over 1 year
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Last Epoch
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5s | good afternoon everybody and welcome |
---|---|
7s | back to another last Epoch Dev stream as |
10s | always |
11s | I'm your host Mike it even says it on |
13s | screen how cool is that |
19s | have some normal fun |
21s | let's hop in do a little uh continue a |
24s | little Echo doing this some uh |
26s | playing a little bit on an actual uh |
28s | character I've been playing |
31s | personally for a while now |
34s | so this is my this is this is my |
36s | Marksman going slow with her but you |
38s | know having some fun |
40s | we're doing we're doing fire bow stuff I |
42s | played a build extremely similarly on |
44s | stream |
45s | um uh recently |
49s | you know we're uh |
51s | we're using cine strike uh and we're |
53s | using Auto exploding |
57s | oh recent Auto exploding decoys for some |
60s | spike damage here |
67s | and I'm not great |
70s | if this is your first time here I am one |
73s | of these new developers the last of the |
74s | 11th Hour games working on last Epoch |
76s | and I'm happy to answer any questions |
77s | you have relating to the development of |
80s | Lassie buck |
84s | yeah hang out talk about it a little bit |
87s | and as always we |
89s | um we do |
91s | stream for charity here so this is uh |
94s | I'll show you this month I'm gonna do a |
96s | new charity every month and this charity |
97s | this month's charity is Salvation Army |
99s | International |
106s | I have I have a Band-Aid on my index |
109s | finger and it feels so weird trying to |
112s | use the mouse and click properly and |
113s | actually play because it's just like |
114s | there's no friction between my mouse and |
118s | my finger |
122s | it's like putting uh it's like those |
124s | those videos where they put like |
127s | um socks on like dog's feet or something |
129s | you're like that poor dog |
131s | that's how I feel right now just it's |
133s | nowhere near as tragic because I can do |
135s | something about it |
140s | foreign |
142s | people would would not notice so quickly |
146s | but yes there's some special stuff |
147s | happening in the top left corner you can |
150s | see some extra so it looks a little |
152s | different up there than usual |
157s | we can see how long it would take people |
158s | to notice |
174s | oh we dipped to 58 frames |
177s | oh tragedies |
179s | tragedies never cease |
188s | I was doing this uh this this this this |
191s | run into the model with someone else and |
195s | I think they may have been carrying me |
196s | because it's going a little slower than |
198s | it was before |
203s | appreciate his carve thanks to the carry |
205s | curve |
211s | okay |
219s | what specs of the PC you're playing on |
220s | right now this is an i7 7700k not |
225s | overclocked Factory clock speed at 4.2 |
227s | gigahertz uh it is a 32 gigabytes of DDR |
233s | three four |
236s | Ram uh and then I have a Nvidia GTI GTX |
243s | 1080 TI |
246s | um no overclocks or anything on there |
252s | at uh |
254s | um |
256s | one terabyte Samsung nvmie |
261s | solid state drive because it's a fast |
263s | drive it's a good drive |
307s | all right and you may have noticed |
308s | that's my favorite you think about this |
310s | there was no loading screen there yes |
312s | haha |
315s | I know it's such a tiny little thing |
318s | that's a good bow I don't think it's |
322s | it's really happy with my bow right now |
329s | it's really good |
331s | might be able to craft that into |
332s | something |
336s | has a higher base attack speed which is |
339s | really nice but we don't care about |
340s | physical damage at all this thing is I |
343s | suddenly like don't have Unlimited |
344s | crafting materials just throw away at |
346s | everything |
348s | like I do normally |
363s | um yeah let's let's see if we can |
365s | re-roll this |
367s | uh okay I mean that is that is really |
370s | nice now |
388s | yeah the current one's better |
391s | I'm just gonna shatter it |
396s | it's fine this is cool |
400s | oh look at that |
404s | oh look who's coming to join us |
410s | are you warping at me as you |
413s | it's basically gonna be dead weight okay |
415s | cool |
422s | that's Medias okay sweet uh |
427s | these were party generally |
435s | there is |
453s | no you're not like in voice but if you |
455s | are watch are you gonna call right crap |
469s | there we go that's much better we got |
471s | some Synergy with the uh fire shirt I |
473s | have a ton of fire shirt in this build |
474s | which is great |
478s | let's go wealth meteors |
492s | of course there's Avalanche |
500s | but anybody doesn't know um oxjet who |
501s | joined me here on stream is the game |
503s | director actually |
509s | so if you see him around on any socials |
511s | with that |
512s | uh that name that's who you're talking |
514s | to pops his head in every once in a |
515s | while |
519s | oh he just saw that I was streaming |
520s | multi was like no one's with him no |
522s | someone get in there I'll do it |
525s | foreign |
527s | nice |
530s | we we just this morning added into the |
533s | social panel the like we're like says |
535s | what level everyone is and like where |
537s | they are and the details of the |
538s | character information and everything so |
539s | that's not in this build yet |
540s | unfortunately so I can't look and see |
542s | what level he is |
547s | okay oh I'm getting pinged |
553s | is multiple of the game now multiplayer |
555s | is |
556s | um it's in it's in uh testing phase |
558s | right now so it's an internal testing |
559s | phase we do have Community testers who |
561s | are able to access multiplayer |
563s | um the full multiplayer patch you will |
566s | be available March 9th |
569s | cute I keep the date changed a few times |
571s | and like I keep second guessing myself |
574s | um so double check with our social posts |
575s | to make sure when the if that date's |
577s | wrong I think it's right |
578s | I should have just like plastered it |
581s | right in front of me |
593s | I mean an account via steams or anybody |
594s | that can link that to a form account the |
596s | first time you logged into the game we |
597s | did that for you automatically |
601s | oh |
607s | unfortunately |
609s | and yeah so this is this is an early |
611s | testing version of multiplayer I'm sure |
613s | you'll see some bugs here still |
615s | um it's pretty solid but like there's a |
618s | few things that are that are missing |
619s | feature wise like |
620s | um so like in our in our friends list |
622s | here you'll see it pop up after it |
623s | populates in a second here it doesn't |
625s | show like what level he is and this is |
627s | this is stuff we just added today |
628s | actually |
629s | um |
630s | and so there's little things like that |
632s | that are not quite finished yet status |
633s | messages don't display all sort of stuff |
635s | like it's it's getting there |
638s | sometimes where that guy doesn't want to |
639s | die |
643s | I went to an experience when that's the |
644s | problem because I'm an idiot |
651s | but now when Judd hits the |
654s | um hits hits that thing there it will uh |
656s | it'll give him options on which that's |
660s | that's teleport by the way that's why |
661s | that looks weird |
663s | [ __ ] |
664s | it'll give them options and things to |
666s | pick |
669s | some gold |
673s | oh I'm on the wrong side |
675s | let me put myself back |
679s | if you have any questions please put at |
681s | last Epoch game in the question and I'll |
683s | make sure that I see it better and |
683s | answer it quicker |
687s | uh for the multiplayer open weekend will |
689s | the stash carry over to the main |
691s | multiplayer launch or it'll be another |
693s | white that's a great question I don't |
695s | have a perfect answer for you right now |
698s | um I I suspect uh |
703s | because that'll be for point nine so I |
705s | suspect it'll carry over from 0.9 but |
709s | um |
711s | that's a good question I I don't I don't |
713s | have an answer that I don't know |
714s | we haven't decided up in the air what do |
716s | you think would you like to carry over |
718s | would you not like it to carry over I'd |
719s | love to hear your thoughts on it |
723s | because the the I guess the obvious |
725s | thing is like it's it it weighs people's |
727s | wastes people's time if this if the |
729s | progress they make and that is not |
731s | available |
733s | um to them when they when the full |
734s | multiple launches so like that sucks |
737s | um there's then this like |
740s | um pressure to play to not fall behind |
743s | if it does carry over and it's sort of |
745s | this like these these competing factors |
747s | that you're like yeah which ones |
749s | it is one of them stronger than the |
750s | other is one of the more important than |
751s | the other |
752s | um so there's there's some there's some |
755s | uh some tricky stuff there I'm not sure |
757s | what we're gonna go with |
759s | um |
760s | the people who are currently playing in |
762s | The Early Access testing environment for |
766s | the multiplayer beta so the the |
768s | community tested program that will not |
770s | carry over that is strictly separate |
773s | environment from what is going to be |
775s | live |
783s | hi there cheers from Germany hello I |
786s | don't uh |
788s | no like any German so |
791s | sorry |
794s | um otherwise I would say something that |
796s | I do but I don't but anyways I was |
798s | wondering why you emphasized the whole |
800s | uh performance improvements topic on one |
802s | of your blog posts with 1.9 is basically |
805s | all about multiplayer would it be wiser |
807s | in some sense to split the process apart |
809s | feel like merging all the branches |
810s | together at the end might be quite |
812s | Troublesome especially testing |
814s | uh with the QA team well they they all |
816s | are together like it's |
819s | um |
820s | uh I guess it was some miscommunication |
822s | there because because they are all |
