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Last Epoch
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4s | good afternoon everybody welcome back to |
---|---|
6s | the last epoch devstream as always |
10s | i'm your host mike hello how are we |
12s | doing today everybody |
14s | feeling good |
15s | as promised |
17s | as promised i do have |
19s | a new build today |
21s | we are going to be playing a reperform |
24s | glitch |
27s | it's just crazy |
30s | so doing tons of fun stuff this is a |
32s | build that comes from |
35s | that same video i was referencing last |
36s | time probably bring up what that video |
39s | was |
41s | uh |
42s | because there was there was a credit |
45s | on that video |
48s | sorry just one second |
52s | it was |
56s | mao mao |
57s | i'm playing |
58s | mammoths reperform death seal build |
63s | and i definitely |
64s | look through all of the nodes on the |
66s | tree and i know exactly how it works |
68s | perfectly already |
70s | yep yep |
72s | yep |
73s | um |
75s | so yeah |
79s | what what why am i playing this build |
81s | because i think it sounds like it's fun |
84s | and i'm the lich in a long time um |
87s | so yeah we're playing this |
89s | exactly this will be fun |
90s | we are um our gear is pretty great |
95s | um |
99s | i don't know if we can take on hundreds |
100s | empowered yet or not but it might be |
103s | worth a shot |
105s | if you want to see the build uh |
106s | exclamation mark build is working for |
108s | this one in the description |
111s | uh and we are short void resistance so |
113s | we're going to just try and go to the |
115s | black sun |
116s | and just like try and get the void |
117s | resistance |
118s | uh |
122s | blessing because why not right give it a |
123s | shot thank you very much ren remax has |
126s | reset for one year that's your one year |
128s | you've been here for a whole year your |
129s | anniversary is today congratulations |
132s | thank you very much |
134s | glad to have you with us i also got a |
135s | brand new keyboard |
139s | i thought |
141s | they do have backlit keyboards and i'm |
142s | just an idiot who didn't order a backlit |
144s | keyboard |
145s | and i'm sad but oh my god it feels so |
148s | good |
150s | that like |
153s | i can live with it |
155s | we're gonna try and power and see what |
156s | happens i might get my butt handed to me |
159s | we're about to find out |
162s | multiplayer win multiplayer win patch |
164s | when when they're ready |
166s | um obviously it won't be for a while |
167s | still there's |
169s | nothing's changed on timeline really |
172s | ellie branded keyboard when oh |
181s | uh yep i said should death seal |
183s | shouldn't i instead of just uh not using |
185s | the main part of the build |
188s | my goodness |
189s | i didn't actually test this out at all |
191s | before uh before coming on stream so the |
193s | the damage is just immense |
198s | well destiel's rocking |
202s | that's crazy talk |
210s | it's crazy talk |
221s | this is an empowered model i'm only |
222s | level 84. |
226s | i love it oh |
236s | still taking damage |
238s | lots of it |
244s | but my goodness |
247s | oh i slipped out a form |
255s | not good |
258s | this is a this is a flashy build |
262s | i'm having fun with it |
266s | what kind of questions can i ask about |
267s | the game i mean you can ask anything you |
269s | want as long as it's not like |
272s | mean or racist or derogatory or |
276s | you know like i might i might not answer |
278s | in everything but as long as you're not |
280s | just being an absolute jerk i'll uh |
283s | you're welcome to ask just about |
295s | anything i'll do my best to answer it |
300s | if you do have a question don't get put |
301s | at last epoch game in the question and i |
304s | will see it a lot better |
307s | a couple here um |
313s | i like answering questions about the |
315s | patch in multiplayer |
319s | i mean i have no problem answering those |
320s | questions they're the same every time |
327s | did you achieve the success you hope for |
329s | i mean you always hope for success of of |
331s | like you always hope for more success |
333s | and more success right i guess but yeah |
335s | like when we first started the project |
338s | um |
339s | i i guess my initial hope when i first |
342s | started was just like to be able to make |
344s | an awesome game that's fun to play and i |
346s | think we have an awesome game that's fun |
347s | to play so |
349s | i would already measure it as successful |
351s | in my own eyes which is great |
354s | um pretty well everything that happens |
355s | from here now it's just gravy and i love |
357s | it |
364s | just crush that |
365s | we just crushed that that's great |
379s | i'm a little shy on voidrez |
381s | a lot shy on void rose actually |
384s | um |
384s | so i'm trying i've got my blue filter |
386s | set to like point out any idle that has |
388s | void res on it and cold rest you |
392s | we are using i guess i can go over the |
393s | build a little bit here |
395s | um |
396s | we are using grimoire so it does uh when |
400s | we use a potion |
402s | um we do have some pretty sweet uh void |
404s | necrotic and poison damage |
407s | taken reductions um |
409s | so there is there is that if if we are |
411s | taking a lot of poison or void damage i |
412s | can i can just spam potions and it's a |
415s | little safer for sure |
417s | the only other unique |
419s | um |
421s | that this build uses is |
423s | uh marina's lost soul |
425s | um just a good |
426s | caster weapon uh but you are damned and |
428s | you cast a spell reduced health |
430s | increased effect of possessed inflicted |
433s | by hungering souls per stack of dent on |
434s | you which is nothing um |
437s | yeah |
439s | cause i didn't use it |
443s | stolen the bill |
446s | uh right here |
451s | oh nothing like that i was just curious |
453s | about whether le will also be available |
454s | playable on mac systems but we used to |
457s | have a mac client |
459s | um |
460s | and it was it was causing us a lot of |
462s | problems to keep up with multiple |
465s | release platforms simultaneously we just |
467s | didn't have the pipeline for it um |
470s | and so we we dropped the mac client a |
472s | while ago |
474s | quite a while ago actually um thank you |
476s | very much |
477s | uh |
479s | my jiggers |
481s | my magickers magic which acouser the |
483s | jacuzzi got it nailed |
486s | we took a little trip around the around |
488s | the yard |
490s | but we got there reset for two months |
493s | happy friday thank you very much glad to |
494s | have you with us as always i didn't say |
496s | it uh all of our streams are for charity |
498s | so literally everything that comes in |
499s | from the stream goes to this bad boy |
501s | above my head here |
503s | um which we're we're going for oceans |
505s | right now we do do charity every month |
507s | so this month it's it's oceans and i |
509s | love oceans |
511s | i live surrounded by one so uh |
514s | yeah gotta love it |
516s | um |
517s | as far as being available on mac systems |
519s | it you can |
520s | um |
523s | i'm pretty sure there's people in the |
524s | forum that already have a way to still |
526s | play it on mac um i'm not exactly sure |
528s | how they're doing it i can't remember |
529s | but |
531s | i'm pretty sure it is functional on a |
532s | mac if you a little bit of a roundabout |
535s | way but we don't have a mac specific |
536s | client |
539s | i |
540s | just bought le really enjoying it |
541s | struggling a bit with getting resists |
543s | etc up compared to other apgs but i'm |
545s | sure it's my own ignorance is a rule of |
547s | thumb with missing or keeping going |
548s | uh you get it eventually well um there's |
552s | one thing i will say if you're new you |
553s | may not be if you're like a an rpg |
555s | veteran or just play them before um you |
558s | may be putting a little bit too much |
559s | weight on resistances they are very |
561s | important to have for sure |
564s | um but in most arpg's um |
568s | if you have say you're going to take 100 |
570s | damage and you have 75 resistance you're |
573s | going to take 25 damage instead but then |
576s | say you have 50 resistance instead |
578s | you're taking 50 damage instead so that |
580s | last 25 percent of resistance between 75 |
582s | and 50 actually |
584s | halves the damage you take from that |
586s | element um as it says in the tooltip |
588s | here enemies get one percent penetration |
590s | resistance per level up to level 75. so |
592s | at level 75 and above they have 75 |
594s | penetration built into it this is not |
596s | something you can overcome at all it's |
597s | just inherent to it um |
599s | so effectively you have zero resistance |
601s | at level 75 plus if you have cap |
604s | resistances so |
606s | each one percent of resistance actually |
607s | only deals one percent more damage |
609s | instead of |
610s | way more so it's um the last percentages |
613s | of your resistance are not as they're |
615s | not more important than the first |
616s | percentages of your resistance um so |
619s | it's still very good to have and still |
620s | very useful to have but it's not |
622s | as mandatory as um |
625s | in in like diablo 2 for example |
628s | or grim dawn group john was a |
629s | there was a lot of resistances you |
631s | needed in grim dawn |
633s | to um |
634s | to just |
635s | you know |
636s | survive |
642s | oh |
643s | first unique here what's that wardrobe |
644s | yeah |
653s | one thing i like this build does is it |
654s | takes in reperform it takes the node |
657s | that splits reap |
658s | off as a movement skill from transplant |
661s | because we're not using reap as a |
662s | primary damage source but we are using |
664s | it as an as a separate um movement |
667s | movement ability |
669s | so it splits their cooldowns off which i |
671s | really i really enjoy |
700s | all right |
705s | trading win when it's ready uh i got set |
707s | eyes when reinstalling computer and |
709s | taking saves uh and thinking saves were |
711s | on our servers yeah they are not uh |
713s | thinking that due to logging in |
715s | something of the game yeah saves are all |
717s | local at the moment |
719s | multiplayer saves will be online |
722s | online online offline offline |
735s | for the next question speaking of |
736s | doubling grim dawn is ellie going to |
738s | have mod support like those fine games |
740s | if you said before i think it was yes |
743s | um |
745s | we don't plan on okay so first off i |
747s | wouldn't say double 2 has mod support |
749s | i think there's a few people that have |
750s | worked extremely hard to ram mods down |
754s | the throat of diablo 2 and have done a |
757s | phenomenal job of it |
759s | um |
760s | but mod support might be a little |
762s | generous to what's there |
765s | um |
767s | i think uh |
768s | i i do think that mods are a great way |
770s | for |
771s | um communities to like extend the life |
773s | of a game and to to keep exploring |
776s | what's possible in inside of a framework |
778s | and an engine and and all those sorts of |
780s | things are like |
782s | i love i love the ability to mod a game |
784s | i play i play a lot of um civ 6 |
787s | if i'm just like want to relax and chill |
789s | out and i i play six with |
791s | dozens of mods on it |
793s | um |
797s | and |
799s | that game has mod support for sure |
802s | um |
804s | we don't really plan on having |
806s | at least initially primary mod support |
808s | where we're like actively planning |
810s | specific things to say like okay this is |
813s | how we're going to support modders in |
815s | our community it's instead it is um |
820s | we're not going to do anything to |
821s | intentionally obstruct it |
824s | um |
826s | if we take an action that does obstruct |
827s | it it's for a specific other reason and |
830s | unfortunately modding is a casualty of |
832s | that but not as a |
834s | um |
835s | like we're not working against modding |
837s | but we're not gonna unfortunately do |
838s | anything to help it at first any either |
841s | so like |
845s | really it's just not a high enough |
846s | priority thing for us to do |
850s | um because we gotta work on the on the |
851s | initial game first |
855s | um it's what it is |
857s | so |
859s | no support at least initially |
861s | um |
862s | but it's not like we're gonna |
864s | do everything we can to stop it or |
866s | anything like that oh my goodness |
868s | uh that was a real close uh to death |
871s | there |
883s | i'm just gonna stand over here |
886s | rip that a little bit |
889s | yeah we are using the chronic converted |
891s | rip line and we'll say that as well |
898s | uh when will training be ready |
901s | i have no timeline that i can share when |
902s | it'll be ready |
904s | do you not know |
907s | ooh cold res on a little charm |
909s | a little bit of charm we do not need |
912s | poison res health regen |
915s | we'll take water attention cold res for |
917s | sure |
923s | um |
925s | you know we need that xp |
932s | if don't forget if you have questions |
933s | put atlas game in the question and i'll |
935s | see it better i do see the first time |
