almost 2 years
ago -
Last Epoch
-
Direct link
Transcript (by Youtube)
4s | good afternoon everybody and welcome |
---|---|
6s | back to the last Epoch devstream as |
9s | always |
10s | I'm your host Mike hello how's it going |
12s | everybody |
14s | oh what a fun day we have for us I don't |
20s | know where you are but where I am sun's |
21s | out it's nice look look old a little |
24s | chilly but we're doing good we're just |
25s | gonna keep going |
27s | playing our boy night here little spinny |
29s | boy having some fun |
34s | let's go if this is your first time here |
37s | welcome welcome glad to have you with us |
39s | we do stream for charity so all of what |
41s | we have from the stream goes to a new |
44s | charity every month and this month it is |
46s | the Salvation Army so that's who we're |
47s | streaming for today |
49s | and if you have any questions please put |
51s | at last Epoch game in the question |
54s | I'll be happy to answer it |
56s | until then |
58s | let's get a hang out let's go hang out |
60s | see what's up |
62s | I'm imagining a very slow stream today |
66s | there'll be no |
68s | difficult questions we're just gonna |
71s | relax hang out |
74s | chill |
79s | got that nice |
81s | you know |
94s | all right |
97s | foreign |
119s | don't get popped by that |
122s | a random namex there's a question to |
126s | open the over the chat how is trade |
128s | going to work in last debug wow well if |
131s | you direct your attention to our forums |
133s | we have a huge post that just went up |
137s | yesterday I believe |
140s | feels like it's been like a week that's |
142s | been up for and I know it hasn't |
144s | but |
146s | um yeah this is all sorts of details |
149s | there on how the item gifting system is |
151s | going to work in 0.9 |
153s | um and that's all the information we |
154s | have available at the moment because |
156s | that's all we've really settled on as a |
159s | firm we know what's gonna we know what |
161s | the item gifting for 0.9 is gonna look |
163s | like |
164s | um and that's that's where that's where |
166s | we're at |
171s | because you asked the question here |
173s | we'll give a brief recap in here |
174s | basically if you're in playing with a |
177s | friend anyone you're in the party you're |
179s | playing with them they're beside you |
180s | item drops for one of you you can give |
182s | it to the other person that's that's it |
187s | easy peasy |
191s | um some subtle details here and there if |
194s | you wanna we want some follow-up details |
196s | but that's basically it |
198s | how many bottles of water have you done |
200s | today well I mean |
202s | I drank uh I drank a glass of water this |
205s | morning |
206s | and then this is my this is my I filled |
208s | this one up for the first stream it's a |
209s | leader so it's my second one of those |
211s | today |
213s | so I'm pretty low on water today |
215s | but I'll be drinking throughout the |
216s | Stream |
219s | wow |
237s | at the start I'd love to have you oh |
241s | close call with what I'll be honest it's |
243s | not bad we're not using Shields right |
244s | that's what I can pick it up |
246s | I'm terrible only I'm only picking up |
247s | things right now that are good for this |
249s | character that's how I usually do |
250s | streams usually I'd probably pick that |
252s | up actually though |
255s | why won't you give me a direct answer |
257s | what are you hiding |
261s | very little I hope |
266s | all right maybe some endurance that's |
269s | okay we have color |
274s | can I gift epic shards okay so this um I |
277s | wasn't actually sure about this and uh |
279s | right now and and so I just want to |
281s | guess I'm gonna say this after every |
282s | before every question so if you hear |
284s | from the start and you're here to the |
285s | end and you get bored of me saying it |
287s | I'm sorry but I'm gonna say it every |
288s | single time currently |
290s | for 0.9 the way it's set up is |
294s | that's how I'm gonna answer all these |
296s | questions but currently for 0.9 the |
298s | weight setup is no uh crafting materials |
301s | themselves are not giftable |
305s | which sorry Aaron I know I told you the |
307s | opposite of that yesterday |
317s | um and there's it's interesting there's |
318s | been some there's been some things some |
321s | questions people have had for the system |
322s | that like I I hadn't even considered yet |
326s | um and and I've asked a few people and |
328s | I'm like did we talk about that I don't |
330s | know if we did talk about that and |
331s | they're kind of really Niche uh like |
333s | really specific cases |
