like five |
3675s | degrees this room |
3688s | can you tell us about lost memories uh |
3690s | what can you tell us about lost memories |
3691s | and why do you think it's a good idea to |
3693s | include it in point nine well |
3697s | if they were completed i think it would |
3698s | be an amazing idea to appear in point |
3700s | nine because |
3701s | it would be an extra system for players |
3702s | to play with and |
3704s | get feedback on |
3707s | i can't really tell you much about them |
3712s | partially this is probably going to |
3713s | change a ton from what we've had planned |
3715s | for a long time before they actually get |
3716s | in |
3717s | uh it's a cool item this is really cool |
3719s | item |
3728s | it's really cool item |
3738s | thanks for confirming last memories of |
3740s | 0.9 |
3746s | you know sometimes sometimes things like |
3747s | that get posted i'm like did i just |
3749s | actually do that |
3750s | do i have to go back and and re-watch |
3752s | this to make sure i didn't just say that |
3754s | but i'm pretty sure i didn't just say |
3755s | that |
3769s | i'm definitely not using myself mutually |
3771s | defensive abilities anywhere near enough |
3785s | okay we're gonna do this boss |
3788s | we're gonna get a blessing |
3789s | then we're gonna go make a legendary |
3790s | item it's gonna be sweet |
3793s | and i'm not gonna pass up from the heat |
3802s | it like hits 30 and i'm just exhausted |
3804s | with heat |
3807s | since favor systems is going to be a |
3809s | thing what other chances the favor |
3811s | system is the favor of the gods |
3814s | depending on which god you gain favor |
3816s | which determines buffer reward tell me |
3817s | why i am correct in my predictions |
3823s | uh |
3825s | trying to find a way to weasel out of |
3826s | this one |
3828s | um |
3830s | from how it's worded i don't know if i |
3832s | can though i don't see a way out |
3841s | this is a smart one to go to |
3845s | this is a mere |
3852s | not stand in my way |
3862s | this is a mercy |
3867s | do not stand in my way |
3878s | this is a mercy oh no |
3882s | do not stand in my way it's like panic |
3887s | health potential |
3890s | [Laughter] |
3892s | oh no |
3893s | no |
3894s | it was coming and i just dashed the |
3896s | other way |
3903s | oh |
3906s | mike why do you suck so much at this |
3909s | [Music] |
3914s | do we do we go do we go make a legendary |
3916s | that maybe has cold res on it somewhere |
3920s | i think that's the play |
3925s | plus it kills you just like you have |
3927s | yeah yeah |
3934s | okay let's try let's try and get |
3935s | something uh like cold res we are short |
3938s | on void res too |
3940s | uh let's just stick decks there oh you |
3942s | should probably stick move speed on here |
3946s | let's switch this to something else |
3947s | first because we don't want it to oh two |
3949s | minutes useful i guess |
3952s | go move speed |
3958s | cool |
3964s | it's not a great exalted to make for the |
3966s | bow |
3967s | at all so we're gonna go do boots |
3974s | uh yeah i'm gonna come back to this |
3976s | because i don't think i'm uh quite tough |
3978s | enough because that |
3981s | blizzard was |
3984s | extreme |
3991s | uh what level do we need |
3994s | oh it's it's a super low level |
3996s | yeah we can probably do this one anyways |
3999s | is your new patch something no there's |
4000s | no new patch yet |
4002s | um |
4004s | just just playing around answering some |
4006s | questions having some fun |
4012s | uh does it require extra work uh to |
4014s | maintain multiplayer version and offline |
4016s | version well i mean it um so it was uh |
4020s | costing us more work to do that for a |
4021s | while um one of the big things we've |
4023s | done over the last couple months |
4026s | um is is to |
4028s | combine them into a single version |
4030s | um so we're not maintaining two versions |
4032s | for offline and online |
4034s | so you can like it's a single single |
4037s | client for both |
4039s | um |
4041s | previously what we were doing is we were |
4042s | maintaining a release build that was |
4044s | going out to everyone |
4046s | um and this is part of the reason why we |
4048s | pushed the release initially quite quite |
4049s | a while back is because we were we were |
4051s | making that combine happen |
4053s | um |
4056s | so up until this point we've been |
4057s | maintaining both versions for well over |
4061s | a year now um and it was slowing things |
4063s | down |
4065s | because every time we made changes in |
4066s | one we basically had to make changes in |
4067s | the other that's not really how it |
4069s | worked but effectively |
4070s | um |
4072s | and so |
4074s | now we don't do that because it's just |
4075s | one version |
4077s | and and the release builds we make will |
4078s | be |
4079s | just the normal version |
4082s | just |
4083s | the game |
4093s | that was like one of the exits i just |
4095s | not killed enough things to see it |
4106s | um |
4108s | oh i said i had something to share with |
4109s | you because i died okay well as soon as |
4110s | we run this i'll i'll share it sorry |
4114s | it's a full screen thing |
4116s | so i don't want to go in the middle of |
