3 months ago - EHG_Wick - Direct link

Changes

  • If a player is currently in a Dungeon run and receives a party invite, the invite will be blocked to avoid disrupting the run.
    • The Inviting player will receive a message “your invite was declined”
  • Fixed an instance that allowed parties to rejoin ongoing boss fights when one of them didn’t respawn.
  • Timeline Search now persists between echoes.
  • Now controller focuses always on the top level modal during dialogues.
  • Added localization to “Dodge while evading and increased dodge rating shard” affix.
  • You can now press CTRL+F when using mouse and keyboard to automatically select the active input field in your currently opened panel such as Stash or Skill Trees.

UI Changes

  • Improved the positioning and layout of tooltips.

Bug Fixes

  • Fixed several controller navigation problems on the dungeon doors panel.
  • Fixes cases where Stash Tabs existed, but were not visible due to being in an invalid category.
    • If anyone is still experiencing this after this update, please submit an in-game bug report.
  • Fixed missing texture and checkpoint in The Courtyard in the Ruined Era.
  • Fixed capitalized for some affix names in localization table.
  • Fixed a bug preventing Necrotic shroud and divine shroud glow material effect.
  • Fixed a bug which caused summoned bosses (Majasa Phase 2) to not show the correct Boss Health Bar in online play.
  • Fixed issue where the help (?) button on the Nemesis UI only searches “Nemesis” in the Game Guide, but doesn’t actually open the Nemesis guide entry.
  • Fixed a bug where unique idol prophecies could drop non-unique idols.
  • Fixed issue with showing tooltips when changing skills in hotbar using controller
  • Fixed a bug causing reflect damage to not trigger boss ward.
  • Fixed a bug where Monument of Protection’s added melee damage for Shield Rush was instead applying to Shield Bash.
  • Fixed a bug where some minions, particularly totems, could sometimes get into situations where they would not attack despite having enemies within range.
  • Added Gamepad Support for Vault of Uncertain Fate UI Panel.
  • Fixed an issue where Dungeon runs would sometimes not get cleaned up properly in party play, This could result in bugs like being unable to start a new dungeon run or being unable to portal to your party members.
  • Fixed invisible Forgotten Knight in the Shattered Road.