936s | chatters pretty easily as well |
953s | my goodness the explosions are |
955s | everywhere |
957s | what belts |
959s | what is it another wardrobe |
964s | i didn't pick up the first one they're |
965s | like you want another |
967s | one ah |
969s | um |
972s | oh what's this |
974s | hmm |
983s | all the stuff that drops red right now |
985s | for my loot filter is uh |
988s | probably going to be pretty darn good |
991s | i'll take it |
1005s | that's that lack of void res coming |
1007s | through right there eh |
1014s | whoa |
1027s | ouch e all right is it only trying to |
1029s | simplify the massive chore of grim dawn |
1031s | resistances are i mean that's not the |
1034s | intent behind it specifically no but |
1036s | like |
1037s | um yeah it is a simplified version |
1039s | has pretty intense resistance |
1041s | requirements |
1042s | um |
1043s | there's a lot there |
1070s | this is one thing that i'm not a huge |
1073s | lp on that a huge fan of uh builds like |
1075s | this is the um the health bar constantly |
1078s | being like pretty low it just always |
1080s | makes me so nervous i know it's like a |
1082s | free health bar and there's another one |
1083s | underneath i'm just like |
1086s | i'm almost dead i'm almost dead all the |
1088s | time |
1089s | it's a really fun build there's a lot |
1090s | going on there's um a lot of active |
1093s | buttons to press and i really like that |
1094s | in a build |
1096s | like i'm using basically every key i |
1098s | have |
1099s | big fan |
1100s | uh when will there be some sort of patch |
1102s | where the game runs on lower spec |
1103s | systems i've been reading a lot about |
1105s | people having best cpu gpus and they run |
1108s | too hot yeah so |
1110s | um |
1112s | for example right now i'm running on |
1114s | frame rates they're smooth enough that i |
1115s | have no issues whatsoever while |
1117s | streaming on a four-year-old i7 and a |
1120s | gtx 1080 ti |
1123s | so it's like a decent system and it was |
1125s | a really good system four years ago um |
1130s | it's it it is |
1132s | not overly consistent with the uh the |
1135s | problems we have there are some settings |
1137s | that make things a lot better um |
1139s | i will say that |
1142s | like i'm not running on a shabby |
1143s | resolution either but um streamer mode |
1146s | helps a lot for frame rates right there |
1148s | that does it does basically turns vsync |
1150s | on and limits the frame rate |
1153s | which i know some people don't like but |
1154s | you know what it helps a lot |
1156s | uh next patch will have a ton of |
1159s | um |
1163s | a ton of really small changes that will |
1166s | help with frame rates |
1168s | and |
1169s | a couple bigger ones too so like i mean |
1171s | this is what we've been saying for a |
1172s | while there's we're working pretty hard |
1173s | on frame rate stuff performance is a big |
1176s | ticket item for us |
1178s | it's really important |
1181s | so |
1181s | next patch will help a lot i can't |
1183s | guarantee that it's going to work on low |
1186s | powered systems like um i actually think |
1188s | that our recommend or minimum system |
1190s | requirements that are on uh steam are |
1193s | probably too low still oh |
1197s | i died |
1199s | well |
1200s | um i think the two is so i do have a |
1203s | system that's very similar to that one |
1204s | and i can run it on it and it's some of |
1207s | those things we're like it technically |
1208s | runs |
1209s | it's not great |
1213s | so i'd like to i'd like to get that |
1214s | running better on lower system on that |
1216s | low of the system i don't think we'd |
1217s | ever lower that requirement though |
1220s | um |
1223s | and maybe if we get enough performance |
1225s | movements yeah sure |
1228s | all right have you considered adding |
1229s | base mana region to the game in some |
1231s | ways such as through masteries |
1232s | particularly some like shaman are |
1233s | desperate for mana region i i think that |
1236s | um |
1237s | like you're talking about flat mana |
1239s | region |
1241s | uh |
1243s | the short answer like |
1245s | have you considered anything probably |
1248s | in this case yes we've considered it um |
1252s | is it going to happen uh |
1253s | probably not anytime soon if at all |
1256s | um |
1261s | i i i think that |
1265s | it can create |
1267s | pretty and like |
1269s | i i don't think that i understand i hear |
1271s | what you're saying about the the man of |
1272s | problems on shaman i don't think that's |
1274s | the solution to the man of problems on |
1276s | shaman |
1278s | if that makes any sense |
1286s | that would be a solution but i don't |
1288s | think that's the solution we'd go with |
1296s | death seals damage is just so |
1297s | unbelievably huge |
1301s | it's great |
1303s | that's what the deeps are at like turn |
1305s | that on it's just |
1307s | boom boom could you |
1310s | all right |
1318s | as we said before 12 months in a row |
1320s | mike |
1321s | [Music] |
1323s | glad to have you here buddy |
1324s | glad to have you here |
1336s | seen a few one years pop up it's pretty |
1338s | cool |
1350s | when we started doing this |
1352s | the second time like this this stretch |
1354s | of doing it it was sort of uh like we'll |
1356s | see if anyone even cares and maybe we'll |
1358s | do it for a few months |
1363s | turns out people care |
1366s | which is cool |
1368s | uh how is multiple testing going pretty |
1369s | great actually are the community testers |
1371s | able to test at any time um as of a few |
1374s | hours ago yes |
1379s | uh is there any set date for 1.0 last |
1381s | epoch we have an internal goal |
1384s | so we have a like |
1386s | a month that we're like we'd like to hit |
1389s | that month |
1390s | um |
1393s | but there's not like uh |
1395s | this is it |
1396s | and not something that we're ready to |
1397s | share |
1401s | not much of a q a if i don't chat i'm |
1403s | sorry i'm a little bit behind if you |
1405s | have any questions please put at last |
1406s | epoch game in the question |
1410s | i'll scroll up and find your other |
1411s | question probably |
1416s | oh i did answer your question |
1419s | did a whole bunch about it |
1431s | all right what is the sweet spot for a |
1433s | number of keys to pressure in the game |
1435s | grim dawn some builds suffer from piano |
1437s | uh because too many buttons and in pubes |
1439s | some builds are just one button builds |
1440s | um i mean so we only have five buttons |
1442s | that you can press in the game as is |
1444s | uh so it's it's never really gonna get |
1447s | crazy oh like six if you include potions |
1450s | and seven if you include movement and |
1452s | eight if you include the dungeon |
1454s | abilities so you can get up to eight in |
1455s | some like extreme scenarios |
1457s | um this is a pretty heavy |
1461s | button build here |
1463s | i would say |
1464s | um |
1465s | i'm having a ton of fun with it there |
1466s | are some builds that people play in |
1468s | epoch that are one button builds if you |
1469s | really want them |
1472s | uh we try to incentivize |
1475s | uh three four button builds as like |
1477s | things you're using frequently |
1481s | um |
1482s | but we don't force |
1485s | it think and i think it's important that |
1487s | people can like find builds that that |
1490s | sit in the sweet spot for them |
1493s | if that makes any sense |
1498s | and we tr i guess we try and take |
1501s | um |
1502s | have nodes in skill sheets because each |
1504s | each skill has a giant tree that goes |
1506s | with it um we try and have but uh have |
1509s | nodes in each tree that's like this is |
1512s | going to make this a more active skill |
1513s | it's a less active skill so like a good |
1515s | example is uh primalist companions when |
1518s | you summon the maximum number of |
1519s | companions you can summon |
1521s | uh the companion skill turns into an |
1525s | ability that you can activate so like |
1526s | with the wolves they howl uh as an |
1528s | example and it like uh buffs all the |
1531s | other uh all you and all of your other |
1532s | minions |
1534s | and um |
1536s | there's a node in the in the wolf skill |
1538s | tree that means that they just like will |
1540s | howl on cooldown basically i'm pretty |
1542s | sure that's still there |
1544s | um if it's not it was there one time |
1547s | and um so it kind of takes that button |
1549s | away from being a button you're using |
1553s | oh come on survive |
1560s | i'm just gonna stand over here you stand |
1562s | over there we'll get along great |
1569s | come on uh yeah |
1576s | uh how will you find parties will there |
1578s | be a system like dt for creating rooms |
1580s | uh currently we don't have uh like a |
1583s | room lobby system um we have so right |
1586s | right now in our our like what's what's |
1588s | live what's testing right now the only |
1590s | way to join a party is to just um to |
1592s | message someone uh to add like add them |
1595s | to your friends list |
1596s | and uh like join join the party with |
1599s | them that way um through the menus that |
1601s | are in game |
1602s | um we do want to have and we're still |
1604s | planning to have um |
1606s | major towns like uh |
1608s | uh end of time be uh be a hub where you |
1610s | can actually find people um so you can |
1613s | like just you you get in the game and |
1615s | then you find your party in the world |
1617s | instead of having a menu |
1621s | little exalted bows up there |
1626s | might be a little tough though i'm |
1628s | noticing this a little tricky let's go |
1629s | let's go for these experience nodes down |
1630s | here |
1631s | uh let's start with this one |
1633s | what is this |
1634s | glancing blow that's fine we can do |
1636s | glancing blow |
1639s | autocad seems like a common uh |
1641s | recommendation on a lot of builds are |
1643s | you considering building it into the |
1644s | game um |
1647s | once again with like the consideration |
1648s | question i mean yeah we've considered it |
1650s | um |
1651s | it's not something that we're actively |
1653s | looking at doing |
1655s | um |
1656s | oh if i could make it down the slope |
1658s | we've um |
1661s | we kind of look at uh |
1663s | like numlock autocast tricks or auto |
1665s | hockey autocad strix or like keyboard |
1667s | macros and and mouse macros things like |
1670s | that just like autocast them as as being |
1673s | like fine |
1674s | to do like we're not against it being a |
1677s | thing |
1678s | but we're not huge on that style of |
1681s | um i guess gameplay is being the like |
1684s | the primary recommended thing for |
1686s | quite a lot of builds |
1689s | and like we even we do we do actually |
1691s | have it built into |
1692s | um to some |
1694s | some builds at this point |
1697s | uh |
1698s | what is it |
1700s | uh enchant enchant weapon has an auto |
1703s | cast node on the uh on the skill trick |
1704s | actually |
1706s | i guess there's an example of us being |
1707s | like okay well this is if you don't want |
1709s | to have this button on your bar you can |
1710s | do it that way but really we want to |
1712s | take those abilities because there are |
1713s | several abilities that really thrive in |
1715s | an auto cast scenario |
1717s | um |
1718s | and have their sort of default |
1719s | functionality be less conducive to that |
1722s | um |
1724s | and and not that it's impossible but |
1725s | just maybe it's not optimal to autocast |
1728s | it |
1730s | um so we're |
1732s | that's that's the plan that's the goal |
1733s | is to have autocast be |
1735s | um if you really want to go ahead but if |
1738s | you're if you're going to try and push |
1740s | the |
1741s | the tiffany top of the everything or if |
1743s | you are just pushing your build as far |
1745s | as it can go you're probably going to |
1746s | get a little bit more mileage out of it |
1748s | by using it intentionally instead of on |
1750s | an auto cast |
1754s | and that's that just comes from changing |
1756s | the |
1757s | like the functionality of the |
1759s | ability itself |
1763s | that's a cool item i do like this item |
1774s | i was more melee focused on my reap it'd |
1776s | be great |
1778s | but i'm a caster |
1781s | feel my wrath |
1784s | transplant actually does decent damage |
1785s | it's funny |
1805s | [Music] |
1807s | i think base management can interesting |
1808s | unique with drawbacks obviously yeah |
1810s | it's |
1812s | if we were going to put it anywhere i |
1813s | think that's a good place to put it |
1816s | what class is this this is a lich |
1821s | here's my passive grid |
1823s | so i've got um some points in base |
1825s | acolyte and then the rest of my points |
1826s | have done the lich |
1828s | and i'm putting points into this right |
1830s | now is my next it's my next node |
1832s | but i'm filling up get that necro pen |
1843s | are you guys ready to advance announce |
1845s | 0.9 release date yet no i believe last |
1848s | month you were thinking it would be |
1850s | earlier than september never said that |
1851s | but you were getting pretty close to |
1853s | that no |
1855s | on a scale of one to ten what is your |
1857s | opinion of on scales of one to ten um i |