4117s | this |
4129s | so yeah we're not maintaining two |
4131s | versions anymore which is great |
4144s | here we go yeah 20 is fine |
4147s | uh in multiplayer is there any reviving |
4150s | system |
4152s | not right now also there's any |
4153s | punishment on death gold drops or |
4154s | anything no we we we're not a big fan |
4157s | just philosophically in general of |
4159s | taking away things you've already |
4161s | achieved on death |
4165s | so |
4166s | gold that you've already got experience |
4168s | that you've already got um things like |
4170s | that we don't we don't like removing |
4172s | those from you that you've already been |
4174s | like here's something that you've got |
4175s | sitting in your inventory oh you died |
4177s | we're gonna take it away |
4178s | now it's more about the death penalties |
4180s | we generally try and put in place are |
4182s | um similar like the ones like we already |
4184s | have so um if you die in |
4187s | uh like a dungeon for example you lose |
4190s | the key that you've already |
4192s | you've already used it to gain access to |
4194s | the dungeon so like |
4196s | um you're not losing anything that you |
4198s | had you've already spent the key |
4201s | um but you're losing the potential of |
4203s | the reward you would have got if you had |
4204s | succeeded |
4205s | um |
4207s | the penalty is just |
4208s | you didn't succeed at the thing you were |
4210s | trying to do |
4210s | [Laughter] |
4214s | that's the same in like the model for |
4215s | example so if you if you die on an echo |
4218s | that special that echo specific reward |
4221s | you don't get that that goes away |
4225s | and because that doesn't have a cost to |
4226s | enter |
4227s | that reward is gone and doesn't isn't uh |
4231s | like you don't if you try that again you |
4232s | don't get that reward |
4241s | yeah that's the sort of philosophy we're |
4242s | planning on sticking with going forward |
4245s | too |
4250s | and then obviously on hardcore |
4253s | you die you're dead |
4255s | bye bye |
4257s | see you later better luck next |
4272s | look time a perma-crit node on i do have |
4274s | always could try |
4276s | why am i just wrecking everything |
4297s | oh |
4310s | yes question |
4313s | uh one of the reasons i like |
4315s | multi-strike is the fact that it's uh |
4317s | it's range aoe scales with weapon range |
4319s | does the issue um have any plans to make |
4322s | all skill skills somewhat even if it's |
4324s | minuscule with weapon range maybe add an |
4327s | aoe ratio stat for spellcaster builds |
4330s | um adds an extra dimension super |
4332s | enjoyable for veterans that new players |
4334s | don't need to worry about any thoughts i |
4336s | do think that having |
4337s | um things in that category for like like |
4340s | here's a stat that people who |
4342s | like you're playing the game the first |
4343s | time you're getting to empowered models |
4344s | for the first time you're playing |
4345s | through those um you're not really |
4346s | pushing super high corruption you're not |
4348s | pushing super high arenas and like |
4351s | you're getting through the like 99 of |
4353s | the content or whatever like stats that |
4355s | most of those players don't know about |
4358s | um and don't need to know about but like |
4359s | people who are like you listeners who |
4361s | are |
4362s | playing a lot |
4364s | i know a lot getting like really the |
4365s | finer points there i think are really |
4367s | cool um |
4369s | just from a high level |
4371s | look at it |
4374s | and there's lots of really good examples |
4376s | of things like that in diablo 2 for |
4377s | example |
4381s | um |
4388s | escape is impossible |
4414s | escape is impossible |
4438s | that health potion's in there i want it |
4440s | it's mine by right |
4450s | get it |
4456s | oh |
4457s | [Music] |
4461s | that's pretty cool |
4465s | um yeah as far as the weapon range |
4467s | specifically sorry i just glanced over |
4469s | half your question there lizard as far |
4470s | as weapon range specifically goes |
4473s | uh for affecting skills i think it's i |
4475s | think it's good that some do and some |
4476s | don't um |
4479s | i do like the idea though of um |
4483s | aoe stat scaler for spell spellcaster |
4485s | builds i think that's a really cool idea |
4486s | i don't think i've heard that before |
4490s | i think that's neat |
4494s | teaser now that aaron's here uh i mean |
4497s | that's i |
4498s | i can't pretend that's why i'm gonna do |
4499s | it but yes i will uh |
4501s | i will pop up a teaser pretty soon here |
4514s | not terrible |
4520s | might be worth crafting on |
4523s | okay we're just gonna we're just gonna |
4524s | make some boots though i think |
4532s | yeah |
4534s | i know the achievement's weird that |
4535s | health be nice the void runs be nice |
4537s | moose movespeed's always good |
4539s | let's see what we get |
4545s | uh deaf teaser time yes yeah yeah yeah |
4548s | yeah yeah yeah yeah |
4552s | only vengeance and multi-strike are the |
4553s | only ones that do it as of right now |
4554s | interesting i would have thought more |
4556s | would do that |
4560s | rife doesn't do that i guess rife |
