almost 2 years
ago -
Last Epoch
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2s | good afternoon everybody and welcome |
---|---|
4s | back to another last Epoch Dev stream as |
7s | always |
8s | I'm your host Mike it even says it on |
10s | screen how cool is that |
14s | you know we're just gonna have some |
16s | normal fun |
19s | let's hop in do a little uh continue a |
21s | little Echo doing this summer |
23s | playing a little bit on an actual uh |
26s | character I've been playing |
28s | personally for a while now |
31s | so this is my this is this is my |
33s | Marksman I've been going slow with her |
35s | but you know having some fun |
37s | we're doing we're doing fire bow stuff I |
39s | played a build extremely similarly on |
41s | stream |
42s | um uh recently |
46s | but you know we're uh |
48s | we're using Center strike uh we're using |
50s | Auto exploding |
55s | recent Auto exploding decoys for some |
57s | spike damage here |
64s | and I'm not great |
66s | with it if this is your first time here |
69s | I am one of these new developers at last |
71s | 11th Hour games working on last Epoch |
73s | and I'm happy to answer any questions |
74s | you have relating to the development of |
77s | Lassie bug |
81s | yeah hang out talk about a little bit |
84s | and as always we |
87s | um we do |
88s | stream for charity here so this is uh |
92s | I'll show you this month I'm gonna do a |
93s | new charity every month and this charity |
94s | this month's charity is Salvation Army |
96s | International |
103s | I have I have a Band-Aid on my index |
106s | finger and it feels so weird trying to |
109s | use the mouse and click properly and |
110s | actually play because it's just like |
111s | there's no friction between my mouse and |
115s | my finger |
116s | huh |
119s | it's like putting uh it's like those |
121s | those videos where they put like |
124s | um socks on like dog's feet or something |
126s | you're like that poor dog |
128s | that's how I feel right now just it's |
130s | nowhere near as tragic because I can do |
132s | something about it |
138s | oh I was hoping people would |
141s | would not notice so quickly but yes |
143s | there's some special stuff happening in |
146s | the top left corner you can see some |
147s | extra so it looks a little different up |
150s | there than usual |
154s | we can see how long it would take people |
156s | to notice |
171s | oh we dipped to 58 frames |
174s | oh tragedies tragedies never cease |
185s | I was doing this uh this this this this |
188s | run into the model with someone else and |
192s | I think they may have been carrying me |
193s | because it's going a little slower than |
195s | it was before |
200s | appreciate his carve thanks to the carry |
202s | curve |
208s | okay |
216s | what specs of the PC you're playing on |
217s | right now this is an i7 7700k not |
222s | overclocked Factory clock speed at 4.2 |
224s | gigahertz uh it is a 32 gigabytes of DDR |
230s | three four |
233s | Ram uh and then I have a Nvidia GTI GTX |
240s | 1080 TI |
243s | um no overclocks or anything on there |
249s | at uh |
251s | um |
253s | one terabyte Samsung nvmie |
258s | solid state drive because it's a fast |
260s | drive it's a good drive |
304s | all right and you may have noticed |
305s | that's my favorite you think about this |
307s | there was no loading screen there yes |
309s | haha |
312s | I know it's such a tiny little thing |
315s | that's a good bow I don't think it's |
319s | it's really happy with my bow right now |
326s | it's really good |
328s | might be able to craft that in something |
334s | has higher base attack speed which is |
336s | really nice but we don't care about |
337s | physical damage at all this thing is I I |
340s | suddenly like don't have Unlimited |
341s | crafting materials just throw away at |
343s | everything |
345s | like I do normally |
360s | um yeah let's let's see if we can |
362s | re-roll this |
364s | uh okay I mean that is that is really |
367s | nice now |
383s | foreign |
385s | 's better |
388s | I'm just gonna shatter it |
393s | it's fine this is cool |
397s | oh look at that |
401s | oh look who's coming to join us |
407s | are you warping at me I just you |
410s | it's basically gonna be dead weight okay |
412s | cool |
419s | yes medius okay sweet uh |
424s | it's for party generally |
432s | there is |
450s | not like in voice but if you are watch |
453s | are you gonna call right crap |
466s | there we go that's much better we got |
468s | some Synergy with the uh fire shirt I |
470s | have a ton of fire shirt in this build |
471s | which is great |
475s | let's go wealth meteors |
489s | of course there's Avalanche |
497s | for anyone who doesn't know uh maxjet |
498s | who joined me here on stream is the game |
500s | director actually |
506s | so if you see him around on any socials |
508s | with that |
509s | uh that name that's who you're talking |
511s | to Pops has hit it every once in a while |
516s | he just saw that I was streaming multi |
517s | was like no one's with him no someone |
519s | get in there I'll do it |
524s | dang nice |
527s | we we just this morning added into the |
530s | social panel the like where it like says |
532s | what level everyone is and like where |
534s | they are and the details of that |
535s | character information and everything so |
536s | that's not in this build yet |
537s | unfortunately so I can't look and see |
539s | what level he is |
543s | what we can oh I'm getting pinged |
547s | oh it's not related okay sweet |
550s | is multiple of the game now multiplayer |
552s | is |
553s | um it's in it's in uh testing phase |
555s | right now so it's in an internal testing |
556s | phase we do have Community testers who |
559s | are able to access multiplayer |
560s | um the full multiplayer patch |
563s | um you will be available March 9th |
566s | cute I keep the date changed a few times |
568s | and like I keep second guessing myself |
571s | um so double check with our social posts |
572s | to make sure when the if that date's |
574s | wrong I think it's right |
575s | I should have just like plastered it |
578s | right in front of me |
590s | I mean an account via steams or anywhere |
591s | they can link that to a form account the |
593s | first time you logged into the game we |
594s | did that for you automatically |
598s | oh |
604s | Marsh 19 Square sweet |
606s | and yeah so this is this is an early |
608s | testing version of multiplayer I'm sure |
610s | you'll see some bugs here still |
612s | um it's pretty solid but like there's a |
615s | few things that are that are missing |
616s | feature wise like |
617s | um so like in our in our friends list |
619s | here you'll see a pop-up after it |
620s | populates a second here it doesn't show |
622s | like what level he is and this is the |
624s | stuff we just added today actually |
626s | um |
627s | and so there's little things like that |
629s | that it's not quite finished yet status |
630s | messages don't display all sort of stuff |
632s | like it's it's getting there |
635s | sometimes where that guy doesn't want to |
636s | die |
640s | I went to an experience when that's the |
641s | problem because I'm an idiot |
648s | but now when Judd hits the |
651s | um hits hits that thing there it will uh |
653s | it'll give him options on which that's |
657s | that's teleport by the way that's why |
658s | that looks weird |
660s | action |
661s | it'll give them options and things to |
663s | pick |
666s | get some gold |
670s | oh I'm on the wrong side |
672s | let me put myself back |
676s | if you have any questions please put at |
678s | last Epoch game in the question and I'll |
680s | make sure that I see it better and |
681s | answer it quicker |
684s | uh for the multiplayer open weekend will |
686s | the stash carry over to the main |
688s | multiplayer launch or it'll be another |
690s | white that's a great question I don't |
692s | have a perfect answer for you right now |
695s | um I I suspect uh |
700s | because that'll be for point nine so I |
702s | suspect it'll carry over from 0.9 but |
706s | um ah |
708s | that's a good question I I don't I don't |
710s | have an answer that I don't know we |
711s | haven't decided up in the air what do |
714s | you think would you like to carry over |
715s | would you not like it to carry over I'd |
716s | love to hear your thoughts on it |
720s | because the the I guess the obvious |
722s | thing is like it's it it wastes people's |
724s | wastes people's time if this if the |
726s | progress they make and that is not |
728s | available |
730s | um to them when they when the full |
731s | multiple launches so like that sucks |
734s | um there's then this like |
737s | um pressure to play to not fall behind |
740s | if it does carry over and it's sort of |
742s | this like these these competing factors |
744s | that you're like yeah which ones |
746s | it is one of them stronger than the |
747s | other is one of the more important than |
748s | the other |
749s | um so there's there's some there's some |
752s | uh some tricky stuff I'm not sure what |
755s | we're gonna go with |
756s | um |
758s | the people who are currently playing in |
759s | The Early Access testing environment for |
763s | the multiplayer beta so the the |
765s | community test program that will not |
767s | carry over that is strictly separate |
770s | environment from what is going to be |
772s | live |
780s | hi there cheers from Germany hello I |
783s | don't uh |
785s | no like any German so |
788s | sorry |
791s | um otherwise I would say something that |
793s | I do but I don't but anyways I was |
795s | wondering why you emphasized the whole |
797s | uh performance improvements topic on one |
799s | of your blog posts with opening point |
800s | nine is basically all about multiplayer |
803s | would it be wiser in some sense to split |
805s | the process apart feel like merging all |
807s | the branches together at the end might |
809s | be quite Troublesome especially testing |
811s | uh with the QA team well they they all |
813s | are together like it's |
816s | um |
817s | uh I guess it was some miscommunication |
819s | there because because they are all |