337s | but it is interesting that's already |
338s | happening |
340s | um and and so I guess the one that came |
342s | up this morning was if you was if you |
344s | use a rune of ascendants on an item will |
347s | it allow you to gift that item |
349s | afterwards and and my assumption was no |
351s | because the way of doing that is it's |
353s | actually making a new item I didn't |
355s | think it would copy that property over |
357s | um |
358s | but I said someone tested and it does |
360s | actually copy that property over right |
361s | now but I don't think we're gonna have |
363s | it be that way for 0.9 so for what |
365s | people care about likely for point nine |
366s | it probably won't be |
368s | uh gift will once ascended but it might |
371s | be so we we've got a way to work that |
373s | one out still |
377s | I mean on the flip side you can make |
379s | something a legendary and trade it after |
380s | that gift it after that |
384s | because that really is |
386s | when you when you make it unique into a |
387s | legendary it just sets like a flag |
391s | um on the item it doesn't make a new |
393s | item |
400s | oh I just looked back over chat my |
401s | goodness |
403s | my goodness all right how do you feel |
405s | about those people who wanted trade for |
406s | last debug as a core feature from your |
408s | Kickstarter campaign would offer RF uh |
414s | no uh I think it's just the election are |
417s | up there |
418s | um |
419s | so I I guess the first thing is |
422s | clearly you're a little bit what we've |
424s | announced is the way we're going to be |
427s | releasing this for 0.9 |
430s | um and obviously we wouldn't move not |
432s | obviously but we we we set it up this |
434s | way for many reasons personally because |
436s | we think right now this is going to be |
438s | the best thing for the game |
440s | and it's hopefully what we launch with |
442s | that's our plan |
444s | um |
445s | but all we're really saying for sure is |
447s | this is what it's going to be like for |
448s | point nine that's that's solid this is |
451s | the way it is for 0.9 it's too late to |
453s | change it for 0.9 why |
457s | we're not going to change it to 0.9 |
459s | um |
462s | and I guess I guess what I'd say is the |
465s | game's not out yet |
469s | um |
470s | sort of the short answer it's I know |
473s | it's not a complete answer either |
476s | [Music] |
477s | um |
481s | and and like I I think the game's |
483s | evolved a lot |
485s | um and a lot of things that we wanted to |
488s | do |
490s | with the game when we first started |
493s | um a lot of things that were like we'll |
495s | definitely have that in it's gonna be no |
496s | problem slam that in Easy get to go and |
499s | done oh there were a lot of things that |
501s | we never announced in that category that |
503s | we've we've come to realize are we're |
506s | very Folly to even consider let alone |
508s | attempts |
511s | um |
511s | and and they got they got cut as well |
513s | and there's there's a lot of things that |
515s | have changed with what we've even even |
517s | things that we that we did want before |
518s | we don't want now |
520s | um |
521s | and a lot of that comes from feedback a |
523s | lot of that comes from just playing the |
524s | game a lot of it comes from building the |
525s | game |
526s | um |
528s | and I I think this is the |
535s | we definitely want to deliver as as |
539s | I don't know how to say this properly |
542s | the vision we had for last Epoch |
544s | originally is has changed over the years |
547s | for sure |
548s | um |
551s | and I know a lot of people who signed up |
552s | for it originally there's things we've |
553s | done already that are is not what we |
556s | originally envisioned and it's already |
558s | been a problem a few times |
561s | um and I think blindly sticking to what |
565s | we originally planned would result in a |
567s | much worse game and I'm not saying that |
571s | specifically sticking to the original |
573s | trade plan would make a much worse game |
575s | but if we just said okay well this is |
577s | what we said three years ago |
579s | uh so we have to do that no matter what |
581s | I think is a mistake |
585s | um |
586s | and a lot changes over time there's |
588s | there's things that change with with |
589s | just the way technology evolves as well |
591s | that even impacts it there's things that |
592s | change with like |
594s | all sorts of external factors can have |
597s | huge impacts on on what we what we |
599s | actually create and deliver and all |
600s | sorts of stuff |
603s | um |
606s | and I I think hampering us or like |