823s | together it's it's all one thing |
834s | Hollow finger |
839s | pop |
845s | Judd's portrait as a crown are they |
847s | fixed to the art are they based on |
849s | equipped items uh the crown is because |
851s | he's the party leader because he invited |
853s | me instead of me inviting him |
855s | um |
856s | the portraits right now are currently |
858s | fixed the frames and the visuals that go |
860s | inside the frames are currently fixed oh |
862s | you're saying this this Crown right here |
864s | sorry his his yeah yes the the Sprites |
866s | that are here for the um portraits are |
870s | currently fixed |
872s | um |
875s | uh in in this in this version that I'm |
877s | playing right now |
881s | I thought you meant this Crown up here |
882s | at the top |
884s | at least it'll be a portrait frame uh |
887s | what's with the no trade air quotes uh |
890s | are are you thinking about changing this |
892s | or is this firm |
894s | um the the content that will be in 0.9 |
898s | is gifting only |
900s | um that will not change for 0.9 |
907s | um the |
910s | uh what happens after that is not uh |
913s | fixed at the moment |
920s | uh hi there cheers from Germany oh uh |
923s | it's the same person oh yeah it's the |
925s | same question yes oh I asked but |
927s | absolutely sorry yes I saw your question |
929s | it it highlights um first time user |
931s | posts um so I did see yours |
934s | but thank you for reposting it with the |
936s | tag I appreciate you |
940s | all would y'all add a raptor pack like |
942s | wolf pack but Raptors well we do have |
945s | um like we do have a raptor as as a |
949s | um |
951s | as one of the summable companions |
953s | already in the game so I don't think |
954s | we've released a visual shift for wolves |
957s | to Raptors otherwise it'd be a little |
959s | confusing |
965s | it what do we got what do we got what do |
967s | we got bleeding heart come on |
971s | let's just sweet amulet for different |
972s | builds but not for this one |
981s | uh hey Mike what will be this is great |
985s | if I die and just portal back to Judd |
986s | haha safety net |
988s | don't get the reward but still |
997s | uh hey Mike uh what will be the next big |
999s | thing except three classes after |
1001s | multiplayer 0.9 is out |
1003s | um |
1004s | yeah I don't know if there's anything |
1007s | that we've announced yet that I can talk |
1009s | about |
1010s | um but I guess I can just talk generally |
1013s | of stuff that's gonna come out like like |
1014s | not time frame wise talk about |
1017s | um just talk about the the style of |
1020s | content that we'll be looking to release |
1022s | more of |
1023s | um |
1024s | and so that will include things |
1027s | nice base that's about it that will |
1029s | include things like um new dungeons |
1032s | um new activities that will get uh woven |
1034s | into the monolith |
1036s | um |
1037s | the are just like new major systems in |
1040s | general will get at it eventually as |
1041s | well |
1042s | um and and these these I don't be kind |
1044s | of vague about this it's just like |
1045s | things that get added to games like this |
1048s | um |
1050s | I don't I guess I don't worry about what |
1052s | Judd's picking either because I can just |
1053s | take stuff for myself and be greedy so |
1054s | we're gonna go pose |
1057s | um |
1059s | yeah it's it's |
1063s | ah |
1065s | there's stuff coming I don't know how to |
1068s | say it otherwise |
1069s | um |
1072s | another one oh I'll be on that one nice |
1077s | sport neither of us are running |
1079s | transform builds so wow |
1082s | um |
1085s | what content wow |
1088s | all right |
1092s | oh did you go to the UT |
1094s | whoops |
1099s | I should have looked |
1103s | huh |
1106s | uh we're doing this over me |
1126s | all right let's hop back into the |
1128s | monolith because uh Mike is uh dum-dum |
1130s | and |
1133s | uh yeah let's go somewhere else |
1138s | are the XP Toms working yet |
1142s | okay now the XP time's working I can't |
1144s | remember |
1147s | there I'm gonna go here |
1148s | if not I'm not |
1156s | there's that delay |
1158s | okay let's go to another one in the |
1159s | meantime |
1161s | teleport temperature |
1164s | oh |
1165s | um this is this is a multi so uh if you |
1168s | missed it if you ever missed it the the |
1170s | patch version in the top left corner |
1172s | might look a little bit weird |
1176s | and the party frames might look a little |
1178s | bit weird |
1182s | so I'm not actually playing the same |
1183s | game build that uh I usually play on |
1186s | stream |
1191s | who built |
1194s | this comes with physical skill still it |
1197s | does |
1198s | oh but I do have yeah |
1214s | but I guess okay so back to the question |
1216s | that I |
1218s | um I guess talked about earlier by then |
1220s | there's been some talk of like not |
1223s | having more content for the game |
1225s | announced yet |
1226s | um and it depends it depends pretty |
1229s | heavily on your definition of content I |
1230s | know it's such a cop-out answer |
1232s | um I would argue that we've already |
1233s | announced more content for 0.9 |
1236s | um and and after that as well |
1239s | um but there's legitimate arguments to |
1241s | say otherwise as well |
1243s | um and we do have plans for by much more |
1248s | narrow definitions of content than I |
1249s | would usually put myself |
1251s | to be included at 1.0 |
1259s | I can't always tell you anything about |
1260s | it yet though |
1262s | and like it's just planned at this point |
1263s | too so who knows what'll happen |
1267s | it could be more it could be less could |
1269s | be a boat you know much we wanted one of |
1270s | those |
1271s | all right let me find another real |
1273s | question here instead of me just |
1274s | rambling can I get a |
1277s | spino pet or Beast Master the creatures |
1279s | spin out |
1283s | oh that is sorry |
1286s | probably not uh maybe if it makes sense |
1289s | with MCX for converting one of the other |
1291s | pets that already exists |
1297s | uh hey Mike I'm a Following last Epoch |
1300s | for a while now and may finally be able |
1302s | to purchase a supporter pack as someone |
1303s | who loves to collect things in games I |
1305s | was wondering would previous pets or |
1306s | items be available for purchase I'd love |
1308s | to get them somehow the ones that were |
1310s | included in say for example the |
1312s | kickstarter packs or the alpha packs |
1314s | will never be available again |
1317s | um those were thank yous to people who |
1320s | were supporting us when we had very |
1323s | little to show for our efforts |
1326s | um |
1326s | and uh |
1328s | we're coming in on pretty much faith |
1330s | alone |
1332s | that uh that we were gonna make |
1333s | something cool one day |
1337s | and uh yeah so the the ones that are |
1339s | available now are the only ones that are |
1341s | available |
1354s | no worries German is way too hard to |
1356s | learn a little more question on which |
1358s | pipeline |
1359s | uh are you on in unity hdrp or urp uh I |
1364s | think |
1366s | urp |
1369s | I I think so I I uh we had we were |
1372s | considering switching |
1374s | but there's some issues |
1377s | I think |
1380s | someone can correct me I'm wrong on that |
1381s | one |
1382s | this might be a rather technical |
1383s | question it is but that's totally fine |
1391s | just wondering what your thought process |
1393s | behind that was from a Dev |
1395s | um |
1396s | from one to another uh |
1400s | we're a little bit outside of my area of |
1403s | expertise personally from what I |
1405s | understand if I remember correctly |
1408s | um Erp unified render pipeline or |
1410s | Universal motor pipeline one of those |
1412s | two I don't know the ux stands for |
1415s | um was the original one and hdrp was |
1417s | released more recently and there was a |
1421s | significant process for |
1425s | foreign |
1430s | my goodness |
1432s | uh there was a significant technical |
1434s | overhead to |
1435s | um convert everything over to it so we |
1437s | didn't |
1457s | I think all that was right |
1460s | okay let's keep going here |
1462s | um I forget my butt kicked |
1467s | I'm also doing empowered model is that |
1469s | like level 84 with no legendaries |
1472s | um and |
1474s | uh just a couple uniques and like one |
1476s | exalted two exalted three exalties |
1479s | those rings are |
1481s | iffy |
1486s | uh will be XP for 90 to 100 range be |
1488s | harder to uh to hit in point nine or |
1491s | we'll stay super easy |
1492s | um the |
1495s | we do I don't think we've changed |
1496s | anything yet with it we do plan to |
1499s | stretch the super high end of the |
1501s | leveling curve a little bit |
1503s | um and then looking every evaluate and |
1505s | possibly stretch it more possibly |
1507s | recondense it it's it's going to be some |
1509s | feedback as well but the |
1511s | the way the way it is right now in the |
1513s | live version generally we feel it's a |
1515s | little bit too fast to get from |
1518s | um to hit 100 specifically in the time |
1520s | it takes to get from uh the higher |
1523s | levels So like |
1524s | um we don't really want to touch the |
1525s | time too much I'm sure we'll make small |
1528s | adjustments too but we don't really want |
1529s | to make big changes to the |
1531s | um the time it takes to get to like |
1534s | where I am right now like 84. it's |
1536s | that's like that time's fine that's |
1538s | where we expect people to be getting |
1539s | characters too pretty frequently pretty |
1541s | easily |
1542s | um |
1543s | 90 95 seems like a reasonable place for |
1546s | most characters to get to |
1548s | um it's that 95 to 100 where it's like |
1550s | this is like this is too easy |
1553s | um not too easy but too quick I think |
1554s | it's rather a better term |
1557s | I do have potions and I do know how to |
1559s | use them I swear |
1567s | a little bit too hard |
1570s | excuse me |
1589s | okay |
1591s | uh |
1608s | yeah |
1610s | uh |
1612s | is it me not oh sorry I got pay |