820s | together it's it's all one thing |
831s | Hollow finger |
836s | pop |
843s | Judd's portrait as a crown are they |
844s | fixed to the art are they based on |
846s | equipped items uh the crown is because |
848s | he's the party leader because he invited |
850s | me instead of me inviting him |
852s | um |
853s | the portraits right now are currently |
855s | fixed the frames and the visuals that go |
857s | inside the frames are currently fixed oh |
859s | you're saying this this Crown right here |
861s | sorry his his yeah yes the the Sprites |
863s | that are here for the um portraits are |
867s | currently fixed |
869s | um |
872s | uh in in this in this version that I'm |
874s | playing right now |
878s | I thought you meant this Crown up here |
879s | at the top |
881s | at least it'll be a portrait frame uh |
884s | what's with the no trade air quotes uh |
887s | are are you thinking about changing this |
889s | or is this firm |
891s | um the the content that will be in 0.9 |
895s | is gifting only |
897s | um that will not change for 0.9 |
904s | um the |
907s | uh what happens after that is not uh |
910s | fixed at the moment |
917s | uh hi there cheers from Germany oh uh |
920s | same person oh yeah it's the same |
922s | question yes oh I asked but actually |
924s | lots of people sorry yes I saw your |
926s | question it it highlights um first time |
928s | user posts |
929s | um so I did see yours |
931s | but thank you for reposting it with the |
933s | tag I appreciate you |
937s | all would you all add a raptor pack like |
939s | wolf pack but Raptors well we do have |
942s | um |
942s | like we do have a raptor as as a |
946s | um |
948s | as one of the summon summable companions |
950s | already in the game so I don't think we |
951s | released a visual shift for wolves to |
955s | Raptors otherwise it'd be a little |
956s | confusing |
962s | when I say what do we got what do we got |
964s | what do we got bleeding heart come on |
968s | there's just sweet amulet for different |
969s | builds but not for this one |
979s | uh the hey Mike what will be this is |
982s | great if I die and just portal back to |
983s | Judd haha safety net |
985s | don't get the reward but still |
994s | uh hey Mike uh what will be the next big |
996s | thing except three classes after |
998s | multiplayer 0.9 is out |
1000s | um |
1001s | yeah I don't know if there's anything |
1004s | that we've announced yet that I can talk |
1006s | about |
1007s | um but I guess I can just talk generally |
1010s | of stuff that's gonna come out like like |
1011s | not time frame wise talk about |
1014s | um just talk about the the style of |
1017s | content that we'll be looking to release |
1019s | more of |
1020s | um |
1021s | and so that will include things |
1024s | nice base that's about it that will |
1026s | include things like um new dungeons |
1029s | um new activities that will get uh woven |
1031s | into the monolith |
1033s | um |
1034s | the are just like new major systems in |
1037s | general will get at it eventually as |
1038s | well |
1039s | um and and these these I don't be kind |
1041s | of vague about this it's just like |
1042s | things that get added to games like this |
1045s | um |
1047s | I don't I guess I don't worry about what |
1049s | Judd's picking either because I can just |
1050s | take stuff for myself and be greedy so |
1051s | we're gonna go pose |
1054s | um |
1056s | yeah it's it's |
1062s | there's stuff coming I don't know how to |
1065s | say it otherwise |
1066s | um |
1069s | another one oh I'll be on that one nice |
1074s | it's one neither of us are running |
1076s | transport builds so wow |
1079s | um |
1082s | what contents wow |
1085s | all right |
1089s | oh did you go to the eot |
1091s | whoops |
1096s | I should have looked |
1100s | huh |
1103s | uh we're doing this over me |
1123s | all right let's hop back into the |
1125s | monolith because uh Mike is uh dum-dum |
1127s | and |
1130s | uh yeah let's go somewhere else |
1135s | are the XP tomes working yet |
1140s | okay now the Xbox working I can't |
1141s | remember |
1144s | there I'm gonna go here |
1145s | if not I'm not |
1153s | there's that delay |
1155s | okay let's go to another one in the |
1156s | meantime |
1158s | temperatures |
1161s | oh um this is this is a multi so uh if |
1165s | you missed it if you ever missed it the |
1167s | the patch version in the top left corner |
1169s | might look a little bit weird |
1173s | and the party frames might look a little |
1175s | bit weird |
1179s | so I'm not actually playing the same |
1180s | game build that uh I usually play on |
1183s | stream |
1188s | who built |
1191s | this comes with physical skill still it |
1194s | does |
1195s | oh but I do have yeah |
1211s | but I guess okay so back to the question |
1213s | that I |
1215s | um I guess talked about earlier by then |
1217s | there's been some talk of like not |
1220s | having more content for the game |
1222s | announced yet |
1223s | um and it depends it depends pretty |
1226s | heavily on your definition of content I |
1227s | know it's such a cop-out answer |
1229s | um I would argue that we've already |
1230s | announced more content for 0.9 |
1233s | um and and after that as well |
1236s | um but there's legitimate arguments to |
1238s | say otherwise as well |
1240s | um and we do have plans for by much more |
1245s | narrow definitions of content than I |
1246s | would usually put myself |
1248s | to be included at 1.0 |
1256s | I can't always tell you anything about |
1257s | it yet though |
1259s | and like it's just planned at this point |
1260s | too so who knows what'll happen |
1264s | could be more could be less could be a |
1266s | boat you know much we want one of those |
1268s | all right let me find another real |
1270s | question here and somebody just rambling |
1271s | can I get a |
1273s | spino pet or Beastmaster in the future |
1276s | is spino |
1280s | oh that is sorry |
1283s | probably not uh maybe if it makes sense |
1286s | with MCX for converting one of the other |
1288s | pets that already exists |
1294s | uh hey Mike I'm a Following last debug |
1297s | for a while now and may finally be able |
1299s | to purchase a supporter pack as someone |
1300s | who loves to collect things in games I |
1302s | was wondering would previous pets or |
1303s | items be available for purchase I'd love |
1305s | to get them somehow the ones that were |
1307s | included in say for example the |
1309s | kickstarter packs or the alpha packs |
1311s | will never be available again |
1314s | um those were thank yous to people who |
1317s | were supporting us when we had very |
1320s | little to show for our efforts |
1323s | um |
1323s | and uh |
1325s | we're coming in on pretty much faith |
1327s | alone |
1329s | that uh that we were gonna make |
1330s | something cool one day |
1334s | and uh yeah so the the ones that are |
1336s | available now are the only ones that are |
1338s | available |
1351s | no worries German is way too hard to |
1353s | learn a whole more question on which |
1355s | pipeline |
1356s | uh are you on in unity hdrp or urp uh I |
1361s | think |
1363s | urp |
1366s | I I think so I uh we had we were |
1370s | considering switching |
1371s | but there were some issues |
1374s | I think |
1377s | someone can correct if I'm wrong on that |
1378s | one |
1379s | this might be rather technical question |
1380s | it is but that's totally fine |
1388s | just wondering what your thought process |
1390s | behind that was from a Dev |
1392s | um |
1393s | from one to another uh |
1397s | we're a little bit outside of my area of |
1400s | expertise personally from what I |
1402s | understand if I remember correctly |
1405s | um Erp unified render pipeline or |
1407s | Universal motor pipeline one of those |
1409s | two I don't know what the ux stands for |
1412s | um was the original one and hdrp was |
1414s | released more recently |
1417s | um and there was a significant process |
1419s | for |
1422s | foreign |
1427s | my goodness |
1429s | uh there was a significant technical |
1431s | overhead to |
1432s | um convert everything over to it so we |
1434s | didn't |
1454s | I think all that was right |
1457s | okay let's keep going here |
1459s | um after I get my butt kicked |
1464s | I'm also doing empowered model is that |
1466s | like level 84 with no legendaries |
1470s | um and |
1471s | uh just a couple uniques and like one |
1473s | exalted two exalted three exalties |
1476s | those rings are |
1478s | iffy |
1483s | uh will be XP for 90 to 100 range be |
1485s | harder to uh to hit in point nine or |
1488s | we'll stay super easy |
1489s | um the |
1492s | we do I don't think we've changed |
1493s | anything yet with it we do plan to |
1496s | stretch the super high end of the |
1498s | leveling curve a little bit |
1500s | um and then looking every evaluate and |
1502s | possibly stretch it more possibly |
1504s | recondense it it's it's going to be some |
1506s | feedback as well but the |
1508s | the way the way it is right now in the |
1510s | live version generally we feel it's a |
1512s | little bit too fast to get from |
1515s | um to hit 100 specifically in the time |
1517s | it takes to get from uh the higher |
1520s | levels So like |
1521s | um we don't really want to touch the |
1522s | time too much I'm sure we'll make small |
1525s | adjustments too but we don't really want |
1526s | to make big changes to the |
1528s | um the time it takes to get to like |
1531s | where I am right now like 84. that's |
1533s | that's like that time's fine that's |
1535s | where we expect people to be getting |
1536s | characters to pretty frequently pretty |
1538s | easily |
1539s | um |
1540s | 90 95 seems like a reasonable place for |
1543s | most characters to get to |
1545s | um it's that 95 to 100 where it's like |
1547s | this is like this is too easy |
1550s | um not too easy but too quick I think |
1551s | it's rather a better term |
1554s | I do have potions and I do know how to |
1556s | use them I swear |
1564s | a little bit too hard |
1567s | excuse me |
1586s | okay |
1588s | uh |
1605s | yeah |
1607s | uh |
1609s | is it me not oh sorry I gotta pay |