1860s | think the problem with scales on one to |
1862s | ten frequently is defining what one and |
1866s | what 10 is so my opinion on scales of 1 |
1868s | to 10 on a scale of 1 to 10 is either 1 |
1871s | or 10 |
1872s | based on what you've defined 1 and 10 as |
1875s | and based on what people have defined 1 |
1877s | and ten as in their one to ten uh scales |
1880s | so i have no idea if you think that one |
1882s | is the best or ten is the best the way |
1884s | you phrased that so i give |
1886s | your scale of one to ten |
1889s | ten |
1889s | because i think that's the worst of this |
1892s | one in this way of putting it |
1895s | yeah |
1897s | i don't know |
1901s | feels like a weird question to give you |
1902s | a weird answer hope you liked it |
1905s | this is a dead end isn't it yet |
1907s | always go up there don't i |
1912s | i actually do get frustrated with uh |
1915s | surveys and uh wordings a lot |
1920s | was one i had recently i can't what it |
1921s | was but |
1923s | um |
1926s | i couldn't figure out if i should answer |
1928s | one ten or five and that's the weirdest |
1930s | one where you're just like i have no |
1931s | idea what you're asking for |
1933s | and like i either it was about balance |
1935s | of something |
1940s | and i'm like because they're talking |
1941s | about balance like i think the bounce is |
1943s | really good it might actually be 10 or 5 |
1946s | because it's right in the middle of the |
1948s | way they were to do things and i was i |
1949s | was confused |
1952s | turns out i should have put one and i |
1953s | did |
1960s | that that health is real nice they do |
1961s | like we do like health here |
1964s | i could slide that in vertically there |
1969s | should we do that we don't need this |
1971s | poison res the vitality is kind of |
1972s | useless |
1978s | still way enough poison |
1982s | and three vitality is probably worth |
1984s | eight percent increase health |
1986s | you know over 2k now |
1990s | are repetitive stress injury carpal |
1993s | tunnel arthritis and other such things |
1994s | taken into consideration when making |
1995s | design decisions such as avoiding skill |
1997s | design that encourages auto casting yes |
2000s | absolutely um |
2003s | and um like it is interesting that like |
2006s | i've just said like we'd like to |
2007s | discourage auto casting in general yeah |
2009s | and |
2010s | we do try to make it so it's not the |
2012s | only way to do things right like we try |
2014s | to make things um |
2019s | like different ways to do it i think |
2020s | there's just too much |
2022s | in the way of auto casting right now |
2023s | that's available |
2025s | it's pretty nice necklace |
2029s | um |
2030s | also |
2031s | the reason we have uh controller support |
2034s | is because people have |
2036s | uh repetitive strain injuries on the |
2037s | team the |
2038s | like the game director has um a |
2041s | repetitive strain injury from playing |
2042s | too much diablo two as a kid and so when |
2044s | we started the project he was like we're |
2047s | doing controller support |
2049s | period |
2051s | um |
2053s | yeah so yes we do take repetitive strain |
2055s | injuries into account |
2069s | and there's a big difference between |
2071s | having |
2072s | like |
2073s | an ability where you have to spam it |
2075s | every tenth of a second in order to be |
2077s | optimal and an ability where you're |
2079s | intentionally casting it every 10 |
2081s | seconds |
2082s | um you know like that's i think there's |
2084s | a big difference there and we'd like to |
2086s | be in the latter camp |
2091s | and |
2092s | salmon jorah sub thank you very much |
2096s | welcome to the party glad to have you |
2097s | here |
2100s | you you oh yeah the dead heel |
2109s | somebody who doesn't know um death seal |
2112s | basically uh |
2114s | pumps our |
2115s | get we get more damage for the amount of |
2117s | missing health and death steel stops our |
2119s | health from going up so it forces our |
2121s | health to like stay low and and gives us |
2123s | a ton of damage and just starts pumping |
2125s | out damage there's the proper tooltip |
2129s | um and we've got in our in our skill 240 |
2130s | just like automatically activates the |
2132s | the death wave over and over and over |
2133s | again |
2134s | um |
2136s | so that's where that's where a lot of |
2137s | our damage is coming from |
2141s | and then reperform gives us a second |
2143s | health pool so that um when you die |
2147s | in reperform you get popped into normal |
2149s | form um and when you're in reform your |
2151s | health is constantly decaying |
2153s | so you you have this sort of |
2155s | um |
2156s | these things pushing your health low and |
2157s | bonuses for health being low but if you |
2159s | do |
2160s | die |
2161s | um |
2163s | you you don't die you just go back to |
2165s | normal |
2172s | then you're pretty vulnerable |
2176s | all right |
2177s | are there any plans for twitch plug-in |
2178s | like pue gear sharing yeah um we'd love |
2181s | to do that and i'm sure we'll eventually |
2183s | get there i wouldn't say it's a core |
2185s | feature um so we're still a ways off |
2188s | from having that be something in the |
2189s | game but um |
2191s | yeah it's it's great |
2194s | um i think that's a really |
2196s | it's especially for games where you want |
2197s | to encourage streaming and encourage |
2199s | minion uh minions |
2201s | um i can encourage minion builds we do |
2203s | like to encourage minion builds we were |
2205s | just talking about |
2206s | um |
2208s | new minion builds to create actually |
2210s | um |
2212s | but what i'm trying to say if you do if |
2214s | you do want to encourage twitch and |
2216s | twitch streaming and community |
2217s | interaction with with twitch streaming i |
2219s | think it's a very important tool and i'm |
2220s | sure we'll get there eventually but uh |
2222s | we don't have anyone working on it yet |
2226s | uh do you see more damage takes me add |
2228s | to in this significant future ah |
2231s | we've already got seven that's quite a |
2233s | few |
2235s | like um |
2237s | like these these four are pretty core |
2241s | poison's very common |
2243s | um and then having a fifth one that's |
2246s | sort of in the realm of necrotic and |
2247s | void is pretty common as well or sixth |
2250s | one i guess um |
2252s | and and then and then getting a seventh |
2254s | one is pretty rare and then you get |
2256s | something like grim dawn which has i |
2258s | don't know how many it has now |
2260s | it's more anyways um |
2264s | i just actually on a scale of one to |
2266s | five one to ten five is not the middle |
2267s | you're absolutely right |
2268s | um i always start counting at zero |
2272s | um but yes |
2275s | the uh |
2280s | what's it gonna say uh |
2281s | [Music] |
2283s | that's what your thoughts is funny uh |
2285s | more damage takes i think it's unlikely |
2286s | we'd add more damage dates definitely |
2288s | not impossible |
2290s | um |
2292s | the the damage types that come to mind |
2293s | like shadow and holy are the next two |
2295s | that are like yeah those could be on the |
2297s | list and we kind of treat holy as like |
2300s | fire and lightning |
2301s | um when you get like holy skills they're |
2303s | usually firebase sometimes they'll have |
2304s | a lightning sub theme to them or they'll |
2305s | be lightning damage and that's that's in |
2307s | paladin a lot and then our shadow is |
2309s | void right um |
2311s | and there's there's not like i'm not |
2313s | sure what the next damage type comes |
2315s | after that is |
2318s | um |
2320s | it's definitely not impossible but uh i |
2322s | would say unlikely |
2326s | there has to be a really good reason for |
2328s | it you know like we already don't have |
2330s | many classes like it would have to be |
2331s | like creating a new class or like three |
2333s | new masters simultaneously use this |
2334s | damage type or something like void and |
2336s | necrotic damage are already pretty |
2338s | underused |
2340s | um partially because there's only one |
2341s | void class at the moment which is point |
2343s | night and there's no |
2344s | um |
2345s | like we're still missing through the |
2346s | masteries like so necrotic and void |
2349s | are |
2350s | pretty light |
2352s | on who uses what |
2354s | but they can be added onto pretty easily |
2356s | in future masteries as well |
2363s | and aaron i know what you're doing right |
2364s | now so when you watch this back later no |
2366s | i did not just confirm it |
2383s | all right |
2384s | uh what system do you think will |
2386s | hopefully carry the 1.0 launch maybe |
2388s | model at the arena or multiplayer or |
2390s | something else totally okay to skip this |
2392s | question if it's weird no i understand |
2394s | what you're talking about and um |
2402s | uh i i do kind of want to skip it um |
2406s | i'd love to answer it though |
2409s | we kind of just want everything to be a |
2411s | little bit better everything to be a |
2412s | little bit more polished everything to |
2413s | be a little bit more complete |
2415s | um i think that's what's going to |
2417s | going to be the big push on 1.0 it's a |
2419s | lot of it will be |
2420s | a push to bring a lot of new people into |
2421s | the game |
2422s | um |
2423s | maybe there's |
2424s | new dungeons new monoliths |
2426s | um things like that new features in the |
2428s | monolith new features in dungeons things |
2430s | like that um |
2432s | just getting those experiences to be |
2434s | better uh i think i think having |
2437s | and i this could change with still ways |
2439s | out um but i think having |
2442s | fewer |
2443s | major end game systems at launch |
2446s | like i i don't think it would be smart |
2447s | for us to do an entire monolith level |
2450s | end game system for launch um |
2453s | like like a second like like it'd be |
2456s | like if people tried to make a second |
2457s | mappings level system |
2460s | uh at their after one point launch or |
2461s | something like that i don't think i know |
2463s | it's different than and now but i i |
2465s | don't think that including another |
2466s | system that's this expansive and this |
2468s | big would be wise at launch |
2471s | um something that tied into this maybe |
2473s | tied other systems together |
2475s | improving the experience of these |
2476s | systems that would be good to have |
2479s | um |
2480s | keeping those gameplay systems that are |
2482s | available really strong really tight and |
2484s | really interesting um |
2486s | because there are a few things missing |
2487s | and there are things that people have |
2488s | talked about a lot um in like critiques |
2491s | of epoch and things like that which |
2492s | they're not wrong um |
2495s | and and and we we need to get right |
2498s | really before we move on to more things |
2500s | not move on but like before we start |
2502s | adding |
2503s | like major end game systems we need to |
2504s | make sure the ones we have are really |
2506s | awesome |
2507s | and i think they're really good right |
2509s | now i don't think they're really awesome |
2511s | yet |
2513s | so i really want to get to the point |
2513s | where i can stay confident like that |
2515s | okay monolith is really awesome |
2519s | it's fun to play it's engaging it's got |
2522s | depth and complexity it's |
2524s | you know all sorts of things |
2541s | i'm really enjoying this build the more |
2542s | i play it the more i'm the more |
2543s | comfortable i'm getting with it i |
2546s | i got the character ready like minutes |
2548s | before the stream started so i actually |
2550s | started a couple minutes late um usually |
2552s | i start five minutes before just to get |
2554s | the stream rolling but i started like |
2556s | two minutes before because i was like i |
2558s | just finished putting it together before |
2560s | the stream started so i hadn't actually |
2562s | tried any of it yet really |
2564s | i'm really enjoying it |
2567s | all right and he finds that more stuff |
2568s | thing game fun that kind of goes in with |
2570s | the question i was just answering which |
2571s | is great uh great timing yeah i mean |
2573s | um |
2574s | we did design the |
2576s | uh the the monolith system |
2579s | and the dungeon system to be expanded |
2581s | upon both in a |
2583s | like we can slap down another timeline |
2585s | here um |
2586s | sense and a we can shuffle these these |
2589s | timelines around since and |
2591s | um like we can add more more dungeons to |
2594s | the world you know like we don't just |
2596s | need we've got three right now |
2598s | it's really really intentionally set up |
2600s | to be able to add more dungeons we want |
2601s | to add more dungeons um |
2604s | and then also just just more things to |
2606s | do inside of the monolith and more ways |
2608s | to engage with the monolith and and |
2610s | reasons to explore and these are all |
2612s | things that um |
2615s | i think most people are uh most people |
2617s | watching are like yes mike we know |
2618s | obviously |
2621s | um |
2623s | so sorry for being a little bit of a |
2624s | broken record |
2626s | but yeah |