1615s | attention I'm gonna play this hard uh I |
1616s | had no idea about that if that's the |
1618s | case I apologize and uh it was not Our |
1621s | intention to make any sort of statement |
1624s | like that as we are not |
1627s | at all |
1639s | spino is short for Spinosaurus so cool |
1646s | I mean various dinosaurs are in the game |
1649s | and different types of dinosaurs make |
1650s | total sense to have things like that I |
1652s | would say having different dinosaurs |
1653s | take the place of raptors in MTX uh is |
1656s | something that's reasonable and probably |
1657s | will continue to happen as we go forward |
1660s | um there's not one of those planned |
1662s | right now |
1664s | what are my all my resistances are |
1666s | hurting |
1670s | I know I've not terrible critstrike |
1673s | avoidance but it's not capped |
1677s | I do this |
1678s | oh it is that right |
1682s | I know how this works |
1700s | all right |
1703s | if you started development before |
1704s | standard pipeline that uh that |
1706s | discussion saying on urp make decision |
1709s | to stay on your P makes sense yeah |
1711s | um just hopped into the game with the |
1713s | with 0.5 however still enjoying it |
1715s | thanks for answering the best you could |
1716s | have a fantastic Downstream thank you |
1717s | you're welcome yes we did start |
1719s | development before hdrp existed |
1724s | or was supported in the version of unity |
1728s | that we were using |
1733s | foreign |
1735s | version right now that supports it |
1737s | anyways I think we must be we must be |
1739s | because we considered switching |
1742s | they may have been part of it they may |
1743s | have been part of that we had to switch |
1744s | versions of unity to |
1751s | we didn't want to do unless we had to |
1758s | uh how does the Diablo 4 release date |
1760s | announcement affect your plans for 1.0 |
1763s | um |
1765s | it will |
1768s | there's there's some things about how it |
1770s | affects us that I'm not really willing |
1772s | to share |
1773s | um |
1774s | there's some things about how it affects |
1775s | us that I don't know |
1777s | the overall not much really |
1781s | um |
1783s | you know we're definitely going to take |
1784s | into account when it is coming out and |
1787s | um |
1788s | I I I I hope it's pretty obvious that |
1791s | we're not gonna plan on releasing 1.0 in |
1792s | like the same day as the Apple Ford's |
1794s | release date so like like it gives us a |
1797s | little bit of a |
1799s | um |
1800s | date to stay away from I guess some |
1802s | degree |
1804s | and it is really nice to have that |
1805s | number |
1806s | um that we know what it is ahead of time |
1810s | there weren't really any surprises there |
1812s | so |
1813s | um it didn't really like like learning |
1815s | it kind of just said |
1817s | um |
1818s | you know like |
1820s | good there you go |
1823s | more than anything it was instead of |
1825s | like uh learning it then oh my God we |
1827s | gotta scramble and change a bunch of |
1828s | stuff oh no |
1842s | oh come on |
1853s | wow I I I I do not think that I'm |
1856s | actually strong enough to do this |
1857s | because |
1859s | defensive stats are just |
1862s | a little flimsy |
1865s | you know I might switch and go do a |
1870s | um a level 91 instead |
1874s | we got here cold Rose Frailty |
1880s | both really good ones |
1883s | let's do this because we don't need the |
1884s | Critical Strike of avoidance because we |
1885s | do have that armor we do want to switch |
1887s | off that armor at some point though |
1888s | don't we |
1895s | let's go hop in |
1912s | from what I can tell you if you are this |
1915s | deep in development as of right now |
1916s | don't switch Yeah starting from scratch |
1918s | would be wiser then yeah switching will |
1920s | be very messy |
1921s | um reference process you don't want to |
1924s | deal with besides the game's selling |
1925s | point is look at our if if the game |
1927s | selling point is not looking at our |
1928s | Graphics there's no point doing it |
1930s | anyways I mean we do we do you try to |
1932s | push the graphics quality as best we can |
1937s | um and and push that as As Nice of a |
1949s | get that looking as nice as possible for |
1951s | sure |
1958s | but yeah I mean we we try we try to make |
1961s | the graphics as |
1962s | um simultaneously I know these are kind |
1964s | of at odds with each other but |
1965s | simultaneously as nice as possible and |
1968s | as accessible as possible |
1970s | um |
1973s | so if there's if there's someone who's |
1975s | running a less powerful computer they're |
1977s | still able to play the game and have fun |
1979s | with it and someone who's running a mega |
1980s | powerful computer can play the game and |
1983s | really be able to take advantage of that |
1985s | Hardware that they've invested in |
1987s | as best we can |
1989s | 445 armor G's yeah I'm a little squishy |
1991s | okay yeah |
1994s | a little squishy |
1997s | uh maybe a lot squishy let's try let's |
2000s | just go right and try one of these bad |
2001s | boys right here you know let's have some |
2003s | fun with it |
2009s | come here shade |
2012s | let's see we're fighting bugs |
2030s | Joe join me is that here Judd's here |
2036s | okay |
2038s | well that that was just said |
2046s | let's do down here |
2080s | nailed it |
2081s | easy peasy |
2085s | lemon squeezy |
2093s | thanks Mrs Judd |
2096s | I probably needed it |
2108s | that's that's uh |
2111s | on my index fingers |
2113s | surprisingly annoying |
2125s | in the last couple of weeks I've noticed |
2126s | a couple of cool animated shorts uh in |
2131s | uh where am I animated shorts is that a |
2135s | hint that we might get a cut scene in |
2137s | 0.09 |
2139s | um I don't know if they're gonna be |
2140s | there in point nine |
2143s | um but uh we are looking for more varied |
2147s | storytelling methods throughout the game |
2149s | uh including a little more cinematic |
2152s | presence |
2154s | um |
2156s | this this is it's a very long-term |
2158s | project that we've been working on for a |
2159s | while now and |
2161s | um |
2162s | the the we yeah we've been we've been |
2164s | teasing little things like it but the |
2165s | full details of what that's gonna be and |
2167s | where you're gonna see them and all that |
2168s | sort of stuff still |
2170s | um still a little bits |
2172s | hidden |
2173s | but um |
2175s | yeah we we want to have more more |
2178s | cinematic storytelling moments not |
2181s | um |
2183s | and we really really want to stress this |
2184s | as well we I don't want to we don't want |
2186s | to force people into |
2188s | here watch this five minute video |
2191s | um in order to advance moments that's |
2194s | that's not awesome |
2198s | um |
2200s | but I think a lot of people Miss huge |
2202s | chunks of the story because they don't |
2204s | like to stop and read uh the dialogue |
2206s | options that are available and |
2209s | um |
2210s | and that's totally understandable |
2213s | um but so we're we're trying to to make |
2215s | the |
2218s | uh we're trying to make the the |
2220s | storytelling a little bit more |
2222s | passes the wrong word but |
2225s | make players be able to absorb the |
2228s | storyline a little bit more passively |
2231s | that makes any sense |
2234s | I'm just like by playing the game you |
2236s | get more of it and that comes from a lot |
2238s | of different things like just |
2239s | environmental storytelling is is a |
2240s | really strong part of that I think and |
2242s | that's something we actually do pretty |
2243s | well in a few spots where like you'll be |
2245s | in an area and you'll |
2247s | um you'll you'll have some sort of |
2249s | mission or storyline event that happens |
2250s | there and you'll come back to it later |
2251s | in the in the game and it'll look |
2253s | completely different because it's you |
2255s | know a different era in time but it's |
2256s | the same area and hopefully |
2258s | um I mean the first time that happens is |
2259s | when you first grab the epoch and you |
2261s | get um sent to the spoiler alert ruined |
2263s | era and |
2265s | um |
2267s | you know it's the exact same physical |
2268s | area but you are |
2270s | um it clearly looks very different and |
2272s | that like that's a passive |
2274s | um storytelling I think |
2277s | Judd said something I missed it what do |
2279s | you say |
2280s | you need to take it exactly |
2294s | looking forward to pranking My Friends |
2296s | by adding a series of terrible modifiers |
2298s | inviting them to party |
2302s | um I'm pretty sure I'm pretty sure that |
2304s | uh this active modifiers list on the |
2307s | right does show up for all party members |
2309s | so they'll know immediately |
2310s | but good try |
2314s | well this cut seems to be skippable |
2316s | Majestic cutscene is not skippable |
2317s | Legend the majasa |
2319s | um |
2320s | oh Something's Happened Here this is not |
2322s | good |
2323s | um |
2325s | the majesta one's a a very early |
2330s | version judges went into the portal too |
2331s | oh nice okay sweet too it's just it was |
2334s | just taking its time |
2338s | foreign |
2342s | this is why we're not released yet |
2348s | um yes cutscenes will be skillful |
2356s | that majesta one actually was skippable |
2358s | the first time we put it in we had to |
2360s | disable the skipping because uh of some |
2362s | bugs that it caused by being able to |
2364s | skip it and um |
2370s | foreign |
2377s | lasted a long time |
2401s | all right more questions more questions |
2409s | you may also at some point hear some new |
2411s | uh audio tracks that are uh |
2415s | that are in here I don't |
2417s | um I don't know if you've heard any new |
2418s | ones yet or not but I'd be surprised if |
2421s | we hadn't |
2429s | there's a really Niche question cool oh |
2432s | I'm gonna die maybe not |
2445s | we may have gone the wrong way but I'm |
2447s | going to go this way anyways |
2457s | uh that's a really nice question is |
2459s | there a plan to add void damage somehow |