1612s | attention I'm gonna play this hard uh I |
1613s | had no idea about that if that's the |
1615s | case I apologize and uh it was not Our |
1618s | intention to make any sort of statement |
1621s | like that as we are not |
1624s | at all |
1636s | spino is short for Spinosaurus how cool |
1644s | I mean various dinosaurs are in the game |
1646s | and different types of dinosaurs make |
1647s | total sense to have things like that I |
1649s | would say having different dinosaurs |
1650s | take the place of raptors in MTX uh is |
1653s | something that's reasonable and probably |
1654s | will continue to happen as we go forward |
1657s | um there's not one of those planned |
1659s | right now |
1661s | what are my all my resistances are |
1663s | hurting |
1667s | I know I'm not terrible critstrike |
1670s | avoidance but it's not capped |
1674s | I do this |
1675s | oh it is that right |
1679s | I know how this works |
1697s | all right |
1700s | if you started development before |
1701s | standard pipeline that this uh that |
1704s | discussion saying on urp make decision |
1706s | to stay on your P makes sense yeah |
1708s | um just hopped into the game with the |
1710s | with 0.5 however still enjoying it |
1712s | thanks for answering the best you could |
1713s | have a fantastic Downstream thank you |
1714s | you're welcome yes we did start |
1716s | development before hdrp existed |
1721s | or was supported in the version of unity |
1725s | that we were using |
1732s | I don't even know for auto version right |
1733s | now that supports it anyways I think we |
1735s | must be we must be because we considered |
1737s | switching |
1739s | they may have been part of it that may |
1740s | have been part of that we had to switch |
1741s | versions of unity too |
1748s | we didn't want to do unless we had to |
1755s | uh how does the Diablo 4 release date |
1757s | announcement affect your plans for 1.0 |
1760s | um |
1762s | it will |
1765s | there's there's some things about how it |
1767s | affects us that I'm not really willing |
1769s | to share |
1770s | um |
1771s | there's some things about how it affects |
1772s | us that I don't know |
1773s | the overall not much really |
1778s | um |
1780s | you know we're definitely going to take |
1781s | into account when it is coming out and |
1784s | um |
1785s | I I I I hope it's pretty obvious that |
1788s | we're not going to plan on releasing 1.0 |
1789s | in like the same days yeah before it's |
1791s | release date so like like it gives us a |
1794s | little bit of a |
1796s | um |
1797s | date to stay away from I guess some |
1799s | degree |
1801s | and it is really nice to have that |
1802s | number |
1804s | um that we know what it is ahead of time |
1807s | there weren't really any surprises there |
1809s | so |
1810s | um it didn't really like like learning |
1812s | it kind of just said |
1814s | um |
1815s | you know like |
1817s | good there you go |
1820s | more than anything it was instead of |
1822s | like uh learning it then oh my God we |
1824s | gotta scramble and change a bunch of |
1825s | stuff oh no |
1839s | oh come on |
1850s | wow I I I I do not think that I'm |
1853s | actually strong enough to do this |
1854s | because |
1856s | defensive stats are just |
1859s | a little flimsy |
1862s | you know I might switch and go do a |
1867s | um a level 91 instead |
1871s | oh yeah cold Rose Frailty |
1877s | both really good ones |
1880s | let's do this because we don't need the |
1881s | Critical Strike of avoidance because we |
1882s | do have that armor we do want to switch |
1884s | off that armor at some point though |
1885s | don't we |
1892s | let's go hop in |
1909s | from what I can tell you if you are this |
1912s | deep in development as of right now |
1913s | don't switch Yeah starting from scratch |
1915s | would be wiser then yeah switching will |
1917s | be very messy |
1918s | um reference process you don't want to |
1921s | deal with besides the game's selling |
1922s | point is look at our if if the game |
1924s | selling point is not looking at our |
1925s | Graphics there's no point doing anyways |
1927s | I mean we do we do try to push the |
1930s | graphics quality as best we can |
1934s | um and push that as As Nice of a |
1946s | get that looking as nice as possible for |
1948s | sure |
1955s | but yeah I mean we we try we try to make |
1958s | the graphics as |
1959s | um simultaneously I know these are kind |
1961s | of at odds with each other but |
1962s | simultaneously as nice as possible and |
1965s | as accessible as possible |
1967s | um |
1970s | so if there's if there's someone who's |
1972s | running a less powerful computer they're |
1974s | still able to play the game and have fun |
1976s | with it and someone who's running a mega |
1977s | powerful computer can play the game and |
1980s | really be able to take advantage of that |
1982s | Hardware that they've invested in |
1984s | as best we can |
1986s | 445 armor G's yeah I'm a little squishy |
1988s | okay yeah |
1991s | a little squishy |
1994s | uh maybe a lot squishy let's try let's |
1997s | just go right and try one of these bad |
1998s | boys right here you know let's have some |
2000s | fun with it |
2006s | come here shade |
2009s | let's see we're fighting bugs |
2027s | Joe join me is Judge here Judd's here |
2032s | okay |
2035s | well that that was just said |
2043s | let's do down here |
2077s | nailed it |
2078s | easy peasy |
2082s | lemon squeezy |
2090s | thanks me sister |
2093s | I probably needed it |
2105s | that's that's uh |
2108s | on my index fingers |
2110s | surprisingly annoying |
2122s | in the last couple of weeks I've noticed |
2123s | a couple of cool animated shorts uh in |
2128s | uh where are my animated shorts is that |
2132s | a hint that we might get a cut scene in |
2134s | 0.09 |
2136s | um I don't know if they're gonna be |
2137s | there in point nine |
2140s | um but uh we are looking for more varied |
2144s | storytelling methods throughout the game |
2146s | uh including a little more cinematic |
2149s | presence |
2151s | um |
2153s | this this is it's a very long-term |
2155s | project that we've been working on for a |
2156s | while now and |
2158s | um |
2159s | the the we yeah we've been we've been |
2161s | teasing little things like it but the |
2163s | full details of what that's gonna be and |
2164s | where you're gonna see them and all sort |
2166s | of stuff still |
2167s | um still a little bit |
2169s | hidden |
2170s | but um |
2172s | yeah we we want to have more more |
2175s | cinematic storytelling moments not |
2178s | um |
2180s | and we really really want to stress this |
2181s | as well we I don't want to we don't want |
2183s | to force people into |
2185s | here watch this five minute video |
2188s | um in order to advance moments that's |
2191s | that's not awesome |
2195s | um |
2197s | but I think a lot of people Miss huge |
2199s | chunks of the story because they don't |
2201s | like to stop and read uh the dialogue |
2203s | options that are available and |
2206s | um |
2207s | and that's totally understandable |
2210s | um but so we're we're trying to to make |
2212s | the |
2215s | uh we're trying to make the storytelling |
2217s | a little bit more |
2219s | passes the wrong word but |
2222s | make players be able to absorb the |
2225s | storyline a little bit more passively |
2228s | that makes any sense |
2231s | just like by playing the game you get |
2233s | more of it and that comes from a lot of |
2235s | different things like just environmental |
2236s | storytelling is is a really strong part |
2238s | of that I think and that's what we |
2240s | actually do pretty well in a few spots |
2241s | where like you'll be in an area and |
2243s | you'll |
2244s | um you'll you'll have some sort of |
2246s | mission or storyline event that happens |
2247s | there and you'll come back to it later |
2248s | in the in the game and it'll look |
2250s | completely different because it's you |
2252s | know a different era in time but it's |
2253s | the same area and hopefully |
2255s | um I mean the first time that happens is |
2256s | when you first grab the epoch and you |
2258s | get |
2258s | um sent to the spoiler alert Rune era |
2260s | and |
2262s | um |
2264s | you know it's the exact same physical |
2265s | area but you are |
2267s | um it clearly looks very different and |
2269s | that like that's a passive |
2271s | um storytelling I think |
2274s | Judd said something I missed it what do |
2276s | you say |
2277s | you need to take it exactly |
2291s | looking forward to pranking My Friends |
2293s | by adding a series of terrible modifiers |
2295s | inviting them to party |
2299s | um I'm pretty sure I'm pretty sure that |
2302s | uh this active modifiers list on the |
2304s | right does show up for all party members |
2306s | so they'll know immediately |
2307s | but good try |
2311s | well this cut seems to be skippable |
2313s | Majestic cutscene is not skippable |
2314s | Legend the majasa |
2316s | um |
2317s | oh Something's Happened Here this is not |
2319s | good |
2320s | um |
2322s | the majesta one's a a very early |
2327s | version judges went into the portal too |
2328s | oh nice okay sweet too it's just it was |
2331s | just taking its time |
2335s | foreign |
2340s | this is why we're not released yet |
2345s | um yes cutscenes will be skillful |
2353s | that majesta one actually was skippable |
2355s | the first time we put it in we had to |
2357s | disable the skipping because uh of some |
2359s | bugs that it caused by being able to |
2361s | skip it |
2362s | and um |
2367s | foreign |
2374s | lasted a long time |
2398s | all right more questions more questions |
2406s | you may also at some point hear some new |
2408s | uh audio tracks that are uh |
2412s | that are in here I don't |
2414s | um I don't know if we've heard any new |
2415s | ones yet or not but I'd be surprised if |
2418s | we hadn't |
2426s | there's a really Niche question cool oh |
2429s | I'm gonna die maybe not |
2442s | we may have gone the wrong way but I'm |
2444s | going to go this way anyways |
2454s | uh that's a really nice question is |
2456s | there a plan to add void damage somehow |
