about 2 years
ago -
Last Epoch
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1s | take two good afternoon everybody |
---|---|
3s | welcome back to the last Epoch Dev |
5s | stream as always I am now your host Mike |
7s | how's it going everybody |
10s | how we doing how we feeling |
15s | something's going on |
17s | and I'm trying to get into my empowered |
19s | monos |
21s | and I think I may have created a bug |
23s | with this character |
26s | and uh |
29s | uh we might we may switch a different |
30s | one we might do that just just in case |
33s | and thank you very much welcome oh |
36s | dahariel 17 months in a row |
39s | holy thank you very much glad to have |
41s | you here |
43s | starting the stream off strong and yeah |
45s | I just hadn't turned on the empowered it |
47s | looks like |
49s | [Music] |
56s | we should be able to come back down here |
58s | now |
59s | because we want to finish up some of |
60s | these ones that we've done anything on |
62s | yet at all |
63s | it's good enough |
65s | let's just jump |
67s | right back to here |
72s | yeah I I changed shirts |
78s | where's where's my empowered what's |
80s | going on what did I do wrong |
85s | I thought I enabled it |
87s | I did muck about with this character |
88s | this is a good chance |
90s | that I caused problems |
96s | hmm |
98s | well we need empowered on this character |
100s | because it's too good |
102s | so we have a couple options I can switch |
103s | to another character that does have a |
105s | power I can go do other fun stuff |
110s | uh let's let's hop in here and see what |
112s | we've got |
117s | welcome everybody a bit of a scramble |
119s | start today but we're gonna we're gonna |
120s | do just fine for anyone who is here it's |
122s | your first time as always be shooting |
124s | for charity and our charity this month |
126s | we've got one more day of this one after |
128s | this one today it's good sports they |
130s | help kids play sports |
132s | which is important |
135s | um |
138s | kill and um |
141s | yeah |
143s | if you have any questions please feel |
145s | free to ask them but in that last Epoch |
147s | game in front of them I'll get to it as |
148s | soon as possible |
149s | start off here |
152s | that cognito |
154s | are there going to be more combat visual |
156s | improvements AKA combat feel than what |
158s | we've so |
161s | uh well I think what we've seen in |
163s | multiplayer last stream |
166s | um |
169s | yeah we're gonna try the full one I |
170s | don't think we're gonna be able to do a |
171s | point and try it |
173s | uh how are cold attacks and death |
175s | animation is gonna look can you show or |
177s | at least try to describe uh because now |
180s | they really look don't look good no |
182s | offense I really love this game and |
184s | we're planning a weak update model next |
185s | patch |
188s | um there's a lot of stuff happening |
189s | there's a lot of stuff in that question |
190s | too |
191s | um most of the so the version that we |
194s | saw on streams were is basically what it |
199s | is |
200s | what the like close to most up-to-date |
203s | version is like it's a little bit behind |
205s | but not much |
208s | um |
208s | so there's always updates and changes |
211s | happening |
212s | and uh so it's like |
215s | unless it's the instant even even every |
218s | single time build gets made it's out of |
219s | date because there's always stuff that's |
220s | in the pipe still |
222s | um |
224s | so there's a little bit more but that's |
225s | it's pretty up to date |
227s | it's pretty up-to-date |
229s | um |
235s | I don't have |
237s | just take knowledge of exactly how cold |
240s | skills are being handled specifically so |
241s | I can't really tell you anything there |
244s | um |
245s | as for was the other part of that |
247s | question monolith |
250s | well okay death animations look great |
254s | they're |
255s | I don't know how to just it's so broad |
257s | on how to describe it sorry they're |
259s | awesome they're they look realistic |
261s | there's a mix of fixed animations and |
263s | ragdoll depending on the situation it's |
266s | in |
268s | um |
271s | yeah |
273s | there's no major updates to the monolith |
276s | plan next patch no uh |
280s | still very much a work in progress but |
282s | um yeah nothing major is playing for I |
284s | don't think |
286s | on the topic on that empowered let's go |
288s | to the next question on the Empower |
289s | topic any chance to make it a bit more |
291s | intuitive I definitely missed that the |
293s | first time |
294s | um model of player of the first |
295s | playthrough yeah like there is a quest |
298s | um a quest Beacon for it but yeah I've |
300s | definitely seen a few people miss that |
302s | so I mean it's possible good thing |
303s | they'll put a suggestion on like a |
305s | feedback thread |
310s | uh what are we doing here come on |
312s | let me through |
313s | let me through |
320s | oh |
324s | the reason there's a problem with with |
326s | mine on this character right now is |
328s | um so I set up a lot of things with |
330s | devtools to try and make streams more |
332s | varied and run smoother uh because I |
334s | don't have a ton of time to set these |
335s | characters up and um |
338s | Joe's ironic it's like the third time I |
340s | played this one |
341s | um but I think when I first set it up I |
343s | made a mistake |
358s | did we try and we try and use this |
360s | little uh |
362s | of those tools as possible and we're |
364s | actually properly testing things because |
365s | it's |
366s | it's it doesn't generate a real |
369s | environment |
378s | sometimes I've helped Rhymer yes you |
380s | wanna make me another build huh |
385s | usually Rhymer does it for me |
393s | how's the audio balance for you guys |
395s | the music theme seems a little loud to |
396s | me but I don't know |
410s | I mean I don't have fresh 70 80s for |
412s | each Friday QA session yeah |
415s | I am |
418s | I feel like most of you prefer that I |
420s | just work on the game instead of |
422s | building those for real |
429s | I actually I should I should take a poll |
431s | as like what people want to see next if |
433s | there's any characters people are |
434s | itching to to see how it plays get get |
437s | talking points on that sort of stuff |
439s | but haven't I played mushroom lately I |
441s | haven't played much I feel like I |
442s | haven't played much Sentinel or not |
444s | Sentinel um playing cell right now I |
446s | feel like I don't play much primeless |
447s | lately |
450s | should get on that |
452s | I've been playing a ton of Rogue online |
455s | really really enjoying that |
460s | blasting agent build is so much fun I |
464s | don't know what it is I like about it |
465s | but I'm just really enjoying it |
469s | we're coming next patch I don't know do |
470s | not need to be precise low I can't |
472s | because I don't know and one more thing |
473s | there is a regular effect on certain |
476s | enemies that they still Shake on the |
478s | floor near dead are you planning to |
480s | change that I mean it uh so I know it's |
483s | a kind of a |
485s | thing people enjoy when there's mistakes |
487s | like that especially ones that get left |
489s | in the game for a long time and then |
490s | they become sort of like a |
492s | a a good bad thing I don't know how to |
495s | describe it well it's we're trying to |
496s | get rid of that so that it is a |
498s | consistent experience and doesn't have |
500s | obvious bugs on that |
503s | um |
504s | so hopefully that'll be completely gone |
507s | um |
508s | coming up here |
511s | as far as number of uniques like I I |
514s | they get added late in the cycle uniques |
517s | are one of the last things to get added |
519s | um |
520s | so I can tell you the number of uniques |
522s | that we have now uh and we'll be |
524s | extremely misleading for indication on |
527s | how many will be added when we actually |
529s | get around to uh to working on uniques |
533s | because right now basically nothing's |
535s | been done to them |
537s | I shouldn't say nothing very little has |
539s | been done to them compared to how many |
541s | will probably want to add for the patch |
543s | when we're actually looking to release |
544s | it |
547s | we need to see Gregory yeah he's he's |
549s | we've we've got tons of job offers for |
552s | Gregory |
554s | um lots of people were very uh |
556s | interested in in expanding his |
559s | um |
560s | CV |
562s | and a resume and uh yeah I'm sure he'll |
565s | he'll land on his feet once he's once |
568s | his current job disappears |
574s | character in the game by the way just in |
576s | case that's not clear |
583s | hello what is happening here |
585s | I'm playing a game we're gonna try T4 |
588s | jewelry see how it goes |
594s | is impossible |
597s | oh that hurts |
602s | try to line both these up |
606s | do you line all three of them up |
608s | we missed we missed |
610s | it's okay |
612s | oh |
616s | she's got some deeps |
624s | they'll stand on our Trail |
628s | she hits like a truck |
636s | oh my goodness me |
657s | she's got she's got she's got a lot of |
660s | damage |
661s | there there's no shortage of damage |
663s | output here |
669s | got greedy |
672s | got greedy |
679s | oh that's okay I don't really have |
681s | anything lined up to give her anyways so |
684s | not a big deal |
690s | okay I just want to see if I just want |
692s | to see if this activated for uh |
695s | empowered |
697s | because it should have |
708s | yeah because it keeps doing this there's |
711s | a problem |
725s | is there not a problem and I am I just |
727s | like proving the point of someone's |
729s | comment earlier |
735s | even more so |
738s | yep it has nothing to do with what I did |
740s | I'm just an idiot |
744s | I'll take it |
747s | that's good news |
749s | so yes whoever that was earlier let's go |
752s | up and find your name |
758s | lzfx I completely agree with you |
762s | all right have you guys considered any |
763s | end game alternate advancement Point |
765s | systems that are generic across all |
768s | classes like EQ double A and D3 Paragon |
770s | points yeah we definitely have |
771s | considered it for sure |
773s | um |
775s | I |
777s | there there are there's a lot of good |
779s | stuff in a system like that |
781s | um and I'd love to get something in |
784s | um there's no word exactly on a timeline |
787s | or something like that what it will look |
789s | like any sort of details or anything |
791s | but I think that something like that is |
793s | important and the important part about |
794s | it I think one of the really key things |
797s | is that it's not tied to the leveling |
800s | system |
801s | so it has some other |
804s | uh start Point start trigger |
807s | um and not having it be uh this starts |
809s | when you hit Level 100. that's |
810s | definitely something that we want to |
812s | avoid |
813s | um |
824s | come on |
826s | um so yeah I think we'll see we'll see |
828s | something like that |
831s | eventually |
832s | um what that is exactly |
835s | um |
836s | that's a really solid helmet just just a |
839s | really the one I'm wearing is probably |
840s | better I think |
845s | yeah because I need that cooldown |
846s | reduction in the helmet at this point |
849s | that's a nice find just like |
854s | really nice stats and uh |
857s | good tears |
868s | all right |
870s | on to the next one |
874s | maybe we're trying to like Farm some |
875s | corruption up a little bit |
879s | uh |
881s | are you the empowered bug and temporary |
884s | ADC versus game breaking bug I think |
886s | this is an okay thing for a Friday yeah |
894s | if you have any questions if it's your |
896s | first time here please put an at last |
898s | Epoch game in the question and I'll be |
900s | sure to answer it just helps me pick out |
903s | the stuff where people are just just |
904s | chatting with each other and looking to |
906s | get a question answered buy me on stream |
909s | um let's see one here uh how you can |
912s | play something like an assassin in this |
913s | game yeah we have one of our classes is |
916s | the Rogue |
917s | um and one of the master classes for the |
919s | Rogue is the blade dancer which which |
921s | gets into that assassiny type feeling |
924s | um we don't have a stealth mechanic |
926s | which is quite often I think a |
929s | requirement for a lot of people for an |
931s | assassin type character |
933s | um but just didn't fit great for us so |
935s | we we don't have a an actual stealth |
937s | mechanic we have a smoke ball ability |
938s | that uh causes things to miss you and |
941s | there's a lot of things that try and |
942s | emulate a |
945s | um invisibility style system uh whereby |
948s | you're like giving giving um aggro to |
951s | something else and then you know kind of |
954s | Disappearing a little bit but you're not |
956s | actually going invisible |
968s | I was not taking it as inflammatory |
971s | a lot of x |
974s | I am perfectly happy to uh make mistakes |
978s | like that |
982s | and I do them a lot |
983s | [Laughter] |
997s | yeah so some of those some of those |
998s | weird quirks about like the way that |
999s | moments unlock and things like that |
1002s | um for empowered it's it's a little bit |
1004s | of it was |
1007s | um |
1007s | issues we had with the tech and then |
1010s | tried to fix it with things that ended |
1011s | up being less than intuitive |
1022s | it's funny the the shrines in |
1023s | multiplayer now the shrines don't reach |
1025s | super super far so you kind of got to be |
1028s | kind of kind of close to both get the |