2632s | all right where's the next one is it |
2633s | possible to allow us to rebind alt |
2636s | as new i have to hold it down a lot as |
2639s | an awkward key for me also able to |
2641s | choose toggle in the options menu um i |
2643s | think those are |
2645s | um |
2646s | great suggestions i do not |
2649s | uh have any idea where things like that |
2651s | will happen |
2653s | um |
2655s | come on |
2656s | but yeah i think those are good |
2657s | suggestions i think there's a few key |
2659s | binding |
2660s | things we've done um |
2665s | i have pro i would say mistakes i should |
2668s | say instead of things we've done |
2669s | mistakes we've made with our uh |
2671s | keybinding setups and uh code relating |
2673s | to those keybinds so like for example |
2675s | the the item tooltip |
2678s | oh my gosh i am in trouble |
2681s | um the item tool tip |
2688s | the item tool tip code where it lets you |
2690s | use alt |
2692s | to |
2694s | there we go |
2695s | get back in reaper here we go um the |
2698s | item tool tip code that lets you when |
2700s | you hold alt that changes the um |
2703s | the stuff that's there |
2705s | uh that is unfortunately using a direct |
2708s | reference to the alt key |
2709s | um |
2712s | and not saying like |
2713s | key bound to alt function |
2716s | which all the other keys are which is |
2718s | what lets us rebind them so like this |
2721s | like w is not |
2723s | like the the thing that says when you |
2724s | press w uses your second skill slot is |
2727s | not |
2728s | the w key it's the second slot action |
2731s | um and then our keybinding system uh has |
2734s | w as the second slot action key |
2737s | that maps to it so um alts control left |
2741s | click |
2743s | and shift |
2745s | don't actually go through that mapping |
2746s | system right now |
2748s | and they should |
2749s | um |
2751s | it's it's just it's quite a large job to |
2753s | convert it over and so we haven't got |
2755s | there yet |
2765s | from game design perspective what is the |
2767s | point of having multiple resistances |
2769s | instead of grouping them into one |
2770s | resistance i think um |
2774s | i mean |
2776s | i i think it's just more interesting i |
2777s | think that's the big i think that's the |
2778s | sort of like the easy compound answer |
2780s | it's just more interesting if you have |
2782s | um if you have one just like resistance |
2784s | it's just a damage reduction layer right |
2787s | like it's just it's just dr it's just |
2789s | percentage vr which we do have as |
2790s | another type of defense but having these |
2792s | different types |
2793s | um |
2795s | of resistances that you want to all |
2797s | these different defensive pieces that |
2798s | you want to |
2799s | uh to combine together it creates a |
2801s | puzzle with your with your gear |
2805s | where if i say i was to take this this |
2807s | this um |
2808s | this off hand off i was remove this |
2809s | catalyst replacing something else that |
2811s | didn't have |
2812s | this lightning poison and void |
2813s | resistance on it something i have to |
2815s | find that lightning poison of void |
2817s | resistance somewhere else in my gear |
2820s | um |
2821s | and and if you just have percentage dr |
2824s | as |
2825s | instead of that i think it uh it |
2828s | simplifies things a little bit too much |
2832s | and i think that |
2835s | yeah just adds a little bit of |
2837s | that adds complexity to to the gearing |
2839s | system i think |
2840s | and it makes it more interesting i think |
2846s | yeah |
2847s | it's also a thematic thing really um |
2852s | like someone someone having like a |
2855s | uh like here's a great example just |
2858s | having a minion that's physically on |
2860s | fire |
2862s | being really resistant to fire damage |
2864s | but weak to cold damage say for example |
2867s | or having um an enemy that's like made |
2869s | of plants and having it be really weak |
2871s | to fire damage it's just having those |
2874s | thematic differences and then being able |
2875s | to differentiate the damage types for |
2877s | thematic reasons it it it makes it more |
2880s | immersive more |
2882s | real feeling |
2886s | i hadn't really thought about that |
2887s | before now though so cool question |
2890s | i just sort of accepted it as a given i |
2892s | guess |
2897s | all those amber mages those are beefy |
2898s | amber mages they got the deeps |
2909s | okay |
2910s | okay where are we going |
2913s | amber mages die first |
2925s | oh amber may just die first |
2941s | my health is just yo-yoing all over the |
2943s | place and it's so nerve-wracking i love |
2945s | it |
2954s | don't love popping out a form ding |
2961s | this one |
2971s | all right |
2975s | could you make the portal slightly more |
2976s | responsive played people in the portals |
2979s | won't take the first click on it yeah i |
2981s | i've noticed this as well and this is |
2982s | something we're working on |
2991s | happens to me all the time |
2993s | i hear you |
2994s | if you've got suggestions requests or |
2996s | feedback things like that the best place |
2997s | for them is the forums |
2999s | as i will not remember that you asked |
3001s | that at the end of the stream |
3014s | all right |
3015s | where are we where are we with oh uh |
3018s | master sword 1291 welcome back glad to |
3020s | have you |
3021s | 14 months |
3025s | wild wild |
3029s | very cool |
3033s | oh i'm gonna die here |
3035s | i'm gonna die i'm gonna run cause i'm |
3036s | gonna die if i don't |
3040s | those ever made just will just rock my |
3042s | world |
3053s | okay let's grab a question real quick |
3055s | uh with multiplayer testing having |
3057s | started how do you feel about builds |
3058s | which do not focus on playing solo but |
3061s | instead focus more on supportive roles |
3062s | such as granting armor with shield throw |
3065s | or damage with orb decay love them |
3071s | they're great they're pretty cool |
3073s | um |
3074s | [Music] |
3075s | we are we're working so there's there's |
3077s | a few cases where they're way too |
3079s | freaking good um and so we're we're |
3082s | toning some things down a little bit for |
3084s | those um there's also cases where um |
3086s | if they're not good enough and so we're |
3088s | we're profiting up in a different |
3089s | situation so we're trying to give more |
3090s | options for things like that |
3092s | um |
3094s | we're trying to create more builds that |
3095s | can do that well |
3097s | um and there's a couple situations where |
3099s | they got out of control and we knew they |
3100s | were gonna be out of control so we |
3102s | you know |
3103s | it was no surprise really |
3112s | it's it's another thing to balance and i |
3114s | think it's a it's a play style that a |
3115s | lot of people really gravitate towards |
3117s | um |
3119s | and i also really like the |
3121s | uh creative ways that people do that |
3124s | like you say it's not just about healing |
3125s | as as like sort of that support |
3127s | archetype it's also about |
3129s | um |
3130s | like like granting buffs to your allies |
3133s | granting debuffs to your enemies things |
3134s | like that like it can be support doesn't |
3136s | need to be a healer at all |
3159s | boom |
3160s | goes the dynamite |
3169s | all right can we say refinement over |
3172s | bloat |
3173s | sure that's what that was for sorry |
3176s | uh when do we get majessa in monos |
3180s | that's that's an interesting uh |
3182s | interesting thing and it kind of there's |
3183s | there's more reasons why she's not there |
3187s | i want to fight her at 400 corruption |
3189s | with five damage spots so i can question |
3190s | my life decisions |
3192s | do that masochist mode i'd really |
3194s | question your life decisions |
3203s | all right |
3205s | i saw that you answered a question on |
3206s | transmogs last week it seems that |
3208s | transmogs might hurt your ability to |
3210s | sell cosmetic mtx i disagree |
3213s | and even if it did that's |
3215s | game first um |
3220s | yeah that's kind of all i have to say |
3221s | with that i think that |
3223s | um |
3227s | having ways in the game to change the |
3229s | way your character looks is really |
3230s | important |
3233s | having to wear |
3235s | for the record i actually like the way |
3236s | this looks so i'm just gonna take a shot |
3237s | at it for fun |
3238s | having to wear a silly green hat because |
3240s | it's just the best thing to wear |
3242s | is kind of sucks right |
3245s | i'm afraid to shaco into elbow too i |
3247s | actually like the green hat but anyways |
3248s | um that's kind of a running joke i think |
3251s | uh |
3251s | that you like stuck wearing a green hat |
3256s | um |
3259s | and i think being stuck like like if |
3261s | you're stuck in that situation and the |
3263s | only way out is to pay five dollars that |
3265s | doesn't feel good right |
3267s | um |
3268s | no we want like mtx to be |
3271s | oh i really love the way that looks and |
3274s | that's super cool and i wanna i wanna |
3275s | incorporate that into how my character |
3277s | looks not i'm trying to get away from |
3278s | how this looks that makes any sense |
3285s | i mean hopefully nothing looks looks bad |
3287s | and everything looks cool but maybe just |
3288s | something doesn't fit your aesthetic |
3290s | maybe it's just to fit your your play |
3292s | style and |
3293s | uh |
3297s | it's just not your jam you'd be like i |
3299s | really hate the color green |
3301s | which in which case i'm sorry about this |
3303s | this uh |
3304s | let's play this gameplay video because |
3306s | my goodness it's a lot of green it's |
3308s | teal i guess you'd |
3319s | say wither before me |
3339s | oh |
3341s | slipped out |
3347s | rhyme giant i ain't afraid of you ha ha |
3350s | where's your avalanche now |
3357s | mike not playing a ryder build that's |
3358s | right buddy i'm playing community builds |
3363s | i got i got builds lined up for days i |
3365s | can't remember what i said last week i |
3366s | said what my build is going to be next |
3368s | week like two weeks from last week i |
3370s | said what would it be |
3372s | remember what i said |
3374s | there's something cool though |
3378s | uh yeah i know how the unity keybinding |
3379s | system works we don't use it actually |
3381s | unfortunately but you guys can refactor |
3383s | yeah we use a different rebinding system |
3389s | speaking of a fire minion weak to cold |
3392s | you said that isn't hard isn't a hard |
3395s | no on no more damage types and you |
3397s | mentioned shadow and holy as ones with |
3399s | potential i i mean |
3401s | i i i mentioned the sort of as like the |
3403s | standard types that i see frequently how |
3405s | about breaking out water yes considering |
3408s | it isn't straightforward or too |
3409s | intuitive as to what element lagon is |
3411s | slapping you silly with yeah |
3413s | you're right waters water's another big |
3415s | one |
3416s | water is quite often represented as |
3418s | physical damage because like |
3421s | like if you're getting hit with a big |
3422s | column of water what's actually |
3424s | happening it's the physical |
3426s | like |
3428s | it's like being hit with a tree trunk |
3429s | you know like you've fallen fall into |
3431s | water from high enough being of heights |
3432s | like hitting cement |
3433s | um |
3435s | and so so quantum water damage is done |
3436s | as physical |
3438s | um but yeah that's that's another one |
3440s | that's sort of like |
3441s | maybe you can make that work and it's |
3443s | just is it i think the question is is |
3445s | that worth the extra complexity does |
3448s | does the extra complexity of adding |
3449s | another damage type um actually increase |
3452s | the depth |
3455s | um is there like a strong enough |
3456s | thematic link to justify that complexity |
3460s | if it doesn't add that much depth to to |
3462s | the game |
3463s | um and i think the answer to that |
3465s | question in this situation is no |
3469s | but i'm not sure |
3485s | all right uh hi can you brainstorm a |
3488s | league mechanic in one minute no |
3489s | pressure oh gosh |
3491s | all right so here's here's the problem |
3493s | i'm not gonna do it i'm sorry and and uh |
3496s | the reason why |
3497s | is because i know that i'm gonna start |
3499s | just saying things that are league |
3502s | mechanics we've heavily considered and |
3504s | are like |
3505s | on the list so to speak and i really |
3507s | don't want to |
3508s | if if i come up with one off often on my |
3510s | head i'll be like intentionally coming |
3512s | up with one that like we've already said |
3513s | no to |
3515s | um and like has horrible like problems |
3517s | with it because of that so i i i'm sorry |
3520s | i'm |
3525s | i'm not gonna do it i'm sorry i actually |
3527s | really like that question |
3530s | i think it's cyan teal is a fairly dark |
3533s | green you're right that is cyan |
3537s | you're absolutely right you are |
3539s | technically correct the best kind of |
3542s | correct |
3546s | i hear something cool |
3548s | i 3d printed |
3550s | on ocarina |
3551s | yeah |
3555s | i'm not i feel like if i play it it's |