2458s | to the black hole spell |
2461s | um |
2462s | uh |
2464s | 1.0 I think the the the plans for black |
2470s | hole is not to have any void damage |
2473s | associated with it voids like I know I |
2476s | know like like what a black hole is and |
2478s | like kind of the theming around what |
2480s | void is and what it represents it's it's |
2482s | it seems like it's right on point |
2484s | um |
2486s | having void damage in the sorcerers |
2491s | um kit right up right on a scale like |
2493s | that is mechanically something we're |
2496s | really not that interested in |
2498s | um at the moment |
2500s | so |
2501s | um I think sorcerer getting avoid damage |
2504s | spell is probably never gonna happen |
2518s | foreign |
2546s | oh my amulet's so nice |
2551s | and it's really nice too actually though |
2560s | I'm gonna I'm gonna I'm gonna Craft on |
2562s | that and try and wear it and see what |
2564s | happens |
2592s | foreign |
2619s | any more questions |
2622s | black hole void cosmetic |
2624s | um yeah like that's that's that's more |
2625s | along the lines of the type of thing I |
2627s | could see on sorcerer |
2629s | um |
2631s | but but mechanically speaking we really |
2634s | try to keep sources I know I know |
2635s | there's items that can make sorcerer |
2637s | void damage and I think that's kind of |
2638s | where the question's coming from from a |
2640s | mechanical standpoint |
2641s | um |
2643s | and I don't I don't want to say black |
2644s | hole will never get void damage or |
2646s | anything like that but I think sorcerer |
2648s | won't get void damage on |
2651s | um like like skills or in the skill |
2654s | trees for skills on sorcerer |
2657s | and that could change but that's |
2659s | currently the plan is not to put void |
2660s | damage on sorcerer skills directly |
2685s | I'm trying to do quick Craft on this not |
2688s | shattering it though |
2691s | um |
2691s | what do we need uh |
2698s | the man Region's actually nice isn't it |
2702s | we need we need more resistances our |
2704s | resistance are hurting so bad Poison's |
2707s | the worst one let's just try and slap |
2708s | some poison on this |
2711s | oh Mike |
2713s | learn how to type |
2724s | okay |
2727s | foreign |
2728s | this because we don't care about shock |
2731s | in the slightest |
2733s | yeah dog training is nice but it's not |
2735s | what we want Fire Res we're so high on |
2739s | Fire Res but |
2741s | we can let's let's we'll pull fires out |
2743s | of somewhere else |
2748s | we lose some Fizz whereas the crit |
2750s | chance |
2751s | in the ignite you answered a little bit |
2766s | oh these are great |
2772s | where's our fire was coming from |
2781s | we just have a lot of passive fire reds |
2784s | just from things |
2787s | that's fine |
2799s | yes sork |
2802s | um to Maggio I I think sork is uh likely |
2806s | to say very strictly Elemental focused |
2809s | um |
2815s | easy too easy |
2821s | and if this is |
2823s | anyone's first time here I do choose my |
2825s | words extremely carefully |
2832s | or try to at least |
2835s | all this new texture for these guys too |
2836s | we'll see that soon |
2842s | yeah |
2844s | he's mentioned it |
2846s | he's gonna portal out and get the new |
2848s | texture I bet I bet anything yeah there |
2850s | he goes |
2870s | oh I'll get Keen to do it again uh King |
2872s | if you're here assuming you are could |
2874s | you grab me the the new |
2876s | um oh Joe let's get it never mind |
2879s | I shall protect you |
2881s | maybe not |
2883s | I will |
2893s | it's the sort of crap we get up to when |
2894s | we're testing |
2901s | how many enemies can I aggro |
2907s | oh no they're following me whatever |
2909s | shall I do |
2911s | foreign |
2914s | here |
2922s | I'm not gonna actually kill him |
2947s | we're gonna we're gonna do this properly |
2948s | and stick this in our uh stream images |
2954s | chicken |
2956s | I don't know why I find that so funny |
2974s | here we go |
2979s | transform Center on screen lock it make |
2982s | invisible haha |
2986s | we go that's the new uh new texture for |
2991s | the joth Bears in our game who can |
2994s | teleport |
3001s | oh I just realized you guys can't see |
3002s | chat |
3005s | so every time I laugh about chat you |
3006s | guys can't see it I should I should I |
3008s | should flip myself |
3011s | so you guys can see chat because Judd's |
3013s | been talking to me this whole time |
3042s | all right yeah that's a bear that really |
3045s | shouldn't exist |
3057s | it was comparison what they look like |
3058s | now |
3075s | is multiple a thing now no multiple is |
3077s | not a thing now multiplayer will be a |
3079s | thing March 9th uh we're just giving a |
3082s | little little preview of where we're at |
3083s | with multiplayer what it looks like |
3085s | um |
3087s | I actually I I thought I would be alone |
3089s | today just uh decided he wanted to come |
3091s | join |
3095s | but yeah this is this is what |
3097s | multiplayer looks like in our current |
3099s | internal testing version of the game |
3100s | that the community testers are playing |
3102s | with oh today |
3104s | with that |
3107s | um yeah so this is this is what the in |
3108s | if you've seen people like oh they're in |
3110s | the CT program |
3111s | um this is what they're playing |
3120s | and I will say that I like like |
3123s | um there's a lot of things that are |
3125s | really well doing really well really |
3126s | polished and we're gonna hit a few bugs |
3127s | we have hit a few bugs |
3129s | um |
3130s | so I'm really not trying to avoid things |
3132s | to whitewash what's |
3133s | like |
3136s | to avoid bugs really this is I'm just |
3139s | playing the character I play when we do |
3140s | testing and |
3142s | um |
3143s | you know doing stuff that I would do |
3147s | there are there are like there's a |
3149s | couple things that aren't in yet that I |
3150s | won't go to because of that like um |
3154s | I won't go to the |
3158s | um |
3161s | I can't remember the name of the fire |
3162s | necrotic dungeon I won't go there |
3164s | because it's just like not in the game |
3165s | right now |
3169s | I missed that shot completely |
3182s | and I am I will say I am also |
3184s | intentionally avoiding uh opening the |
3186s | skills menu and opening the passes menu |
3191s | um |
3191s | so so sorry the the mechanical changes |
3193s | to those are not I'm not going to show |
3195s | you those |
3201s | so I'm hiding a few things |
3203s | that are still even have something to |
3205s | show for patch notes you know |
3215s | multiplayer will be available March 9th |
3218s | for everybody |
3233s | here we go |
3236s | oh it's a bit of a mess a bit of a mess |
3242s | careful Judd |
3249s | I would love to go do uh |
3252s | you could |
3254s | go make these legendary you've got some |
3256s | that I was planning on |
3260s | yeah I was gonna try and hit the upper |
3262s | crib ones there and that with the |
3263s | blessing that I have with max out I can |
3265s | switch my chest piece out |
3286s | come on |
3297s | you think about it marches other far |
3298s | away I know |
3300s | foreign |
3313s | there's still a lot to do |
3316s | any plus four meteor fire damage idols |
3332s | foreign |
3361s | Arena ladder split by group size uh yeah |
3365s | what's the plan right now |
3367s | Aaron hi hi Mike what have I missed |
3370s | you're late you have missed stuff you |
3373s | are late |
3375s | um it's okay though we've um I mean you |
3378s | might notice some things on screen that |
3380s | are a little different than usual |
3382s | just in general |
3384s | um |
3387s | uh but other than that we showed up uh |
3389s | we showed off our uh |
3393s | um new our new two yard for a um |
3398s | foreign |
3410s | sorry |
3414s | to the image of the new 3D art |
3420s | because that that job fair that's in |
3422s | game right now is just a normal bear |
3424s | that that I think Judd took the texture |
3426s | for |
3427s | and just like drew some runes in the |
3430s | side of it uh as it just like slapped it |
3434s | back in there's a new texture |
3461s | is it CG yes this is the CG you can see |
3463s | attach right there |
3473s | yes this is this is |
3475s | um build version uh 0.8.12 or 12. it's |
3480s | 12. 0.8.12 |
3482s | which I know doesn't make any sense in |
3483s | the way numbers work but it makes it |
3485s | works the way the patch versioning works |
3489s | it's not a decimal it's a sub version |
3491s | number |
3502s | Judd's meteor just like blew up |
3504s | everything there it was like okay well |
3510s | all right |
3513s | yeah I ran into some problems trying to |
3515s | do Empower models on my own got my butt |
3516s | kicked and had to had to drop it down to |
3518s | to 90s on my own because I'm a noob |
3522s | wow |
3533s | I don't know why I got excited about |
3534s | that there's no good belts for me inside |
3536s | items right now |
3538s | hahaha |
3552s | are they |
3554s | yeah okay the damage changes around |
3556s | actually |
3566s | this is what I was talking about before |
3567s | I've been over this like several times |
3568s | but if you notice the the damage on uh |
3571s | on my bow is just 60 bow damage and then |
3574s | the the affix line is 19 bow fire damage |
3577s | so this is how it's gonna look |
3581s | and a lot of people were very curious |
3582s | about that |
3599s | if the Bears at our Zoo could teleport I |
3601s | bet they would mostly use it to plop |
3603s | themselves in front of food without |
3604s | having to get up and play on the floor a |
3607s | very silly lazy seeming animals yeah |
3609s | pandas pandas are funny |
3618s | pandas are very funny |
3630s | get out of those those Moonbeams hurt a |
3634s | lot |
3641s | what are we doing here oh |
3643s | oh |
3645s | out of your call hey out of his call |
3647s | there we go |
3653s | twice as many meteors I don't know if we |
3656s | can handle that many meteors |
3658s | it's a lot of meteors |
3673s | easy oh that was such a lucky timing she |
3676s | said they just appeared and exploded the |
3678s | exact same moment that was cool |