4561s | wouldn't |
4562s | um |
4565s | swipe probably doesn't |
4570s | let's write something like flurry |
4571s | doesn't |
4576s | matter strike does okay that makes sense |
4580s | not not i'm not upset about that health |
4582s | roll on there at all that's nice |
4588s | that is uh that's a |
4590s | wait a second |
4591s | did i put the one for my inventory and |
4592s | not my better ones awesome |
4597s | awesome good job mike |
4599s | so good at this |
4602s | oh |
4603s | just all pro |
4605s | [Laughter] |
4608s | [Music] |
4610s | oh god |
4615s | just like problems |
4616s | yeah well you know |
4626s | i'm gonna i'm gonna test okay here we go |
4628s | i i got something for you |
4630s | just a little something |
4633s | wait why is it |
4635s | not there we go |
4639s | this little |
4643s | come on here for saying come over here |
4644s | for a second yeah |
4651s | it's my other drink |
4662s | gotta have two drinks |
4663s | here's the responsible drink |
4670s | really cool rogue armor |
4674s | i think she'd be swimming in there |
4683s | i think she'd be swimming |
4699s | hardest question ever |
4701s | uh why have you not used pink as a color |
4704s | in your game there's no pink there's no |
4706s | pink |
4707s | oh there kind of is |
4710s | these legendaries are red now aren't |
4712s | they they were pink for a while |
4714s | um |
4716s | is the pink in the loot filter |
4722s | it's pink |
4732s | that's bows and boots isn't it |
4737s | that not pink enough |
4742s | a couple pinkies |
4750s | if you get the same buff from two |
4751s | players will they stack in multiplayer |
4753s | uh |
4754s | maybe it depends kinda sometimes sorta |
4756s | possibly |
4758s | um |
4760s | if you have so there's |
4766s | i guess there's three types of buffs |
4767s | really |
4769s | four types of buffs i guess |
4771s | um |
4773s | oh what am i doing |
4775s | i thought the first won't be fun to tank |
4777s | you know just start us off on a good |
4778s | note |
4793s | don't ask |
4796s | [Music] |
4805s | okay |
4808s | ah |
4811s | [Music] |
4813s | we'll get there |
4816s | we'll get there okay uh |
4820s | my cold res is really abysmal |
4822s | and i need to do something about it |
4825s | before i can do this fight i think |
4829s | i don't think i can even survive it long |
4831s | enough |
4832s | without better cold res |
4834s | so |
4839s | our options are take the boots off |
4842s | don't want to do that nice boots uh |
4845s | switch out some of our idols for more |
4846s | cold res |
4848s | uh switch up one of our other items for |
4850s | something with more cold res on it not |
4853s | huge on that because i don't even |
4854s | prepped |
4859s | uh level up more i guess it's an option |
4861s | as |
4869s | well um |
4883s | change some skills |
4884s | yeah |
4901s | easy too easy let's see what happens |
4905s | really dying is an option too yeah it's |
4906s | an option |
4907s | um okay so so multiplayer applying skill |
4910s | uh applying buff something there's what |
4912s | i say four different types of buffs um |
4914s | there are |
4915s | standard ailments |
4917s | like um haste for example which do not |
4919s | stack no matter how you get them |
4921s | it it it so the answer is it works |
4923s | exactly the same in single players it |
4924s | does in multiplayer is the easy answer |
4927s | um but i can go through the types of |
4928s | buffs that stack and dild stack in both |
4930s | um |
4931s | if you have |
4934s | um |
4937s | so there's non-stacking elements for |
4939s | example haste haste is a non-stacking |
4941s | element doesn't matter how many times |
4943s | haste gets applied to you hastiest |
4944s | hastis haste um and over the most recent |
4947s | haste to overrides the last one |
4949s | um then there is |
4951s | uh |
4954s | then there is uh stacking ailment buffs |
4956s | so things like um |
4960s | i don't know a good example there's lots |
4961s | of stacking element buffs it buffs and |
4963s | debuffs the same thing for ailment |
4964s | stacking so like um there's someone |
4967s | stacked to a cap like slow stacks to a |
4968s | cap buff's debuff same thing um |
4971s | ignite has no has no cap just stacks |
4973s | forever so those ones will stack just |
4975s | like normal um in multiplayer that even |
4978s | single player there's also then on top |
4980s | of that some |
4984s | uh |
4986s | some nodes that are |
4989s | uh |
4993s | just |
4994s | like just stat buffs that are granted so |
4996s | it'll say like um |
4999s | uh and you'll be non-stacking because |
5000s | they'll say things like if you have cast |
5003s | a fire ability recently four seconds uh |
5006s | you have 50 increased cold damage let's |
5009s | say so 50 increase coil damage if you've |
5011s | cast a fire spell recently um and that's |
5013s | a binary just have you completed this |
5016s | uh condition yes okay go for it you can |
5019s | um |
5020s | you can do it no problem |
5024s | uh and |
5028s | not stand in my way yes |
5033s | um and then there's |
5038s | this is a mercy |
5040s | and then there's |
5041s | uh stacking |
5043s | normal buffs those are also known as |
5045s | unnamed buffs |
5047s | um those will just be things like |