2461s | to the black hole spell |
2463s | um |
2465s | uh |
2467s | 1.0 I think the the the plans for black |
2474s | hole is not to have any void damage |
2476s | associated with it voids like I know I |
2479s | know like like what a black hole is and |
2481s | like kind of the theming around what |
2483s | void is and what it represents it's it's |
2485s | it seems like it's right on point |
2487s | um |
2489s | having void damage in the sorcerers |
2494s | um kit right up right on a scale like |
2496s | that is mechanically something we're |
2499s | really not that interested in |
2501s | um at the moment |
2503s | so |
2504s | um I think sorcerer getting avoid damage |
2507s | spell is probably never gonna happen |
2521s | [ __ ] |
2531s | oh I just got sent something |
2534s | oh I'm going to look at that a second |
2535s | did I just drop it on the ground |
2549s | oh my amulet's so nice |
2554s | that one is really nice too actually |
2555s | though |
2563s | I'm gonna I'm gonna I'm gonna Craft on |
2565s | that and try and wear it and see what |
2567s | happens |
2594s | foreign |
2621s | any more questions |
2625s | black hole void cosmetic |
2627s | um yeah like that's that's that's more |
2628s | along the lines of the type of thing I |
2630s | could see on sorcerer |
2632s | um |
2634s | but but mechanically speaking we really |
2636s | try to keep sources I know I know |
2638s | there's items that can make sorcerer |
2640s | void damage and I think that's kind of |
2641s | where the question's coming from from a |
2642s | mechanical standpoint |
2644s | um |
2646s | and I don't I don't want to say black |
2647s | hole will never get void damage or |
2649s | anything like that but I think sorcerer |
2651s | won't get void damage on |
2654s | um like like skills or in the skill |
2657s | trees for skills on sorcerer |
2660s | and that could change but that's |
2662s | currently the plan is not to put void |
2663s | damage on sorcerer skills directly |
2688s | I'm trying to do quick Craft on this not |
2691s | shattering it though |
2694s | um |
2694s | what do we need uh |
2701s | the managing is actually nice isn't it |
2705s | we need we need more resistances our |
2707s | resistance are hurting so bad Poison's |
2710s | the worst one let's just try and slap |
2711s | some poison on this |
2714s | oh Mike |
2716s | learn how to type |
2727s | okay |
2730s | foreign |
2731s | this because we don't care about shock |
2734s | in the slightest |
2736s | dog training is nice but it's not what |
2739s | we want Fire Res we're so high on Fire |
2742s | Res but |
2744s | I mean we can let's let's we'll pull |
2745s | fire as out of somewhere else |
2751s | we lose some Fizz whereas the crit |
2753s | chance |
2754s | in the ignite chancer a little bit |
2769s | those are great |
2775s | where's our fire was coming from |
2784s | we just have a lot of passive fire |
2786s | resist from things |
2790s | it's fine |
2802s | yes sork |
2805s | um to Maggio I I think sork is uh likely |
2809s | to say very strictly Elemental focused |
2812s | um |
2818s | easy too easy |
2824s | and if this is |
2826s | anyone's first time here I do choose my |
2828s | words extremely carefully |
2835s | or try to at least |
2838s | all this new texture for these guys too |
2839s | we'll see that soon |
2845s | yeah |
2847s | he's mentioned it |
2849s | he's gonna portal out and get the new |
2851s | texture I bet I bet anything yeah there |
2853s | he goes |
2873s | oh I'll get Keen to do it again uh Ken |
2875s | if you're here assuming you are could |
2877s | you grab me the the new um oh Joe let's |
2880s | get it never mind |
2882s | I shall protect you |
2884s | maybe not |
2886s | no I will |
2896s | it's the sort of crap we get up to when |
2897s | we're testing |
2903s | how many enemies can I aggro |
2910s | oh no they're following me whatever |
2912s | shall I do |
2914s | foreign |
2917s | here |
2925s | I'm not gonna actually kill him |
2950s | we're gonna we're gonna do this properly |
2951s | and stick this in our uh stream images |
2957s | kick |
2959s | I don't know why I find that so funny |
2977s | here we go |
2982s | transformed Center on screen lock it |
2985s | make invisible haha |
2989s | there we go that's the new uh new |
2992s | texture for |
2994s | the joth Bears |
2996s | in our game who can teleport |
3004s | oh I just realized you guys can't see |
3005s | chat |
3008s | so every time I laugh about chat you |
3009s | guys can't see it I should I should I |
3011s | should flip myself |
3014s | see you guys can see chat because John's |
3016s | been talking to me this whole time |
3045s | all right yeah that's a bear that really |
3048s | shouldn't exist |
3060s | it was comparison what they look like |
3061s | now |
3078s | is multiple a thing now no multiple is |
3080s | not a thing now multiplayer will be a |
3082s | thing March 9th uh we're just giving a |
3085s | little little preview of where we're at |
3086s | with multiplayer what it looks like |
3088s | um |
3090s | I actually I I thought I would be alone |
3092s | today just uh decided he wanted to come |
3094s | join |
3098s | but yeah this is this is what |
3099s | multiplayer looks like in our current |
3102s | internal testing version of the game |
3103s | that the community testers are playing |
3105s | with oh today |
3107s | with that |
3110s | um yeah so this is this is what the in |
3111s | if you've seen people like oh they're in |
3113s | the CT program |
3114s | um this is what they're playing |
3123s | and I will say that I like like |
3126s | um there's a lot of things that are |
3127s | really well doing really well really |
3129s | polished and we're gonna hit a few bugs |
3130s | we have hit a few bugs |
3132s | um |
3133s | so I'm really not trying to avoid things |
3135s | to whitewash what's |
3136s | like |
3139s | to avoid bugs really this is I'm just |
3142s | playing the character I play when we do |
3143s | testing and |
3145s | um |
3146s | you know doing stuff that I would do |
3150s | there are there are like there's a |
3152s | couple things that aren't in yet that I |
3153s | won't go to because of that like um |
3157s | I won't go to the |
3161s | um |
3164s | I can't remember the name of the fire |
3165s | necrotic dungeon I won't go there |
3166s | because it's just like not in the game |
3168s | right now |
3172s | I missed that shot completely |
3185s | and I am I will say I'm also |
3187s | intentionally avoiding uh opening the |
3189s | skills menu and opening the passes menu |
3194s | um |
3194s | so so sorry the the mechanical changes |
3196s | to those are not I'm not going to show |
3198s | you those |
3204s | so I'm hiding a few things |
3206s | that are you still need to have |
3208s | something to show for patch notes you |
3209s | know |
3218s | multiplayer will be available March 9th |
3221s | for everybody |
3236s | here we go |
3239s | oh it's a bit of a mess bit of a mess |
3245s | careful Judd |
3252s | I would love to go to uh |
3255s | you could |
3256s | go make these legendary you've got some |
3259s | that I was planning on |
3263s | yeah I was gonna try and hit the queer |
3265s | boys there and that with the blessing |
3267s | that I have with max out and I can |
3268s | switch my chest piece out |
3289s | foreign |
3301s | I know |
3303s | foreign |
3316s | there's still a lot to do |
3319s | any plus four of meat here fire damage |
3322s | idols |
3348s | foreign |
3364s | Arena ladder split by group size uh yeah |
3367s | what's the plan right now |
3370s | Aaron hi hi Mike what have I missed |
3373s | you're late you have missed stuff you |
3376s | are late |
3378s | um it's okay though we've um I mean you |
3381s | might notice some things on screen that |
3383s | are a little different than usual |
3385s | just in general |
3387s | um |
3390s | but other than that we showed up uh we |
3392s | showed off our uh |
3396s | um new art new two yard for a um |
3401s | foreign |
3428s | Judd took the texture for |
3430s | and just like drew some runes in the |
3433s | side of it uh as it just like slapped it |
3437s | back in as a new texture |
3464s | is it CT yes this is the CT you can see |
3466s | patch right there |
3476s | yes this is this is |
3478s | um build version uh 0.8.12 or 12. it's |
3482s | 12. 0.8.12 |
3485s | which I know doesn't make any sense in |
3486s | the way numbers work but it makes it |
3488s | works the way the patch versioning works |
3492s | it's not a decimal it's a sub version |
3494s | number |
3505s | Judd's meteor just like blew up |
3507s | everything there it was like okay well |
3513s | all right |
3516s | yeah I ran into some problems trying to |
3518s | do Empower models on my own got my butt |
3519s | kicked and had to had to drop it down to |
3521s | to 90s on my own because I'm a noob |
3525s | wow |
3536s | I don't know why I got excited about |
3537s | that there's no good belts for me inside |
3539s | items right now |
3541s | hahaha |
3555s | are they |
3557s | yeah okay the damage changes around |
3559s | actually |
3569s | this is what I was talking about before |
3569s | I've been over this like several times |
3571s | but if you notice the the damage on uh |
3574s | on my bow is just 60 bow damage and then |
3577s | the the affix line is 19 bow fire damage |
3580s | so this is how it's gonna look |
3584s | and a lot of people were very curious |
3585s | about that |
3602s | if the Bears at our Zoo could teleport I |
3604s | bet they would mostly use it to plot |
3606s | themselves in front of food without |
3607s | having to get up and play on the floor a |
3610s | very silly lazy seeming animals yeah |
3612s | pandas pandas are funny |
3621s | pandas are very funny |
3633s | get out of those those Moonbeams hurt a |
3637s | lot |
3643s | what are we doing here oh |
3646s | oh |
3648s | your call hey out of his call there we |
3651s | go |
3656s | twice as many meteors I don't know if we |
3659s | can handle that many meteors |
3661s | it's a lot of meteors |
3676s | easy oh that was such a lucky timing she |
3679s | said they just appeared and exploded the |
3681s | exact same moment that was cool |