3681s | I'm just like going the wrong way |
3684s | wait am I going the wrong way |
3692s | how many weeks am I taking off for |
3694s | Christmas when well you should be |
3696s | backstreaming um I'm taking off at least |
3698s | one week for streaming |
3701s | um |
3704s | and |
3707s | personally I've actually been off all |
3708s | this week too |
3710s | um |
3710s | I just came back to stream |
3713s | and um |
3717s | I hope you're not seen that way because |
3719s | I've still been informs and everything |
3721s | yeah I have informing activities of just |
3724s | going to the forums and talking to |
3725s | people |
3727s | anyways |
3728s | um |
3730s | uh at least one maybe two we might take |
3732s | two off but it'll definitely be one |
3735s | um there's a Friday right before New |
3736s | Year's that if I'm around I'll just do |
3739s | it |
3741s | um |
3742s | but that'll be a pretty light light one |
3744s | there won't be any spoilers on that one |
3745s | so |
3746s | um if I do that one it'll just because I |
3748s | feel like it and it's fun |
3757s | all that heat strain oh yeah oh yeah |
3767s | I love how fast that portal takes you |
3768s | back oh my goodness |
3771s | just the best |
3782s | foreign |
3798s | January 6th |
3808s | so that's that's better than being |
3809s | wishy-washy about it |
3816s | you want to fill an instrument CT no |
3818s | sorry Aaron |
3820s | good try though |
3823s | good try |
3840s | have a good time to Maggio |
3844s | I hope you have a good Christmas |
3848s | I hope you eat whatever food makes you |
3851s | happiest |
3853s | as long as it's |
3855s | legal |
3875s | there's some there's some wild Foods out |
3877s | there that I've |
3879s | like learned about recently that are |
3883s | like |
3884s | do some some some stuff that you're like |
3887s | that's a thing |
3890s | oh |
3892s | yeah look at that triple |
3900s | uh yeah let's go get a unique here |
3904s | it's gonna be awesome |
3908s | that'd be awesome |
3915s | I've been planning a |
3918s | side now because there's no questions |
3920s | right now but if you do have questions |
3921s | please put them up here and I'll answer |
3922s | them happy interrupted just a little |
3924s | update for things I've been doing |
3925s | because I feel like it I've been making |
3928s | I've been deciding to make my own |
3931s | magic booster Cube |
3934s | um so I've been going through old sets |
3938s | and and picking out and like curating |
3940s | booster packs that are like for Magic |
3943s | the Gathering |
3944s | um they're like 20 card packs |
3947s | um |
3947s | for doing drafts with |
3952s | and so having like 32 packs of packs |
3956s | like random packs throughout Magic's |
3957s | history |
3959s | um and I've been |
3961s | getting those all made up |
3964s | and I've been printing I designed |
3968s | and printing and I like the old ones |
3971s | I've been I've I designed and printed my |
3973s | own little booster packs |
3976s | a resealable booster packs |
3978s | and a little Trader that have let's put |
3980s | them in ah |
3983s | look at that |
3991s | not very good in blender yet but I'm I'm |
3993s | getting better |
3999s | I did not get any of the 30th |
4001s | Anniversary stuff and even if I did I |
4002s | wouldn't admit to it |
4008s | because that's how you get chastised on |
4010s | the internet |
4018s | foreign |
4026s | thoughts on Henry cavill's starting |
4029s | Warhammer 40K cinematic Universal |
4032s | starting a 440k cinematic Universal no |
4036s | what |
4037s | Henry Cavill is joining I did not know |
4039s | what that's |
4040s | he's Henry cavill's so cool |
4043s | just putting that out there he is |
4045s | awesome |
4056s | big Henry Cavill fan |
4059s | I don't know why I'm still in here let's |
4060s | get out of here |
4065s | um kind of useless for me |
4074s | let's go on Amazon trying to stand with |
4076s | Amazon |
4078s | done with Netflix I guess |
4083s | yeah I I started replaying The Witcher 3 |
4086s | actually |
4088s | um |
4090s | and someone made a mod I couldn't bring |
4094s | myself to put it on uh I almost did but |
4096s | so I made a mod to put his face into The |
4098s | Witcher 3. |
4101s | um except like |
4103s | there's like a like a cinematic version |
4105s | and then like a scarred up version |
4106s | that's like even more intense but yeah |
4109s | like when it's designed to make him look |
4111s | older because he's a lot older in the in |
4112s | Witcher 3 game than he is in the TV show |
4116s | oh this is uh not going great |
4132s | ER feels good nice oh |
4139s | why what's no come on let me |
4146s | well I won't get any rewards now |
4158s | foreign |
4168s | Mikey ruin her |
4174s | well I guess there's your second league |
4176s | for the day |
4186s | I uh I dropped it like I didn't pick it |
4188s | up it's gone |
4197s | I did not think that was new it's this |
4199s | is the problem with it being so long is |
4201s | I don't even know it's new anymore |
4203s | you're like what's new coming like |
4205s | that's been the game forever so that |
4206s | doesn't count that's not new I don't |
4207s | have to talk about that |
4216s | that's funny |
4223s | and there you may not even notice it but |
4225s | because I was clicking slightly above my |
4227s | character but as I pressed portal you |
4229s | didn't even see the portal open on this |
4230s | portal instantly |
4232s | but yeah so Judd got his stuff but I |
4236s | didn't because I failed |
4253s | I imagine you might be in the same boat |
4255s | yeah |
4266s | just go search search one of the sites |
4268s | and see what shows up there |
4274s | I started a rogue Sonic fast |
4286s | I do I do love love like shift it's just |
4289s | it's such a great like repositioning |
4291s | ability |
4293s | um |
4294s | it's just it fits the rogue's toolkit so |
4296s | well |
4316s | I got already oh yeah |
4320s | pew pew here we go |
4333s | dang |
4335s | ding ding ding ding |
4338s | ding level up ding level up ding level |
4341s | up ding level up |
4345s | would you like a pass a point with that |
4347s | would you like a passive point with that |
4350s | okay |
4362s | nailed it |
4381s | I'm getting close here I'd like to hit |
4384s | this boss if we can |
4386s | uh Chill on here I'd rather not face |
4389s | that |
4391s | slow on it I'd rather not face that |
4396s | Lansing Ball's not terrible but I think |
4398s | maybe with high Health increase damage |
4402s | it's not very unique yes |
4405s | I'm not terrible |
4411s | well I am terrible but not that terrible |
4415s | that's weird there's like no enemies |
4417s | there |
4435s | foreign |
4455s | collectively we didn't die like Judd |
4458s | survived so you know there was no there |
4460s | was no party wipe it's it's I know I |
4462s | abbreviate it to my deaths but really |
4463s | it's party wipes that we do it on |
4473s | foreign |
4486s | I always like the cop games where you |
4488s | would play through a level that would |
4489s | show stats for who did the most damage |
4491s | reward accordingly have you talked about |
4493s | the |
4494s | um that inside of monos with multiplayer |
4495s | could be fun compete a bit for most |
4497s | kills or damage I think systems so so we |
4500s | we have considered that and we're likely |
4501s | not going to do anything like that |
4503s | um |
4504s | it's not impossible but as for as far as |
4507s | like a core game mechanic I think it's |
4510s | extremely unlikely that we would do that |
4512s | um it might be something that you'd see |
4513s | as like a I like leery about looking at |
4516s | mousing or uniques now actually |
4519s | um |
4521s | the |
4522s | the reason why it's it's a it's I think |
4525s | it's a great fit in games like for |
4527s | example um |
4528s | uh uh Legends God Legends the the more |
4533s | recent Gauntlet game uh came out like |
4535s | eight years ago nine years ago or |
4536s | something |
4537s | um |
4539s | games like that are really good for it |
4541s | because it's giving you a generally set |
4545s | toolkit and expectation for each player |
4547s | in the party |
4549s | um |
4550s | in in an RPG like this or or even in |
4553s | like say an MMO or |
4556s | um games where not everyone in the party |
4557s | has the same reasonable expectation of |
4559s | damage |
4561s | um it can put people at a |
4563s | um |
4565s | uh like uh it's it's lost before it's |
4567s | begun situation so like you're walking |
4569s | into the The Motto and it's a foreground |
4572s | conclusion that the um |
4575s | the the the the the Mage that has |
4578s | basically just meteor and Fireball and |
4581s | you know like just damaging abilities |
4582s | it's gonna just inherently always just |
4584s | do better than the |
4587s | um the Paladin who's just there with |
4589s | healing abilities it's just like they've |
4590s | got like holy Aura and sigils of Hope |
4593s | and and Healing Hands and it's just like |
4595s | it's all there is to heal |
4597s | um and uh so so it puts pressure on |
4600s | people to not play the way they want to |
4602s | play and one of the things we really |
4603s | like to try and do as much as possible |
4606s | is give people the opportunity to to |
4608s | make characters that might not be quite |
4610s | as traditional or to make support |
4612s | characters or to make tank characters so |
4614s | so it's less about DPS and and then you |
4616s | get into like weird ways of trying to |
4618s | track the the players |
4621s | um |
4622s | uh involvement in those activities so |
4625s | it's like okay well so you're you're |
4627s | playing a support character |
4629s | and now we're gonna try and track your |
4632s | um |
4633s | progress is the longer input quality of |
4635s | your play the the the quality of your |
4638s | contribution to either the the trying to |
4641s | quantify your contribution to the to the |
4643s | parties uh ability to finish and |
4646s | complete missions or Echoes or anything |
4648s | like that |
4649s | um is really difficult when you're not |
4652s | measuring Apples to Apples so if you're |
4653s | measuring DPS to heels that's that's |