1029s | shrine if there's two you're playing and |
1032s | um Carver and I've been playing a bunch |
1035s | I'm terrible about it uh about popping |
1038s | shrines too early |
1041s | uh |
1043s | psycho my bad |
1051s | usually he's ahead of me though so you |
1053s | know he waits for me |
1065s | any ETA multiplayer nope |
1069s | we are still in the when it's ready |
1072s | category we we really like |
1075s | putting a number on it |
1077s | puts pressure on us for releasing at |
1080s | that time and there's always there then |
1082s | becomes the struggle of like okay do we |
1085s | do we push for that number or do we |
1089s | delay it and I know it's frustrating |
1092s | that uh that there's no details on when |
1094s | it's gonna happen yet |
1096s | um |
1097s | but really it's gonna happen just as |
1099s | soon as possible |
1101s | um |
1102s | and we won't really know that it's ready |
1104s | until it's ready you know |
1112s | stand down or die |
1114s | ha ha |
1117s | did any information concern Cycles not |
1119s | really uh we're still very much a |
1121s | discussion on how they're going to uh be |
1125s | presented how they're going to function |
1127s | all those sorts of things it's all it's |
1129s | all very much in development still |
1131s | um |
1133s | so I think I say in details Wise It's so |
1135s | unbelievably subject to change that it's |
1139s | okay |
1142s | essentially what's what's the point |
1143s | right |
1152s | uh hey Mike I'm pretty sure this was |
1153s | asked in the past but how do you feel |
1155s | about channeling abilities and have you |
1157s | guys talked about how they could be more |
1159s | viable |
1160s | um yeah I mean so channeling abilities |
1161s | are a really tricky thing to do because |
1164s | standing still is |
1167s | um a dangerous Prospect |
1169s | in general in an arpg like you almost |
1171s | you almost never want to be standing |
1173s | still for an extended period of time |
1175s | um and so like the channeling abilities |
1177s | that like you also move war path Cyclone |
1179s | Whirlwind whatever you want to call it |
1180s | is uh inherently |
1183s | has a pretty big uh leg up on the |
1185s | competition when it comes to channeling |
1187s | abilities in general |
1189s | um |
1193s | we've definitely |
1196s | we have buff Channel you believe this is |
1197s | quite a few times recently I think |
1199s | um |
1202s | but it's it's really hard to uh to put a |
1205s | price on the inability to move |
1210s | um and and then there's another problem |
1212s | with the with the term viability like |
1214s | Define viability |
1217s | Define a viable ability |
1219s | um |
1225s | that's a nice large Idol |
1231s | um so I |
1232s | just to make them better it's possible |
1235s | there's no details on if we're going to |
1238s | be like okay let's |
1239s | let's make this one specifically better |
1241s | or anything like that |
1242s | um balancing individual skills is also |
1245s | something that comes later on in the uh |
1247s | development cycle as well so we gotta be |
1250s | getting a little further on I think |
1252s | just multiplayer in general does make |
1253s | them a little bit better |
1255s | because you do have people that are able |
1257s | to tank the front line for you |
1259s | um so I think they'll probably be a bit |
1261s | of a gap where we'll like have |
1263s | multiplayer available and let let people |
1265s | try them out a little bit more |
1268s | and uh see if it helps |
1271s | you know they might suddenly become oh |
1273s | my gosh they're the best things in |
1274s | sliced bread |
1275s | um |
1276s | just because multiplayer is a thing you |
1278s | know that that could happen I don't |
1280s | think it will but it could |
1291s | oh what do we got here oh |
1294s | yeah that makes sense |
1308s | oh |
1316s | where are you going |
1318s | running away from you aren't you |
1322s | I had to run the wrong way but |
1325s | catch some stuff on the way a little |
1327s | sightseeing |
1329s | all right |
1331s | uh any plans on regarding Mac OS |
1334s | supports or your hands tied until Apple |
1335s | does something about it |
1337s | um we |
1339s | when we like so we we used to have OS |
1342s | Mac OS support |
1343s | um we did remove it a while ago |
1346s | um we don't really have any concrete |
1348s | plans to to to expand back out to Mac OS |
1352s | support at this point |
1353s | um |
1354s | it's something we might look at in the |
1356s | future |
1357s | there's |
1359s | there are ways to play still on a Mac |
1363s | computer as is |
1365s | um |
1367s | and and I know there's a lot of people |
1369s | in the community that do have |
1370s | information on how to do that |
1372s | so if you really want to play and you |
1374s | have a Mac and you're struggling to do |
1375s | so it is possible |
1377s | um |
1381s | I'm not sure the details and the steps |
1383s | to do so unfortunately because I don't |
1384s | have a Mac but um |
1387s | yeah it's not it's not impossible it's |
1389s | not something we're |
1390s | getting another platform up and running |
1393s | before launch is not something we're |
1395s | interested in doing |
1396s | um |
1397s | extra platforms are so much work and |
1401s | it's multiplicative work too it's not |
1403s | um it's it's not like oh it's just it's |
1405s | one more No it's it's |
1407s | uh all the work we have to do for all |
1409s | the other platforms multiplied |
1412s | by one more |
1414s | um |
1415s | so it's it's a it's a lot of extra work |
1417s | to do and um |
1420s | yeah we're just we're not really |
1421s | prepared to add an extra |
1424s | um |
1425s | an extra platform on right now |
1437s | come on |
1438s | come on |
1441s | yeah that this load screen right now |
1443s | doesn't exist in multiplayer |
1447s | and I mean specifically between an echo |
1450s | and echo of a world |
1454s | that on screen specifically |
1463s | [Music] |
1465s | does your stash connect to different |
1467s | starting characters yes |
1470s | if they're in the same |
1472s | uh if they're in the same league like uh |
1475s | environment so um all software character |
1478s | stashes are connected all hardcore |
1479s | character stashes are connected |
1481s | um |
1483s | the exception being solo characters the |
1485s | solar characters have their own stash |
1486s | but yeah |
1490s | the first place to access that stash |
1491s | with a new character is |
1494s | the third Zone |
1498s | second Zone |
1507s | I don't know what it is right now in |
1509s | live uh to the second or third Zone |
1512s | foreign |
1525s | do you guys have any more insight onto |
1528s | how you're going to handle uh game |
1534s | crunches |
1538s | like ssf versus trade uh |
1542s | I feel like it's a word I just don't |
1544s | know |
1545s | um how is stashing going to work per |
1547s | account per character |
1555s | hi mothers should I understand the |
1556s | question |
1558s | how are you going to handle ssf versus |
1560s | trade |
1561s | like the characters in ssf won't be able |
1564s | to trade in the characters in the normal |
1568s | environment will have access to |
1571s | the |
1572s | like there will be some way to to |
1575s | have items transition between characters |
1577s | and in ssf there won't be ways for items |
1579s | to transfer between characters like I I |
1581s | think that's it |
1583s | how is stashing going to work per |
1584s | account per character so it's like |
1587s | per account stash is a per account |
1589s | um but |
1591s | like |
1592s | an ssf character we're still uh I |
1597s | I don't remember the details of what it |
1599s | is Rhymer if you can look it up it'd be |
1601s | great if you have time well because we |
1603s | just we actually just just figured this |
1606s | out I think |
1608s | on if solo characters were going to |
1610s | share a stash with other solo characters |
1613s | um and just not have access to trade at |
1615s | all |
1624s | or if they were gonna stay as a part |
1626s | character like the the the Solo |
1628s | character is having a shared stash or |
1629s | not I don't know the answer to right now |
1632s | I can't remember |
1637s | uh how is scaling of the team going do |
1639s | you plan any more people yeah it's going |
1640s | great we're bringing new people on uh |
1643s | pretty frequently and uh |
1646s | I mean not every day but you know |
1648s | there's people coming on |
1650s | I see new people popping in having a |
1653s | great time |
1659s | and |
1662s | yeah uh we are adding more people |
1664s | there's still uh job postings up on our |
1666s | website if you're |
1668s | uh think you're qualified for any of |
1670s | those please apply and we'll review it |
1672s | and |
1673s | All That Jazz and |
1677s | how it works out |
1679s | how do you feel about the current |
1680s | selection of movement skills pretty |
1681s | great uh it feels pretty much guaranteed |
1683s | that most players will use one skill |
1687s | slot for movement ability and with some |
1689s | classes that restricts you to one skill |
1690s | a bit of the illusion of choice problem |
1693s | yeah I mean so there's we try and have |
1695s | multiple movement skills on every class |
1696s | there are still quite a few missing |
1698s | skills on Rogue which is that only has |
1701s | one movement skill class |
1703s | um I I think that there are also game |
1706s | modes that lend themselves to needing a |
1709s | movement skill less than others so like |
1713s | um and sometimes those are incidental |
1715s | movement skills too so |
1717s | um we try we try and build ways to make |
1719s | certain skills into movement skills like |
1721s | for example there is uh in Javelin you |
1724s | can |
1730s | you can here it is |
1735s | uh jump to the flag |
1738s | um |
1739s | this basically if you ever play League |
1741s | of Legends play Jarvan this this turns |
1743s | Javelin into jarvan's flag and drag |
1746s | um |
1747s | and |
1750s | so we try and build extra movement |
1752s | skills into a sec like secondary effects |
1754s | of other abilities where we can to help |
1756s | alleviate that problem because yeah we |
1758s | definitely see it too |
1760s | any other ones you have weird ones uh |
1763s | Smite has descends |
1766s | or is it descend and it was over on the |
1769s | left |
1770s | um |
1771s | that one teleports you a smite |
1774s | so we've got we got smite |
1776s | uh Javelin or Javelin is Jalen's right |
1780s | here uh lunge Shield Rush is four on |
1783s | Sentinel |
1785s | are there any other weird ones on |
1787s | Sentinel |
1790s | and really technically Warpath on the |
1792s | point clean removing skills I'm not |
1793s | gonna claim that |
1800s | I think that's it yeah that's four there |
1803s | um and yeah like Rogue being the extreme |
1805s | other example there with only one really |
1808s | there's a couple others don't really |
1810s | count |
1811s | um |
1813s | there's still a lot of skills missing on |
1814s | Rogue |
1816s | is the best way I can uh |
1820s | if you multiply that one's the same |
1822s | amount okay so what I meant was there's |
1825s | a pool of things and we have to we have |
1827s | another Pool of things those two things |
1828s | multiply together to console we have to |
1830s | do if we increase the number of one of |
1833s | those Pools by one it multiplies the |
1834s | amount of things we have to do by the |
1835s | other pool |
1839s | that's what it means |
1845s | all right next question |
1850s | when multiplayer drops will characters |
1853s | be able to be played across both Linux |
1855s | and windows yeah there's |
1856s | um |
1862s | I don't see why not |
1865s | I could be wrong with that but as far as |
1868s | I'm aware it's the same client it's the |
1870s | same |
1872s | um |
1873s | there shouldn't be anything that causes |
1874s | a problem with that |
1877s | [Music] |
1880s | I'm pretty sure it's fine |
1882s | yeah |
1884s | I'm gonna say uh yes Asterix I could be |
1888s | wrong and it could change |
1894s | also we'll respect to with respect to |
1896s | multiplayer how are you planning on |
1898s | handling uh stability sharing |
1901s | please define oh stability in the um |
1904s | timelines so you'll you'll kind of have |
1907s | your own everyone will have their own |
1909s | version of the timeline |
1911s | um |
1912s | and it will like finish like uh you'll |
1917s | only get credit for someone else's |
1918s | timeline this is another thing that |
1919s | could change it instead just to feedback |
1921s | on those things but right now you get |
1922s | credit for the timeline when it |
1923s | completes not when every single echo's |
1926s | done so it's not you're not sharing the |
1928s | timeline it's one person's timeline |
1931s | um |
1932s | yeah |
1934s | Master Sword thank you very much 17 |
1936s | months in a row wow wow |
1940s | both of you Dario Master Sword 17 months |
1946s | looking good guys |
1953s | thanks for thanks for being here thanks |
1955s | for hanging out thanks for having fun I |
1957s | appreciate it |
1964s | all right |
1965s | we're going next |
1970s | hello |
1971s | try that again hello total Annihilation |
1974s | you have one question will there be |
1979s | polish oh like like uh like uh um |
1983s | I thought you're like asking if there's |
1985s | gonna be Polish people in there no will |
1986s | there be a language translation a |
1988s | localization for the Polish language |
1991s | um we don't have these exact languages |
1993s | that we're planning on localizing to |
1994s | just yet we'll start with the |
1997s | um |
1997s | probably a smaller selection than our |
1999s | final goal and expand from there |
2004s | I so like I I don't know what they're |