3557s | going to blast out the audio in this |
3560s | i could drop my audio i know zelda's |
3561s | lullaby that's it |
3566s | will ignite slash bleed have interesting |
3568s | mechanics um |
3570s | this this is a pretty common question |
3571s | actually and and we're looking to |
3573s | improve the interactions with the |
3574s | igniting bleed because people look at |
3576s | poison and they say well okay poison's |
3578s | got this cool thing that goes with it |
3579s | why can't we have that with igniting |
3580s | bleed |
3583s | um |
3585s | and and there's something to be said for |
3587s | simplicity in certain situations so |
3589s | having having some that are just like |
3590s | that are easy to understand and are just |
3592s | the basic |
3594s | um forms of those elements i think is |
3596s | really interesting now and we do have a |
3598s | way to modify ailments absolutely it's |
3601s | really it has major performance problems |
3604s | with when you're modifying ailments |
3605s | applied from |
3607s | um different sources like commonly |
3609s | applied from different sources so if you |
3610s | have if you have um like so for example |
3612s | i'm using bone curse right now that is a |
3614s | modified element that gets changed based |
3616s | on how i've specced the tree |
3620s | it's really rare to have bone cures |
3621s | applied for more than like for more than |
3623s | one source at a time especially in |
3624s | single player in multiplayer you can get |
3626s | it like up to four sources if you have |
3628s | four people rocking bone curse you can |
3629s | have it applied |
3631s | and and like that's kind of the limit |
3632s | but with ignite you can have ignite |
3633s | applied from |
3635s | hundreds of different sources in |
3637s | multiplayer like it's insane because you |
3639s | can you can like different minions can |
3641s | have different values for the way |
3642s | they're applying it and like um each |
3644s | player can have different menus applying |
3646s | it different ways and like enemies can |
3648s | apply to themselves you know like it's |
3649s | it's so many different ways that you can |
3651s | apply ignite and so being able to so |
3653s | modifying ignite based on a skill tree |
3656s | thing of like functionality modifying as |
3658s | i'm talking about not just damage |
3660s | but like functionality modifying it is |
3663s | is not really feasible so um if if we |
3666s | make something interesting with ignite |
3667s | it has to be either like a trigger off |
3670s | of ignite so like um damage to ignited |
3672s | enemies or um you have a chance to cause |
3675s | ignited enemies to bleed or something |
3677s | like that like there was this one um i |
3678s | think raptors can poisoning uh bleeding |
3681s | enemies or something like infecting the |
3682s | wound |
3683s | um and so there's interesting things we |
3685s | can do there with with with modifying it |
3688s | on a per |
3689s | uh |
3691s | like like not just um in general but but |
3693s | on like a certain instance basis |
3697s | uh and we try and do that as much as we |
3699s | can so i think that's really interesting |
3704s | and um |
3705s | let's say a little bit |
3707s | while we're out of re-perform |
3709s | all right let's go why not right |
3716s | let's go |
3720s | oh my goodness run |
3730s | he's a bad man |
3733s | all right and um |
3736s | but yeah like we do want to uh to make |
3739s | ignite and |
3740s | bleed a little bit more interesting |
3741s | because there are some uh |
3745s | they are they're basically just damage |
3748s | type shifts of each other right now |
3750s | that's basically all they are |
3753s | um and we did recently make a few |
3754s | changes to our ailment system that is um |
3758s | that is giving us a couple more tools um |
3760s | and we are looking at some some more |
3762s | commonly used elements and and some less |
3764s | use elements and and changing a few |
3765s | things so there are some changes to some |
3768s | some |
3768s | adjustments being made here and there um |
3772s | and we do get the ignite |
3774s | um |
3775s | bleeds boring feedback |
3790s | let me get the next question in |
3796s | i here do i might do a dungeon here i'm |
3798s | having fun |
3809s | well |
3811s | that's our transplant reduction |
3814s | idol that we're looking for |
3817s | six percent's pretty light and the thing |
3820s | it gives on top of that is |
3822s | poo poo garbage town so uh never mind |
3832s | drop those |
3837s | i don't need that |
3847s | all right there any experience nodes |
3849s | around here that we can work towards |
3853s | that one but i lost that because i'm |
3856s | i'm bad |
3858s | exalted |
3859s | we're looking for an exalted relic to |
3861s | because we do have an lp on our relic |
3863s | that we want to |
3865s | use you said bowmage i believe yeah that |
3868s | was it |
3869s | let me write that down |
3872s | bow mage |
3875s | next week |
3877s | thank you |
3889s | uh yeah and the |
3891s | igniting bleed |
3893s | whether they get like special mechanics |
3895s | right out of the gate |
3897s | it's tough if we're ever going to do |
3898s | that on those ones in particular but we |
3900s | are we're looking to make ailments in |
3901s | general more interesting i think is the |
3902s | important part of that |
3906s | sorry for my first question to be a |
3907s | nagging one but i |
3908s | but am i the only one feeling that naked |
3910s | primeless looks funny he does look kind |
3912s | of funny right |
3917s | i think it counts as nagging if it's the |
3918s | first time you say it |
3931s | it looks he looks a lot better with gear |
3932s | i'll say that |
3938s | it's cold it's cold we're in the winter |
3940s | time so you should |
3942s | cover up your prime list he doesn't like |
3943s | being naked |
3947s | where are we going |
3949s | uh this loop around |
3952s | it's way up there i might just loop |
3954s | around |
3988s | i just got absorbed in the gameplay for |
3989s | a second there i'm like yeah this is fun |
3990s | just playing having fun i forgot i was |
3992s | streaming even uh remember when you |
3994s | confirmed summoner class |
3996s | a summoner class in game before 1.0 |
3999s | wait |
4000s | remember when you confirmed a summoner |
4002s | class in game before 1.0 can you tell us |
4005s | more details |
4007s | i mean there's lots of summoner classes |
4011s | so we have the necromancer and the |
4014s | beastmaster |
4016s | are the two primary summon summoning |
4017s | classes |
4019s | you can kind of run a summoning forge |
4020s | guard as well |
4021s | i think i think that's that's doable you |
4023s | can kind of run a summoning uh |
4026s | rogue it's not very good right now |
4030s | but you can run like |
4032s | um |
4032s | i will say this right right now on |
4034s | multiplayer four decoy rogues |
4036s | surprisingly powerful |
4039s | um you just get like four rows all they |
4040s | do is decoy |
4042s | uh with like minion damage and stuff |
4044s | surprisingly strong |
4047s | um |
4049s | i don't that'll survive to to it's alive |
4052s | unfortunately |
4055s | because it's kind of silly |
4057s | it's really slow is the big problem with |
4058s | it it's slow and it's |
4061s | it's not awesome to play |
4065s | but it's very safe it's just decoys all |
4068s | the time |
4078s | usually it gets played like acid flask |
4080s | poison heavy as well |
4086s | that's gonna be a lot of damage |
4099s | all right |
4101s | uh do you see that |
4103s | uh |
4105s | starting with dominaria united set |
4107s | jumpstart will now be included in |
4109s | standard sets |
4112s | no |
4117s | what starting with dominaria united so |
4120s | it's a set coming out i don't know when |
4121s | probably next year or late this year uh |
4123s | jump start will now be included in |
4126s | standard sets like jumpstart cards like |
4130s | like the cards from these jumpstart |
4132s | packs are gonna be in |
4134s | standard sets is that what you're saying |
4138s | also |
4141s | look what else i just finished printing |
4144s | it's kind of hard to see in the light |
4145s | probably oh yeah |
4149s | gorgeous |
4152s | really pumped on that the bottom |
4154s | because it printed with supports it's |
4155s | like all the supports connecting it kind |
4158s | of sucks but like you know i'll put some |
4159s | stuff in there it'll be cool i painted a |
4161s | little bit |
4166s | really pumped |
4169s | all right did you see that's oh yeah |
4171s | listen please play it i'm bom hd i'll |
4172s | play by mage i'm |
4174s | with multiplayer offer more loot next no |
4176s | same |
4177s | spoiler time it is getting kind of late |
4180s | long in the tooth for uh no spoilers |
4182s | aren't we sure |
4184s | i i didn't i don't have a ton today i'm |
4186s | sorry it's a very busy week |
4191s | um but yeah we've got |
4193s | um |
4194s | just a little uh this a mid-tier mage |
4197s | armor set that's coming out |
4199s | um doing a lot of armor sets lately |
4208s | there we go |
4210s | nice little armor set |
4212s | uh |
4215s | let's jump in then |
4217s | another time yes |
4219s | here we are |
4220s | do you plan to draw an arrow |
4224s | oh an arrow quiver on a character's back |
4226s | so like when you you have like a boner |
4229s | actually have equivalent i think there |
4230s | is a quiver there isn't there |
4234s | when you quip a quiver does does the |
4236s | quiver not show up on your back or does |
4237s | the rogue just have one |
4239s | on some of their armor |
4255s | i made it it's completely joking i'm so |
4258s | confused sorry |
4259s | that was the last one about the summoner |
4261s | class |
4262s | i'm sorry i don't know what you're |
4263s | talking about |
4264s | each set will include jumpstart now like |
4267s | sorry we'll like each set have jumpstart |
4269s | packs in them |
4271s | or will like each set have jumpstart |
4273s | cards in the pack as like bonus cards |
4275s | like they do like from the list |
4278s | i just i just made it up oh that's what |
4280s | you're saying |
4281s | cool i understand i'm gonna look up this |
4283s | thing about jumpstart later ooh void |
4285s | reds oh no we got lots of motors don't |
4287s | we no we need void reds why did i |
4289s | highlight |
4292s | get out of here poison res |
4294s | i need my void reds |
4305s | jumpstart packs |
4313s | i don't understand how that's possible |
4315s | like you get like bonus packs if you buy |
4317s | a box or like |
4320s | i'm sorry i'm sorry i look so ignorant |
4322s | about this i just have no idea what this |
4323s | is or how it could work |
4326s | like like you open a pack of dominar |
4327s | united it's secretly a jump start pack |
4329s | in disguise |
4333s | that's what i'm picturing right now and |
4334s | i'm terrified |
4336s | [Laughter] |
4343s | yeah keep those jump start packs behind |
4345s | me in case uh like someone's over and |
4347s | they want to learn magic or something |
4348s | like that we can just like crack a |
4349s | couple of them and |
4351s | and then i can play magic really quickly |
4355s | it's probably a children one of them and |
4356s | i'm just like wasting it |
4360s | whatever |
4362s | she's mean |
4364s | all the craters are |
4368s | what's the latest developments on the |
4369s | performance improvements coming they're |
4371s | even better we were um there's like a |
4374s | graphic |
4375s | uh representation of |
4378s | the like the the frame rates in uh in |
4380s | certain areas |
4383s | that we had it's like like a graphic |
4385s | like a the the mini map level uh maybe |
4387s | up of a level where it showed like hot |
4389s | spots of like red was really bad and |
4391s | green was really good and like orange |
4393s | was just okay yellow was pretty good |
4395s | that sort of stuff and we there's this |
4397s | one that i saw |
4399s | uh yesterday uh monday yeah the start of |
4402s | the week on monday and it was it was |
4403s | mostly blue with like bits of green and |
4405s | i'm like |
4406s | what's what's blue and they're like it's |
4407s | better than green |
4409s | my god |
4414s | it's coming along great |
4424s | oh some nice lp boots |
4427s | do you see what boots they were just saw |
4428s | being picked it up |
4429s | [Laughter] |
4431s | oh yeah |
4433s | they're fine |
4435s | i like these ones better yeah those are |
4437s | nice boots right there look at that |
4438s | health oh |
4454s | this is a patroller isn't it i'm going |
4456s | the wrong way |
4458s | when you have a patrolling uh monolith |
4460s | it's always good to run clockwise |
4462s | because they move counter |
4464s | they move counterclockwise pretty sure |
4466s | they still do that always |
4471s | if there's a loop |
4475s | oh |
4476s | hello mike hello total annihilation how |
4478s | are you |
4481s | that's the sort of thing you say when a |
4482s | meteor is coming to hit the earth you |
4483s | just look at like hi total annihilation |
4485s | how are you |
4488s | uh |
4489s | what's the |
4490s | can glaciers explosions do partial |
4492s | damage |
4494s | uh no they do damage or not uh |
4497s | uh or as long as they hit the monster's |
4499s | hitbox they do full damage yeah yeah if |
4501s | you're like if they're just on the edge |