4656s | really difficult to do because if you |
4657s | just say okay like okay the person who |
4658s | healed them though like we're not healed |
4660s | the most but like |
4661s | um say like okay uh one point of healing |
4664s | is worth one point of damage okay |
4667s | um |
4667s | what if you suddenly have uh people in |
4671s | your group that are all about mitigating |
4673s | damage or people who are all about |
4675s | having high Health tools so the amount |
4678s | of heals that you're doing changes |
4679s | dramatically or |
4682s | um |
4683s | you know like maybe the way you're |
4684s | supporting your team is by doing a lot |
4686s | of crowd control and stuns and you're |
4688s | like you're splitting up the party uh |
4690s | especially swimming up the the part of |
4692s | the the enemies you're fighting to in |
4693s | order to make it easier to deal with |
4695s | like your your time shifting enemies or |
4697s | your stunning things and it's |
4700s | um those things are really hard to |
4701s | quantify uh to actually say like who |
4704s | contributed more and give more rewards |
4707s | that way |
4709s | um on top of that you can also then |
4711s | start to kind of |
4713s | um I'm just gonna sound ironic given |
4715s | what we just announced but you can you |
4716s | can if you want you could intentionally |
4718s | funnel things onto one player a little |
4721s | bit easier as well it'd be another |
4722s | mechanism for that |
4723s | um and then you get into like the public |
4726s | groups not being happy about |
4729s | um like oh well like |
4732s | I I want more stuff or something you |
4734s | know like there's there's also social |
4735s | aspects that come into it as well I I |
4737s | think that those systems like that work |
4739s | really fantastic for couch co-op games |
4742s | where it's like a little mini |
4743s | competition every single run |
4746s | um and it's like oh you got me this time |
4748s | but I'll I'll beat you next time that |
4750s | sort of stuff and |
4751s | um that's why I use Gauntlet Legends as |
4753s | a really good example |
4755s | um for where it's a system like that |
4757s | works really well |
4759s | I could see it being a fun uh like a |
4762s | dungeon a specific dungeon that works |
4764s | that way and and everyone knows that |
4765s | going into that dungeon that's what |
4767s | you're gonna do |
4769s | um but having to be uh so such a primary |
4772s | part of the core end game system like |
4774s | the model of as a whole I doubt we do |
4784s | that's a good question I like that |
4785s | question |
4796s | I I don't know how like I read it for a |
4799s | long time ago |
4801s | um but then I completely forgot about it |
4803s | and was reminded of it last night when I |
4804s | was reading something else and it's the |
4805s | um if you ever wondered what game design |
4808s | as like a |
4812s | um |
4813s | something to do or or like more |
4815s | information about it there's there's a |
4817s | really short |
4819s | um |
4820s | description of different roles in game |
4822s | design and game development uh |
4825s | stemming from a game design perspective |
4827s | and it's |
4828s | um called the door problem |
4831s | it's just it's a five minute read at |
4834s | most |
4836s | um |
4836s | tiny little thing but it's I highly |
4838s | recommend checking out if you're at all |
4839s | interested in that sort of stuff |
4857s | I do I do really want to get more |
4860s | um |
4861s | Dynamic activities involved in the |
4864s | monolith in general I think that's a |
4865s | pretty common request |
4867s | um |
4868s | and something that we are hoping to hop |
4870s | into expand upon |
4873s | and and like |
4874s | yeah really I think that'll really bring |
4876s | it to life a lot more is those Dynamic |
4878s | elements in the uh in the model which is |
4882s | something that's missing a little bit we |
4883s | have several |
4885s | here |
4902s | is he coming back |
4914s | don't forget everyone can see what you |
4916s | type |
4918s | just adds up I know that wasn't bad but |
4934s | how's the last three masteries going |
4937s | um we haven't touched them in quite a |
4939s | while |
4942s | um they'll be a big focus in the new |
4943s | year for us |
4952s | we're so close I just want to hit that |
4955s | here |
4958s | cleansing blow |
4961s | not ideal |
4964s | we go here here and that'll be enough |
4989s | last year Master's gonna be a lot of fun |
4991s | though I know like you can say that it's |
4993s | sort of a empty statement to say but I |
4996s | think they're gonna be a lot of fun |
5004s | you're you're you're listening to me |
5006s | through the stream with a delay do you |
5008s | want to come in here |
5010s | don't have to |
5035s | ah got it no problem |
5041s | foreign |
5053s | I just I just noticed I say it there but |
5056s | like I never realized how much I say a |
5061s | until I started working on an |
5062s | international team |
5070s | that's one of those Canadian stereotypes |
5071s | that is very true we say a lot |
5084s | uh Curious are they done one at a time |
5087s | or all three at the same time |
5091s | um well we tend to work on one at a time |
5096s | um in in the like early design stages |
5099s | and then once we get past that or those |
5102s | early design stages we end up sort of |
5105s | um |
5109s | we end up splitting up the test into |
5111s | more fine tasks and they started going |
5113s | um side by side so like when uh when |
5116s | you're into the like okay all the design |
5119s | Works done and we're into let's |
5122s | implement the |
5124s | the warlocks third skill and all the |
5127s | nodes associated with it that are |
5128s | designed we can |
5129s | um like give that to a team and then |
5132s | uh you know like they'll be working on |
5135s | that whilst maybe someone else is is |
5137s | working on uh implementing |
5141s | the uh like let's say the the Rune |
5144s | Masters fourth ability or something I |
5146s | don't know I'm picking random numbers |
5148s | um so those things can happen in |
5149s | parallel |
5151s | but for the like |
5154s | bigger uh more broader sweeping |
5157s | conversations we usually do them one at |
5158s | a time to focus on one |
5160s | um gameplay aspects at the time |
5164s | but those are those are pretty much done |
5170s | apparently Judd's gonna fire the whoever |
5172s | tune to the diamond Matrix |
5180s | or maybe we should just fight whoever |
5181s | tuned meteor huh |
5187s | kidding just in case anyone's wondering |
5189s | this is all a joke |
5193s | just to be clear |
5201s | not nearly an iron of deep Sun meteor |
5203s | yet |
5204s | oh yeah |
5207s | now we can do it |
5211s | all right Judd we're going to kill Orvis |
5213s | or shade Marvis |
5218s | drink lots of water eh |
5221s | yeah Kane it is pretty true eh |
5227s | this is one of more personal questions |
5229s | looking back did you expect this project |
5231s | to take as much effort and be as big as |
5233s | it is right now and what do you think |
5234s | your proudest moment is of all that |
5237s | oh my goodness |
5240s | um yeah that's a huge question that's a |
5241s | that's a let me let me think about that |
5243s | for a week good question |
5246s | um |
5248s | I definitely was when we first started |
5252s | this I had no idea that this would be as |
5256s | huge of a project |
5260s | um as in in so many different ways like |
5262s | the amount of work it would take the |
5264s | amount of time it would take |
5266s | um the size of the game like what there |
5268s | is to do in the game size the the size |
5271s | of the like number of people who are |
5273s | interested in it |
5274s | um like like the scale in every single |
5276s | way you can talk about the scale is |
5277s | bigger than I expected it to be |
5278s | originally |
5280s | um |
5281s | and it's always what you hope but you |
5283s | never expect it |
5284s | you know and um |
5288s | no it's it's so much it's it's fantastic |
5291s | it's wonderful that that there's |
5293s | game is doing what it's doing right now |
5295s | and and um |
5298s | I'm thrilled thrilled about it uh |
5300s | proudest moment of all |
5303s | um |
5309s | the zero eight four launch |
5312s | was was a huge |
5316s | huge launch that felt really great |
5320s | um it's always launches though it's and |
5322s | um |
5324s | I think and there's there's a few |
5325s | individual moments of like oh like |
5327s | finishing a certain |
5330s | uh certain thing like the first time we |
5332s | played on our current architecture |
5333s | online |
5335s | um |
5336s | yeah lots of things like that |
5342s | wait until Judd was done doing stuff |
5345s | you'll see a little book over his head |
5347s | that was indicating that |
5366s | Kickstarter uh the the day that the |
5369s | kickstarter rolled over past the like |
5371s | it's been funded moment |
5373s | um which was on the like day 28 of 31. |
5378s | was was pretty was a pretty huge moment |
5382s | um I'm kind of just going through all |
5383s | the times that I cried while working on |
5385s | this game |
5414s | I I really like this moveset |
5430s | boots |
5446s | ideas when you gotta Mike's tears |
5451s | stuck in a class Community anytime soon |
5453s | Falcon class will be coming with 1.0 |
5456s | uh not not before but at 1.0 exactly |
5461s | the boss boss fight music still playing |
5463s | that's funny |
5468s | we need one more |
5470s | okay one more didn't quite make it |
5475s | thank you you had a lot of fun playing |
5477s | Ellie I'm glad you've had a lot of fun |
5478s | playing Ellie I've had a lot of fun |
5480s | playing Ellie too |
5482s | makes me feel good when I hear people |
5484s | say that |
5489s | less damage taking from Avalanche too I |
5491s | love it |
5500s | specifically Avalanche |
5504s | and that moment you realize that they |
5505s | moved the enemies use is actually called |
5507s | enemy Avalanche not Avalanche and you go |
5508s | oh no |
5527s | wait you're playing last Epoch too |
5529s | I I'm playing last Epoch t-o-o ah |
5536s | good one though |
5539s | thanks Dad |