5049s | um |
5050s | nearby allies get 10 plus 10 fire damage |
5054s | um |
5056s | and that this just that just happens |
5058s | there's no condition that happens to it |
5059s | there's no like if something has |
5060s | happened recently |
5063s | do not stand in my way |
5070s | oh come on |
5071s | this is a mercy |
5077s | shutter |
5079s | i do not stand in my way |
5084s | rise my fallen champions |
5087s | aid me |
5092s | this is a mercy |
5095s | oh no |
5096s | shutter |
5098s | do not stand in my way |
5109s | this is a mercy |
5114s | so one of the go-to examples that we get |
5116s | as questions is |
5118s | um |
5121s | right little extra smoke bomb hop there |
5130s | uh one of the questions we get asked |
5131s | about a lot right now is holy aura how |
5133s | does that stack |
5135s | um and currently holy aura stacks |
5137s | um things that are different portions of |
5139s | holy aura stack |
5144s | so if one person has holy aura that says |
5147s | um plus attack speed and one person has |
5149s | holo that says plus resistances and both |
5151s | of them are active at once you'll get |
5152s | both of those pieces however if one |
5154s | person if both people have |
5156s | holy aura that says |
5158s | attack speed but one's stronger than the |
5160s | other it'll actually flick back and |
5162s | forth between the two constantly |
5164s | um |
5166s | which is a little frustrating and so |
5167s | we're still probably going to be making |
5169s | some minor changes to that |
5173s | to protect my people |
5176s | let's go |
5179s | i think that's what we take isn't it |
5183s | i know it's not the right thing to take |
5185s | uh long term but i think that's what we |
5187s | take right now it's just cold res |
5193s | now that we need it so badly after that |
5197s | oh we got there |
5215s | easy now let's go to the one that does |
5217s | necrotic damage |
5225s | uh |
5226s | [Music] |
5233s | we probably probably want to do random |
5234s | dragons next is if we're gonna do these |
5236s | in like priority order |
5241s | i should see if i have a |
5244s | bow that we could make a nice |
5247s | or or a quiver |
5250s | so if we have a nice one i kind of want |
5251s | to do that instead i'll do one of these |
5252s | and see if we can see if we have one |
5258s | water drink lots of water |
5268s | how's the passive reset button going i |
5269s | know it's a top priority we um |
5275s | no no one's working on it i'll tell you |
5277s | that much |
5283s | make the game work in multiplayer is |
5284s | more of a priority |
5294s | uh any plans to add more voice acting |
5296s | yes |
5296s | positive things like blurbs when you |
5298s | first encounter a new timeline |
5299s | absolutely yeah like um |
5302s | the voice acting that's in the game |
5303s | right now is |
5305s | uh fledgling |
5308s | good for it |
5314s | [Music] |
5335s | i should have got a fan going |
5338s | a little one was napping when i was |
5340s | setting up though and i |
5342s | didn't want to risk waking them up |
5347s | uh frostbite is one of the most |
5349s | enjoyable ailments uh in |
5351s | in the game work with |
5354s | frostbite is one of the most enjoyable |
5356s | ailments in game work with because it |
5359s | has |
5360s | damage and utility effect without with |
5362s | no cap uh will we see more potentially |
5365s | infinite investment uh builds in the |
5367s | future or is it something you want to |
5369s | pull back for progression type builds um |
5375s | like like i mean there's |
5381s | uh yes to both of those i think |
5385s | there's there's there's |
5387s | certain parts |
5388s | of the infinite scaling of certain |
5390s | things that we do probably want to pull |
5392s | back on but having the |
5395s | more interesting ailments in general is |
5397s | really good and having those be able to |
5399s | go forever is generally really good as |
5401s | well |
5404s | i think is the right answer to that |
5406s | question |
5411s | you know what i haven't done on this uh |
5413s | on stream in a very long time it's |
5416s | bought a shade of orbus |
5420s | unless we have something sweet to make |
5422s | into a legendary here i think i might go |
5424s | find a shade |
5426s | just for fun |
5435s | there's a dragon's on my head |
5444s | it's attack speed there |
5459s | don't see any real standout quivers |
5476s | a lot of random things in here |
5487s | oh no oh |
5489s | no okay |
5496s | right that's the same as the first one |
5498s | oh |
5500s | don't need these things |
5513s | let's go find us a quiver huh |
5517s | or a shade if you see a shade i'm gonna |
5519s | go for it how about that |
5530s | uh not sure if these have ever been |
5532s | asked |
5534s | i bet i can answer them without even |
5536s | reading the rest of that question |
5538s | when it's ready |
5539s | uh |
5540s | by 1.0 at the latest |
5543s | uh and we're not sure yet |
5547s | oh that's close |
5549s | when is multiple when it's ready |
5551s | um it'll be next patch |
5555s | wondering masteries by 1.0 the latest |
5561s | it's pretty nice actually |
5563s | um |
5564s | we're getting uh performance get better |
5566s | every patch performance gets better |
5569s | and we'll continue to |