3684s | I'm just like going the wrong way |
3687s | wait am I going the wrong way |
3695s | how many weeks am I taking off for |
3696s | Christmas when well you should be |
3699s | backstreaming um I'm taking off at least |
3701s | one week for streaming |
3704s | um |
3707s | and |
3710s | personally I've actually been off all |
3711s | this week too |
3712s | um |
3713s | I just came back to stream |
3716s | and um |
3720s | I hope you're not seen that way because |
3722s | I've still been informs and everything |
3724s | but yeah yeah I have informing |
3726s | activities of just going to the forums |
3727s | and talking to people |
3730s | anyways |
3731s | um |
3733s | uh at least one maybe two we might take |
3735s | two off but it'll definitely be one |
3738s | um there's a Friday right before New |
3739s | Year's that if I'm around I'll just do |
3742s | it |
3744s | um |
3745s | but that'll be a pretty light light one |
3747s | there won't be any spoilers on that one |
3748s | so |
3749s | um if I do that one it'll just because I |
3751s | feel like it and it's fun |
3760s | all that heat strain oh yeah oh yeah |
3770s | I love how fast that portal takes you |
3771s | back oh my goodness |
3774s | just the best |
3785s | foreign |
3801s | January 6th |
3811s | so that's that's better than being |
3812s | wishy-washy about it |
3819s | you want to fill it in stream CT no |
3821s | sorry Aaron |
3823s | good try though |
3826s | good try |
3842s | have a good time DiMaggio |
3847s | I hope you have a good Christmas |
3851s | I hope you eat whatever food makes you |
3854s | happiest |
3856s | as long as it's |
3858s | legal |
3878s | there's some there's some wild Foods out |
3880s | there that I've |
3882s | like learned about recently that are |
3886s | like |
3888s | some some some stuff that you're like |
3890s | that's a thing |
3892s | but but why oh yeah look at that triple |
3904s | yeah let's go get a unique here |
3907s | it's gonna be awesome |
3911s | be awesome |
3918s | I've been planning a |
3921s | side note because there's no question |
3923s | right now but if you have questions |
3924s | please put them up here and I'll answer |
3925s | them happy interrupted just a little |
3927s | update for things I've been doing |
3928s | because I feel like it I've been making |
3931s | I've been deciding to make my own |
3934s | magic booster Cube |
3937s | um so I've been going through old sets |
3941s | and and picking out and like curating |
3943s | booster packs that are like for for |
3945s | Magic Gathering |
3947s | um they're like 20 card packs |
3950s | um |
3950s | for doing drafts with |
3954s | um |
3955s | and so having like 32 packs of packs |
3959s | like random packs throughout Magic's |
3960s | history |
3962s | um and I've been |
3964s | getting those all made up |
3966s | and I've been printing I designed |
3971s | and printing I like the old ones I've |
3974s | been I've I designed and printed my own |
3976s | little booster packs |
3979s | a resealable booster packs |
3981s | and a little Trader that happens put |
3983s | them in huh |
3986s | look at that |
3994s | not very good in blender yet but I'm I'm |
3996s | getting better |
4002s | I did not get any of the 30th |
4004s | Anniversary stuff and even if I did I |
4005s | wouldn't admit to it |
4011s | because that's how you get chastised on |
4013s | the internet |
4029s | thoughts on Henry cavill's starting |
4032s | Warhammer 40K cinematic Universal |
4035s | starting a 440k cinematic Universal no |
4039s | what |
4040s | Henry Cavill is joining I did not know |
4042s | that's |
4043s | he's Henry cavill's so cool |
4047s | putting that out there he is awesome |
4059s | big Henry Cavill fan |
4062s | I don't know why I'm still in here let's |
4063s | get out of here |
4068s | um kind of useless for me |
4074s | foreign |
4086s | yeah I I started replaying The Witcher 3 |
4089s | actually |
4091s | um |
4093s | and someone made a mod I couldn't bring |
4096s | myself to put it on uh I almost did but |
4099s | somebody to put his face into The |
4101s | Witcher 3. |
4104s | um except like |
4106s | there's there's like a like a cinematic |
4108s | version and then like a scarred up |
4109s | version that's like even more intense |
4111s | but yeah like when it's designed to make |
4113s | him look older because he's a lot older |
4115s | in the in Witcher 3 game than he is in |
4116s | the TV show |
4119s | oh this is uh not going great |
4135s | ER feels good nice oh |
4140s | oh |
4142s | why what's no come on let me |
4149s | well I won't get any rewards now |
4165s | is that any unique did I just actually |
4167s | leak into unique oh no |
4171s | Mikey ruiner |
4177s | well I guess there's your second leak |
4179s | for the day |
4189s | I uh I dropped it like I didn't pick it |
4191s | up it's gone |
4200s | I didn't I think that was new it's this |
4202s | is the problem with it being so long is |
4204s | I don't even know it's new anymore |
4206s | people like what's new coming like |
4208s | that's been in the game forever so that |
4209s | doesn't count that's not new I don't |
4210s | have to talk about that |
4219s | that's funny |
4226s | and there you may not even notice it but |
4228s | because I was clicking slightly above my |
4230s | character but as I pressed portal you |
4232s | didn't even see the portal open on this |
4233s | portal instantly |
4236s | but yeah so Judd got his |
4238s | stuff but I didn't because I failed |
4256s | I imagine you might be in the same boat |
4258s | yeah |
4269s | just go search search one of the sites |
4271s | and see what shows up there |
4277s | I started a rogue Sonic fast |
4289s | I do I do love love like shift it's just |
4292s | it's such a great like repositioning |
4294s | ability |
4296s | um |
4297s | it's just it fits the rogue's toolkit so |
4299s | well |
4319s | I got already oh yeah |
4323s | pew pew here we go |
4336s | ding |
4338s | ding ding ding ding |
4341s | ding level up ding level up ding level |
4344s | up ding level up |
4348s | would you like a pass a point with that |
4350s | would you like a passive point with that |
4353s | okay |
4365s | nailed it |
4384s | I'm getting close here I'd like to hit |
4387s | this boss if we can |
4389s | uh Chill on here I'd rather not face |
4392s | that |
4394s | slow on it I'd rather not face that |
4399s | glancing clothes not terrible but I |
4401s | think maybe with high Health increase |
4402s | damage |
4405s | it's not very unique yes |
4408s | I'm not terrible |
4414s | well I am terrible but not that terrible |
4418s | that was weird there's like no enemies |
4420s | there |
4424s | foreign |
4458s | collectively we didn't die like Judd |
4461s | survived so you know there was no there |
4463s | was no party wipe it's it's I know I |
4465s | abbreviate it to my deaths but really |
4466s | it's party wipes that we do it on |
4478s | that's cheating yeah well good will you |
4481s | make the rules |
4489s | I always like the cop games where you |
4491s | would play through a level that would |
4492s | show stats for who did the most damage |
4494s | reward accordingly have you talked about |
4496s | the |
4497s | um that inside of monos with multiplayer |
4498s | could be a fun compete a bit for most |
4500s | kills or damage I think systems so so we |
4503s | we have considered that and we're likely |
4504s | not going to do anything like that |
4506s | um |
4507s | it's not impossible but as for as far as |
4510s | like a core game mechanic I think it's |
4512s | extremely unlikely that we would do that |
4515s | um it might be something that you'd see |
4516s | as like a I like leery about looking at |
4519s | mousing or uniques now actually |
4522s | um |
4524s | the |
4525s | the reason why it's it's a it's I think |
4528s | it's a great fit in games like for |
4530s | example um |
4531s | uh uh Legends God Legends the the more |
4536s | recent Gauntlet game uh came out like |
4538s | eight years ago nine years ago or |
4539s | something |
4540s | um |
4542s | games like that are really good for it |
4544s | because it's giving you a generally set |
4548s | toolkit and expectation for each player |
4550s | in the party |
4552s | um |
4553s | in in an RPG like this or or even in |
4556s | like say an MMO or |
4559s | um games where not everyone in the party |
4560s | has the same reasonable expectation of |
4562s | damage |
4563s | um it can put people at a |
4566s | um |
4568s | uh like uh it's it's lost before it's |
4570s | begun situation so like you're walking |
4572s | into the The Motto and it's a foreground |
4575s | conclusion that the um |
4578s | the the the the the Mage that has |
4581s | basically just meteor and Fireball and |
4584s | you know like just damaging abilities |
4585s | it's gonna just inherently always just |
4587s | do better than the |
4590s | um the Paladin who's just there with |
4592s | healing abilities it's just like they've |
4593s | got like holy Aura and sigils of Hope |
4596s | and and Healing Hands and it's just like |
4598s | it's all they're there is to heal |
4600s | um and uh so so it puts pressure on |
4603s | people to not play the way they want to |
4605s | play and one of the things we really |
4606s | like to try and do as much as possible |
4609s | is give people the opportunity to to |
4611s | make characters that might not be quite |
4613s | as traditional or to make support |
4615s | characters or to make tank characters so |
4617s | so it's less about DPS and and then you |
4619s | get into like weird ways of trying to |
4621s | track the the players |
4624s | um |
4625s | uh involvement in those activities so |
4628s | it's like okay well so you're you're |
4630s | playing a support character |
4632s | and now we're gonna try and track your |
4635s | um well progress is what I'm gonna input |
4637s | quality of your play the the the quality |
4641s | of your contribution to either the the |
4643s | trying to quantify your contribution to |
4645s | the to the parties uh ability to finish |
4648s | and complete missions or Echoes or |
4651s | anything like that |
4652s | um is really difficult when you're not |
4655s | measuring Apples to Apples so if you're |