2007s | what they're going to be |
2009s | um I would be as just like |
2013s | someone who has very little knowledge of |
2015s | popularity of different languages around |
2016s | the world I would suggest it's probably |
2019s | not in the top few percentage of people |
2022s | that we that plays this game or wants to |
2024s | play this game |
2025s | um and needs localization for it so a |
2027s | chance of them being in the first batch |
2029s | I'd say is not extremely high but this |
2032s | is from a personal perspective of not |
2035s | knowing much about the topic |
2037s | um |
2037s | and we will look to expand that as time |
2040s | goes on as we get more in |
2043s | more and more and more and more and more |
2053s | will there be an offline mode as well |
2055s | later on like in Diablo 2 yes |
2060s | um it'll be |
2062s | yeah basically the same because yeah |
2064s | it's before you log in |
2067s | um |
2068s | yeah it's basically the same as d2s |
2084s | there might be like a |
2090s | steam might impose some weird rules on |
2092s | like |
2094s | I don't know if you met somewhere real |
2095s | like it's been um like two months since |
2097s | you logged into steam can you still play |
2098s | your games I don't know if there's some |
2099s | weird role that steam does like that |
2101s | um but I know same has like a player |
2103s | games offline mode |
2119s | uh how far away is the falconer it will |
2121s | not be here until 1.0 |
2126s | uh how does work on the falconer uh it |
2128s | hasn't started yet |
2131s | are you planning to add any sort of |
2133s | dismemberment as death animations and |
2135s | shattering effects for Frozen monsters |
2137s | um the shattering of Frozen monsters is |
2139s | is so cool |
2142s | um and my goodness is it hard to do |
2144s | because it multiplies once again it |
2145s | multiplies the number of death |
2146s | animations |
2148s | um and you can't really do it |
2150s | procedurally very well |
2153s | um so that one at least not initially no |
2156s | I'd say there might be some like enemies |
2160s | that are made of ice that will shatter |
2162s | as part of their animation but freezing |
2165s | an enemy and then killing it having that |
2167s | normal like like taking the spider |
2168s | freezing and shattering it having it |
2170s | break up into pieces and things like |
2171s | that not on the list right now um would |
2174s | be cool would love to do it one day but |
2175s | not in the feature scope for 1.0 |
2181s | all right |
2187s | I'm gonna end up being to be known as |
2190s | the upgrade supporter pack guy I asked |
2193s | about the so many times please do |
2195s | something about it I cannot do anything |
2197s | about it myself |
2198s | so you're asking the wrong person |
2200s | but |
2203s | we are working on it |
2206s | it is not a so it's not sitting in some |
2208s | like well we tried and failed too bad |
2210s | put on the back burner no it's something |
2212s | we're actually trying to solve we just |
2213s | don't have a solution for it right now |
2219s | all right am I supposed to be able to |
2222s | finish mono boss after dead because of |
2224s | minions no it's a known bug |
2227s | uh with that being said will there be a |
2230s | standalone client uh I don't know |
2238s | I have no idea what the status of that |
2239s | is going forward |
2251s | yeah there is a standalone client it's |
2254s | um we've had it since the beginning it's |
2255s | terrible I am the one who does most of |
2259s | the maintenance on it and really regret |
2261s | ever suggesting we make one |
2265s | was a terrible mistake on my part |
2271s | I thought it was a great idea |
2273s | oh boy was I wrong |
2281s | it's worse than steam in every single |
2283s | way |
2284s | uh |
2286s | uh and takes up a ton of our time and |
2289s | costs us so much money |
2291s | it's just bad in every way |
2299s | I want to come across as harsh but |
2301s | realistically is the Linux client an |
2303s | equal priority with Windows or is |
2305s | Windows the priority |
2306s | um so we do hold the Linux client as a |
2309s | primary game client and we expect the |
2312s | same quality standards out of it that we |
2313s | do out of Windows |
2315s | um we have almost no one on the team |
2318s | that uses the Linux client so it gets a |
2320s | lot less organic testing |
2323s | um and we've a lot the percentage of our |
2325s | player population that uses it is Tiny |
2327s | compared to our Windows population so it |
2330s | gets a lot less Community testing as |
2331s | well so I think that there's likely a |
2333s | lot of unknown bugs that are just kind |
2335s | of hiding out in our Linux clients still |
2337s | that we just don't know about |
2339s | um |
2340s | but we don't they don't get like when we |
2343s | do have bugs for either one or the other |
2345s | they don't get prioritized less or more |
2347s | based on which one they're for |
2349s | um if they affect everyone they get |
2352s | prioritized more than if they affect |
2354s | only windows or only Linux but if it's a |
2356s | bug that just affects the entire game uh |
2359s | population does go up above the ones |
2362s | that are specific to either |
2365s | most the time like |
2367s | if they're the same severity so if two |
2369s | bugs in the exact same severity and one |
2372s | of them affects everyone and one of them |
2373s | affects some subset of the population |
2375s | the one that affects everyone will |
2376s | likely get taken look at first |
2379s | severity plays a big role in that |
2380s | severity is much more important |
2386s | like a bug that stopped anyone from |
2387s | playing |
2388s | would be way more important than one |
2390s | that just like I don't know made it |
2393s | hiccup every once in a while |
2399s | any chance of adding sockets before 1.0 |
2401s | yeah yes |
2406s | but um |
2408s | treating that question like a programmer |
2419s | uh hi big fan of Lusty [ __ ] here could |
2422s | you please explain Sexton blocking |
2424s | things |
2425s | am I gonna have to like go find a like |
2428s | detailed explanation of exactly how sex |
2430s | and blocking Works before uh this |
2431s | question goes away |
2433s | because I do not know all the little |
2435s | little tiny intricacies and details of |
2437s | it |
2439s | but uh just I think it's funny so if you |
2442s | you can block anything with anything |
2444s | really if you try hard enough so like |
2446s | like there's a sword coming in and if |
2449s | you have like a Sextant maybe it's made |
2451s | of like mithril uh you can like just |
2454s | hold in the exact right spot you have to |
2456s | be very precise with Section blocking uh |
2458s | one little slip up and and it just it'll |
2461s | it'll cut right through you no matter |
2463s | what anyways |
2465s | it's a lot harder to block larger blunt |
2467s | instruments with this accident like like |
2469s | a a large Hammer |
2471s | um or a spear like a piercing motion |
2474s | that that's that's very difficult to |
2475s | block on this extent but it is possible |
2477s | especially if you get a magic one |
2479s | foreign |
2482s | [Laughter] |
2485s | place |
2489s | uh I think this is the next one I'm a |
2491s | Diablo Immortal content creator cool and |
2495s | I know myself and a few others in our |
2498s | Aftershock United Team wanted to check |
2500s | out last ebook do you guys plan to |
2502s | release multiplayer and trade soon |
2505s | um so multiplayer is uh coming with our |
2508s | next major patch and the form of item |
2512s | transference between players whatever |
2514s | that looks like will be with that |
2517s | initial drop we don't have any timelines |
2519s | on when that will be specifics |
2522s | just because it's very much a when it's |
2524s | ready thing we're currently in closed |
2527s | testing for the for our multiplayer |
2530s | systems and we have a group of CTS |
2533s | Community testers which is an open open |
2535s | application process that |
2537s | um |
2539s | has an almost 100 acceptance rate at |
2541s | this point I think and |
2543s | um |
2545s | it just takes a while to get in so if |
2547s | you have if you have submitted to that |
2548s | and you're not in yet I apologize we're |
2550s | working on it we're working on making |
2552s | the process faster too because we've got |
2554s | way more applications than we thought |
2555s | we'd have |
2557s | um |
2559s | apparently there's a lot of people that |
2561s | are interested in it but just uh if you |
2563s | do get into that a a note in general it |
2565s | is still like a not finished product yet |
2570s | and there is a very long list of known |
2571s | bugs that I strongly recommend reading |
2574s | first |
2575s | uh |
2577s | before you start uh reporting bugs |
2584s | because I still see most of the most |
2587s | reports I see are still on that list |
2589s | uh yeah |
2592s | yeah |
2595s | so we're still still working on no |
2597s | details yet |
2599s | uh how do the devs feel about block |
2601s | Effectiveness currently going to point |
2603s | nine do you think we will see any |
2605s | changes to block effect on this parole |
2606s | and put out yeah I think block is one of |
2608s | those topics that gets a lot of touches |
2611s | um |
2612s | do I think it needs a major overhaul no |
2615s | do I think you could use with |
2616s | improvements oh yeah apparently |
2617s | everything could |
2620s | um |
2621s | we haven't made any major changes to it |
2624s | since the live version |
2626s | I'll say that |
2632s | I will not die immediately if I have to |
2634s | choose sex and that's my Shields |
2638s | uh I was wondering if you could achieve |
2640s | the effect of shattering a frozen Enemy |
2641s | by encasing them in a uniform just size |
2644s | scaled ice block and then having a |
2645s | single shattering animation for that ice |
2647s | block yeah that could work |
2650s | um |
2655s | yeah I could probably work |
2659s | are I think part of the problem with |
2661s | yeah |
2672s | I'd be so like the |
2675s | the Frozen effect being a big ice block |
2678s | on a large group of enemies I think |
2680s | would look not fantastic |
2685s | um would be that would be the biggest |
2686s | issue I'd I can see with that |
2689s | because it while it could look pretty |
2691s | good on a single enemy that you're |
2692s | fighting having it look really great uh |
2695s | on a large scale I think would be really |
2697s | tough |
2700s | always the challenge |
2708s | please give us more maces maybe some |
2710s | cool unique lightning maze for shaman |
2713s | uh |
2714s | we'll probably add in lots more stuff |
2716s | for every class type |
2719s | so sure but if you have specific |
2721s | suggestions or requests please head on |
2722s | over to our forums or Discord and leave |
2724s | them in the appropriate channels |
2735s | because I unfortunately don't take notes |
2737s | while I'm doing this so um we get a lot |
2740s | of good ideas on stream |
2741s | I just uh |
2744s | I've got so many other things that I'm |
2746s | focusing on that I don't end up writing |
2747s | any of it down |
2749s | and uh |
2751s | sometimes they get lost in the shuffle |
2753s | because that |
2755s | putting them on the forums is great |
2757s | because then we have a written written |
2758s | copy of it |
2767s | whoo |
2777s | if they release multiplayer footage do |
2779s | they go to prison no |
2783s | I I don't know what the details of of |
2785s | our specific NDA is but frequent |
2790s | um |
2791s | frequent I don't say like uh |
2794s | repercussions frequent uh |
2800s | consequences freaking consequences of |
2802s | breaking an NDA are being removed from |
2804s | whatever program the NDA is related to |
2810s | I I assume ours is pretty similar |
2812s | probably |
2817s | okay okay well characters made as part |
2820s | of the closed community tests still be |
2822s | available and playable in multiplayer |
2823s | multiplayer is released publicly no |
2825s | those characters are on the equivalent |
2828s | of a PTR that you'd see in most other |
2830s | games where |
2831s | um anything that's that's done on that |
2833s | uh on those other servers in that other |
2836s | environment is restricted to that other |
2837s | environment ah finish the map |
2840s | this little sliver of blue in the corner |
2842s | there and I had to explore at all that's |
2844s | all I was uh and yeah so so people that |
2849s | are in the community tester program will |
2850s | not have level 100 characters when |
2853s | multiplayer is released they will have |
2854s | to start at level one just like everyone |
2855s | else |
2860s | so there's the only Advantage people |
2861s | that are in the community tester program |
2863s | have going into 0.9 release as far as |
2867s | racing and everything like that is uh is |
2870s | specifically considered to be a |
2872s | knowledge Advantage so they'll have more |
2874s | uh experience with the game and things |
2877s | like that that's it |
2890s | sorry another last default question |
2893s | why is it sorry it's great |
2898s | uh why is your local time at 1 45 but my |
2903s | local time is at 10 45. |
2905s | uh we live in different parts of the |
2907s | world |
2913s | uh |
2915s | yeah |
2916s | where I live this is what time it is now |
2918s | that's why when I set the stream I say |
2920s | good afternoon because it's afternoon |
2922s | where I live |
2923s | level 93 ding ding ding |
2928s | let me putting points to do I think |
2929s | we're putting points in over here |
2931s | I really want to get up here I think |
2933s | this is from going up here |
2940s | they're different different character I |