5551s | sorry for the loaded question that's |
5552s | okay thank you for everything keep the |
5553s | great work I'm definitely going to be |
5555s | supporting things that you and ishi have |
5556s | going on now and into the future that's |
5558s | cool thank you I appreciate that |
5561s | we'll try to live up to the standard |
5571s | I really want to put my passive point in |
5573s | that little plus is just like eating |
5576s | away at my soul |
5577s | but I don't want to open my passive |
5579s | screen |
5590s | it's like a ringing phone |
5592s | that glowing button must be pressed |
5615s | a few little hiccups and bugs here and |
5617s | there along here but I'm not doing too |
5618s | bad |
5623s | got him |
5627s | ah gloss |
5638s | me every time I'm like I must check it |
5645s | oh that's gonna trigger it did I trigger |
5647s | it I press it too many times |
5652s | oh Mike's an idiot |
5667s | foreign |
5678s | and so he's just seeing him teleporting |
5680s | like using the ability to teleport |
5689s | may have lost that |
5693s | unique that was there which is not |
5695s | awesome but that's okay |
5704s | foreign |
5708s | we're going for it Judd we're going to |
5710s | fight the boss |
5714s | it's gonna be a few |
5730s | don't see it right yeah |
5733s | I'm gonna go down there first to open |
5735s | that up right |
5748s | not that thing further |
5752s | here on time |
5755s | here A Time |
5758s | that's a lot of cool damage coming out |
5785s | what do you want for Christmas |
5788s | foreign |
5791s | for Christmas I want I don't that's a |
5796s | question that I have such a hard time |
5797s | answering |
5800s | and part of this because I spend so much |
5801s | of my time on my computer |
5805s | I'm like |
5806s | either on my computer |
5809s | um taking care of a small child or |
5811s | playing video games |
5813s | a smooth 0.9 launch that's what I asked |
5816s | Santa for every night yeah that's that |
5817s | would be |
5819s | the best Christmas present ever a smooth |
5821s | 0.9 launch oh |
5824s | if Santa showed up with like a letter |
5826s | that said 0.9 is going to go so well I |
5829s | would sleep like a baby every night |
5832s | like there's an extra there's an extra |
5834s | two hours of sleep every night for me |
5836s | easily |
5844s | a box of honey bees no thank you |
5848s | they're people way better equipped to |
5850s | take care of a box of honeybees in the |
5851s | world than me |
5854s | foreign |
5871s | I did ask my dad for some more uh |
5874s | some more filament for my printer |
5875s | because I've been eating it all up |
5877s | making these booster packs |
5893s | many people myself included often have |
5895s | problems figuring out what items |
5897s | actually improve their DPS the tool tip |
5898s | in RPGs tend to not be very accurate is |
5900s | there anything that last Epoch has that |
5902s | addresses that problem |
5904s | um our dual tip DPS is not overly |
5907s | accurate either |
5910s | we're working on improving it |
5912s | um |
5915s | part of the problem is so much of |
5919s | um |
5920s | so so many mechanics that are really |
5923s | interesting and fun to play with |
5925s | um they they talk a lot about |
5928s | uh how well or or |
5931s | um procking abilities or synergies |
5934s | between abilities or |
5936s | um using cooldowns efficiently or |
5939s | um chaining Buffs together properly so |
5942s | like say you have an ability that says |
5944s | um your next |
5946s | so you have a fire attack and a physical |
5948s | attack and a cold attack |
5950s | let's go fight right let's go fire cold |
5952s | lightning |
5954s | um and so you've got fire cold lightning |
5956s | attack and each one of them says |
5958s | um |
5960s | like |
5963s | your next physical attack will deal more |
5965s | damage |
5968s | um and so if you use |
5973s | if you use the like the the fire then |
5977s | the frost then the and each one has like |
5979s | a unique buff let's say so if you use |
5981s | all three of them before you use your |
5984s | physical attack the physical attack goes |
5985s | up way up and damage |
5988s | or if you just use the physical attack |
5989s | on its own it's way less damage so |
5993s | um calculating the amount of time it |
5998s | takes to use those other abilities and |
6000s | applying that as a ratio of the Buffs |
6002s | that it will apply to the to the file |
6004s | ability like the payoff ability as |
6006s | opposed to just using that final ability |
6009s | um relative to the number of enemies |
6011s | that it's going to hit for each one of |
6012s | those things is so impossible to |
6015s | calculate |
6017s | um and and we we kind of say sometimes |
6021s | we're doing the DPS calculations like |
6022s | okay well this ability will usually when |
6025s | you're using it in a swarm it'll usually |
6027s | hit like three things let's say on |
6029s | average you'll hit three things so we'll |
6031s | we'll assume you're hitting most of the |
6032s | time three things with disability okay |
6034s | but then this one's like it's only a |
6036s | single Target ability so you're only |
6037s | ever hitting one thing with it and so |
6038s | sometimes we'll try and use that in the |
6040s | calculations sometimes we won't |
6042s | um there's there's a lot of guesswork |
6044s | that comes in when you're when you're |
6046s | dealing with |
6048s | um |
6049s | trying to calculate real DPS for |
6052s | abilities in a game like this because |
6053s | the situations that you're in is always |
6054s | so different and the order that your |
6056s | usability is in can have such a huge |
6058s | impact on the actual damage you deal in |
6061s | um that all we can really calculate is |
6063s | if you were to use this ability right |
6065s | now how much damage would it deal when |
6067s | you hit someone with it |
6070s | um which isn't really useful in a |
6072s | practical situation |
6075s | um if you want to calculate real DPS of |
6078s | an ability |
6085s | foreign |
6089s | so when we try and generally do |
6093s | the way the way we try and handle it is |
6096s | less about trying to calculate your DPS |
6099s | um your total actual real DPS and more |
6102s | trying to give relatively accurate DPS |
6104s | changes based on gear changes so if you |
6108s | were to like equip this bow over that |
6111s | bow what happens to your DPS on it and |
6114s | and you can kind of get like okay what |
6116s | went up like 10 percent |
6117s | and so while the number might be wrong |
6120s | the relative damage is hopefully fairly |
6123s | close |
6125s | um to give a better idea on like if |
6127s | something's better or not now |
6132s | definitely not perfectly accurate at all |
6134s | yet and we're we are working to improve |
6136s | that and there's certain times where |
6139s | um |
6140s | where where certain certain abilities |
6142s | are like some of the times we said like |
6145s | okay well this usually hits more targets |
6147s | or |
6148s | um |
6149s | like it is isn't a good idea or so |
6152s | there's times where we've |
6154s | um |
6155s | like missed pieces of the calculation |
6157s | say like okay well uh there could be |
6159s | this other thing that could be affecting |
6160s | the damage and we've just forgotten to |
6162s | account for it or uh you know there's |
6165s | lots of different things because the |
6167s | damage that an ability actually deals is |
6169s | calculated when it deals the damage not |
6173s | when the ability is used |
6176s | so when uh |
6178s | when a fireball goes out when you press |
6180s | when I like when I press the ability to |
6182s | shoots and it's right here |
6184s | the damage that it's it it basically |
6186s | just conveys a whole bunch of stats onto |
6189s | that ability |
6191s | and then when the ability actually hits |
6193s | something it calculates how much damage |
6196s | it's gonna do |
6200s | um |
6203s | because there's a lot of things that can |
6205s | be happening on the target as well so |
6207s | like |
6208s | um |
6210s | just chance to stretch like chance to |
6212s | apply fire Shred |
6214s | on hit is is like such a difficult thing |
6217s | to calculate for DPS |
6220s | um |
6222s | and and like party composition matters a |
6225s | ton too because like say you're say |
6227s | you're in a playing a build that scales |
6228s | really well with fire shred but you have |
6231s | no fire shred in your build whatsoever |
6232s | because you know you're playing with |
6234s | someone who's gonna apply Max fire shred |
6235s | Stacks like instantly with some ability |
6237s | because it's just gonna hit so fast and |
6239s | they have like 800 fire shred chance so |
6241s | you're just like you know because you're |
6242s | with them fire so it's great |
6244s | um |
6246s | but adding fire shred to your build |
6249s | would do nothing because they're already |
6250s | hitting a Max stacks of fire shred very |
6253s | very quickly or effectively we do |
6254s | nothing |
6255s | but then you get up an item so you |
6257s | receive no gloves equips and you get |
6259s | that puts fireshirt chance on on hit for |
6261s | your gloves technically it's not |
6263s | increasing your DPS at all because even |
6265s | though it would solo but because you |
6267s | know you're in a party |
6269s | um |
6270s | you know it does it does more it does |
6273s | less because someone else is already |
6274s | applying that same stat so there's |
6275s | there's so many conditionals and there's |
6278s | so many situational changes and there's |
6280s | so many little things like that that |
6281s | like we just can't account for so we do |
6283s | our best to try and provide the best |
6285s | light okay if if I equip this like I |
6287s | have my Center strike it's at 44.94 and |
6289s | equip this and it's now at 41.62 like |
6291s | that difference |
6293s | um |
6295s | it's actually probably pretty good in |
6296s | this case because this this bow is |
6298s | better but not by like a huge huge huge |
6300s | margin |
6305s | yeah |
6307s | it's it's a very tricky thing to do and |
6310s | in getting feedback on |