610s | hamstring us to say like we have to |
613s | stick to this one thing would be would |
615s | be a pretty big mistake |
617s | um |
622s | I might have some more thoughts on that |
623s | later it's a really important topic and |
625s | I don't I don't want to |
627s | um gloss over it or think that we take |
628s | it lightly or anything like that because |
630s | it is something that's really important |
630s | especially the people that that did |
632s | support us at the start of the game and |
634s | and did help and helped us get from hey |
636s | this would be a cool idea to hey look |
639s | we've got a game |
641s | um |
644s | and and we don't we don't take that uh |
647s | expectation lightly at all |
653s | so there's there's there's opposing |
655s | forces that need to be reconciled a |
658s | little bit |
659s | um |
661s | and and often up my head I'm not sure |
662s | the best the best answer is |
666s | I think specifically with the bizarre |
669s | um |
671s | it wasn't the right |
673s | like there's definitely problems there |
676s | um and if you bought the game at |
678s | Kickstarter specifically because that |
680s | bizarre one feature was the thing you |
682s | bought it for I'm really sorry |
685s | um |
689s | I hope that's not the case for very many |
691s | people |
694s | um and I hope there's more things you |
695s | can find that are fun in the game |
706s | foreign |
712s | when we finally decided like okay the |
714s | bazaar's gone |
716s | we made that announcement |
718s | extremely quickly |
719s | um for when we decided we try not to |
721s | hold things back as much as we can once |
722s | we've made decisions |
724s | um |
725s | and I know that's possibly hard to |
728s | believe sometimes |
731s | and there's been times we've said like |
733s | okay well maybe today's not the right |
735s | idea let's wait till next week but it's |
736s | never been like oh we'll wait a couple |
738s | years and then we'll say this that's |
739s | that's never happened |
745s | yeah |
747s | usually any sort of delay is just like |
749s | okay we've got to |
751s | format this answer and you know come up |
754s | with |
756s | um what's what's gonna happen when we do |
757s | say this and you know |
759s | all these sorts of things have |
762s | just building out the the contents in |
765s | the show that's gonna be with it that's |
766s | usually what creates any sort of |
768s | uh delay more than anything which is |
770s | completely necessary |
772s | hahaha |
787s | okay moving on it's been too much time |
789s | with that question here uh is the react |
791s | is the reaction what you and EHD |
793s | expected |
795s | um I I think there's there's definitely |
797s | some reactions I've seen that I am |
801s | unbelievably shocked about that I just I |
804s | like I see the reaction and I'm just |
807s | I I sit there and I read it or reread it |
809s | or listen to it and re-listen to it I |
810s | just cannot understand it it's just like |
816s | you know there's like I don't I don't |
818s | what is the reaction some for the most |
821s | part yes it's pretty expected it's very |
823s | very mixed which is I think any post on |
826s | trade or or gifting or anything like |
829s | that in in that sort of space you're |
831s | gonna get extremely mixed reactions |
833s | almost no matter what you say I don't |
836s | think there's any way to make a post |
837s | like that without mixed reactions |
840s | um because because there's so many |
842s | opposing viewpoints and conflicting |
844s | things that are just |
846s | like |
849s | there's yeah this is this great great |
853s | video |
854s | um |
855s | uh oh man I don't know what it's called |
858s | it's like we want you to draw three |
863s | uh parallel green lines |
866s | but they all have to be red |
869s | and there needs to be five of them and |
872s | they need to be circles so it's like |
875s | these things are just impossible |
878s | um and I wish I should do the title |
881s | video if anyone knows it's a great one |
883s | um |
884s | and |
888s | uh you know sometimes it feels a little |
891s | bit like that trying to um if you try |
893s | and hit every single requirement you're |
896s | gonna end up in situations where you've |
898s | you're just not uh you're not hitting |
900s | some of them like it's you you've got to |
903s | prioritize some things and |
907s | not everyone's gonna be super on board |
910s | with that originally or at least |
911s | initially |
914s | and I and I really hope that that once |
916s | people who are maybe a little more |
917s | skeptical of it |
919s | um and get a chance to play with it have |