2942s | was working on |
2946s | foreign |
2952s | Mike knows what build he's playing |
2967s | all right next question |
2970s | sorry if uh two in the third I don't |
2973s | know if that was a serious question or |
2974s | not if it was please ask it again and |
2976s | I'll try and figure out what you mean |
2978s | but I'll give you kind of a joke answer |
2979s | because I thought it was a joke question |
2980s | uh any plans for Thorns to be further |
2983s | supported by items as a primary damage I |
2986s | like doing that kind of build where I |
2987s | can I mean not specifically but not |
2990s | specifically not either there's |
2992s | um I don't I haven't seen any like okay |
2994s | here's a unique to make this better as a |
2996s | primary damage Source or anything like |
2997s | that it's a tricky thing to do building |
2999s | defense |
3002s | um as offense is always tricky but um |
3008s | it's definitely a mechanic that we're |
3011s | lacking at the moment still as far as a |
3013s | mechanics the wrong word a build |
3014s | archetype that doesn't quite work yet |
3018s | the best way to put it uh do you guys |
3020s | have much discussion on the topic of |
3021s | gameplay ethos versus endgame uh as in |
3026s | will the point of last Epoch be to |
3028s | progress of getting gear and getting to |
3030s | 100 or will it become more 100 best in |
3033s | slot focused or at least have Pinnacle |
3036s | content that requires 100 best and |
3037s | sluggish gear a lot of the talk is that |
3040s | multiple trade will really take away |
3041s | from the process of getting to the end |
3044s | game and that play time replayability |
3046s | will be drastically reduced okay so I |
3048s | mean those are all the concerns we have |
3049s | and things we're trying to avoid with |
3051s | the system I think |
3053s | um |
3054s | suggestions like that and make a lot of |
3056s | assumptions |
3057s | as to the nature of the systems we're |
3059s | implementing that haven't been |
3060s | implemented yet |
3062s | uh I think there's |
3067s | um |
3068s | like there's definitely something we're |
3069s | concerned about is we would like we |
3071s | don't we're not building a game okay |
3074s | there's there's the |
3078s | um let's use it let's use a completely |
3079s | different genre there's |
3081s | wow where the game starts at max level |
3085s | most people would consider to be two |
3087s | different games in wow there's the |
3089s | leveling game which lots of people |
3090s | really enjoy and have a ton of fun with |
3092s | but I would say most people probably |
3093s | consider wow to start for a character |
3095s | once you hit max level everything that |
3097s | happens before that's kind of pointless |
3099s | the worst gear you can find it's been a |
3102s | while since I played wow so this rule |
3103s | might not quite hold up |
3106s | but the worst gear you find below max |
3108s | level and wow sorry the best gear you |
3111s | find below max level is way way way |
3114s | worse than the worst gear you find at |
3116s | max level |
3118s | um it's just the fact of being a Max |
3119s | Level |
3120s | piece of gear suddenly spikes its its |
3123s | power crazy |
3125s | um |
3126s | and that works really well for a |
3130s | um |
3131s | for an NFL |
3134s | um it's not the stock it's not the it's |
3135s | not the style we're going for so I would |
3138s | say most characters will never hit level |
3140s | 100 the vast majority of characters will |
3143s | never hit level 100. |
3145s | um |
3147s | I I think |
3148s | most people will find themselves |
3151s | um doing uh or finding them to find |
3154s | themselves gated for super the hardest |
3156s | content in the game whatever that ends |
3157s | up being uh the gate for that I think |
3159s | most people find is gear not level |
3163s | so |
3164s | um |
3166s | and and the concept of best in slot gear |
3169s | as well I think is |
3172s | um |
3173s | there's a difficult Distinction on |
3176s | what's a different piece of gear like is |
3179s | is this |
3181s | unique |
3183s | uh a different like with with one LP as |
3186s | it is a different piece of gear than the |
3188s | same unique with 2lp you know is is it |
3190s | still best in slot is this a best in |
3192s | slot piece or does it have to be have a |
3194s | minimum number of LP to become the best |
3196s | in slot piece version of itself type |
3198s | thing so there's a weird question there |
3199s | that specifics our systems |
3201s | um I I think that there should be a lot |
3203s | of content |
3205s | that is |
3207s | um and it also scales with the because |
3209s | the the build variety I think is a lot |
3211s | higher in a game like this as it is to a |
3213s | game like wow where you see mostly see |
3215s | the game starting at level 100 and where |
3217s | best and slight gear is often required |
3219s | to do a lot of content |
3221s | or very close to best in Slug you're |
3223s | required to do a lot of content I I |
3225s | think that that |
3227s | um you'll start to see more |
3231s | uh I guess the build quality multiplied |
3235s | by |
3236s | gear quality is going to be the how have |
3239s | some sort of minimum threshold so |
3241s | there'll be certain builds that are more |
3242s | powerful than others and be less gear |
3243s | dependent than others |
3245s | um and I think that's just natural with |
3247s | the lithium build variety we have |
3251s | um and some builds probably won't be |
3253s | able to do super in-game content without |
3256s | the slack year just because the build's |
3259s | a little out there |
3261s | putting it nicely uh for some builds |
3264s | type thing so like |
3266s | um builds that really try and break the |
3268s | mold will potentially have a tougher |
3271s | time with this and I'm sure there'll be |
3272s | lots of builds to break the mold that |
3274s | people find that are really strong but |
3275s | on average I think builds to try and |
3277s | break the mode will have less success |
3278s | than builds that try and |
3280s | um |
3281s | follow a more obvious path I'm trying to |
3283s | say this carefully because I I don't |
3285s | want to say that like out their builds |
3287s | or something we're trying to discourage |
3288s | because it's not we're we'd love when |
3289s | people make out their builds |
3291s | um I just think naturally when you have |
3293s | a lot of for example |
3295s | um let's say armor support two-hand |
3297s | support like |
3299s | um fire damage support on a class and |
3301s | then you try and go and do a poison |
3303s | build with uh a throwing poison build |
3306s | when there's no throwing poison support |
3308s | on the class it's generally going to be |
3310s | less successful unless there's some |
3312s | special thing you found some special |
3314s | interaction and that's where unique |
3315s | items come into play and are very |
3317s | um very interesting and really good at |
3320s | enabling these sort of off-the-wall |
3322s | builds I kind of got off track here what |
3324s | was the original question let's go back |
3325s | to this |
3326s | um focus on being more 100 |
3328s | like level 100 business luckier I think |
3330s | that's |
3331s | uh not the focus I don't think we're |
3334s | looking at primary expectations of |
3337s | people to have level 100 and best and |
3340s | sluggier and all their characters |
3342s | um |
3343s | I think there will be people that that |
3346s | do get there and that's great |
3350s | um |
3351s | there's a weird that's a weird mace |
3354s | that's a weird base |
3357s | yeah so I think there will be people |
3359s | that get there to that like level 100 |
3361s | best and slot on cares no that will |
3363s | happen |
3364s | um but it's the exception not the rule |
3369s | I hope that answer your question |
3373s | cheers as a gamer and not as a Dev what |
3377s | are your top two things you want added |
3379s | to last Epoch just curious uh weapon |
3381s | swap |
3384s | I want weapon swap |
3386s | um |
3396s | I don't know the other thing would be |
3400s | I was gonna ask the top one thing inside |
3402s | that's why I sort of a snap answer for |
3404s | that |
3405s | um |
3407s | for the record it's not coming the thing |
3410s | I want I know it's not coming |
3412s | sadly |
3419s | uh I'm not sure what the other thing |
3420s | would be |
3424s | I love that I'd love to see |
3430s | I mean I'd love to see some like |
3433s | and and we're not doing this either |
3436s | like some |
3439s | giant red |
3442s | shell MTX to replace Shield throw |
3447s | yeah |
3449s | yeah 10 points the name they can figure |
3451s | out what that end with what that |
3452s | references to have to have like little |
3453s | tiny wings so disproportionately small |
3456s | tiny little white Wings inside of a |
3458s | giant red shell as a replacement for |
3460s | shield throw |
3462s | and if anyone can tell me what that's |
3464s | what that's a reference to I'll put a |
3465s | spoiler up on the screen |
3469s | even though I feel like you just Google |
3470s | it at this point but it's a specific |
3471s | game you have to give me the name of the |
3473s | item from the game |
3480s | all right can you give us a slow down |
3482s | something the Rune Master is going to be |
3483s | capable of |
3485s | um |
3485s | I I uh I'm sorry I'm not gonna say no |
3489s | I'd love to uh I'm gonna wait till we've |
3491s | got things more stabilized with that um |
3494s | and and remorse so it's a little more |
3496s | set in stone it's still roommates are |
3499s | still in the theoretical stage nothing's |
3501s | actually implemented yet |
3507s | uh obviously you thought your PC was |
3509s | broken that's the time something |
3512s | uh what's the strongest building game |
3514s | right now I have no idea |
3516s | sorry lizard Perry uh Epoch builds uh |
3521s | heavy |
3523s | um llama those those guys I'm sorry if I |
3526s | missed anyone's name anyone's name there |
3527s | that would probably go in that category |
3529s | um I I'm sure I'm sure all those guys |
3531s | would be able to tell you way better |
3533s | than I could |
3538s | uh VK Auto bomber is uh driving or boy |
3542s | Knight Auto bomber is uh very strong |
3545s | consistently strong |
3549s | all right I think it's the best |
3551s | any plans to expand the loot filter |
3554s | options like open affixes and not these |
3557s | affixes |
3559s | there is |
3561s | um |
3562s | not specifically on those specific |
3564s | options necessarily but um yeah there |
3567s | there are intentions to expand the loot |
3569s | filter yes |
3571s | uh can you show all of your uh resist |
3575s | that screen I just got the game on my |
3576s | first gift level 78 I want to see how |
3577s | they compare to mine yes however |
3582s | that's not terrible I thought it was |
3583s | gonna be way worse |
3584s | I was about to put up like a little |
3588s | um disclaimer of how terrible I was |
3590s | doing |
3595s | uh my son avoidance is low |
3597s | I should have more Stone woodens |
3599s | my arm is a little low I should probably |
3601s | have more armor too |
3604s | I'm pretty happy with my stats though |
3606s | than that |
3613s | nothing minion |
3617s | go through my build real quick if you |
3618s | want |
3619s | that's a reversal lunge I'm going quick |
3622s | take screenshots pause it and clip it |
3625s | pause it you wanna see what's going on |
3628s | sigils of hope I am following a build |
3630s | guide from someone |
3633s | if I post that |
3635s | let's find that |
3638s | I don't even have a bookmarked I |
3639s | followed a build guide to get this set |
3641s | up in the first place and have no idea |
3642s | what to do from here |
3644s | [Laughter] |
3647s | uh no I followed there's uh there's a |
3649s | video on Perry the pigs |
3652s | uh YouTube channel that uh it's it's |
3656s | probably about a month old now or so |
3658s | it's got 13 fun builds to play in last |
3660s | Epoch or something like that |
3663s | um they're not necessarily the most |
3664s | powerful but they are a lot of fun and |
3666s | um he had links in his |
3668s | uh in this video description to a bunch |
3671s | of builds build guides and uh I'm |
3673s | following one of those right now |
3684s | all right |
3689s | uh hi long time last Epoch player just |
3692s | installed last debug for the first time |
3694s | and it seems like there's no fishing |
3696s | please clarify it's an oversight from |
3698s | the dev team I I mean fishing is so like |
3702s | 2003 right come on if we're gonna be |
3706s | like modern animal cultivation system I |
3709s | feel like like we need we need to |
3711s | address modern problems with these |
3714s | um and and the current population of |
3716s | bees in the world is is dwindling at a |
3720s | rate that's not sustainable so B |
3722s | cultivation farming is is much more |
3726s | important than fishing I think uh so if |
3729s | we were going to do anything like that I |
3731s | think that would be would be a much more |
3733s | responsible choice |
3740s | and I'm really hoping someone knows what |
3742s | game in a second shot spoiler |
3744s | right now |
3748s | uh a serious answer though we like |
3752s | um secondary uh in in-game activities |
3756s | like like fishing and stuff like that is |
3758s | is something we'd love to add |
3760s | um and I I would be surprised if nothing |
3761s | gets added like it down the road but for |
3764s | now it's just um out of scope for base |
3766s | lunch |
3767s | unfortunately |
3768s | this is a cool item it's a cool item |
3770s | I'll talk to that in a second |
3771s | [Music] |
3772s | um |
3773s | Master Sword asks I'm curious how does |