4502s | and they just barely clip they still do |
4504s | full damage |
4507s | mage oh the major spoiler stuff as well |
4508s | oh my goodness |
4514s | i'm sorry |
4515s | i just did like a whole monolith with |
4516s | that up |
4518s | [Laughter] |
4522s | oh boy |
4525s | i apologize |
4530s | that's actually pretty nice |
4535s | oh maybe that's |
4536s | oh there's the relic there's the exalted |
4539s | relic okay we've got to go do |
4541s | we have to go to the dungeon now to try |
4542s | and get that put on to our relic of that |
4545s | plus three traits any of that really the |
4547s | void res it's only five oh i'll |
4557s | okay let's just crank this void res up |
4559s | not try to seal it |
4563s | not terrible not terrible |
4565s | plus 19 doing that but still not |
4567s | terrible okay we're just gonna go ali |
4569s | rez i think |
4571s | and mana regen nice all right |
4574s | it's easy as that |
4577s | um we're gonna go take that |
4579s | and make |
4580s | a legendary with this |
4583s | how close are we to beating this |
4584s | timeline we're pretty close do we try |
4585s | and just push |
4589s | oh |
4590s | oh you still usually need to request the |
4591s | optional quest that goes but you still |
4592s | have to do the boss |
4595s | yeah right |
4598s | let's just go for it |
4604s | that was pretty lucky and i will say i |
4606s | promise this is the actual live steam |
4608s | version i'm not |
4610s | like |
4611s | like |
4616s | here's |
4617s | this there's no betas running it is the |
4620s | official live version |
4628s | uh |
4630s | [Music] |
4633s | and to be clear it's performances |
4634s | without enemies yes so it's just the |
4635s | levels themselves yes yeah yeah those |
4637s | are just the levels with the performance |
4638s | improvements that we are working on um |
4640s | but we are also working on enemy |
4642s | performance separate from that as well |
4644s | um |
4646s | so really just the |
4648s | the relative frame rate that you see on |
4650s | specific zones without enemies on them |
4652s | is dramatically improved um and then |
4655s | we're also working on the frame rate of |
4657s | enemies themselves which is also |
4659s | improved um |
4660s | from where it was before so like yeah |
4662s | we're working on it um |
4665s | like when it when we finally get those |
4667s | performance improvements out |
4669s | i want to bring the person on the the |
4671s | people there's lots of people that are |
4672s | working on it that have been working on |
4674s | that and like |
4676s | give them a standing ovation in here |
4677s | because my goodness |
4680s | they are the butt kickers |
4688s | they're doing really well which is |
4690s | oh it's great |
4698s | it's not going to fix every single |
4700s | problem it won't be like suddenly |
4701s | everyone on a 10 year old computer is at |
4704s | 200 fps or anything like that that's not |
4706s | gonna happen but |
4708s | um hopefully hopefully we'll solve the |
4710s | vast majority of the problems where |
4711s | people are are really struggling in |
4713s | places that they shouldn't be |
4716s | oh two of you ring |
4721s | yeah you're going if you're going ward |
4723s | gained on crit |
4726s | not too shabby |
4728s | an arrow quiver is not shown on the back |
4730s | of the road when you equip it so do you |
4732s | plan to draw one i mean |
4733s | maybe |
4735s | i think there's a reason why we didn't |
4737s | do that i can't know what it was |
4746s | what that was there was some reason why |
4747s | it's not there |
4759s | thank you very much |
4760s | uh hooded cloak sub the twitch prime |
4763s | thank you very much |
4765s | love |
4766s | that welcome to the party |
4769s | hang out stay well |
4771s | listen if you want |
4779s | for the fish |
4781s | because they live in the ocean |
4786s | hi mike one question do you guys have |
4788s | any ideas or intentions of increasing |
4790s | the amount of item customization like |
4792s | for example being able to further modify |
4794s | items implicits |
4799s | there's always there's always plans for |
4801s | further item |
4803s | i i am crafting things like that's |
4805s | that's always on the table of like ooh |
4807s | what's the what other sort of like item |
4809s | crafting angles can we take |
4812s | um |
4813s | as far as altering the implicits |
4815s | themselves on gear that's that's like |
4818s | like altering the implicit on this from |
4819s | armor and endurance to something else |
4821s | like armor and endurance threshold or |
4823s | armor and life or something just |
4825s | changing what those actually are |
4827s | the way it's set up pretty unlikely that |
4830s | would actually be changing to a |
4831s | different type of implicit anytime soon |
4834s | that's not to say it'll never happen but |
4836s | uh i'd say it's pretty low on the list |
4843s | it's good to reperform and not just sit |
4845s | here and do nothing |
4853s | let's get |
4854s | oh my goodness popped |
4862s | i'm just gonna |
4865s | i'm sure you're lovely at parties but |
4867s | you know i just need my space right now |
4869s | ah |
4872s | okay i'm here i'm here to party let's go |
4877s | oh all leaving so soon |
4886s | but we were just starting to have fun |
4901s | all righty then |
4906s | wow |
4909s | [Music] |
4914s | my mom said don't talk to strangers |
4929s | feel my wrath |
4936s | oh |
4937s | i don't quite have enough health so i'm |
4939s | getting kicked out or we perform every |
4940s | once in a while |
4944s | things have got some damage in here |
4960s | oh come on stay |
4962s | nailed |
4978s | nice |
4980s | nice |
4987s | get some cool items here |
4990s | let's cool items 20 25. okay we're gonna |
4992s | find something that's |
4994s | close to the center and get that last |
4995s | 25. |
4997s | kill some stuff that'll be that'll be 25 |
4999s | 21 40 yeah |
5001s | it means rare enemies regenerate health |
5003s | that's fine |
5016s | i hope that's fine |
5030s | oh get out of that avalanche |
5033s | do you consider having an option for |
5035s | friends oops uh friends leaderboards you |
5038s | can compare yourself to those on your |
5040s | friends list yeah um leaderboards are |
5044s | uh really tricky to figure out exactly |
5046s | how many to show and how many options to |
5048s | give um that's one thing i really liked |
5050s | about d3 is having um |
5053s | like the way they did their leaderboards |
5054s | with like guild leader boards you can |
5056s | like really easily see like oh on your |
5058s | friends list who's the best that sort of |
5059s | thing i really like that |
5061s | um |
5063s | so i'm like i don't stack up to people |
5065s | who are |
5066s | um who are playing every day but i know |
5068s | that my uh my friends that are playing a |
5070s | similar amount so it's i can i can |
5071s | compare reasonably well to them |
5074s | um |
5075s | and also i guess just being able to see |
5078s | like oh uh oh looks like so-and-so |
5080s | managed to do this cool |
5082s | um i think it's really neat i like that |
5084s | a lot |
5085s | uh i i don't know if we are planning it |
5087s | right now but i think it would be a |
5088s | really cool feature to add and i like it |
5090s | i hope we can |
5095s | i don't think it's on the list yet |
5117s | we go bye bye gollums |
5129s | all right |
5131s | we're gonna we're gonna go for this boss |
5139s | a bad feeling about this like should i |
5140s | go try and get the make my legendary |
5142s | first |
5144s | and come back for the boss |
5154s | go for it |
5156s | no guts no glory right |
5160s | [Music] |
5164s | like going going for the exact thing i |
5166s | need |
5167s | to do this boss |
5169s | earlier you said that the in its current |
5171s | state |
5172s | uh you have to add people to your |
5174s | friends listed party with them i |
5177s | um |
5179s | yes that is true actually oh |
5182s | yes that's that's true yes |
5185s | in the current state |
5187s | i think |
5188s | oh |
5191s | rhyme recruit from wrong but i think |
5192s | that's true in the current state uh i |
5194s | hope that changes as you expand the |
5196s | options yeah uh because i don't like the |
5198s | obligation to add someone |
5200s | uh i may only play with for 30 minutes |
5201s | absolutely yeah yeah um |
5204s | sorry if i implied that |
5208s | wouldn't be the case but yes you you |
5209s | can't you um the goal is to be able to |
5212s | party up with |
5214s | with people that you you meet in town |
5215s | and just be like |
5217s | hey want to go to this dungeon with me |
5218s | sure let's be a party for a short amount |
5220s | of time |
5223s | but yeah okay that is that is how it is |
5225s | now cool |
5227s | i uh i re-performed a little early so |
5230s | i'm actually gonna just wait a second |
5231s | and let that finish |
5234s | uh and let the coolant finish because i |
5235s | wanna be able to go into this with |
5236s | freshly performed |
5242s | so sorry about that |
5253s | throw something's on the ground probably |
5262s | whatever you can't take it with you |
5263s | right |
5266s | so so another question right now i feel |
5268s | lots of uh masteries and skills have |
5270s | some emphasis on sword acts one scepters |
5272s | even two other weapons but i don't see |
5273s | much respect to maces in general do you |
5275s | guys plan on having future masteries or |
5277s | skills rework existing ones to this |
5282s | yeah maces are definitely a i would say |
5284s | a lower on the list uh fantasy wise |
5289s | um |
5291s | like |
5292s | so far |
5294s | i i don't think that's |
5296s | going to be a forever thing |
5299s | um but it's harder to have like a class |
5301s | fantasy that like |
5303s | a typical class fantasy that like hits |
5306s | the |
5307s | um |
5309s | that hits masons as a primary |
5312s | weapon i guess in a class tennessee very |
5314s | often |
5322s | come on get some |
5342s | this has |
5343s | this despair |
5345s | oblivion burns within me |
5364s | i'm very surprised that we got there |
5368s | very surprised we got there |
5375s | spell image lisa's health is that what |
5377s | we take here |
5379s | i think that's what we take maybe it's |
5381s | the increased lead trade one of those |
5382s | two i think is the |
5385s | one of those is the place someone tell |
5386s | me what to do |
5390s | thank you for the resub |
5392s | [Music] |
5394s | tv oh yeah singing |
5396s | this is the one that i thought it was |
5398s | all one word it's not |
5401s | thank you very much for the resub happy |
5402s | to have you here |
5404s | welcome welcome |
5408s | yeah it's it's it's so much easier to |
5410s | look at it in chat because in chat it's |
5411s | a singing games tv |
5415s | thank you |
5419s | uh first time here's hope this isn't an |
5422s | inappropriate question to ask unless |
5424s | it's really mean it's probably fine |
5427s | um there's anything you can share on |
5429s | when warlock could be playable that's by |
5431s | far the master that i'm most interested |
5434s | in yeah absolutely so um |
5438s | uh |
5440s | warlock will remember how i answered |
5442s | this because i do this question a lot |
5444s | warlock will be playable by 1.0 at the |
5446s | latest |
5447s | uh it could be before 1.0 but it will be |
5449s | 1.0 at the latest and the follow-up |
5451s | question that is usually what one's 1.0 |
5453s | going to be sorry i can't tell you when |
5454s | it's ready so it's unfortunately a when |
5457s | it's ready answer |
5458s | uh which sucks i know but |
5461s | that's all i got for you |
5463s | we are um |
5466s | like |
5466s | we're gonna get them done |
5468s | there's lots of awesome stuff coming in |
5469s | those masteries um warlock falconer and |
5472s | runemaster have a lot of |
5475s | they're we're really trying to fill |
5478s | um |
5479s | pieces of gameplay that we maybe don't |
5481s | have a lot of trying to expand the base |
5484s | classes uh and and kind of get them |
5487s | filling fantasies that maybe we're not |
5489s | really hitting properly making |
5490s | interesting new playstyles things like |
5492s | that i'm wrong i'm saying super vague |
5493s | things and a lot of buzzwords |
5495s | um |
5497s | but yeah |
5502s | oh this is a cool item |
5507s | two lightless arbor keys that's always |
5509s | lovely |
5524s | bam |
5526s | love it |
5527s | very cool |
5528s | very cool |
5529s | uh all right we're gonna get a key |
5538s | oh silent fos silent foss |
5543s | has subscribed thank you very much |
5545s | glad to have you with us |
5548s | uh temporal sanctum is where i'm going |
5553s | let's just dump this stuff in here |
5559s | take that |
5560s | take this |
5561s | pro tip you can right click on a key and |
5563s | it will take you directly to |
5565s | where the entrance the dungeon is and |
5567s | you can right click on the waypoints now |
5570s | even faster i love this game thank you i |
5572s | love this game too |
5575s | cosmetics when feels okay man |
5578s | cosmetics when they're ready uh we're |
5580s | really working on the primary game first |
5582s | we want to make sure that the like main |
5584s | gameplay is oh i forgot to unlock these |
5588s | ah |
5590s | mike |
5592s | it's a low level one isn't it |