920s | a chance to um |
922s | you know give give uh practical feedback |
927s | on it I practice the wrong word |
929s | um give feedback on the system itself |
931s | rather than uh expectations of the |
934s | system I don't know how to say this |
935s | properly getting in there and getting |
936s | your hands on it and trying it I know |
937s | everyone just wants to do that it's like |
938s | we'll release it now or whatever but |
940s | there's still a lot of things to be |
942s | worked out there |
947s | all right run remix you ask uh trading |
951s | is not giving someone something for free |
953s | would not be fair to say that there will |
955s | be no trade in last debug I think that |
958s | that is a |
960s | um there's there's a huge assumption |
962s | there in that question that I really do |
963s | want to talk about |
965s | um and I think that |
967s | uh if you add an extra premise to the |
970s | start of that an extra Clause instead of |
972s | the question the answer is yes that's |
973s | true however I think that there's a huge |
977s | portion missing from that question |
980s | um and that is |
983s | um |
983s | assuming that absolutely nothing changes |
989s | um |
991s | the trade system is like defining I |
995s | don't know how this is |
997s | we've not I'm not saying what |
1000s | um |
1002s | fumble up my words of my channel I'm |
1004s | trying to do this |
1006s | I'm not gonna speak to what's gonna |
1008s | happen at 1.0 |
1010s | and I think I think that that's what |
1012s | that question's asking so I'm not going |
1013s | to answer the question |
1016s | because I don't know the answer to it |
1026s | okay can you gift crafted materials no |
1030s | uh craft materials can items be gifted |
1032s | multiple times yes uh can I Craft on an |
1035s | item then gifted yes |
1041s | to make a legendary item well |
1043s | um well with friends can I get the legit |
1045s | item |
1046s | to them or is it only items that drop so |
1049s | when the item drops what actually what's |
1051s | actually happening this might clear up a |
1053s | lot of things here when an item drops it |
1056s | writes a literal list of the people who |
1058s | were in the party when it dropped who |
1060s | are eligible to own this item it says so |
1062s | the item itself knows like I am eligible |
1065s | to be owned by |
1067s | uh these six people are I guess these |
1069s | four people at most |
1072s | um and that item can be then traded to |
1075s | any of those four people I I know I'm |
1077s | using the term trade here and I'm sorry |
1079s | I could be gifted to those people |
1081s | um whenever and so as long as |
1085s | I those four people still have that same |
1087s | account |
1089s | um |
1090s | they make that item can be gifted to |
1092s | those four people |
1096s | is this is I guess I should preferences |
1098s | again the way it's currently set up and |
1100s | plan for 0.9 is |
1103s | as soon as the item is dropped uh it |
1106s | records who it's for and the act of |
1108s | upgrading an item from a unique to a |
1110s | legendary does not change what item it |
1112s | is it uh flips a flag in the unique item |
1116s | which changes the color of it and |
1118s | changes it to a legendary type and |
1120s | everything like that but it's still the |
1121s | same item so it still retains that same |
1122s | list of people that can own it |
1131s | all right yeah so it's it's it doesn't |
1133s | really matter |
1135s | um you can you can actually drop the |
1136s | unique |
1137s | uh and then go make it into a legendary |
1139s | on your own and then still give that |
1141s | legendary way because it's still the |
1142s | same item that was dropped originally |
1145s | all right uh if I make a legendary uh |
1148s | it's a Merry Christmas item gifting Mike |
1150s | that's what we should have done we |
1152s | should have just themed the whole post |
1153s | around Santa's showing up for gifting |
1155s | items right |
1158s | here we go problem solved |
1163s | that would actually be a nice one to go |
1164s | to |
1171s | [Music] |
1176s | foreign |
1178s | just arrived maybe you've already talked |
1180s | about it maybe maybe not uh she took the |
1183s | first feedbacks regarding the trade |
1184s | deadblog how how has he taken the first |
1187s | feedbacks regarding the trade dead blog |
1189s | so |
1191s | um |
1195s | decently well I don't know |
1201s | I feel like I feel like everything's |
1202s | fine for the most part |
1205s | um seems to be a lot of disappointed |
1206s | people I'm quite happy my side don't |
1208s | like trading so yeah there's I just I'm |