6313s | um which things are over estimated and |
6315s | underestimated from people is a really |
6316s | valuable tool |
6318s | um |
6320s | for figuring that out I'm ready whenever |
6322s | you are Judd |
6327s | plans for uniques based around number of |
6330s | players in the party unlikely oh you're |
6333s | up there what am I doing |
6345s | um I would say number of players in the |
6348s | party is |
6351s | um |
6352s | something that we may kind of apply to |
6355s | items as uh |
6357s | like like an um incidental's the wrong |
6360s | word but like |
6365s | I don't know how to say it like |
6367s | maybe you get something that says each |
6369s | player or like like nearby allies get |
6372s | plus five melee attack damage |
6375s | you know that is something that scales |
6377s | based on the number of players in the |
6379s | party because it's for each Ally |
6385s | um |
6386s | but I don't think we would ever do |
6387s | something where it's like |
6389s | um you get plus five melee attack damage |
6392s | for each party member |
6395s | um |
6398s | wait where you're just like getting more |
6400s | stats because there's more people in |
6401s | your party |
6402s | so strictly but you know like there are |
6406s | things that scale better based on more |
6408s | people in the party |
6410s | um just because it's giving it to |
6411s | everyone |
6414s | so kinda sort of not really maybe |
6417s | depends on how you look at it |
6435s | he's gonna Dash in a second now yep |
6439s | nice pickup on that shrine |
6448s | full controller support would be amazing |
6450s | really looking forward to that yeah |
6451s | that's on the list |
6452s | um |
6453s | actually this build here I could plug my |
6455s | controller and start playing right now |
6456s | Judd's probably playing with controller |
6457s | right now actually |
6474s | multiplayer controller support is |
6476s | extremely new |
6494s | oh I must to protect my people |
6498s | oh give it up for that bow drop I'm |
6501s | gonna get that for sure |
6502s | during threshold Colonial channeling |
6505s | free |
6510s | of winter |
6512s | you know we're taking that |
6516s | Judd if you got me with LP on it let me |
6518s | know |
6522s | oh he did get one without me on it can I |
6524s | have it please ah |
6528s | I'll give you one without |
6534s | thanks buddy |
6537s | do you want one without I've got two |
6547s | I'm gonna assume nope it's this one |
6551s | it was highlighted so it tells you which |
6552s | one it is |
6560s | we don't have enough time to go through |
6562s | that dungeon or else I do one |
6564s | and and and and probably apply that |
6569s | is all cold I'm doing fire but oh it's |
6572s | so pretty |
6579s | let's go hop back into here |
6587s | thinking about Le being an online gaming |
6589s | forward will skills be designed with |
6591s | Party play more in mind somehow all |
6594s | right some are already I know yeah it's |
6596s | it's we have been designing skills with |
6599s | Party play in mind and solo play in mind |
6602s | um for quite a while now and |
6605s | um we've been trying to build up this |
6606s | environment where it's it's something |
6608s | that you can |
6610s | um you know like playing with a friend |
6611s | is fun in it |
6613s | like it's designed to work that way |
6615s | nicely |
6624s | well you guys saw the issue where if you |
6627s | bind move to a mouse button you also |
6628s | have to use that same |
6630s | bind to click on Waypoint portals NPCs |
6632s | Etc |
6641s | um I don't think that the changing which |
6646s | button is used to register a click |
6649s | in terms of like UI elements and NPC |
6653s | interaction is going to change before |
6654s | 1.0 it might but uh the way it's set up |
6658s | right now that would be that's a very |
6659s | big task |
6660s | to change a very big task |
6664s | and I know it can be frustrating people |
6665s | who have really |
6667s | um specific other setups but it's um |
6671s | probably not something that will be |
6674s | tackling before 1.0 |
6678s | it's possible but |
6681s | um |
6685s | I've I've done I've been involved a lot |
6687s | with the the setting of that up and it |
6690s | is uh really significant change |
6702s | it's quite a lot of the small things |
6704s | that seem like I see this all the time |
6707s | and it's it's like not just in last |
6709s | Epoch but like all sorts of games and I |
6711s | used to say the sort of thing all the |
6712s | time myself and it's just like just do |
6715s | this it's super simple or like it's it |
6717s | can't be that hard to put this in I'm |
6719s | not saying you're saying this but like I |
6720s | I it's things that sometimes seem really |
6723s | quick and easy to do there's like |
6727s | I said most the time things that seem |
6730s | obvious and you know if you're playing a |
6732s | game and you're like well they like |
6733s | obviously should have done this it's so |
6734s | simple be so easy so clear like anyone |
6737s | who's played for the 10 minutes to show |
6738s | this there's probably some really |
6740s | ridiculous reason why it's just not |
6742s | possible and some like insane problem |
6745s | that you're like if you like really get |
6747s | down into it you're like well |
6750s | yeah that would be someone's year to fix |
6752s | that oh good |
6755s | um |
6757s | and sometimes you have to make |
6758s | sacrifices like that and I'm not saying |
6759s | that's what this case is but |
6761s | um I see a lot on on forms for all sorts |
6763s | of games |
6765s | um |
6766s | and and I I it's quite often not as easy |
6770s | as it seems to fix things that seem |
6772s | really easily easy to fix like |
6774s | often there's a really good reason not |
6776s | always oh my this is why John I need you |
6778s | save me portal to me please here |
6785s | I film like half of these |
6787s | okay reset this is there a |
6790s | back to this one let's reset this |
6802s | it's to do with the controller |
6803s | implementation that we're working on yet |
6813s | just stepping in to say hi I love the |
6815s | game and keep it up can't wait for |
6816s | multiplayer it's too Vibe with my |
6818s | buddies cool cool cool |
6821s | glad to hear it |
6824s | that portal is dangerous |
6831s | this is an empowered shade by the way |
6833s | Judd |
6835s | oh we got the same |
6838s | same eyes |
6841s | do we both just get just stopped yeah we |
6844s | just got stopped |
6849s | this may have been ambitious okay you |
6851s | know you know whatever |
6860s | okay let's go here |
6869s | that's what Max Fire Res too |
6888s | okay okay |
6900s | what's going on |
6905s | oh that's why |
6908s | I've I've taken us into uh an impossible |
6913s | situation here I think |
6915s | we're we're right at the end of the |
6917s | stream too |
6924s | foreign |
6933s | spoiler alert it's not |
6943s | cheap sorry about that doesn't matter |
6945s | it's any cheap it's okay that uh does |
6947s | the game ever go on sale we have gone on |
6948s | sale |
6950s | um We're not gonna we're not planning |
6952s | any more sales I don't think before 4.9 |
6954s | we're definitely not playing any more |
6955s | sales at the end of the year I know that |
6958s | um |
6961s | so if you're looking to pick up before |
6962s | the end of the year this will be the |
6963s | price until the end of the year |
6978s | yeah welcome prox this is a slightly |
6982s | different version of the game |
6985s | seven versions ahead actually some of |
6988s | those are pretty small jumps though |
6990s | foreign |
7007s | apparently I've been playing in here too |
7008s | much |
7013s | it's totally saved 100. |
7034s | oh gosh |
7038s | moved |
7042s | ow my face |
7067s | oh too late |
7069s | here we go |
7072s | can I do this just pop these |
7079s | oh come on |
7088s | we're both like don't stand next to each |
7091s | other in front of each other and move |
7092s | the same direction |
7098s | yes |
7104s | he's over there somewhere isn't he |
7107s | that way |
7108s | this way he's down there somewhere |
7110s | it's health potion |
7112s | in his health potion |
7126s | okay get back in |
7131s | foreign |
7134s | there we go |
7137s | well that'll about do us today for us |
7141s | right into the void |
7153s | all right well thank you all for coming |
7156s | out |
7161s | thank you all for uh joining me today |
7163s | this is our final stream for the year |
7166s | um if you want to get in touch with us |
7168s | or I'm going to turn this uh |
7171s | down |
7173s | there you go that's still really loud |
7175s | for me but it's not super loud for you |
7177s | guys I hope |
7178s | um |
7180s | if you haven't here I can do this |
7183s | uh |
7186s | I I had a great time today I had a lot |
7189s | of fun I'm glad we got a chance to show |
7191s | off a little bit of our current multiple |
7192s | build as you can see there's still a few |
7194s | bugs in it uh we're still working those |
7196s | out and uh we're pushing hard for March |
7199s | 9th releases 0.9 multiplayer beta |
7202s | multiplayer uh release for anyone who's |
7205s | playing last Epoch and uh hope to see |
7208s | everyone there |
7209s | um we will be continuing our weekly live |
7211s | streams starting |
7213s | um in the New Year that'll be January |
7215s | 6th we'll be our next stream I think yep |
7217s | January 6 will be an extreme |
7219s | um if you have any questions that we |
7221s | didn't get to the stream or if you're |
7223s | watching this on YouTube or anything |
7224s | like that you don't want to talk to us |
7226s | get in touch with us we will be |
7227s | available on Discord Reddit our forums |
7230s | other platforms too that we lurk around |
7232s | in and you'll see us there |
7234s | um lots of helpful community members |
7235s | lots of great people content creators |
7236s | you can check out as well about the game |
7237s | if you want to learn more information |
7238s | about it |
7239s | I thought about doing it for us for 2022 |
7242s | at last Epoch I'm Mike I had a great |
7245s | time I hope you did too we'll see you |
7247s | next time |
7248s | bye buddy |
7254s | foreign |