5596s | where's even though |
5602s | does it not have a level is am i just |
5604s | good |
5611s | all right let's go let's hope that it's |
5613s | right |
5616s | a waste of time |
5619s | oh |
5624s | it's gonna cruise through this |
5634s | flying |
5642s | let's |
5643s | so go |
5644s | might have to do a second one |
5649s | sure don't care what it is |
5655s | will we get item linking in multiplayer |
5657s | or earlier uh definitely by definitely |
5659s | um |
5661s | i should say definitely we are planning |
5663s | to get item linking and chat working |
5664s | that we have a plan for it we're going |
5666s | to implement that we are in the process |
5668s | of overhauling our chat like for the |
5670s | fifth time um |
5674s | but uh |
5676s | it's it is by far the best version of |
5678s | chat that we've had this is more we we |
5680s | overhauled the the back end of it |
5681s | recently and we're overhauling the front |
5682s | end of it now |
5685s | um and it looks awesome |
5694s | uh so yeah we are |
5696s | um |
5697s | once we've got that like the core |
5699s | functionality down there we're gonna be |
5700s | adding in linking to it |
5702s | um |
5704s | the next major patch is like |
5707s | gonna be the multiplayer patch so |
5709s | the |
5710s | like you won't get it before multiplayer |
5725s | sounds |
5729s | where are we going |
5732s | this way nice all right let's go |
5742s | yeah you think you're gonna take it off |
5743s | me but you ain't girl |
5746s | it's mine |
5747s | my own my precious |
5761s | is there a strongest entity in the lore |
5764s | of last epoch maybe a boss there is um i |
5767s | would say the strongest well |
5770s | there is |
5776s | um don't forget to put out last epoch |
5778s | game if you've got a question for me |
5779s | and do you guys keep keeping the |
5782s | cosmetics very immersive or can we |
5783s | expect to see some full panda costumes |
5786s | some mean ones uh we're we're definitely |
5789s | leaning more on the side of in universe |
5792s | um |
5793s | i wouldn't expect to see |
5795s | um |
5797s | uh like |
5800s | i i i like like |
5801s | i was just i'm trying like i'm gonna say |
5803s | things like nah it's not a good idea to |
5804s | say that out loud um some like specific |
5807s | branded thing of like a modern |
5810s | um |
5811s | like a modern brand like there won't be |
5812s | like uh uh here's something like |
5815s | like a nike |
5816s | shoe won't be in game you know it won't |
5819s | have like |
5823s | i will have it |
5832s | yeah we are |
5833s | we're trying to keep things more in the |
5834s | universe they might be like a little bit |
5836s | less in universe than |
5839s | um |
5841s | like like |
5843s | there will be a little bit more leeway |
5845s | on things that are |
5847s | um |
5851s | there'll be like a tiny bit more leeway |
5853s | on on mtx than in-game items but they'll |
5856s | still all be things that you'll see in |
5858s | game so you won't like have a gun |
5861s | skin for a bow you know like because |
5863s | we're still because there's still no |
5864s | guns in the universe so there's um |
5867s | they're all things that could be in the |
5868s | universe but they're |
5870s | the the things that are mtx we we're |
5872s | planning on pushing them a little bit |
5873s | more |
5874s | um |
5875s | you'll probably see more vfx associated |
5877s | with them you'll see more |
5879s | um |
5881s | a little bit more over the top a little |
5883s | more muchness |
5885s | i don't know what else to say |
5889s | when do we get guns |
5890s | we have no plans to add guns at the |
5892s | moment |
5894s | um |
5897s | that's not bad |
5902s | we had like a physical caster class |
5912s | all right we're doing it we're going for |
5914s | it |
5916s | are you ready |
5920s | so really we just don't want the mana |
5922s | regen it's just like the le rez is also |
5925s | not great we want that transplant or |
5927s | that void res because we're low on void |
5928s | reds on this belt the transplants just |
5930s | like oh that's spicy |
5932s | what do we got |
5939s | and crossbows yeah crossbows crossbows |
5941s | are on the list for sure um there's |
5943s | already an item id for crossbows |
5946s | um |
5947s | i i would say crossbows are probably a |
5949s | post 1.0 item type |
5951s | um |
5954s | it's possible it could come with a new |
5955s | class i'd say that's unlikely i don't |
5957s | know maybe |
5959s | um |
5961s | but yeah crossbows are on the list |
5965s | one-handed spears lower on the list |
5967s | there's no item type reserved for those |
5969s | yet |
5972s | i love that effect |
5974s | all right |
5976s | what do we think it is |
5983s | 25 risky move i'm all about the risky |
5985s | moves |
5992s | [Laughter] |
5996s | all right search me right |
6001s | not ideal |
6006s | not ideal |
6009s | that's okay |
6012s | which one should we start we're not |
6013s | going to get through another one we only |
6014s | have 20 minutes left |
6019s | i do i don't want to do another dungeon |
6020s | because they're all still i can't get up |
6024s | in the arena |
6026s | that'll be fun maybe |
6035s | here's a question i'm surprised i didn't |
6037s | get earlier this stream as a developer |
6039s | using unity do you have to follow the |
6041s | news |
6042s | about them laying people off and their |
6044s | acquisitions or do you just use their |
6045s | product and ignore the rest um okay so i |
6048s | i think the |
6052s | i i don't really have much of an opinion |
6054s | on this um hey we got this question in |
6056s | the discord chat uh |
6058s | earlier today late yesterday remember |
6062s | we're not super duper affected by it |
6066s | it's it's kind of not a big deal to us |
6068s | like it's just like a how does it affect |
6070s | last epoch that doesn't really how does |
6072s | it affect elementary games |
6073s | tiny little bit |
6075s | um |
6076s | so it's not super duper important to it |
6078s | i do like to keep up to date with things |
6080s | like this um and i guess i have a |
6082s | personal opinion about it |
6084s | uh really quickly is multiplayer |
6086s | available no not yet uh we do we have |
6087s | started our community tester program |
6089s | which does have multiplayer active right |
6090s | now for them but they are uh under nda |
6093s | so they can't tell you anything about it |
6095s | um so yeah with the unity thing um |
6097s | [Music] |
6100s | it's so so |
6101s | it's for anyone that doesn't know |
6104s | uh there was a unity was creating a game |
6107s | that was set to be |
6109s | like a |
6110s | it was it was |
6111s | built a little bit like a we're gonna we |
6114s | we don't have any released games that |
6115s | we've made ourselves in house so we're |
6117s | gonna make a game in-house to kind of |
6119s | feel what it's like to use our own tool |
6121s | for what it's like for people that are |
6122s | using our tool to learn that process |
6125s | that's sort of the like the |
6127s | really high level |
6129s | boilerplate of what it was touted as |
6130s | originally |
6134s | just a little bit of background and |
6137s | uh |
6138s | uh |
6139s | pretty recently i don't actually want to |
6140s | happen |
6141s | that the that project was scrapped |
6145s | i have no idea why that project was |
6147s | scrapped uh there could be a really good |
6150s | reason for that project being scrapped |
6152s | who knows |
6153s | um |
6154s | oh my goodness i am not going to i |
6158s | will |
6160s | take bets now will i make it past one |
6163s | single wave i don't think because i |
6165s | started way behind i weighed 102 already |
6167s | yeah past one wave |
6171s | okay |
6174s | wave 103. this is surprisingly difficult |
6177s | uh |
6183s | ow my face anyways um |
6189s | yeah |
6190s | that was that was a fool's errand i want |
6191s | to answer this question um it was |
6195s | so they |
6197s | didn't really so they didn't really get |
6199s | very far with that project it was pretty |
6200s | new project got scrapped um and the sort |
6203s | of like the headline was |
6204s | um unity cancels |
6206s | game name i don't know where the name of |
6207s | the game was you cancels the game name |
6209s | lays everyone off and that's kind of |
6211s | what happened technically that's true |
6214s | um |
6215s | the the the second half of that sentence |
6217s | is over half those people got rehired |
6219s | into different positions |
6221s | um |
6222s | so it's not quite as bad as it sounds on |
6225s | on on the surface really |
6229s | and |
6230s | uh there's there's a recent there's a |
6232s | couple recent acquisitions that go along |
6234s | with that story |
6235s | of |
6236s | um |
6238s | there's a couple companies that they've |
6239s | acquired and one of the the company they |
6241s | they just acquired there's a lot of |
6242s | people that are |
6244s | not overly happy about that acquisition |
6246s | i i have no information about the |
6248s | company they acquired so i really don't |
6249s | want to comment on that |
6251s | um but yeah it doesn't really affect us |
6253s | that much |
6254s | this is all like |
6256s | internal workings of a different company |
6258s | yes we use their product um |
6264s | the product we're using won't change |
6267s | from that |
6269s | necessarily |
6271s | there might be some small effect in like |
6273s | five years or something like that maybe |
6276s | [Music] |
6277s | but |
6278s | immediate effect literally nothing |
6283s | like you don't have to use like they |
6285s | they |
6286s | give you options for things you can use |
6288s | there's services they let you that you |
6289s | opt into |
6290s | um |
6291s | we don't use all of those services we |
6293s | don't use all those products |
6295s | it's like a like a buffet that you can |
6296s | pick and choose from and we pick and |
6298s | choose what we want and we'll just keep |
6300s | picking choosing the same things we want |
6307s | that's kind of it |
6313s | i hope it works out great for them |
6316s | i really do i hope it's |
6318s | a brilliant decision |
6320s | that uh |
6322s | that works out amazing |
6326s | i do not know enough about it to |
6329s | know if that's what's gonna happen or |
6330s | not |
6335s | oh run |
6338s | okay let's answer another question |
6340s | how do the devs anticipate adaptive |
6342s | melee damage will affect melee builds in |
6343s | last epoch |
6345s | um i i think it's so actually so um it's |
6347s | a slight update on that what we're |
6350s | calling it is we're actually getting |
6351s | we're doing away with the word adaptive |
6354s | um |
6355s | and we're just uh now there's just a new |
6357s | stat called melee damage just flat added |
6360s | melee damage or flat added spell damage |
6362s | or flat added bow damage or flat out of |
6363s | throwing damage are all just stats you |
6365s | can have so they they're typeless |
6368s | flat added damage that because they are |
6370s | typeless they are adapted |
6374s | um |
6379s | there's a slight update there |
6381s | and |
6383s | i think what it's gonna do is it's gonna |
6385s | it's gonna bring more flexibility to the |
6387s | items that you can use and it's gonna |
6389s | make build crafting more interesting |
6390s | because it'll give you some more options |
6392s | i think that's basically all that's |
6393s | gonna happen with it |
6394s | um |
6396s | you'll be able to use an item maybe that |
6398s | maybe you're in a |
6399s | um |
6401s | like you're you're a fire build |
6403s | and there was um a weapon that like |
6406s | you've got like tons of increased fire |
6407s | damage your ability is giving you fire |
6409s | damage um it's a fire melee ability and |
6411s | you're like you're all about fire damage |
6412s | but this weapon that you really wanted |
6413s | to use because it had a sweet ability |
6415s | that went with it had added cold melee |
6416s | damage on it and it's just like |
6418s | kind of makes it crappy |
6421s | um suddenly it's just a good item for |
6423s | you now and um |
6425s | it's just another option that you can |
6427s | use i think it's gonna i think it's |
6428s | gonna make there be more options of |
6430s | things you can use out there |
6437s | so i'm looking forward to it |
6445s | are there plans to do some stat scaling |
6447s | balance to make crit chance and quick |
6448s | damage not be the dominant secondary |
6450s | step for most builds right now only |
6452s | asking because every build i create just |
6454s | ends up being massive amounts of crit |
6455s | burst to clear groups of monsters and |
6458s | chunk bosses down with massive crits |
6460s | yeah i think that the um |
6463s | in general crit is too strong i agree |
6465s | with you there um we've got some little |
6467s | changes that we've we've been slowly |
6469s | implementing in the game like doing |
6471s | things to just like make non-hit crit |
6473s | sorry non-crit hits |
6475s | be more um |
6477s | interesting uh items that like remove |
6480s | your crit chance or remove your crit |
6481s | multi to like to get different effects |
6483s | and things like that um items that |
6487s | say like non-critical hits have some |
6490s | extra effect that's interesting um we're |