3776s | the devs view the fourth grade Master |
3778s | going forward do you feel the fortune |
3780s | identifies primarily as melee throwing |
3782s | or minion class Mastery great yeah |
3784s | thanks very best thanks for having |
3786s | patience with me and my Forge guard |
3788s | increase I think it's a really |
3790s | interesting class so um |
3792s | I I think there's what am I doing here |
3794s | I'm gonna sort this we're gonna come in |
3795s | here |
3798s | foreign |
3800s | it's an interesting thing because |
3802s | there's throwing minion minion melee |
3806s | melee |
3808s | like |
3809s | there's only one throwing skill here but |
3811s | like |
3813s | um there's another there's another |
3814s | throwing seal right here like that that |
3816s | has a lot of synergies with Forge guard |
3818s | and yeah so it's a little bit of uh |
3821s | where does it belong Mastery I think |
3823s | that's a fair question |
3827s | um and then clicked on the wrong one I'm |
3829s | like that doesn't look right I think |
3831s | primarily the focus is melee |
3835s | um and I think a lot of the we the |
3838s | things we try and build into the |
3840s | throwing and Minion Play styles that go |
3842s | along with it it incorporate some melee |
3845s | elements to it so like a lot of the like |
3848s | four four strike I think encapsulates is |
3850s | perfectly actually because it is |
3851s | primarily a melee attack but it |
3853s | generates minions as well as a secondary |
3855s | effect and then manifest armor yes it's |
3858s | a minion class but you can have it scale |
3860s | directly off of your ability to do melee |
3862s | damage |
3864s | um and so there's there's these things |
3866s | we try and incorporate from when we're |
3868s | dealing with other |
3870s | things to help you fight throwing |
3873s | attacks minion attacks we're trying to |
3875s | incorporate that back into your gear and |
3878s | that's actually the true theme of Forge |
3880s | guard is gear it's it's it's supposed to |
3883s | try and focus around your equipment and |
3886s | that's that's sort of the the core |
3888s | theming of Fortune |
3893s | and then back to this which is a cool |
3895s | item um someone actually asked us in the |
3897s | Discord recently and it's it's been |
3898s | around for a long time |
3900s | um but this item was actually added as a |
3902s | result of us adding unique |
3907s | uh geared to like um class specific gear |
3911s | so exsanguinous |
3913s | I have one |
3916s | probably somewhere |
3921s | here |
3929s | sangliness was added as a |
3932s | uh backer unique |
3934s | one of the first ones actually got |
3935s | everyone put in the game |
3937s | um which is why it has specialty effects |
3939s | that goes with it because we thought |
3940s | that would be sustainable initially |
3942s | um |
3943s | so excited as a support unique and then |
3946s | we added in class specific |
3949s | um Helm chest Relic slots uh and they |
3952s | did not want it to become a class |
3953s | specific unique but we still wanted to |
3955s | give acolyte a quick and easy route into |
3959s | the low life |
3961s | um |
3962s | that low life build archetype so shred |
3965s | obscurity is the the the the the little |
3968s | brother little sibling of extanguinous |
3971s | specifically designed to be |
3973s | um a little bit a little bit weaker a |
3975s | little bit harder to get a little easier |
3976s | to get sorry and |
3978s | um |
3979s | specific to accolade |
3983s | fun facts |
3985s | because we don't need them |
3987s | same with the same with this it's always |
3989s | going on the ground because I'm terrible |
3992s | just the worst |
3994s | like how could you |
3996s | All Right Moving On |
4007s | cell collector please |
4011s | please be nice about other games in chat |
4015s | uh or just don't see anything about them |
4018s | if you don't want to be nice as someone |
4020s | who hasn't caught up on Ellie for about |
4022s | a year and an active Poe player since |
4025s | beta what would you recommend class |
4027s | build archetype to get a feel for What |
4029s | Les ebook is wanting to be sorry it |
4031s | doesn't make sense no I understand that |
4032s | fully |
4033s | um it's a really tough question to |
4035s | answer because people play Poe so |
4037s | differently in some cases so it's hard |
4038s | to tell what you like and what you find |
4040s | fun |
4041s | um my advice on this is is kind of going |
4044s | to be a lack of advice which I think is |
4045s | actually |
4046s | very intentional so um |
4049s | what I would suggest is go to the |
4052s | character select screen and pick the |
4054s | character you think |
4056s | looks the most fun just like this the |
4059s | style that you think hey that that looks |
4061s | cool |
4063s | um and then |
4065s | uh as you're playing just try out as |
4067s | many skills as you can don't be afraid |
4069s | to respect your skills as you're |
4070s | leveling they'll catch up don't worry I |
4072s | know it seems like it's really punishing |
4074s | it's really not believe me on this one |
4077s | um |
4078s | just just like experiment try stuff out |
4081s | see what see what you like see what's |
4082s | fun go for that build |
4085s | um |
4086s | chances of it of you getting stuck is |
4088s | extremely low |
4091s | um and I guess this ties back into what |
4093s | I was saying a little earlier about |
4095s | um generally appropriate seeming things |
4097s | working out better than off-the-wall |
4099s | builds and for the most part so like try |
4103s | to |
4104s | um |
4105s | if you pick a sentinel |
4107s | try to pick something like that fits in |
4110s | with General Sentinel themes |
4112s | like |
4113s | physical damage throwing damage |
4116s | um going up pure minion build right out |
4119s | of the gate on a void night is probably |
4120s | not gonna work because there's no minion |
4122s | skills in void night you know like it's |
4124s | just just don't go too crazy |
4127s | um try and pick something that seems |
4129s | thematically appropriate to the class |
4130s | you're playing and you'll be fine |
4133s | and you'll probably have more fun than |
4134s | trying to follow a specific build |
4137s | um |
4138s | because you're |
4139s | able to experiment and and just just |
4142s | learn what's available by by |
4144s | experiencing it |
4147s | it's pretty forgiving that's what I'm |
4148s | getting at |
4152s | and you can't always transition the |
4154s | build into a |
4156s | um another build later on there's |
4157s | competitive builds for every single |
4159s | Mastery class so it's you won't be stuck |
4161s | no matter what you choose |
4164s | oh there's a bug it's the trail going up |
4166s | into the sky |
4168s | nailed it |
4170s | it's funny funny hammer |
4173s | oh that could be |
4176s | that could be interesting right there |
4179s | looky what we found |
4182s | we've been looking for a weapon to go |
4184s | into our uh |
4186s | to tack on to our |
4189s | um 1lp spear |
4195s | the shock's not great |
4202s | it's not bad |
4207s | I might do that I might do that one |
4211s | are there any plans on incentivizing the |
4214s | arena more at the moment I feel XP is uh |
4217s | a bragging right so the only reason to |
4218s | push everything yeah it's |
4220s | it's also just something that people |
4221s | like to do |
4223s | um it's not a game mode that we want to |
4228s | um |
4229s | I think if if between the two of |
4232s | monolith and Arena if one of them had to |
4234s | be more efficient and |
4238s | um like to play if you're just going to |
4239s | like |
4240s | uh ignore how fun anything is to play |
4243s | and just be like what's the most |
4243s | efficient way to play for uh for gearing |
4247s | um having that be monolith over arena is |
4251s | is where we'd like that to if we're if |
4253s | one of them has to be better model is |
4255s | going to be better |
4256s | um ideally we make everything as evenly |
4259s | as possible to to get gear from but the |
4262s | only way to really do that is to make |
4264s | gear drip fit on a time-based system |
4266s | instead of an actual gameplay based |
4267s | system and that's just terrible |
4273s | and I swear that wasn't a shot at a |
4275s | specific game |
4277s | uh are all end game systems going to be |
4279s | uncapped no I don't like the the best |
4283s | content you can be doing |
4285s | um should be so hard it get a hardest |
4287s | gun that you can do |
4288s | no |
4291s | uh as an avid arpg fan but someone who |
4295s | hasn't caught up on Le for over a year |
4297s | what would you recommend to class build |
4299s | architect to get a feel for Ellie I |
4300s | think it's maybe the same |
4303s | it was same if I haven't answered your |
4305s | question yet uh I apologize I am a |
4307s | little behind I think |
4309s | uh so the three unfinished Masters which |
4311s | one is the farthest longest development |
4312s | Falconer warlocker remaster Rune Master |
4314s | is the furthest along and I know uh I |
4317s | just said that there's literally nothing |
4318s | implemented with it yeah nothing is |
4320s | implemented for any of the three missing |
4322s | Masters yet at all |
4341s | master's like |
4343s | five percent done and the other two are |
4347s | point one percent done |
4355s | real early |
4357s | real early |
4363s | all right uh have your team had any |
4366s | thoughts on any DLC classes you would |
4368s | like to add in the future uh or any you |
4370s | think would be cool yeah absolutely |
4372s | um so we we don't call it DLC really |
4375s | because it's just gonna be the game |
4376s | updating it'll just a new version of the |
4377s | game |
4379s | um but yes we have several uh new |
4382s | Mastery classes that we plan to add to |
4385s | the game several new base classes that |
4388s | we've we've ideated a little bit on that |
4389s | we've said hey that would be cool |
4391s | um I can't tell you what those would be |
4394s | possibly because I mean it's a long ways |
4396s | off it'll be post 1.0 big time uh and I |
4400s | I would say if you if you've got an idea |
4403s | of something that you might like to see |
4404s | in that category chances are we've |
4406s | thought about it and it's been on the |
4408s | list |
4409s | for a few years |
4411s | um the list of of class of potential |
4415s | Mastery classes and potential uh base |
4418s | classes that we've thought about adding |
4420s | is pretty exhaustive to what I've seen |
4423s | in |
4425s | Fantasy games in general uh not just |
4428s | video games |
4431s | everywhere so yeah there's there's a lot |
4433s | of things we've talked about and |
4434s | considered |
4435s | um |
4436s | laughs |
4440s | woohoo |
4445s | and I think you can look at the uh clear |
4449s | gaps in some of the uh the archetypes |
4452s | that just aren't there at all to see oh |
4454s | yeah this item's so cool this is this is |
4456s | the one that I've been using I actually |
4458s | found a 2lp version of this on my online |
4461s | character that I was playing uh Center |
4463s | strike build that wasn't using this and |
4465s | I found a TLP version and I switched to |
4467s | using this and uh We've almost got |
4470s | almost got the uh |
4472s | um temporal sanctum dungeon implemented |
4474s | in multiplayer and as soon as it's in oh |
4476s | I'm making it legendary |
4478s | prepped I've got I've got a relic I uh |
4481s | exalted Relic ready and everything |
4484s | all right yeah the class you can see |
4487s | like there's there's clear gaps look |
4489s | look to the gaps that you're like why |
4490s | isn't this in the game oh maybe we were |
4493s | uh waiting to add it down the road you |
4495s | know you know |
4500s | are there any plans for uh future MTX |
4503s | for different Druid forms or it's not |
4506s | possible it is possible we definitely |
4508s | got ideas it's a big one that's that's a |
4510s | very |
4512s | um |
4513s | labor-intensive MTX bundle |
4517s | um |
4518s | it would like it's it's something we'd |
4520s | love to do we don't have any that are |
4522s | set up for our initial drop of ntx I can |
4525s | tell you that for sure there won't be |
4526s | any of those showing up in the first |
4527s | batch |
4529s | um |
4530s | things like recolors are easier to do |
4532s | but like a whole new like uh whole new |
4536s | form holy model animations all that |
4539s | stuff that's a huge ask |
4541s | um and and probably won't uh I don't |
4544s | want to say I don't give timelines on it |
4545s | but that would be a a long ways down the |
4548s | road type thing to show up probably like |
4551s | it would in order to be |
4554s | um cost effective to make something like |
4556s | that compared to uh like a a weapon |
4560s | that's on fire |
4561s | um |
4563s | it would have to be pretty expensive by |
4565s | comparison to make up for that the time |
4567s | sink for it |
4568s | um so until we have more things in there |
4571s | I think |
4573s | um |
4574s | it'll it'll be a little bit of a delay a |
4576s | delayed feature |
4584s | all right |
4586s | hi long-term alcohol user here |
4589s | cool |
4591s | um if a train from Boston Massachusetts |
4593s | departs at 1400 hours with the speed of |
4596s | 100 kilometers an hour and a train from |
4597s | Phoenix Arizona to parts of 1430 what |
4600s | speed |
4601s | uh with a speed of two 120 kilometers |
4603s | per hour |
4605s | uh will you add more Mana recovery means |
4607s | probably not |
4610s | um |
4611s | but I mean what are the chances that |
4613s | those two trains would depart at the |
4614s | exact same time |
4615s | at those exact speeds because they |
4617s | probably start at a slower speed and |