5578s | i think a big thing to note about like |
5580s | our performance efforts up until now |
5582s | have been very ad hoc very |
5584s | anecdote-based very |
5586s | um |
5588s | like oh i thought i saw something that |
5590s | was bad here or someone on the forums |
5592s | reported the scene was really bad there |
5595s | um |
5596s | and and now it's now it's driven by |
5599s | tools that are designed to seek out and |
5602s | fix the |
5604s | really problematic situations |
5609s | based on |
5610s | like actual metrics and |
5613s | real data |
5615s | that's like collected |
5617s | properly |
5619s | um |
5620s | it's a lot more effective |
5622s | a lot less time intensive |
5626s | means you can get a lot more of it done |
5631s | and there's a lot more people dedicated |
5633s | to it now than there was before |
5636s | so before it was just like |
5638s | oh uh we we found some someone said this |
5641s | one was really bad so we'll uh have |
5644s | someone flip onto that and just do it |
5645s | quick okay great that's that's better |
5646s | than it was |
5648s | and and now it's there's people that |
5649s | like their primary goal is just |
5651s | performance |
5656s | easy too easy |
5660s | and they're just slaying it |
5675s | and it's always like |
5677s | it's not gonna be the same for everyone |
5678s | since there's already people that are |
5680s | like what performance problems you know |
5684s | ding |
5686s | oh there's a new level up the visuals |
5689s | uh they're way better like these ones |
5691s | are nice but uh the new ones are really |
5693s | nice |
5695s | i always forget these ones exist until i |
5697s | play on fridays |
5701s | not happening |
5716s | oh |
5717s | that's nice a little to all people right |
5719s | shirt yeah you know |
5720s | not bad not bad |
5730s | all right well i love the theme for each |
5732s | model timeline after your blessings it |
5734s | starts to become being uh problematic |
5736s | game has 100 plus maps hundreds of |
5738s | enemies types but each timeline only has |
5740s | 15 ish maps and 38 enemy pool any plans |
5743s | uh for a corruption farming island that |
5745s | mixes all maps and enemies for making |
5746s | the end game rhyme |
5748s | uh blessings less repetitive that's |
5750s | interesting i don't think that's we've |
5752s | really gone over that |
5753s | um |
5755s | idea i think the hope was that we would |
5757s | be able to set it up so that even on the |
5758s | end game grind it would be |
5760s | um you'd still want to switch but i |
5762s | guess the fundamental nature of |
5763s | corruption farming one timeline does |
5766s | cause it to |
5768s | um really favor not doing that |
5772s | um |
5778s | i think it's a really good point |
5782s | something that would go really well on |
5784s | the uh |
5786s | suggestion post on the forums huh |
5795s | uh you guys talked about how you'll |
5797s | address pool saturation |
5800s | how to deal with how to do a pool |
5802s | saturation |
5804s | that's what that is |
5813s | pool saturation |
5818s | what do you mean by pool saturation |
5827s | like |
5831s | i mean i mean so okay like |
5833s | do you mean like the fact that |
5837s | i think the answer is is |
5840s | economy resets through cycles and |
5841s | ladders |
5842s | um |
5844s | like a lot of resets i think i think |
5845s | that's the answer but i'm not entirely |
5847s | sure what pool reset pool saturation i'm |
5849s | sorry |
5855s | oh my goodness |
5866s | no problem had it all along |
5874s | that's a good thing to warm up brown |
5876s | pants |
5879s | like the character in game |
5885s | it's either brown |
5887s | see |
5891s | miner |
5892s | green |
5894s | easy too easy |
5900s | uh our cycle is going to be themed based |
5902s | on main boss from engineer five uniques |
5904s | based on engineer style make this happen |
5906s | uh |
5907s | cycles will have |
5909s | um |
5913s | i i i don't the short answer is i don't |
5914s | know really um |
5917s | it's cool suggestion but having specific |
5920s | uh |
5922s | like five uniques in a single cycle |
5924s | seems pretty light to me i'll say that |
5941s | oh i think it's fine for the most part |
5943s | but uh |
5944s | degenerates like me do like 400 maps |
5946s | today same 15 lancer yeah |
5949s | there's there needs to be |
5951s | i do think you're you're an extreme case |
5952s | lizard like you're you're definitely an |
5954s | extreme case um that doesn't count that |
5956s | doesn't make it any less valid or |
5957s | important um |
5959s | i think that we need to have ways |
5962s | to make |
5964s | individual echoes |
5966s | more interesting in general and i don't |
5968s | think that's a mystery or surprise or |
5969s | anything |
5979s | these 1.0 cycle one uh |
5982s | they might not line up perfectly |
5987s | like we we might do |
5989s | i i i answer is i don't know yet but i |
5990s | think what might happen if i was gonna |
5992s | guess is say 1.0 will drop and then |
5995s | um |
5996s | once we're sure things are stable we'll |
5998s | start cycle one |
6003s | because we don't want to have the |
6005s | uh internet hug of death |
6008s | wreck the start of cycle one |
6014s | unless we're like really confident |
