over 2 years ago - Hackaloken - Direct link

Changes

  • Tundra Nova (Frozen Ire proc) now has a freeze rate of 80 (up from 0), and this is shown on its alt tooltip.
  • Frost Nova (Ice Barrage proc) now has a freeze rate of 40 (up from 30), and this is now shown on its alt tooltip.
  • Fixed the “ward granted when casting flame ward” idol affix having an incorrect range of values. It now has a range of 28 to 64.
  • The tooltip for items in the Gambler’s shop now state that they cannot be a unique or set item.
  • The visuals for Fire Aura now fade out smoothly when its duration expires.
  • The sub-ability of Forge Strike that makes Forged Weapons is now called “Summon Forged Weapon” (from “Summon Weapon”).
  • Added new hit sounds for Javelin and Void Cleave.
  • Added new general hit sounds for bladed and blunt weapons.
  • Added falling sand and incense burner ambient sounds to the Temple of Majasa.
  • Increased the volume of Saazhar in Soreth’ka.
     

Bug Fixes

  • Fixed a bug where certain zones (such as Thetima) appeared totally black when using SMAA.
  • Increased the duration Rebuke needs to be channeled before it activates to 0.2 seconds. This is a temporary change to avoid very buggy behavior in some situations while we look into a fix.
  • Fixed a bug where the “The Scalebane” quest could not be turned in to Zerrick until the “Arjani, The Ruby Commander” quest had been completed.
  • Fixed a bug where login credentials were not remembered properly for the standalone version of the game. (You’ll need to login one more time for it to be fixed).
  • Fixed a bug where Majasa could be one-shot in a brief window before Phase 2 starts.
  • Fixed a bug where leaving The Dry River after triggering the Scarab Broodkeeper encounter could prevent the Missing Merchant quest from advancing.
  • Fixed a bug which allowed the latter parts of combo abilities to be used repeatedly in some situations. This includes the Dash ability from Javelin’s Surprise Initiative node.
  • Fixed a bug where converting Warpath to Fire or Void did not properly trigger element specific effects, such as “chance to poison with fire skills”.
  • Fixed a bug where Shadows created by Lethal Mirage’s Gloom and Doom node did not attack.
  • Fixed the charged version of Detonating Arrow playing sounds at incorrect times.
  • Fixed the tooltip for Forge Strike listing incorrect minion scaling for Forged Weapons, and stating that they last 10 seconds (they last 20 seconds).
  • Fixed Forge Strike’s Shrapnel node saying it reduces the duration of Forged Weapons by 60%, when it actually reduces it by 75%.
  • Fixed a bug where the “Endurance while channeling Warpath” affix was a suffix instead of a prefix.
  • Fixed a bug with Scales of Eterra where non-spell abilities could trigger Infusions.
  • Fixed a bug where controller keybind changes could be forgotten in some cases.
  • Fixed the world map stating incorrect levels for the Stolen Lance and Black Sun timelines.
  • Fixed a visual bug where Flame Reave would appear underground when cast via Surge.
  • Fixed a bug where the buff icon for Teleport’s Time Dilation did not last for the correct duration (this was only a visual issue).
over 2 years ago - Hackaloken - Direct link

I think commenting on the cycle is pretty close to participating in it :wink:

In any case, yes, there are definitely points that get brought up again and again, but no, we don’t really mind. As long as people are being pleasant.