4620s | then build up to it |
4631s | um |
4634s | and and and so like will you add more |
4636s | Mana recovery means it's a question uh |
4639s | it's probably not the question you want |
4640s | to ask the question you probably want to |
4642s | ask is will you add more Mana recovery |
4644s | means that I can stack with current |
4645s | amount of recovery means to increase my |
4647s | overall Mana recovery potential maximum |
4651s | um and the answer to that question is |
4653s | probably not |
4654s | or not in a meaningful way |
4656s | um but the answer to the question you |
4658s | asked was yeah |
4661s | but I don't think the question you asked |
4662s | was what you were trying to ask |
4666s | and I'm only giving you a hard time |
4667s | about it because it's so convoluted |
4674s | and I don't want to stop this to read |
4676s | the next question |
4681s | uh are you going to add any new modes |
4684s | and will mask us be changed in any way |
4687s | um |
4688s | adding new game modes like software |
4691s | hardcore masks that sort of stuff uh |
4693s | would be nice to do will he still hurt |
4695s | you |
4699s | we'll never know uh this one |
4703s | thank you give me give me give me we |
4705s | have a unique drop rate increase |
4708s | experience that's pretty sweet |
4712s | um so one thing to note here is it says |
4714s | wins a fortune because this is a |
4715s | standard blessing |
4717s | um when you complete an empowered model |
4718s | if you get Grand blessings so the uh the |
4721s | lowest that they can roll on the grand |
4724s | blessings so the the basic version of |
4726s | this one |
4727s | um would roll up to 15 and then someone |
4730s | starts at 16 going up so they're always |
4731s | better for the grand ones even a poorly |
4733s | rolled one compared to a perfectly |
4734s | rolled one |
4737s | but I think we're just gonna go for |
4738s | experience because I want to get that |
4740s | experience up |
4745s | uh |
4748s | let me add more new game modes we'll |
4750s | mask this mode changing anyway |
4752s | um I I'm not 100 sure on what's gonna |
4754s | happen with masochist it's still a |
4756s | little up in the air I think the goal is |
4758s | to keep it as is but who knows it's |
4761s | um |
4763s | new game modes that could potentially |
4765s | add new ladder splits is a tricky thing |
4768s | to incorporate well and we're still |
4770s | working the best way to do that if we do |
4771s | it at all |
4773s | because a lot of the time when you add a |
4775s | new game mode it's not actually that |
4776s | hard to do |
4778s | um but adding support for it in |
4780s | secondary systems like ladders it |
4782s | creates a bit of a bit of a problem |
4785s | um |
4786s | once again it's that multiplicative |
4787s | effects |
4796s | really multiplayer yes |
4801s | anyway to one hand a two-handed shield |
4804s | if not any plans to have it in the game |
4808s | um |
4812s | one hand a two-handed and a shield sorry |
4815s | um no we don't have any plans for that |
4817s | at the moment |
4818s | um that doesn't mean it will never |
4819s | happen but currently that's not |
4821s | something we're planning I think if it |
4822s | did happen |
4824s | um |
4827s | there's a lot of things that uh are |
4830s | built into the game right now that |
4832s | assume that can never happen |
4835s | um and it would require a surprising |
4837s | amount of uh |
4839s | uh revamping and stuff to actually make |
4842s | that work |
4846s | um both from a mechanical point and a |
4848s | design perspective as well |
4850s | um |
4851s | so there's there's no plans right now |
4853s | it's possible |
4855s | who knows |
4860s | charts yes please |
4865s | don't forget to put Atlas default game |
4867s | in your question or else I probably |
4868s | won't answer it |
4873s | uh Lassie Puck ever coming to console uh |
4875s | hopefully that's our goal |
4877s | um |
4878s | we we definitely won't be we haven't |
4880s | done any work on it we don't have a dev |
4882s | kit we don't have a relationship with |
4884s | Microsoft Sony Nintendo and any any |
4887s | console |
4888s | um creators we don't have a relationship |
4889s | that we're fostering yet with any of |
4890s | them where it's it's on our radar |
4893s | something we'd like to do but we know |
4894s | it's not something that we are planning |
4895s | to do for one point at launch and |
4898s | um we're focused on that right now so |
4900s | once once we're launched it's something |
4901s | we'll look at doing but |
4903s | um |
4905s | we we haven't started on it |
4908s | so someday hopefully |
4914s | uh I know you guys have a wish list of |
4917s | good things to put in game are there |
4918s | major things in other games you |
4919s | specifically do not ever want to put in |
4921s | uh yes |
4926s | um |
4931s | I don't really want to go into that too |
4934s | much it's it's not |
4941s | no |
4943s | I don't know how to explain that there's |
4946s | there's things yes there are things that |
4947s | we explicitly don't want to ever put in |
4948s | and they're and they sometimes they'll |
4950s | show up in other games yes |
4952s | um |
4953s | okay here's here's an example of |
4954s | something |
4955s | um on the Fly multiple Loadout switching |
4958s | so being able to completely switch all |
4962s | of your like equipment passives active |
4965s | skills all those things being able to |
4967s | bounce between loadouts loaded to |
4968s | Loadout on the Fly it's in Diablo 3 we |
4970s | don't plan on in Lassie bug |
4974s | will there be multiplayer yes |
4978s | uh will the impending flat melee damage |
4982s | update include updates to explicit |
4984s | affixes on uniques uh eye of green for |
4987s | example has added Melee fire damage |
4989s | explicit |
4991s | um it can I don't think it affects that |
4993s | one specifically uh I could be wrong on |
4996s | that |
4997s | um it's it's one of those things where |
4999s | every single unique we're looking at |
5000s | individual bases whether or not we think |
5001s | it's worthwhile if the |
5003s | um damage type is there specific to |
5007s | synergize with part of the |
5010s | um another part of the of the unique but |
5012s | doesn't specifically synergize with |
5014s | another piece of but it's not uh |
5016s | specifically relating to a certain skill |
5017s | that already has a damage type |
5018s | associated with it uh |
5022s | then it'll probably stay |
5024s | I think is what it is it's it's a unique |
5026s | by unique basis |
5031s | uh do you happen to play Destiny 2 I |
5033s | don't I've never played Destiny 2 at all |
5036s | so I'm sorry I can't uh I can't answer |
5039s | that one I know uh there are lots of |
5041s | people on our team that do and uh |
5044s | I'm sure lots would have interesting |
5047s | stuff on it but sorry I don't have |
5048s | anything |
5051s | um |
5053s | rhymer's like typing in Discord to me |
5055s | over here and I'm like |
5056s | he's gonna finish diving one of these |
5057s | days but I don't know what it is I'm |
5058s | really concerned like I said something |
5060s | wrong |
5062s | oh never mind he's just confirming what |
5064s | I'm saying about ivory |
5066s | Irene still has fire damage |
5069s | um but the implicit on Irene will change |
5073s | yeah |
5075s | yeah cool |
5078s | um no mistakes hi short time interim in |
5083s | writing Departments of the new house the |
5085s | dragon show here |
5087s | oh you were you were right you're a |
5089s | writer on House of dragon that's cool |
5092s | my wife and I have been watching it very |
5094s | intently uh we are currently running out |
5096s | of idea wait |
5098s | I can't tell if it's a joke or not uh |
5100s | we're currently running out of ideas the |
5101s | next season and our current ones are |
5104s | less than kind so you're hoping to |
5107s | borrow some more from this game would |
5109s | you be admittable to that also lending |
5111s | your writers thanks much appreciated I |
5113s | think that was a joke |
5115s | um |
5117s | but I mean you can contact support and |
5119s | they'll get you in touch with the right |
5120s | person |
5121s | uh any plans for dual living Shields I'd |
5123s | love to uh there's a few things that |
5126s | assume you can't do that right now oh my |
5128s | God I'd love to |
5129s | that that's that's one of those things |
5131s | maybe all these like weird like uh dig |
5133s | two-handed with the shields dueling |
5135s | Shields |
5136s | um a two-handed shield all those things |
5139s | yeah they're cool stuff we'd love to do |
5141s | it I I you know one day maybe |
5145s | um |
5147s | yeah I I don't don't count any of those |
5150s | things out but uh don't expect them for |
5152s | 1.0 |
5155s | uh most Echoes have a lot of dead ends |
5158s | and are long-winded corridors learning |
5160s | plans to address this |
5161s | um so most of them are actually static |
5165s | Maps they're not they're not generated |
5167s | so there's no uh like generation |
5169s | algorithm to change for that |
5171s | um |
5174s | uh the dungeons |
5177s | is usually what what this comment is in |
5179s | reference to so I'm surprised there |
5182s | um |
5183s | so with regards to the models I mean |
5185s | we're always like updating monolith maps |
5187s | and adding more and trying to improve |
5190s | them so yes |
5192s | um but not specifically I'm not sure how |
5194s | to answer it sorry |
5196s | uh do you have any principles in place |
5199s | to either stem feature creep or improve |
5202s | tutorialization as more and more Cycles |
5204s | passes yeah I think that |
5207s | um |
5213s | the type of content that goes into |
5215s | Cycles will probably change as time goes |
5219s | on with those Cycles |
5221s | um to be more |
5222s | uh friendly to that type of issue |
5233s | like as we're |
5236s | at at launch and we start Cycles there's |
5239s | there's going to be this pretty big |
5242s | um I'd say there's gonna be this time |
5243s | period where we're still trying to get |
5245s | more content into the game because |
5247s | there's |
5248s | um yes there's a concern about content |
5250s | bloat in 10 years from now |
5252s | um but no one has that concern right now |
5255s | at all if anything the exact opposite |
5257s | everyone wants more content because |
5258s | there's still not enough stuff to do |
5259s | which which we totally understand |
5262s | um so the strategy for Cycles at least |
5264s | initially is |
5266s | um get stuff in making stuff that we can |
5268s | keep in the game long term uh |
5272s | uh and and and and like expands the |
5275s | activities that are possible |
5278s | um and then also designing those systems |
5280s | to have really |
5283s | good ways to um |
5286s | to implement Cycles relating to them in |
5288s | the future that don't cause a large |
5291s | feature creep expansion on um like uh so |
5295s | they don't add a lot of depth sorry they |
5297s | don't add a lot of complexity without |
5298s | adding depth |
5302s | that's pretty nice |
5309s | uh if I buy a supporter pack that allows |
5311s | unique creation can I hold on to it or |
5314s | does it have to be used in a certain |
5315s | amount of time |
5317s | um |
5318s | right now that's closed I think so uh |
5321s | unfortunately I don't think you can buy |
5322s | one at the moment sadly |
5325s | um because we're still catching up on |
5327s | the large large backlog uh it was much |
5329s | more popular than we expected |
5331s | and uh we gotta do a little catch up |
5334s | there but um |
5336s | we |
5338s | are so right now we're trying to get as |
5341s | many of them done as we can we do have |
5343s | some people who have requested not to do |
5345s | it until launch that's totally fine and |
5347s | we're respecting that and they're we're |
5348s | holding on to them until launch that's |
5349s | no problem |
5351s | um |
5353s | and I mean if you wanted to wait even |
5355s | longer after that I I don't see a |
5357s | problem with it there'd probably be some |
5358s | point where we'd go okay like |
5362s | time's running out you kind of gotta get |
5364s | on this |
5366s | um |
5367s | but no it's not some like |
5369s | uh buy it next day you get a phone call |
5371s | can you have 10 seconds to get your idea |
5372s | in or your bus no no no no no no no no |
5379s | what did we drop down over here oh it's |
5381s | a cool item |
5391s | makes you stronger when you're high |
5392s | health and helps you get back up to High |
5394s | Health when you're low health |
5396s | I like it |
5399s | oh if Ellie did come out on Console what |
5402s | would you guys make players oh that's |
5406s | loud |
5408s | uh if Ellie did come out on Console |
5411s | would you guys make players |
5414s | PC MTX shared to console |
5418s | uh oh I see what you're saying I I can't |
5422s | answer that question right now |
5424s | um |
5425s | because I just have no idea there might |
5427s | be some technical limitations there I |
5429s | think if I was gonna say a likely goal |
5433s | in that scenario would be to make |
5436s | everything |
5437s | cross-platform compatible that we could |
5441s | um whether that goal will be possible or |
5444s | not I don't know but |
5446s | um I think the goal the goal would be to |
5449s | be able to share that MTX if possible |
5452s | I just want to stressed that I have no |
5454s | idea if that's possible or not |
5457s | uh all right uh thank you son for the |
5459s | sub much appreciated glad to have you |
5461s | here hope you're having fun maybe learn |
5463s | something new |
5465s | because there's not much else to do |
5472s | all right |
5473s | next question |
5476s | did anyone did anyone figure out the |