4656s | measuring DPS to heels that's that's |
4659s | really difficult to do because if you |
4660s | just say okay like okay the person who |
4661s | healed them though like we're not healed |
4663s | the most but like |
4664s | um say like okay uh one point of healing |
4667s | is worth one point of damage okay |
4670s | um |
4670s | what if you suddenly have uh people in |
4674s | your group that are all about mitigating |
4676s | damage or people who are all about |
4678s | having high Health pools so the amount |
4681s | of heals that you're doing changes |
4682s | dramatically or |
4685s | um |
4686s | you know like maybe the way you're |
4687s | supporting your team is by doing a lot |
4689s | of crowd control and stuns and you're |
4691s | like you're splitting up the party uh |
4693s | the part of the the enemies you're |
4695s | fighting to in order to make it easier |
4698s | to deal with like your your time |
4699s | shifting enemies or your stunning things |
4701s | and it's |
4703s | um those things are really hard to |
4704s | quantify uh to actually say like who |
4707s | contributed more and and give more |
4710s | rewards that way |
4712s | um on top of that you can also then |
4714s | start to kind of |
4716s | um I'm just gonna sound ironic given |
4718s | what we just announced but you can you |
4719s | can if you want you could intentionally |
4721s | funnel things onto one player a little |
4723s | bit easier as well it'd be another |
4725s | mechanism for that |
4726s | um and then you get into like the public |
4729s | groups not being happy about |
4732s | um like oh well like |
4735s | I I want more stuff or something you |
4737s | know like there's there's also social |
4738s | aspects that come into it as well I I |
4740s | think that those systems like that work |
4742s | really fantastic for couch co-op games |
4745s | where it's like a little mini |
4746s | competition every single run |
4749s | um and it's like oh you got me this time |
4751s | but I'll I'll beat you next time that |
4753s | sort of stuff and |
4754s | um that's why I use Gauntlet Legends as |
4756s | a really good example |
4758s | um for where it's a system like that |
4760s | works really well |
4762s | I could see it being a fun uh like a |
4765s | dungeon a specific dungeon that works |
4767s | that way and and everyone knows that |
4768s | going into that dungeon that's what |
4770s | you're gonna do |
4772s | um but having to be uh so such a primary |
4775s | part of the core end game system like |
4777s | the models as a whole I doubt we do |
4787s | that's a good question I like that |
4788s | question |
4799s | I I don't know how like I read it for a |
4802s | long time ago |
4804s | um but then I completely forgot about it |
4806s | and was reminded of it last night when I |
4807s | was reading something else and it's the |
4808s | um if you ever wondered what game design |
4811s | as like a |
4815s | um |
4816s | something to do or or like more |
4818s | information about it there's there's a |
4820s | really short |
4822s | um |
4823s | description of different roles in game |
4825s | design and game development uh |
4828s | stemming from a game design perspective |
4830s | and it's called the door problem |
4834s | it's just it's a five minute read at |
4837s | most |
4839s | um |
4839s | tiny little thing but it's I highly |
4841s | recommend checking out if you're at all |
4842s | interested in that sort of stuff |
4860s | I do I do really want to get more |
4863s | um |
4864s | Dynamic activities involved in the |
4867s | monolith in general I think that's a |
4868s | pretty common request |
4870s | um |
4871s | and something that we are hoping to |
4872s | hoping to expand upon |
4876s | and like |
4877s | yeah really I think that'll really bring |
4879s | it to life a lot more is those Dynamic |
4881s | elements in the uh in the model which is |
4885s | something that's missing a little bit we |
4886s | have several |
4888s | here |
4905s | is he coming back |
4917s | don't forget everyone can see what you |
4919s | type |
4921s | just adds up I know that wasn't bad but |
4937s | how's the last three masteries going |
4939s | um we haven't touched them in quite a |
4942s | while |
4945s | um they'll be a big focus in the new |
4946s | year for us |
4955s | you're so close I just want to hit that |
4958s | here |
4962s | cleansing blow |
4964s | not ideal |
4967s | we go here here and that'll be enough |
4992s | last year Master's gonna be a lot of fun |
4994s | though I know like you can say that it's |
4996s | sort of a empty statement to say but I |
4999s | think they're gonna be a lot of fun |
5007s | you're you're you're listening to me |
5009s | through the stream with a delay do you |
5011s | want to come in here |
5013s | don't have to |
5038s | ah got it no problem |
5049s | it's probably a busy household then eh |
5056s | I just I just noticed I say it there but |
5059s | like I never realized how much I say a |
5064s | until I started working on an |
5065s | international team |
5073s | that's one of those Canadian stereotypes |
5074s | that is very true we say a lot |
5087s | uh Curious are they done one at a time |
5090s | or all three at the same time |
5094s | um well we tend to work on one at a time |
5099s | um in in the like early design stages |
5102s | and then once we get past that or those |
5105s | early design stages we end up sort of |
5108s | um |
5112s | we end up splitting up the test into |
5114s | more fine tasks and they started going |
5116s | um side by side so like when uh when |
5119s | you're into the like okay all the design |
5122s | Works done and we're into let's |
5124s | implement the |
5127s | the warlocks third skill and all the |
5129s | nodes associated with it that are |
5131s | designed we can |
5132s | um like give that to a team and then |
5135s | uh you know like they'll be working on |
5138s | that whilst maybe someone else is is |
5140s | working on uh implementing |
5144s | the uh like let's say the the Rune |
5147s | Masters fourth ability or something I |
5149s | don't know I'm picking random numbers |
5151s | um so those things can happen in |
5152s | parallel |
5154s | but for the like |
5157s | bigger uh more broader sweeping |
5160s | conversations we usually do them one at |
5161s | a time to focus on one |
5163s | um gameplay aspects at the time |
5167s | but those are those are pretty much done |
5173s | apparently Judd's gonna fire whoever |
5175s | tune to the diamond Matrix |
5183s | or maybe we should just fight whoever |
5184s | tuned meteor huh |
5190s | kidding just in case anyone's wondering |
5192s | this is all a joke |
5196s | just to be clear |
5204s | not nearly an iron of deep Sun meteor |
5206s | yeah |
5207s | oh yeah |
5210s | now we can do it |
5214s | all right Judd we're going to kill orbis |
5216s | or shade Marvis |
5221s | drink lots of water eh |
5224s | yeah Kane it is pretty true eh |
5230s | this is one of the more personal |
5232s | questions looking back did you expect |
5233s | this project to take as much effort and |
5235s | be as big as it is right now and what |
5237s | you think your proudest moment is of all |
5238s | that |
5240s | oh my goodness |
5243s | um yeah that's a huge question that's a |
5244s | that's a let me let me think about that |
5246s | for a week tip question |
5249s | um |
5251s | I definitely was when we first started |
5255s | this I had no idea that this would be as |
5259s | huge of a project |
5263s | um as in in so many different ways like |
5265s | the amount of work it would take the |
5267s | amount of time it would take |
5269s | um the size of the game like what there |
5271s | is to do in the game size the the size |
5274s | of the like number of people who are |
5276s | interested in it |
5277s | um like like the scale in every single |
5279s | way you can talk about the scale is |
5280s | bigger than I expected it to be |
5281s | originally |
5283s | um |
5284s | it's always what you hope but you never |
5286s | expect it |
5287s | you know and |
5289s | um |
5291s | no it's it's so much it's it's fantastic |
5294s | it's wonderful that that there's |
5296s | game is doing what it's doing right now |
5298s | and and um |
5300s | I don't know I'm thrilled thrilled about |
5302s | it uh proudest moment of all |
5306s | um |
5312s | the zero eight four launch |
5315s | was was a huge |
5318s | huge launch that felt really great |
5323s | um it's always launches though it's and |
5325s | um |
5327s | I think and there's there's a few |
5328s | individual moments of like oh like |
5330s | finishing a certain |
5333s | uh certain thing like the first time we |
5335s | played on our current architecture |
5336s | online |
5338s | um |
5339s | yeah lots of things like that |
5345s | just wait until Judd was done doing |
5347s | stuff you'll see a little book over his |
5349s | head |
5350s | that was indicating that |
5369s | Kickstarter uh the the day that the |
5372s | kickstarter rolled over past the like |
5374s | it's been funded moment |
5376s | um which was on the like day 28 of 31. |
5381s | was was pretty was a pretty huge moment |
5385s | um I'm kind of just going through all |
5386s | the times that I cried while working on |
5388s | this game |
5417s | I I really like this moveset |
5430s | foreign |
5454s | stuck in a classical anytime soon Falcon |
5456s | class will be coming with 1.0 |
5459s | uh not not before but at 1.0 exactly |
5464s | the boss boss fight music still playing |
5466s | that's funny |
5471s | we need one more |
5473s | gonna do one more didn't quite make it |
5478s | thank you you had a lot of fun playing |
5480s | Ellie I'm glad you've had a lot of fun |
5481s | playing Ellie I've had a lot of fun |
5483s | playing le2 |
5485s | makes me feel good when I hear people |
5487s | say that |
5492s | less damage taking from Avalanche too I |
5494s | love it |
5503s | specifically Avalanche |
5507s | and that moment you realize that they |
5508s | moved the enemies use is actually called |
5510s | enemy Avalanche not Avalanche and you go |
5511s | oh no |
5530s | wait you're playing last Epoch too |
5532s | I I'm playing last epoch t-o-o |