6015s | because |
6016s | we're already everything's going so well |
6018s | in testing maybe we will start right |
6020s | away i don't know |
6022s | that that'll be a that'll be a decision |
6024s | for someone smarter and more experienced |
6026s | than me |
6032s | and will likely be heavily influenced by |
6034s | all of your feedback |
6049s | all right go ahead i make a pair of |
6051s | paragraphs with examples to help my |
6053s | points along because trying the grammar |
6055s | typing the grammar isn't my best suite |
6057s | sorry |
6058s | item pool saturation |
6060s | when build design |
6065s | even |
6066s | with reset won't change the fact we can |
6069s | target farm |
6070s | and get uniques fast and most with lp |
6073s | pretty easy so rare |
6075s | rares exalted tend to fall off over time |
6077s | entirely |
6078s | in favor for builds with only lp uniques |
6081s | which i see becoming a huge problem in |
6083s | the future okay i see what you're saying |
6084s | so like |
6085s | um |
6089s | best in slot gear for most builds will |
6092s | be |
6093s | uh |
6094s | like |
6095s | you can define it by like a four lp |
6098s | unique in this lot with a specific |
6101s | very high level exalted item to go with |
6104s | it i think that's the key there is that |
6106s | exalt is as long as |
6108s | like legendaries are valuable so were |
6110s | uniques and exalted it's just |
6111s | intrinsically those two things are |
6113s | valuable together so exalted won't ever |
6114s | fall off as long as legendaries don't |
6117s | fall off you know |
6119s | um |
6121s | like |
6121s | i i think that set items do need |
6124s | something to stay relevant |
6127s | um i think there's other ways we can do |
6129s | things |
6130s | um to help keep |
6131s | other items relevant so so there's you |
6134s | can have |
6135s | kind of meta items like |
6137s | um |
6140s | singularities |
6142s | and not really a great example of that |
6144s | um |
6145s | i mean if you only have one equipped |
6147s | sort of what i was getting at there so |
6149s | like |
6151s | um |
6151s | you can have items where it's like |
6153s | plus |
6154s | you do double damage if you have no |
6156s | unique or legendary items equipped or |
6158s | something weird like that you know like |
6160s | if you have only set items equipped with |
6162s | your entire character you do triple |
6163s | damage i don't know something weird like |
6165s | that um i think there's ways you can |
6167s | build that into items that enable |
6169s | certain play styles and certain certain |
6171s | builds through |
6173s | like different |
6175s | itemizations |
6187s | or like |
6189s | set items like somewhere thing where |
6191s | said items get there like need one less |
6193s | item to complete their set bonuses or |
6194s | something |
6196s | that's a diable three item |
6198s | um but yeah like there's i think there's |
6200s | things like that you can do to |
6201s | incentivize more diversity there |
6204s | just through new items |
6207s | um but yeah i agree that that eventually |
6209s | for long term |
6211s | play if you if you if you're playing for |
6213s | a ton of time |
6215s | um |
6215s | not going through cycle resets yeah |
6217s | eventually you'll have these ridiculous |
6219s | builds of characters that have like |
6221s | big legendaries |
6223s | um |
6224s | i don't think it's a bad thing really |
6226s | um |
6228s | there has there has to be there has to |
6229s | be a tail there has to be like an end in |
6231s | sight i think or else or else there's |
6234s | the progress if there's no end in sight |
6238s | i think |
6239s | the uh like what am i doing i'm done |
6242s | this one the gear progression becomes a |
6243s | little |
6245s | um difficult to quantify |
6248s | i guess i want to say |
6255s | so i think like i said the original |
6256s | answer that was just kind of a guess the |
6258s | question mostly i think the answer is |
6259s | cycles really |
6266s | uh suit again i agree maps need more |
6268s | stuff but i feel uh it's a dangerous |
6271s | topic exploring maps in las vegas is |
6273s | pretty tedious maps are big characters |
6276s | are slow dashes honoring cooldowns uh |
6278s | you've talked about more exploration but |
6280s | i hope if a map has something |
6282s | for me to find i know when i enter the |
6284s | map and i don't have to full explore a |
6286s | map to find nothing so this is actually |
6287s | an interesting topic that we we we have |
6289s | talked about and um |
6293s | maybe it's not a maybe it is guaranteed |
6295s | maybe it's not guaranteed maybe it's um |
6298s | not guaranteed but uh |
6300s | implied that there's more of it or |
6302s | something like that maybe there's like |
6303s | maybe that's the reward maybe that's the |
6305s | special echo reward in that one where |
6306s | it's like there's there's there's a high |
6309s | concentration of |
6310s | this extra random event to happen |
6313s | there's a higher probability of this |
6314s | random event to happen in this zone |
6317s | and so you know like okay this is a good |
6319s | one to explore |
6320s | and so you explore that one in |
6322s | particular instead of just like always |