5478s | reference I was asking about the Shell |
5480s | with the tiny wings Big Red Shell Tiny |
5482s | Wings |
5483s | it's a weapon from a beloved's RPG |
5490s | jrpg |
5497s | was the first collaboration ooh it was |
5500s | one of the first collaborations that I |
5501s | know of between two |
5504s | juggernauts of the gaming industry |
5509s | spawned an entire franchise of games |
5513s | with the most popular or even character |
5516s | ever |
5522s | was the possibly first time you could |
5524s | play as that the main character's |
5526s | traditional |
5528s | Prime villain |
5533s | Anton eight |
5535s | thank you very much what's up welcome |
5536s | welcome |
5539s | glad you're here glad you're having fun |
5542s | hanging out relaxing |
5545s | we don't have a pool so you can't hang |
5546s | out outside it |
5548s | all right uh would you guys please make |
5552s | the Biden's damage conversion apply to |
5554s | serpent strike and Javelin so I can get |
5556s | Electrify Prime list to work okay real |
5559s | question will you have dual class |
5560s | uniques where you can think still cost |
5562s | you so like uh uniques that are only be |
5566s | a little by two classes simultaneously |
5567s | we do have the capability for that |
5570s | um I think so far we've intentionally |
5572s | steered away from it |
5574s | um |
5576s | but we do have the functionality for |
5578s | that so maybe |
5586s | ow |
5588s | those are nice boots |
5593s | not my favorite base for blue but boot |
5595s | bases means less and less than most of |
5597s | their slots |
5602s | are developers happy with how easy |
5605s | difficult it is to reach max level in |
5606s | last Epoch no well |
5609s | um |
5611s | content happy overall yes I'm gonna |
5614s | change it also yes |
5616s | um |
5617s | I think it'll be |
5619s | the stretching the 95 to 100 range |
5623s | is likely going to happen |
5627s | um and not hugely so but it's a little |
5630s | too easy to get a level 100 character at |
5632s | the moment the amount of power you get |
5634s | in those last five levels is almost |
5635s | completely insignificant you're usually |
5637s | getting filler passives you're you're |
5641s | usually |
5643s | um you're not there's not much you're |
5644s | getting out of it there's no new items |
5646s | that have become able to be used due to |
5648s | level requirements |
5650s | um you know there's not a lot happening |
5652s | there it's mostly uh a bragging rights |
5654s | thing to get in that hitting that level |
5655s | 100 mark |
5660s | foreign |
5666s | we're not looking for a Diablo 2 level |
5670s | leveling curve |
5671s | um that's a little too extreme |
5674s | but um |
5677s | definitely harder than it is now |
5680s | and specifically looking at stretching |
5681s | the the the tail of that not |
5685s | um |
5686s | the whole thing |
5690s | I don't know if I just like missed if |
5691s | I'm like that far behind on the |
5694s | questions or if oh someone oh so close |
5696s | you got the name wrong |
5700s | oh for so close |
5702s | you've got the right game but it's the |
5704s | wrong item |
5706s | uh hi first year math students short |
5709s | time last Epoch enjoyer here |
5712s | glad to have you here |
5718s | fun fact uh computer science degrees are |
5720s | math degrees in Disguise so |
5725s | probably know uh all the classes you're |
5728s | taking I've probably taken let's have |
5730s | fun with those |
5731s | uh another last debug question for you |
5734s | I'm trying to prove that the whole one |
5736s | oh okay yeah |
5738s | uh I do not know the answer to this |
5741s | question off the top of my head yeah I |
5743s | shouldn't have bragged about taking the |
5744s | same classes until I read the whole |
5745s | question uh the problem statement |
5748s | suggests using binomial theorem but I've |
5750s | had a loss on how to apply it anyways |
5752s | will there be another gold sinks that |
5754s | the camp been gambling thanks yes there |
5756s | is and there already is another gold |
5757s | sink other than gambling which is the |
5759s | vaults of Uncertain fate which is um |
5762s | I I think we'd like more than that as |
5764s | well so adding more on top of that one |
5767s | is is the is the plan is the goal but um |
5770s | yeah we already have more than just |
5771s | gambling |
5773s | gamblings I wouldn't really even |
5774s | consider one because it's more of a |
5776s | leveling tool than an in-game gear |
5778s | acquisition tool |
5780s | because the gear you get out of gambling |
5782s | um gold gambling is not very good |
5786s | because it has um |
5790s | uh it has lower chances for for things |
5793s | to be good on it like it has less less |
5795s | forging potential it comes with |
5797s | um |
5798s | something else too |
5800s | maybe it's just Fortune potential |
5805s | but I just like go the wrong way |
5806s | completely |
5810s | let's just check let's make sure |
5815s | I should know this |
5822s | we're we're gonna we're gonna go the |
5824s | other way |
5827s | any boxes to jump to |
5830s | foreign |
5835s | [Music] |
5839s | it's not a Koopa shell |
5842s | it is Super Mario RPG legend of the |
5844s | Seven Stars it's not heavy Trooper shell |
5846s | no |
5853s | uh I I don't know what grpg the jrpg is |
5856s | Super Mario RPG Legend Seven Stars was |
5858s | released for the Super Nintendo actually |
5859s | after the N64 had already come out |
5864s | um and spawned the game franchise Paper |
5867s | Mario where you could play Bowser Peach |
5869s | as part of your uh Team it's part of |
5872s | your party introduced new characters the |
5874s | franchise such as mallow and Geno or |
5876s | Jenna depending on how you pronounce it |
5880s | was a sheer masterpiece |
5886s | the item in front of you is |
5889s | not heavy Chupa shell |
5892s | uh is it intentional that the character |
5893s | sometimes goes left after completing an |
5895s | echo |
5897s | um no but it is known why it happens |
5901s | um |
5902s | that's basically the entry point to the |
5907s | portal is listed as the last known |
5910s | movement position |
5912s | uh when you go through the portal and so |
5915s | you're always and it's always to the |
5918s | left of where the echo World spawns |
5922s | um so your character tries to just move |
5924s | to the nearest Point |
5926s | uh that on on the island that intersects |
5928s | with that with that movement point where |
5930s | the Zone was so it always goes left |
5933s | I'm sure it'll be fixed it's it's a bug |
5939s | uh will you add a search bar for Echoes |
5941s | especially when re-rolling uh rewards |
5944s | it's quite the task to look over all of |
5945s | them we actually intentionally don't |
5947s | have that at the moment but uh it is |
5949s | possible that we could add something |
5950s | like that best to put uh requests like |
5953s | that on the forums |
5957s | well since it's not a new request |
5960s | that that is a frequently Asked thing |
5962s | Physics degree are also masteries yes |
5965s | it's true about the semester in a |
5967s | nuclear lab yeah |
5970s | I actually started going for a Physics |
5972s | degree and then was like wait a minute I |
5974s | love these programming classes |
5982s | lazy shell |
5984s | there we are |
5988s | way to go here we are |
5995s | here is a little teaser of some some |
5999s | content that's being added in next match |
6008s | foreign |
6009s | [Music] |
6015s | don't know what happened there |
6028s | cool |
6031s | all right hi shift Barber |
6035s | uh at Rogue razor Barbershop here no |
6038s | questions regarding Ellie just letting |
6040s | you know that we have our 95 discount if |
6041s | you ever visit one of our shops and |
6043s | complete shave off thanks |
6045s | [Laughter] |
6048s | uh do you guys ever uh add a profile |
6051s | viewer on your website lets you view |
6053s | people's characters that's that's an |
6056s | um an interesting feature request that |
6057s | we we have got a fair few times and |
6058s | considered uh we'd love to have |
6061s | something like that in place |
6063s | um it's not a 1.0 |
6066s | goal for us at the moment |
6073s | spiky bees yeah spiky bees |
6076s | oh my gosh I caught up |
6078s | just |
6095s | that's right I cut up |
6099s | don't forget about last default game |
6101s | with a question if you want me to answer |
6102s | I see this one when is multiplayer |
6103s | supposed to come for us to play with I |
6105s | know suspend asked but I only joined now |
6107s | we don't have a set date for it I've |
6109s | seen your follow-up question that you |
6110s | thought it was supposed to be early |
6111s | September that was never announced and |
6114s | was unfortunately propagated as |
6116s | misinformation by many people |
6119s | um but it was never said that |
6122s | multiplayer would be coming early |
6123s | September |
6126s | um I actually really explicitly said |
6127s | that was not the case so many dozen |
6130s | times |
6132s | um |
6133s | but I didn't find all the times it was |
6135s | said I was like lurking social media |
6138s | and like forums and everything trying to |
6140s | correct everything I could find of that |
6141s | for quite a while there |
6148s | um yeah it's it's work in progress we've |
6150s | got our community tested program up and |
6152s | running that's going fantastic |
6155s | um there's still a lot to implement |
6156s | though there's still a lot of stuff |
6157s | that's like if if we opened it up now |
6160s | every the response would overwhelmingly |
6162s | be oh my God what are you doing why'd |
6164s | you turn it on right now this is not |
6166s | even anywhere near complete |
6169s | um |
6170s | so there's still stuff like like you |
6171s | can't create legendary items yet |
6174s | um you can't none of the dungeons are |
6177s | playable fully |
6179s | um |
6180s | I don't think the arena the arena |
6182s | probably works that's one of the first |
6183s | things we put in actually |
6187s | empowered monoliths work |
6192s | um |
6203s | foreign |
6205s | and if you do get into the community |
6207s | tested program to do that please don't |
6208s | expect a |
6210s | polished finished product |
6212s | there's a lot there's a lot still uh |
6214s | still needs polishing |
6218s | but the important stuff is is really the |
6220s | important stuff that we've been working |
6222s | on and focusing on things like |
6223s | transition times and should stability |
6228s | um you see the term matchmaking a lot in |
6230s | our in our updates |
6231s | um and what they're actually referring |
6233s | to is the the game server's abilities to |
6235s | place you in the correct Zone |
6238s | um the correct instance of the Zone with |
6240s | the right people on the Fly quickly |
6244s | so being able to say like okay you've |
6246s | gone to this new zone go find the server |
6249s | out there that has the rest of your |
6250s | party in it and put you in that same |
6253s | server |
6254s | properly |
6256s | um and that's that's a huge portion of |
6258s | getting multiple to work smoothly |
6260s | um and it's actually going really well |
6261s | which is great |
6267s | you found me for anything specific no |
6269s | I'm just trying to complete uh all the |
6272s | monoliths I don't have because I'm a |
6273s | terrible terrible cheater I don't have |
6276s | um oh that's what I get I don't have any |
6279s | blessings for two of them still so I'm |
6281s | I'm just trying to get finish up |
6282s | blessings |
6284s | um |
6287s | basically |
6292s | glad I could catch one of your dead |
6294s | streams glad to have you here slam sauce |
6296s | uh loving your game quick question are |
6300s | you planning on changing hitboxes hammer |
6302s | throw often goes through spiders and |
6303s | such certain enemies not being able to |
6305s | take damage but certain well certain |
6308s | animations like the rat's mid-jump yes |
6310s | this has been addressed and is fixed for |
6312s | next match |
6314s | um we've implemented a new system for |
6316s | throwing abilities where they |
6318s | um |
6319s | have two colliders one for |
6323s | um |
6324s | terrain Collision detection and one for |
6327s | enemy Collision detection and so they |
6330s | they do better in small in tighter |
6332s | tighter areas |
6334s | um so they they exist a little bit nicer |
6337s | it still will like it throws directly |
6339s | into a wall it'll still explode but it's |
6342s | a little friendlier that way |
6344s | um |
6347s | and it's got a little bigger hitbox so |
6349s | it hits things like smaller smaller |
6351s | animals it hits easier |
6354s | um and then on top of that with regards |
6355s | to the |
6357s | mid-jump |
6359s | question we've uh we we had a problem |
6362s | that required us to make things immune |
6365s | while jumping |
6368s | um and we fixed that problem for the |
6370s | most part well we didn't fix that |
6372s | problem but we |
6374s | um found a workaround to it by |
6376s | um making it so things can take damage |
6378s | while jumping and their health can go to |
6381s | zero well jumping but they can't die |
6382s | until they land so they'll |
6385s | um they'll like die in midair but |
6388s | they'll still finish the jump and then |
6390s | they'll drop gear once they land |
6392s | um |
6395s | so you can kill stuff in mid-air now |
6397s | well you will be able to next match |
6401s | uh |
6403s | um should have been asked before but I |
6404s | have not seen it answered personally |
6406s | when could we expect trading to come |
6408s | sometime after 1.0 there will be a |
6410s | method by which items can be transferred |
6413s | between two players |
6414s | in 0.9 when that comes out |