5539s | good one though |
5542s | thanks Dad |
5554s | sorry for the loaded question that's |
5555s | okay thank you for everything keep the |
5556s | great work I'm definitely going to be |
5558s | supporting things that you and ishi have |
5559s | going on now and into the future that's |
5561s | cool thank you I appreciate that |
5564s | we'll try to live up to the standard |
5574s | I really want to put my passive point in |
5576s | that little plus is just like eating |
5579s | away at my soul |
5580s | but I don't want to open my passive |
5581s | screen |
5592s | it's like a ringing phone |
5595s | that glowing button must be pressed |
5618s | a few little hiccups and bugs here and |
5620s | there along here but I'm not doing too |
5621s | bad |
5626s | got him |
5630s | ah gloss |
5641s | me every time I'm like I must check it |
5648s | oh that's gonna trigger it did I trigger |
5650s | it I press it too many times |
5655s | oh Mike's an idiot |
5670s | foreign |
5681s | and so you're just seeing him |
5683s | teleporting like using the ability to |
5685s | teleport |
5692s | may have lost that |
5696s | unique that was there which is not |
5698s | awesome but that's okay |
5707s | foreign |
5711s | we're going for it Judd we're going to |
5713s | fight the boss |
5717s | it's gonna be a few |
5733s | don't see it right yeah |
5736s | I'm gonna go down there first to open |
5738s | that up right |
5751s | not that thing further |
5755s | here on time |
5758s | here a ton |
5761s | that's a lot of cool damage coming out |
5788s | what do you want for Christmas |
5791s | foreign |
5794s | for Christmas I want I don't that's a |
5799s | question that I have such a hard time |
5800s | answering |
5803s | and purpose because I spend so much of |
5804s | my time on my computer |
5808s | I'm like |
5809s | either on my computer |
5812s | um taking care of a small child or |
5814s | playing video games |
5816s | a smooth point nine launch is what I |
5818s | asked Santa for every night yeah that's |
5820s | that would be |
5822s | the best Christmas present ever a smooth |
5824s | 0.9 launch oh |
5827s | if Santa showed up with like a letter |
5829s | that said 0.9 is going to go so well I |
5832s | would sleep like a baby every night |
5835s | like there's an extra there's an extra |
5837s | two hours of sleep every night for me |
5839s | easily |
5847s | a box of honeybees no thank you |
5851s | they're people way better equipped to |
5853s | take care of a box of honeybees in the |
5854s | world than me |
5874s | I did ask my dad for some more uh |
5877s | some more filament for my printer |
5878s | because I've been eating it all up |
5880s | making these booster packs |
5896s | many people myself included often have |
5898s | problems figuring out what items |
5900s | actually improve their DPS the tool tip |
5901s | in RPGs tend to not be very accurate is |
5903s | there anything that last Epoch has that |
5905s | addresses that problem |
5907s | um original tip DPS is not overly |
5910s | accurate either |
5912s | we're working on improving it |
5915s | um |
5918s | part of the problem is so much of |
5922s | um |
5923s | some so so many mechanics that are |
5925s | really interesting and fun to play with |
5928s | um they they talk a lot about |
5931s | uh how well or or |
5934s | um procking abilities or synergies |
5937s | between abilities or |
5939s | um using cooldowns efficiently or |
5943s | um chaining Buffs together properly so |
5945s | like say you have an ability that says |
5947s | um your next |
5948s | so you have a fire attack and a physical |
5951s | attack and a cold attack |
5953s | let's go fight right let's go fire cold |
5955s | lightning |
5957s | um and so you've got fire cold lightning |
5959s | attack and each one of them says |
5961s | um |
5963s | like |
5966s | your next physical attack will deal more |
5968s | damage |
5971s | um and so if you use |
5976s | if you use the like the the fire then |
5980s | the frost then the and each one has like |
5982s | a unique buff let's say so if you use |
5984s | all three of them before you use your |
5987s | physical attack the physical attack goes |
5988s | up way up in damage |
5991s | or if you just use the physical attack |
5992s | on its own it's way less damage so |
5996s | um calculating the amount of time it |
6000s | takes to use those other abilities and |
6003s | applying that as a ratio of the Buffs |
6005s | that it will apply to the to the file |
6007s | ability like the payoff ability as |
6009s | opposed to just using that final ability |
6012s | relative to the number of enemies that |
6014s | it's going to hit for each one of those |
6015s | things is so impossible to calculate |
6020s | um and and we we kind of say sometimes |
6024s | we're doing the DPS calculations like |
6025s | okay well this ability will usually when |
6028s | you're using it in a swarm it'll usually |
6030s | hit like three things let's say on |
6032s | average you'll hit three things so we'll |
6034s | we'll assume you're hitting most of the |
6035s | time three things with this ability okay |
6037s | but then this one's like it's only a |
6039s | single Target ability so you're only |
6040s | ever hitting one thing with it and so |
6041s | sometimes we'll try and use that in the |
6043s | calculation sometimes we won't |
6045s | um there's there's a lot of guesswork |
6047s | that comes in when you're when you're |
6049s | dealing with |
6051s | um |
6052s | trying to calculate real DPS for |
6055s | abilities in a game like this because |
6056s | the situations that you're in is always |
6057s | so different and the order that your |
6059s | usability is in can have such a huge |
6061s | impact on the actual damage you deal in |
6064s | um that all we can really calculate is |
6066s | if you were to use this ability right |
6068s | now how much damage would it deal when |
6070s | you hit someone with it |
6073s | um which isn't really useful in a |
6075s | practical situation |
6078s | um if you want to calculate real DPS of |
6081s | an ability |
6088s | foreign |
6092s | so when we try and generally do |
6096s | the way the way we try and handle it is |
6099s | less about trying to calculate your DPS |
6102s | um your total actual real DPS and more |
6105s | trying to give relatively accurate DPS |
6107s | changes based on gear changes so if you |
6111s | were to like equip this bow over that |
6114s | bow what happens to your DPS on it and |
6117s | and you can kind of get like okay what |
6119s | went up like 10 percent |
6120s | and so while the number might be wrong |
6123s | the relative damage is hopefully fairly |
6126s | close |
6128s | um to give a better idea on like if |
6130s | something's better or not now |
6135s | definitely not perfectly accurate at all |
6137s | yet and we're we are working to improve |
6139s | that and there's certain times where |
6142s | um |
6143s | where where certain certain abilities |
6145s | are like some of the times we said like |
6148s | okay well this usually hits more targets |
6150s | or |
6151s | um |
6152s | like it is isn't a good idea or so |
6155s | there's times where we've |
6157s | um |
6158s | like missed pieces of the calculation |
6160s | say like okay well uh there could be |
6162s | this other thing that could be affecting |
6163s | the damage and we've just forgotten to |
6165s | account for it or uh you know there's |
6168s | lots of different things because the |
6170s | damage that an ability actually deals is |
6172s | calculated when it deals the damage not |
6176s | when the ability is used |
6179s | so when uh |
6181s | when a fireball goes out when you press |
6183s | when I like when I press the ability to |
6185s | shoot sentence right here the damage |
6188s | that it's it it basically just conveys a |
6190s | whole bunch of stats onto |
6192s | that ability |
6194s | and then when the ability actually hits |
6196s | something it calculates how much damage |
6199s | it's gonna do |
6203s | um |
6205s | because there's a lot of things that can |
6208s | be happening on the target as well so |
6210s | like |
6211s | um |
6213s | just chance to shred like chance to |
6215s | apply fire Shred |
6217s | on hit is is like such a difficult thing |
6220s | to calculate for DPS |
6223s | um |
6225s | and and like party composition matters a |
6228s | ton too because like say you're say |
6230s | you're in a playing a build that scales |
6231s | really well with fire shred but you have |
6234s | no fire shred in your build whatsoever |
6235s | because you know you're playing with |
6237s | someone who's gonna apply Max fire shred |
6238s | Stacks like instantly with some ability |
6240s | because it's just gonna hit so fast and |
6242s | they have like 800 fire shred chance so |
6244s | you're just like you know because you're |
6245s | with them fire so it's great |
6247s | um |
6249s | but adding fire shred to your build |
6252s | would do nothing because they're already |
6253s | hitting a Max stacks of fire shred very |
6256s | very quickly or effectively we do |
6257s | nothing |
6258s | but then you get up an item so you |
6260s | receive no gloves equips and you get |
6262s | that puts fireshirt chance on on hit for |
6264s | your gloves technically it's not |
6266s | increasing your DPS at all because even |
6268s | though it would solo but because you |
6270s | know you're in a party |
6272s | um |
6273s | you know it does it does more it does |
6276s | less because someone else is already |
6277s | applying that same stat so there's |
6278s | there's so many conditionals and there's |
6281s | so many situational changes and there's |
6283s | so many little things like that that |
6284s | like we just can't account for so we do |
6286s | our best to try and provide the best |
6288s | light okay if if I equip this like I |
6290s | have my Center strike it's at 44.94 and |
6292s | equip this and it's now at 41.62 like |
6294s | that difference |
6296s | um |
6298s | it's actually probably pretty good in |
6299s | this case because this this bow is |
6301s | better but not by like a huge huge huge |
6303s | margin |
6308s | yeah |
6310s | it's it's a very tricky thing to do and |