6323s | exploring all of them in hopes that you |
6324s | get it or just randomly stumbling across |
6326s | it sometimes |
6328s | um so |
6329s | you definitely got |
6331s | that's a very good point and i agree |
6333s | more aware of it |
6350s | uh this island has treasure on it to |
6352s | find yeah |
6358s | you might find treasure on |
6360s | one out of a hundred dozen ounces i |
6361s | think that would be a low |
6364s | like yeah like like that maybe the |
6365s | default numbers wanted 100 but the ones |
6367s | that say it's like one out of five or |
6368s | something or one out of three |
6378s | or the ones that say that can have |
6379s | anywhere from like zero to four of them |
6381s | or something i don't know like |
6383s | maybe everyone saw you won't find with |
6384s | any but something to find with multiples |
6386s | on those ones that are like spiked to |
6388s | have them and so and just so you know |
6390s | that like |
6391s | this is like a good one to search but |
6392s | you can always search if you want and |
6395s | there's always a chance or something i |
6396s | don't know this is sort of |
6398s | we're we're in the hypothetical big time |
6399s | but yes i i definitely agree there needs |
6401s | to be some sort of |
6402s | um |
6405s | communication of the player so you're |
6406s | not like full clearing every single one |
6408s | in the hopes of finding these |
6420s | uh have you thought about if a person |
6422s | takes the time to fill stability bar |
6424s | within a monolith to increase the unique |
6426s | objective reward payout as people choose |
6429s | to to go faster |
6431s | and get reward fast get more of it when |
6434s | playing |
6437s | um |
6439s | you know yeah |
6444s | sorry the last little bit of that was |
6445s | you know that the more you kill the more |
6447s | you get out of the chest and yeah i know |
6448s | you know that i assume you do that um |
6450s | but yes i i we have talked about that um |
6456s | we wanted to keep the |
6458s | rewards the the |
6461s | the initial goal was to keep the static |
6462s | rewards like they come out of this |
6464s | swirly |
6465s | um echo special echo reward |
6469s | uh stone thing to be static and not |
6472s | based on how much you killed |
6474s | and this would be the scaling so one |
6476s | static and one scaling reward |
6478s | um |
6480s | who knows if that's successful enough |
6485s | oh |
6486s | look what look what i found |
6489s | look what i found we're gonna do that |
6498s | ellie has such meaningful combat while |
6500s | exploration is tedious and pewy it takes |
6501s | five seconds to clear fog of war so even |
6503s | if you find nothing it doesn't feel that |
6505s | bad |
6506s | hey |
6507s | you think elasti [ __ ] on the other hand |
6524s | maybe there needs to be a backtrack |
6526s | bonus for movement speed |
6534s | how do you detect backtracking |
6566s | not happening |
6582s | oh |
6584s | okay |
6588s | that was a bigger hit thank you someone |
6592s | kessel hawthorne |
6594s | 10 month resab very nice thank you very |
6597s | much glad to have you with us |
6601s | oh mike's so small so handsome grinding |
6604s | those cr |
6605s | crucial mottos puggers why thank you |
6615s | will monolith progression be shared |
6617s | between party members right now we don't |
6620s | uh |
6620s | have shared model progression between |
6622s | characters so it would feel even worse |
6625s | um |
6626s | we're still working exactly on how |
6628s | that's all going to happen it's really |
6629s | tricky to |
6631s | um |
6633s | have that function nicely without be |
6635s | horribly exploitable |
6638s | and |
6639s | um i right now we're we're kind of we're |
6642s | leaning on more on the side of have it |
6644s | function nicely and let it be a little |
6646s | bit exploitable |
6647s | um |
6648s | then then have it be less fun to play |
6653s | and not be exploitable that makes any |
6654s | sense |
6657s | um we think that's the better the more |
6660s | fun thing it's gonna basically based on |
6661s | a lot of feedback for sure especially |
6662s | early feedback um |
6670s | but the short answer is if you're like |
6674s | one thing i know we're planning for sure |
6676s | is |
6677s | um |
6680s | there's a bit of a disconnect here with |
6681s | the way it's set up and the way we want |
6683s | it to be and and and the way it works |
6685s | everything and so |
6686s | if if you're in a group and you all |
6688s | complete the model together and you all |
6689s | get the reward together um and you exit |
6692s | that monolith you've all unlocked that |
6693s | you've all completed that model and |
6695s | you've all unlocked the next one |
6697s | like that's |
6698s | that that's happening |
6700s | at the very least |
6704s | all right let's do this |
6708s | let's do this |
6718s | hello |
6722s | um |
6737s | my voice is terrible what have i done |
6755s | distractions |
6769s | it's a little on the chaotic side right |
6771s | now |
6782s | destruction |
6807s | no problem |
6809s | got it done |
6811s | oh my god the ring |
6816s | has anyone ever got that ring before |
6823s | uh d2 is actually similar you get an |
6825s | enigma tp you know dudes on x like in |