1211s | trying to talk about this a little bit |
1212s | but there's gonna be a lot of |
1213s | disappointed people |
1218s | whether we say if we say open trade |
1220s | there's a lot of some white people if we |
1221s | say uh Auction House system there's a |
1223s | lot of Spanish people if we say uh |
1224s | limited trade system uh love this 20 |
1227s | people like there's there's gonna be |
1228s | disappointment no matter what I don't |
1229s | think that's a reason to |
1232s | um just be clear that the fact that |
1233s | there will be discipline people no |
1234s | matter what is not a reason to say this |
1236s | is better or anything like that I don't |
1238s | think that the number of disappointments |
1240s | is a reason to evaluate the quality of |
1243s | the system either |
1246s | um and we're definitely listening to the |
1247s | disappointment and the feedback that |
1248s | we're getting from from the initial the |
1250s | initial reactions to uh how people feel |
1252s | about this and suggestions they're in |
1255s | um this conversation's not finished the |
1256s | conversation is not closed it's not |
1259s | um |
1259s | even even if we say hypothetical world |
1262s | we get to 1.0 and it's identical to 0.9 |
1265s | it's purely hypothetical |
1267s | um |
1268s | the conversation is still not closed |
1270s | like the conversation's never closed |
1272s | um we I think I think we've done a |
1274s | really good job on I do think we |
1276s | continue to do a really good job of |
1278s | um being able to listen to |
1281s | uh the the feedback that we're getting |
1283s | and I think it's sometimes hard to see |
1287s | what all of the feedback is |
1290s | um especially because we do get a lot of |
1292s | feedback that's not from public channels |
1294s | as well |
1296s | um |
1298s | I think that's generally the best place |
1299s | to leave feedback for it something like |
1301s | this but it's not where we get all of it |
1307s | um |
1310s | [Music] |
1311s | well yeah let's just walk through this |
1313s | high damage thing you know no big deal |
1315s | right |
1316s | let's stay clear of that |
1323s | just heal up a little bit you know |
1327s | no big deal we're gonna have to rebuke |
1330s | yeah that sounds about right |
1332s | all right |
1337s | uh do you plan to update all cold |
1339s | attacks |
1341s | uh for example icicle Glacier Ice turns |
1343s | Frost number Etc I |
1345s | um |
1347s | not specifically but |
1349s | uh most abilities have had |
1354s | um almost all abilities have had some |
1355s | sort of updates done to them so uh the |
1357s | answer is probably but not specifically |
1359s | because they're gold |
1370s | respectable Philly Fair cool I wonder |
1372s | what question that was for |
1377s | oh with the kickstarter one yeah and I I |
1380s | think there's a lot of these questions |
1381s | here as well like I do my best to to |
1384s | answer them as completely as possible |
1386s | um |
1387s | oh without much prep |
1391s | um |
1392s | and if if we want to release I think |
1395s | that's a pretty big topic I think that |
1396s | one in particular is a really big topic |
1397s | and |
1399s | um there's a possibility that things |
1400s | like that might get a little bit more of |
1402s | a a little bit more formal response I |
1406s | almost said official like this is |
1406s | official a little bit more formal of a |
1408s | response um possibly on the accident |
1410s | Channel if it comes up again or |
1412s | um you know something like that and and |
1414s | so my wording might not be |
1416s | quite complete let's put it that way |
1419s | for a lot of these topics |
1424s | oh we've got Jets here answering a bunch |
1427s | of questions as well thanks Judd |
1433s | [Music] |
1436s | trying to be told for years we've been |
1439s | told that shards are considered items |
1440s | that like that's why you're not able to |
1442s | Auto pick them up Auto Sales so I won't |
1444s | be able to trade them later |
1446s | um yep that's a great question on that |
1448s | distinction |
1451s | uh |
1452s | maybe there's no I'm sorry I don't want |
1455s | to solve an answer here on that one |
1456s | right now |
1460s | fine details that I think are gonna get |
1462s | a lot of |
1463s | um a lot of attention where |
1468s | um |
1469s | there's a lot of attention is going to |
1470s | come from feedback for Little fine |
1471s | details like that |
1473s | um so like if we do stick with the with |
1476s | the system if if that is what moves |
1478s | forward I think that a lot of little |
1480s | details like that is going to be |
1481s | affected pretty heavily my feedback |