6313s | in getting feedback on |
6316s | um which things are over estimated and |
6318s | underestimated from people is a really |
6319s | valuable tool |
6321s | um |
6323s | for figuring that out I'm ready whenever |
6325s | you are Judd |
6330s | plans for uniques based around number of |
6333s | players in the party unlikely oh you're |
6336s | up there what am I doing |
6348s | um I would say number of players in the |
6351s | party is |
6354s | um |
6355s | something that we may kind of apply to |
6358s | items as uh |
6360s | like like an um incidental's the wrong |
6363s | word but like |
6368s | I don't know how to say it like |
6370s | maybe you get something that says each |
6372s | player or like like nearby allies get |
6375s | Plus |
6376s | five melee attack damage |
6378s | you know that is something that scales |
6380s | based on the number of players in the |
6382s | party because it's for each Ally |
6388s | um |
6389s | but I don't think we would ever do |
6390s | something where it's like |
6392s | um you get plus five melee attack damage |
6395s | for each party member |
6398s | um |
6401s | wait where you're just like getting more |
6403s | stats because there's more people in |
6404s | your party |
6405s | so strictly but you know like there are |
6409s | things that scale better based on more |
6410s | people in the party |
6413s | um just because it's giving it to |
6414s | everyone |
6417s | so kinda sort of not really maybe |
6420s | depends on how you look at it |
6438s | he's gonna Dash in a second now yep |
6442s | nice pickup on that shrine |
6451s | full control of support would be amazing |
6453s | we look forward to that yeah that's on |
6454s | the list |
6455s | um |
6456s | actually this build here I could plug my |
6458s | controller and start playing right now |
6459s | Judd's probably playing with the |
6460s | controller right now actually |
6477s | multiplayer controller support is |
6479s | extremely new |
6497s | oh I must to protect my people |
6501s | oh give it up for that bow drop I'm |
6504s | gonna get that for sure |
6505s | during threshold Colonial channeling |
6508s | freezing things |
6513s | reign of winter |
6515s | you know we're taking that |
6519s | Judd if you got me with LP on it let me |
6521s | know |
6525s | oh he did get one without me on it can I |
6527s | have it please ah |
6530s | I'll give you one without |
6537s | thanks buddy |
6540s | do you want one without I've got two |
6550s | I'm gonna assume nope it's this one |
6554s | it was highlighted so it tells you which |
6555s | one it is |
6563s | we don't have enough time to go through |
6565s | that dungeon or else I do one |
6567s | and and and and probably apply that |
6572s | is all cold I'm doing fire but oh it's |
6575s | so pretty |
6582s | let's go hop back into here |
6590s | thinking about Le being an online gaming |
6592s | forward will skills be designed with |
6594s | Party play more in mind some are some |
6597s | are already I know yeah it's it's we |
6600s | have been designing skills with Party |
6602s | play in mind and solo play in mind |
6605s | um for quite a while now and |
6608s | um we've been trying to build up this |
6609s | environment where it's it's something |
6611s | that you can |
6613s | um you know like playing with a friend |
6614s | is fun in it |
6616s | like it's designed to work that way |
6618s | nicely |
6627s | well you guys saw the issue where if you |
6630s | bind move to a mouse button you also |
6631s | have to use that same |
6633s | bind to click on Waypoint portals NPCs |
6635s | Etc |
6644s | um I don't think that the changing which |
6649s | button is used to register a click |
6652s | in terms of like UI elements and NPC |
6656s | interaction is going to change before |
6657s | 1.0 it might but uh the way it's set up |
6661s | right now that would be that's a very |
6662s | big task |
6663s | to change |
6665s | a very big task |
6667s | and I know it can be frustrating people |
6668s | who have really um specific other setups |
6671s | but it's um |
6674s | probably not something that we'll be |
6677s | tackling before 1.0 |
6681s | it's possible but |
6684s | um |
6688s | I've I've done I've been involved a lot |
6690s | with the the setting of that up and it |
6693s | is uh |
6694s | really significant change |
6705s | it's quite up to a lot of the small |
6707s | things that seem like I see this all the |
6710s | time and it's it's like not just in last |
6711s | Epoch but like all sorts of games and I |
6714s | used to say this sort of thing all the |
6715s | time myself and it's just like just do |
6718s | this it's super simple or like it's it |
6720s | can't be that hard to put this in I'm |
6722s | not saying you're saying this but like I |
6723s | I it's things that sometimes seem really |
6726s | quick and easy to do there's like |
6730s | I said most the time things that seem |
6733s | obvious and you know if you're playing a |
6735s | game and you're like well they like |
6736s | obviously should have done this it's so |
6737s | simple be so easy so clear like anyone |
6740s | who's played for the 10 minutes to show |
6741s | this there's probably some really |
6742s | ridiculous reason why it's just not |
6745s | possible and some like insane problem |
6748s | that you're like if you like really get |
6750s | down into it you're like well |
6753s | yeah that would be someone's year to fix |
6755s | that oh good |
6758s | um |
6760s | and sometimes you have to make |
6761s | sacrifices like that and I'm not saying |
6762s | that's what this case is but |
6764s | um I see a lot on on forms for all sorts |
6766s | of games |
6767s | um |
6769s | and and I I it's quite often not as easy |
6773s | as it seems to fix things that seem |
6775s | really easily easy to fix like |
6777s | often there's a really good reason not |
6779s | always oh my this is why John I need you |
6781s | save me portal to me please here |
6788s | I filmed like half of these |
6790s | okay reset this is there a |
6793s | back to this one let's reset this |
6805s | it's to do with the controller |
6806s | implementation that we're working on yet |
6816s | just stepping in to say hi I love the |
6817s | game and keep it up can't wait for |
6819s | multiplayer it's too bad with my buddies |
6821s | cool cool cool cool |
6824s | glad to hear it |
6827s | that portal is dangerous |
6834s | this is an empowered shade by the way |
6836s | Judd |
6838s | oh we got the same |
6841s | same eyes |
6844s | do we both just get just stopped yeah |
6847s | people just got stopped |
6852s | this may have been ambitious okay you |
6854s | know you know whatever |
6863s | okay let's go here |
6872s | that's with Max Fire Res too |
6891s | okay okay |
6903s | what's going on |
6908s | oh that's why |
6911s | I've I've taken us into uh an impossible |
6916s | situation here I think |
6918s | we're we're right at the end of the |
6920s | stream too |
6927s | foreign |
6935s | spoiler alert it's not |
6946s | I might sound cheap sorry about that |
6947s | doesn't matter it's any cheap it's okay |
6949s | that uh does the game ever go on sale we |
6951s | have gone on sale |
6953s | um We're not gonna we're not planning |
6955s | any more sales I don't think before 4.9 |
6957s | we're definitely not playing any more |
6958s | sales at the end of the year I know that |
6961s | um |
6964s | so if you're looking to pick up before |
6965s | the end of the year this will be the |
6966s | price until the end of the year |
6981s | yeah welcome prox this is a slightly |
6985s | different version of the game |
6988s | seven versions ahead actually some of |
6991s | those are pretty small jumps though |
6993s | foreign |
7037s | oh gosh |
7041s | moved |
7045s | ow my face |
7070s | oh too late |
7072s | here we go |
7075s | can I do this just pop this |
7082s | come on |
7091s | we're both like don't stand next to each |
7093s | other in front of each other and move |
7095s | the same direction |
7101s | yes |
7107s | he's over there somewhere isn't he |
7110s | that way |
7111s | this way he's down there somewhere |
7113s | it's health potion |
7115s | in his health potion |
7129s | okay get back in |
7134s | foreign |
7137s | there we go |
7140s | well that'll about do us today for us |
7144s | right into the void |
7156s | all right well thank you all for coming |
7159s | out |
7164s | thank you all for uh joining me today |
7166s | this is our final stream for the year |
7169s | um if you want to get in touch with us |
7171s | or I'm going to turn this uh |
7174s | down |
7176s | there you go that's still really loud |
7178s | for me but it's not super loud for you |
7180s | guys I hope |
7181s | um |
7183s | if you have here I can do this |
7186s | uh |
7189s | I I had a great time today I had a lot |
7192s | of fun I'm glad we got a chance to show |
7194s | off a little bit of our current multiple |
7195s | build as you can see there's still a few |
7197s | bugs in it uh we're still working those |
7198s | out and uh we're pushing hard for March |
7202s | 9th releases 0.9 multiplayer beta |
7205s | multiplayer uh release for anyone who's |
7208s | playing last Epoch and uh hope to see |
7211s | everyone there |
7212s | um we will be continuing our weekly live |
7214s | streams starting |
7216s | um in the New Year that'll be January |
7218s | 6th will be our next stream I think yep |
7220s | January 6 will be an extreme |
7222s | um if you have any questions that we |
7224s | didn't get to the stream or if you're |
7226s | watching this on YouTube or anything |
7227s | like that you don't want to talk to us |
7228s | get in touch with us we will be |
7230s | available on Discord Reddit our forums |
7233s | other platforms too that we lurk around |
7235s | in and you'll see us there |
7237s | um lots of helpful community members |
7238s | lots of great people content creators |
7239s | you can check out as well about the game |
7240s | if you want to learn more information |
7241s | about it |
7242s | I thought about you for us for 2022 at |
7245s | last Epoch I'm Mike I had a great time I |
7249s | hope you did too we'll see you next time |
7251s | bye everybody |
7257s | foreign |