6827s | fiscal you don't you go to the pits why |
6829s | no backtrack |
6830s | yeah um |
6832s | there's definitely backtracking in d2 if |
6834s | you don't have uh we'll give anything |
6835s | there's definitely backtracking |
6843s | you get really good and you learn |
6845s | layouts a bit and you can uh you can |
6847s | avoid some backtracking but |
6864s | like start farming keys and tell me |
6865s | there's no backtracking |
6884s | so |
6893s | oh it is it's really hot |
6899s | let's |
6900s | do a |
6901s | do a water break |
6915s | haven't played in a while any plans to |
6916s | add resizable text for drops uh we |
6919s | haven't started working on ui scaling |
6921s | yet um but that's a fairly requested |
6924s | item i think that would fall in the |
6925s | accessibility category which is |
6927s | um being started to be worked on |
6931s | there's lots of accessibility issues |
6932s | right now that we need to address |
6937s | uh and that includes all sorts of things |
6939s | like um |
6942s | uh text size um |
6944s | colorblind um |
6948s | uh |
6952s | like more more generic controller |
6953s | mapping |
6957s | it's a lot of added fire damage there |
6961s | uh what else is in there |
6964s | subtitles |
6974s | got a passive |
6979s | let's just go a little bit more dodge |
6983s | a little bit more dodge rating |
6992s | four minutes left |
6994s | i was gonna do another uh |
6996s | jewelry kill but i don't think we'll |
6997s | make it there |
7007s | uh okay uh now my speed run senses are |
7010s | tingling what about campaign |
7012s | quest we'll be able to um |
7015s | to tp to someone for the campaign yeah |
7018s | um |
7020s | yeah you'll be able to bring people up |
7025s | oh |
7025s | let me rephrase that the way it is now |
7028s | you can bring people up |
7033s | you can rush people |
7034s | [Music] |
7036s | there are like there are campaign |
7037s | rewards that are |
7039s | quite useful to have |
7046s | not happening |
7060s | not happening |
7071s | yeah if you if you just get portal |
7073s | directly to monoliths |
7075s | like if someone just takes you directly |
7077s | into time like level one |
7079s | you're uh you miss out on a lot of |
7082s | like |
7084s | you miss out on all of your passives all |
7085s | of your idol quests |
7087s | might have to drop something |
7089s | you're kind of stuck with |
7091s | a significant disadvantage and having to |
7093s | go back anyways |
7096s | and yeah it's faster to go to to go back |
7098s | once you're higher level and everything |
7101s | and that's also part of the reason why |
7102s | we have |
7103s | um |
7104s | multiple places you can get those idle |
7106s | quests and passive quests completed |
7107s | throughout the timeline so you can pick |
7108s | the ones you like the most |
7129s | and there we go |
7145s | get that xp still struggling to get that |
7147s | level up eh |
7150s | it's 93 is pretty high level actually |
7153s | well |
7155s | i had a ton of fun playing bow mage |
7158s | i think it's a |
7161s | dynamic play style |
7164s | lots of cool stuff it does |
7165s | tons of dps output which is great |
7169s | this is me trying to get that cold res |
7171s | that i need like get cold res i need it |
7178s | just barely got there in the end |
7183s | uh yeah we will be |
7186s | back again next week |
7190s | uh same time same place as always if you |
7192s | have any questions i didn't answer |
7194s | because i'm a jerk and i miss them i |
7196s | apologize |
7198s | but i'll be happy to answer them in |
7200s | our discord ask the devs channel um |
7203s | you can head if you don't like that you |
7204s | can go to |
7206s | reddit uh forums other places there's |
7209s | people replace answering questions if |
7211s | you've got them we'll try our best to |
7212s | answer them |
7217s | let me see who's |
7219s | who's on |
7222s | lots of people on right now |
7233s | [Music] |
7236s | haven't haven't seen this one in a while |
7239s | don't know where you've been |
7243s | okay well uh that'll about do it for me |
7245s | today |
7247s | i hope you had fun i know i did |
7249s | uh as always i'll be here next week um |
7253s | next week we will have a special |
7256s | lore |
7257s | master special guest that will be here |
7259s | um yeah if you have any more questions |
7262s | that uh |
7263s | you want to get answered um please head |
7265s | on over to our discord ask the devs |
7268s | channel put there just put like this is |
7269s | a lower question for friday stream um |
7272s | or if you are going to be there next |
7274s | time just bring the questions to the |
7275s | stream itself super happy to have any of |
7277s | that there um |
7280s | the the person i'm bringing uh one of |
7282s | the absolute original people that was |
7284s | working on the project he was here |
7285s | before i was |
7286s | um |
7288s | he was he's |
7290s | this is a day one person here |
7293s | so we'll um |
7295s | we'll get lots of great answers which is |
7297s | awesome i hope to see everyone there |
7299s | i |
7301s | will see you next time |
7304s | i hope you have a great day |
7306s | drink lots of water it's too hot to not |
7308s | drink water drink lots of water please |