6492s | trying to add in more things like that |
6494s | to just give give reasons to to not |
6496s | invest in crit um |
6499s | a little bit and then um |
6503s | we're also i think the numbers on a lot |
6506s | of the affixes could get toned down a |
6508s | little bit as well i don't i don't know |
6509s | if it's their need of like a dire just |
6511s | like nerf bat but |
6512s | there's some just some little like |
6515s | tweaking some dial turning |
6517s | um |
6518s | because crit's fun that's the other |
6520s | thing like a lot of people really enjoy |
6522s | crit crits a fun way to play and um |
6525s | we don't want to take it off the table |
6527s | but um just make it less of an auto pick |
6532s | so we're we're doing that yeah a couple |
6534s | different ways by but maybe maybe toning |
6536s | things down a little bit in the crit |
6537s | department um |
6539s | but but more so |
6541s | oh i'll do both of them once okay |
6543s | let's go for it |
6548s | the other one didn't agree nice |
6556s | eat it |
6567s | because we don't want to kill crit |
6568s | builds but we'd like to |
6571s | have there be other options too |
6573s | that's all |
6576s | have you guys considered probably making |
6578s | uh singularity instead of not allowing |
6580s | you to crit letting you [ __ ] with zero |
6582s | extra damage that becomes useful for |
6584s | some builds there's yeah the um |
6586s | [Music] |
6590s | there's some weird things with that uh |
6592s | we we have considered it um |
6597s | and |
6598s | uh it's it's intentionally set up the |
6600s | way it is |
6605s | but yes we have considered that |
6607s | uh thank you for that great answer |
6608s | you're welcome as a follow-up do you |
6610s | think this change to typeless damage |
6612s | will present new challenges in balancing |
6614s | items oh yeah |
6616s | oh yeah cause because the flip side of |
6618s | that of like being like okay well |
6619s | there's more options for |
6621s | um this |
6622s | fire attack that that now the cold |
6625s | weapons can be used as fire attack |
6627s | now it's just |
6629s | basically the pool of items to choose |
6631s | from is bigger and sometimes what that |
6633s | actually does is makes the items you |
6635s | pick um |
6637s | less diapers it can homogenize the item |
6639s | choice um |
6642s | let's pick on shaco again huh |
6644s | um |
6645s | it's so good it's like |
6647s | 90 of the end game characters use that |
6649s | in diablo 2 if they can like that's just |
6651s | all right in character you can use shaco |
6653s | great it's just what every single other |
6655s | item is compared to sort of like you can |
6657s | do something other than shaco justify |
6659s | using something other than shaco that's |
6660s | that's the that's the question so |
6661s | whenever you see like |
6663s | um if you if you frequently do like |
6665s | subreddits and people post circuits all |
6667s | the time magic circles rare circle it's |
6669s | um |
6671s | like druid pelts um |
6673s | all those sorts of things and it's |
6674s | always just like is it better than |
6675s | shaykh that's like the benchmark it has |
6678s | to be |
6679s | better than shaco and she goes real hard |
6681s | to get better than there are certain |
6683s | situations you're trying to get like um |
6685s | uh run walk break points or um uh |
6689s | caspy break points or um |
6692s | mfr points things like that there's |
6694s | certain things you're not break points |
6695s | in a minute but just like as much as |
6696s | possible there's there's a few things |
6698s | you can |
6701s | like and and dream for like dual dream |
6703s | setups or paladins and like there's |
6705s | reasons to use other helmets but it's |
6707s | you have to justify it and like i think |
6709s | i just rolled through pretty quickly |
6710s | almost all the options and it's the same |
6712s | thing on a barb like if you have uh |
6714s | aryan's face it's sort of like justify |
6716s | using something other than air it's good |
6717s | luck |
6721s | and um so so having these things that |
6723s | are opening up the options can sometimes |
6725s | cause that to happen a little bit |
6727s | um |
6729s | which is not ideal |
6731s | um so yeah it does give us more |
6733s | balancing challenges |
6735s | um but hopefully we can make the |
6738s | um effects on the items the interesting |
6740s | part instead of just raw stats because |
6742s | that's one of the things about shaker |
6743s | that makes it so good is that it's just |
6744s | so many raw stats |
6747s | that make it so good |
6750s | not just flat dr it's that |
6753s | plus dude all skills like it's just |
6754s | that's good for everyone |
6770s | all right |
6772s | uh would you consider making crit cap at |
6774s | 80 unless you dual wielding uh that's an |
6776s | interesting thing i |
6779s | i'm i think that |
6784s | i've i've never heard that suggested |
6785s | before |
6786s | i don't think maybe i have i'm not a |
6788s | huge fan of it at the surface surface |
6790s | level uh response is just like |
6794s | uh not a huge fan |
6796s | um |
6797s | i like the idea of making it harder to |
6799s | get to 100 grit big fan of that |
6802s | but having it just be a hard cap unless |
6804s | you're dual wielding |
6808s | not not a huge fan of making maybe |
6809s | making it like a lot easier to happen if |
6811s | you're dual wielding if that's like okay |
6813s | you gotta like really make some |
6814s | sacrifices to get there if you're not |
6815s | deal willing yeah i can see that being |
6817s | an option there's just there's so many |
6819s | builds that thematically fit crit so |
6822s | well |
6823s | um that aren't wheeling build so |
6825s | especially the first thing comes to mind |
6826s | is bow builds bow builds fit crit |
6828s | thematically so well |
6830s | like you're you're so accurate with your |
6832s | bow that you can like pinpoint their eye |
6834s | every time and it's like you're that |
6836s | good like you're that accurate that |
6837s | you're pinpointing their eye every time |
6839s | through armor like that's why you're 100 |
6840s | quick because you're that good at |
6841s | pinpointing spots and like that's |
6843s | thematically really appropriate and |
6845s | really cool |
6846s | having um |
6849s | having it be on like a hammer |
6852s | and |
6853s | that you're 100 crit on a hammer that |
6855s | you're that you're swinging at someone |
6857s | less thematically awesome |
6859s | um i i think it's less than medically |
6861s | appropriate like a critical hit is sort |
6862s | of that like in my world i always |
6864s | picture the critical light maybe this is |
6865s | different other people but i always |
6866s | pictured it as like a you found the weak |
6868s | point you've managed to be precise |
6869s | enough that you've hit the the one |
6871s | specific spot that really that that like |
6874s | it's critically damaging them it's it's |
6876s | it's extra instead of just like hitting |
6877s | them anywhere you've pinpointed the one |
6880s | spot that's like oh got him |
6882s | and um |
6886s | that thematically doesn't fit a hammer |
6888s | as well in my world |
6892s | i got the head every time with a hammer |
6901s | hey i'm just tuning in to see it came |
6903s | across the game during the summer sale |
6904s | and i'm addicted awesome |
6906s | don't forget to go outside |
6909s | uh you woke up my love for apg again i |
6911s | can't wait to see this game pop off at |
6913s | 1.0 me too thanks bud appreciate it glad |
6915s | to have you here |
6918s | hard caps kill the fun i |
6920s | sometimes yes sometimes no a lot of |
6923s | times yes probably |
6926s | um |
6927s | yeah |
6928s | i'm a great fan of the proc system in |
6930s | last epoch i love skills that proc other |
6932s | skills items procking skills etc any |
6935s | update on the ui ideas to have better |
6937s | idea on what the sub skills do yeah |
6940s | skill details are |
6943s | um that is something we're still working |
6944s | on |
6946s | and that's expanding this menu here to |
6948s | have uh well to change what's here |
6951s | and then also having an extra window for |
6953s | skills or or being able to just like |
6955s | flip through this like tabs to see the |
6956s | skills to change what's here but having |
6958s | more details on skill specific um |
6961s | interactions and |
6963s | uh interaction skill specific stats so |
6966s | you know what the skills are doing |
6967s | themselves it's still something we're |
6968s | planning on doing um |
6970s | and |
6972s | having |
6973s | they have the proc skills exactly what |
6975s | they're doing what's a good example of a |
6976s | proc skill we can look at it quickly |
6978s | uh |
6981s | great |
6982s | uh |
6983s | this castings was broken |
6986s | oh my god it's not even there |
6989s | i like just picked out of the blue |
6991s | something this should show the acid |
6993s | flash tooltip it doesn't even show that |
6997s | come on |
6998s | mike |
7008s | they said the sun doesn't |
7010s | oh no this should show up one number oh |
7011s | it's also the button isn't it |
7014s | am i crazy |
7021s | what's going on did i just find two that |
7023s | are a problem |
7025s | check transplant |
7027s | there's one nailed it thank you first |
7029s | try |
7030s | um yeah so currently this is basically |
7032s | all that shows up is just the the |
7034s | default tool tip um that shows basic |
7036s | information about it |
7037s | um |
7038s | i'd like this to be |
7040s | having an easy way to get this |
7042s | information quickly is really tough |
7045s | um |
7046s | also the button yeah i had it it's just |
7048s | like i found two |
7050s | bone golem and uh some skeletons both |
7053s | have a notes that are missing their |
7054s | alternative information for skills that |
7056s | they interact with oh well um |
7060s | i i know i know something going through |
7061s | a lot of the skill trees and fixing up |
7063s | inconsistencies and there were a lot of |
7066s | a lot of tooltips that were wrong |
7068s | they'll be like this one's like maybe |
7069s | this one's one that's wrong it says like |
7070s | armor 200. it's actually armor 400 or |
7073s | it's actually armor 100 it's doing |
7074s | nothing you're seeing so completely |
7075s | different there's a lot of them that are |
7076s | wrong that we found there's a huge |
7079s | change list of things that are just like |
7080s | whoops |
7082s | uh anyways um |
7085s | the uh this this school the skill tool |
7087s | tip uh is a good start but i don't think |
7090s | it's all the information we need i think |
7092s | there needs to be other other things we |
7093s | can find out from this and i'm not sure |
7096s | the best way to do it i'm not sure if |
7098s | that's |
7098s | um |
7100s | in even in this menu that might be |
7101s | something that needs to happen as an |
7103s | expansion to this menu here |
7106s | so that's still |
7108s | in the works at best right now um we're |
7110s | still we're still working on this menu |
7113s | and getting skill details into here sub |
7116s | skill information is also needing to be |
7118s | worked on and it's not there yet |
7122s | to be fair they have gotten much better |
7124s | they have gotten much better thank you |
7126s | uh yes we are working on it it's |
7127s | improving um |
7130s | always getting a little bit better |
7130s | transplant quartz explosion yeah that |
7132s | was whatever the good ones do as well |
7134s | where is that |
7138s | yeah there's someone skeleton one |
7141s | i don't even know where it is |
7145s | there's another one |
7151s | doesn't seem that both reference bone |
7152s | armor and they both show the same |
7153s | tooltip |
7156s | same with that one |
7157s | like there are some there yes |
7160s | anyways um |
7164s | we're about to hit three o'clock |
7166s | that's the time i see well three o'clock |
7167s | my time |
7168s | i'll go |
7169s | say goodbye here let's find someone to |
7171s | say hi to |
7182s | oh let's go say hi to someone who's |
7184s | brand new oops |
7187s | good thing the site's muted |
7196s | the last multiplayer student question |
7197s | really coming out the gate multiplayer |
7199s | will be coming eventually it is not |
7200s | ready for everyone yet it still needs a |
7202s | ton of work we're doing everything we |
7204s | can to get out as soon as possible um |
7206s | it's coming along very strong we're very |
7208s | happy with how multiplayer is advancing |
7210s | um it's not ready to release it now |
7212s | people would freak out because we |
7214s | released something so unfinished |
7216s | it's just not ready love to do it as |
7217s | soon as we can for you we're working on |
7219s | it i promise it's coming along great |
7221s | i hope you had fun today i know i did |
7223s | we'll see you next time same time same |
7225s | place uh if you have any more questions |
7227s | while we're gone discord |
7228s | facebook i don't check facebook sorry i |
7230s | read it i checked that um our forums i |
7232s | checked that a lot too um |
7235s | there's lots of helpful people in the |
7236s | community happy to help you as well |
7238s | and |
7239s | i hope you have a wonderful time |
7244s | i hope you enjoy yourself |