6424s | thank you |
6427s | if I de-specialize a skill we look at |
6430s | the same XP bonus that removing a point |
6432s | does uh yep |
6437s | so the way it works is the amount of XP |
6439s | bone like there's there's basically a |
6441s | big a big table that says okay when a |
6444s | skill is at this level and your |
6446s | character level is this level |
6449s | um what's the experience gain rate of |
6451s | that of that uh ability and |
6455s | um |
6455s | so like as your character level goes up |
6459s | So like |
6460s | um a level 10 character with a level |
6462s | five ability |
6464s | will level up will that ability will |
6467s | level up slower than a level 50 |
6469s | character with a level five ability at |
6471s | level 50 that ability levels up faster |
6473s | because you're a higher level so it |
6474s | catches up to your expected ability |
6476s | level faster |
6479s | I don't have that table on me I'm sorry |
6488s | okay okay let's put this way |
6492s | hmm |
6496s | I hope I didn't miss anything but I |
6499s | probably did |
6500s | uh hi a philosophy minor and |
6504s | coincidentally Amazon warehouse employee |
6506s | I feel like you don't uh have all of |
6509s | these |
6510s | um |
6511s | jobs and or uh School enrollment titles |
6515s | that that you might be saying might be a |
6517s | little bit misleading just I'm sorry if |
6519s | that's offensive but you know I'm |
6521s | speculating oh I love I love exalteds |
6523s | that only have a single epics oh I love |
6525s | it when that happens the good ethics too |
6529s | that's cool that's a cool item |
6533s | um |
6534s | get to the question here uh what is the |
6536s | point of RPG games they're a lot of fun |
6541s | to enjoy yourself you just aimlessly run |
6543s | over and over tell us it's killing the |
6545s | same monsters in order to get the same |
6546s | loot to make your characters run the |
6549s | same tiles that's faster and get more |
6550s | loot to kill faster uh this is reminding |
6552s | me of a real life job except I am a |
6554s | monster to be slain and it's not a |
6556s | player |
6559s | yeah I think the uh |
6563s | I I don't know who's to say if you're |
6565s | actually asking serious questions or |
6566s | joking here at this point but I'll |
6568s | answer like it's a real question |
6570s | um I I think it's different for everyone |
6572s | I think that's something that's really |
6573s | cool about games in general is that they |
6575s | don't necessarily have to have a |
6577s | specific point |
6579s | um to be fun to be enjoyable and |
6583s | um I think what we try and do is create |
6585s | an environment for people to have to |
6587s | create their own fun experiences in |
6590s | um and less about |
6593s | uh let's start trying to create the |
6596s | experiences ourselves but yeah creating |
6598s | the tools to get people to make their |
6600s | own experiences that are fun and |
6602s | um |
6603s | a lot of times that that simply just |
6605s | comes from like |
6607s | tension and resolution so having having |
6611s | a goal and seeing if you're able to |
6613s | complete it or not and then whether or |
6615s | not you're successful |
6623s | a lot of that's self-created |
6625s | but um |
6627s | yeah it's a lot of fun I think |
6630s | that's what I'm here for |
6634s | I love those moments when you're like |
6637s | I can't really play hardcore in these |
6638s | games very much anymore just because of |
6640s | the time but like |
6642s | you just |
6644s | like when you just barely don't die you |
6646s | survive and you finish the boss fight |
6648s | you've been trying to do for a while |
6649s | this one looks really cool it's a lot of |
6650s | fun |
6652s | the accomplish from the achievements |
6654s | overcoming a challenge |
6657s | all right I'm new to the game wondering |
6660s | if a full Thorns builds Bible end game |
6662s | yeah I Define viable and probably not |
6666s | very great uh if so what classes should |
6669s | it be for I think I think the best one |
6671s | right now is druid |
6673s | I think |
6675s | um |
6677s | but it's probably doable |
6680s | in Sentinel as well |
6682s | somewhere but it's singing |
6685s | if you'd best go ask one of the |
6688s | um big streamers or go asking our |
6690s | Discord some of you'll help you out a |
6691s | little bit better |
6692s | is it a known issue probably uh that the |
6696s | alignment node and the Paladin tree goes |
6697s | up uh gets used up instantly when you |
6700s | have holy Aura equipped even though it |
6702s | does not heal |
6704s | uh probably I don't have a full list of |
6706s | the of the nodes it's probably uh just |
6709s | as like on using a healing ability and |
6712s | it has some healing tag on it that's |
6714s | causing the trigger |
6716s | uh what's the captain's ring for been |
6719s | holding on to it just in case |
6721s | um it was a bit of a it's a bit of a |
6723s | tutorialization moment |
6725s | um because that one has |
6727s | I think stun avoidance on it |
6731s | I think |
6735s | that's what it is yeah exactly but it's |
6737s | it's designed as like a hey this stat |
6740s | exists and it's something you might want |
6741s | to pay attention to type tutorialization |
6743s | moment is because kind of kind of what |
6745s | that's |
6746s | uh trying to imply |
6749s | but yes if you don't know it's an item |
6751s | that can only be found at a very |
6752s | specific point early on in the campaign |
6759s | I hang potatoes from people's garages |
6762s | and my wife aligns the chakras of number |
6765s | two pencils we're in the market for a |
6768s | two million dollar home what's your |
6769s | favorite RPG experience |
6773s | this is just great |
6776s | is this some Trend that I'm just like |
6777s | oblivious to because I love it oh |
6783s | uh |
6785s | what's my favorite |
6788s | other games I I like like coming from |
6791s | the I think if you're talking about |
6792s | their games specifically it's Diablo 2 |
6794s | is my |
6796s | it's my Once and Future Love |
6800s | um |
6801s | and I |
6802s | yeah it's just it's wonderful |
6815s | specific experience the first time I |
6818s | killed Ubers in Diablo 2. I remember it |
6821s | very clearly |
6824s | um |
6825s | because I had |
6827s | failed to prepare properly the first |
6829s | time |
6830s | and ended up having to ditch the run so |
6833s | I'd spent all this time getting the keys |
6834s | and Lilith is a pain and I'd like it's |
6837s | been so long trying to get Lilith farmed |
6840s | and I was I was young enough that I |
6842s | wasn't really I don't know why I didn't |
6843s | consider it at the time but like I would |
6845s | open |
6846s | like multiples I would open like one |
6849s | portal in in each game trying to get the |
6851s | right portal next like so I'd get three |
6853s | keys open a portal and try to get three |
6855s | keys open up what I'm trying to do so I |
6856s | wasted so many keys |
6859s | um I ended up with like three horns and |
6860s | you know like it was bad anyways |
6864s | um |
6865s | remember finally Downing it and it was |
6867s | right after I got Akira's Kira's |
6869s | Guardianship and like |
6871s | that was enough to put me over the edge |
6873s | to actually finish it because I didn't |
6874s | understand at the time that conviction |
6876s | was ruining my resistances as much as it |
6880s | was and I needed to that that cures was |
6882s | enough to bump it up High Enough |
6894s | a long time ago |
6899s | all right |
6901s | D2 as I want some future love your wife |
6904s | nose and is happy with that I I can love |
6909s | more than one thing at a time I could |
6911s | love Diablo 2 and my wife right |
6914s | right |
6927s | I saw a post on Reddit the other day it |
6929s | was like |
6930s | ah |
6934s | it was it was about knowing the |
6937s | difference between like different |
6938s | different cities in the world and only |
6941s | uh people who play Forex games a lot |
6943s | know about this and like the spouse of |
6945s | anyone who plays or knows this |
6947s | difference knows they have to share you |
6948s | with it with every |
6949s | sieve and sieve clone there is |
6955s | that's the only type of game that gets |
6956s | me Forex games |
6962s | oh Tyrion you got Auto modded |
6965s | that's a long one too |
6968s | it's fine |
6976s | okay |
6987s | here I'm tired of Friday bullying me as |
6991s | well as people of the of the uh genders |
6994s | fantasizing my limbs in addition a |
6998s | countless number of Travelers have come |
7000s | to my Hideout receive some sort of |
7001s | blessing I tickle them a little if they |
7004s | survive I tell them to oh my total my |
7007s | local dialect could you please add more |
7009s | substance to my experience thank you |
7010s | yeah like God's a tricky one and uh |
7013s | there's lots more to come there |
7018s | oh that's it's not it's not terrible I'm |
7021s | just saying yeah |
7024s | well |
7026s | I don't know why I took so long to show |
7028s | any of these but here we go here's |
7029s | another little little |
7031s | another B teaser |
7040s | what's your favorite 4X and why is it |
7043s | not |
7044s | I don't know what smac or call to power |
7046s | one |
7049s | oh Sid Meyer's Alpha Centauri that's |
7051s | what it is |
7052s | um |
7053s | Sid Meier's Alpha Centauri |
7056s | like |
7058s | there's so many great and terrible |
7060s | things about that game Civ 2 was my |
7063s | entry into |
7065s | uh |
7066s | into 4X games |
7069s | um and so yeah I'll centari is |
7072s | interesting but uh I I I didn't have it |
7075s | when I was a kid |
7078s | my favorite like Civ six is my favorite |
7081s | so |
7082s | um it's |
7085s | there's a lot of really great things |
7087s | that a lot of other games do in the |
7088s | genre and like old world is |
7092s | old world is so phenomenal |
7096s | um I wish there was a little bit more to |
7098s | it like uh probably like more Empires to |
7102s | play as |
7103s | um |
7104s | more scenario types to get into that |
7106s | sort of stuff but like uh old world |
7109s | so six just has got everything and |
7114s | um |
7115s | like like oh you just get into so many |
7119s | mods playing for so long but like |
7128s | you can get a it's a comfort game for me |
7130s | at this point I don't play very much |
7132s | anymore |
7134s | Seven's probably in in the works |
7144s | it was already in the game I have no |
7146s | idea but have you guys thought of making |
7147s | it unique that turns all of your bees |
7149s | into queen bees buffing them well I mean |
7152s | like I don't think a hive can have |
7154s | multiple Queens right it's like I think |
7156s | that would cause problems |
7158s | um |
7160s | and I've always pictured the like |
7162s | the B |
7164s | mechanics being something that you could |
7167s | that you turn into like some sort of way |
7169s | to generate I don't know pheromones or |
7171s | however they communicate to |
7173s | uh become acting like the queen yourself |
7191s | there we go despair |
7194s | I'll take it |
7197s | a good way to end up I've got I've |
7199s | actually got one more little teaser too |
7201s | I was I was looking for places to slip |
7203s | these in and I just like |
7205s | didn't do a good job of it why is it |
7207s | tiny is it oh goodness |
7209s | yeah so yeah there it is uh a little |
7212s | little VFX update for serpent strike |
7214s | that is coming in |
7218s | um |
7220s | is there audio playing with that why is |
7221s | there's no audio playing |
7227s | well that's frustrating I'm sorry |
7229s | it's got a great new sound effect too |
7232s | and the animation scales to the taxi |
7234s | yeah that's a big thing thanks again |
7246s | all right oh that's right we're done |
7249s | done with time here I'm just gonna round |
7251s | out with a couple last minute questions |
7252s | as we finish up what do we got here |
7257s | uh someone else asked this but got lost |
7259s | in chat I want to know two how many |
7261s | chapters do you plan to have for the |
7263s | campaign I think there's three more |
7264s | chapters see the two or three more |
7266s | chapters more than what's there now |
7270s | um and that's some of that's coming post |
7272s | 1.0 |
7273s | how much for an MCX that turns my druid |
7276s | playing bees into a girl from The Blind |
7278s | Melon music video I don't know what that |
7281s | is I'm sorry uh and we want to keep |
7283s | things in in world so in |
7286s | um |
7288s | things that |
7291s | like |
7293s | could exist in the world already like we |
7295s | don't want to go too out of Universe for |
7297s | things |
7299s | llama three more chapters yeah I think |
7301s | that's right |
7301s | all right I think that'll just do it for |
7304s | us today |
7305s | I hope you had fun I know I did |
7309s | um |
7310s | thanks for sticking around |
7312s | asking me questions talking and stuff |
7317s | we'll be back same time same place next |
7319s | week uh if you if you really want to ask |
7322s | more questions between now and then I'm |
7324s | very happy to answer them I do my best |
7325s | to keep up on Discord or ask the dev's |
7327s | channel as much as possible we also are |
7329s | pretty active on our forums Reddit lots |
7331s | of other great community members |
7333s | um it's a little square to the |
7334s | communities too I've seen some other |
7335s | discords and some there's lots of |
7337s | streamers lots of great places around |
7338s | not just official stuff that uh have |
7341s | people hanging out talking discussing |
7343s | about last Epoch stuff and I encourage |
7345s | you to check out them all because |
7346s | they're wonderful people |