1486s | but we'll see what happens |
1490s | uh what would you say are some of the |
1493s | biggest differences between original |
1494s | plan and what was decided as the right |
1496s | way to take the game |
1498s | um |
1506s | that's a really hard hard question to |
1510s | answer |
1511s | um |
1514s | I think that there was |
1520s | possibly a |
1529s | it's a good question it's a really good |
1530s | question and I I don't have a good |
1532s | answer for you unfortunately I don't |
1533s | think I might in the second year |
1539s | it's hard because the the the wording of |
1541s | the right way to the game and the best |
1544s | way to take the game might not actually |
1545s | be the same thing weird thing to say |
1549s | um |
1559s | I think A lot's changed with the game |
1561s | itself |
1565s | um like how we play what what sort of |
1567s | content is available |
1569s | um |
1569s | the scope of several different systems |
1572s | has shifted very distinctly |
1574s | um |
1576s | and a lot of I think it's just feedback |
1577s | that we've gotten from people that |
1579s | haven't been playing it |
1589s | ah |
1600s | all right why are you making limitations |
1602s | on us by telling us how to play your |
1604s | game by that I mean why are you telling |
1606s | us we have to farm items instead of |
1608s | deciding whether to farm currency items |
1609s | I think that there's a |
1613s | um |
1617s | it's a heart there's a hard sentiment in |
1619s | that in that question that's kind of a |
1621s | difficult one to answer the |
1627s | I think I think every game developer |
1628s | tells every one of the players how to |
1629s | play their game |
1631s | um |
1633s | and and I I don't think this is |
1635s | sometimes it's more subtle than other |
1638s | times but I think that that's always |
1639s | there really |
1641s | um |
1648s | and I I don't know I think we're |
1652s | if you're gonna make a specific type of |
1654s | game you're you're giving people the |
1655s | tools to play that game the way that |
1657s | game is being created right |
1676s | oh there we go |
1684s | as as far as like I don't know we're |
1687s | trying we're trying to make |
1689s | this game that we want to make I don't |
1692s | know how else to answer that question |
1709s | what happened to a vibrant trading |
1711s | system |
1712s | it did not align with some other |
1714s | conflicting goals |
1717s | uh can people who just not interested in |
1720s | playing without trade get refunds I play |
1722s | Grim down on Titan Quest I know that I |
1724s | have no interest in the game without |
1725s | trading really just really don't like |
1727s | your just trying attitude already know I |
1730s | don't like it |
1734s | I I can't say |
1736s | uh a blanket statement on any sort of uh |
1740s | refunding stuff right now unfortunately |
1747s | um |
1750s | there's like |
1754s | I said this is the wrong Forum to ask |
1756s | that question I'm sorry I can't answer |
1757s | it right now |
1780s | it's it's it's also I I think |
1784s | I think this goes back as well to the |
1788s | this is what we've announced as going to |
1790s | be the |
1791s | system for 0.9 |
1796s | does that have implications for the way |
1798s | we're leaning for 1.0 yes is that a a |
1802s | strict hard guarantee of what it's going |
1804s | to be from 1.0 no |
1808s | um we've we've definitely built this in |
1810s | the attempt to create a system for how |
1812s | we think it's going to go very well |
1815s | and be the type of game we want it to be |
1818s | um |
1819s | there's always possibility we're wrong |
1821s | you know |
1823s | and the only way we'll know that is by |
1825s | getting feedback from people playing it |
1835s | or right this is the flip side of that |
1836s | too |
1843s | how do you plan to have seasons but have |
1846s | no trade |
1848s | uh I |
1850s | I don't see the problem there I'm sorry |
1854s | uh even though I kind of like Poe I feel |
1856s | there are too many League mechanics at |
1858s | once everything is mixed together it's |
1860s | overwhelming do you plan to have a |
1861s | rotating cycle Mechanics for example a |
1863s | new cycle starts you have a new mechanic |
1865s | you keep three or four other cycle |
1866s | mechanics and move the rest during the |
1867s | cycle it would it would let people enjoy |
1870s | mechanics that are having tons of them |
1871s | happening at once |
1874s | um I I think we'll |
1875s | I |
1876s | little little call me a little Columbia |
1878s | probably |
1880s | um and it really depends on what it is |
1881s | and when when it happens so |
1884s | um part of why there's that issue in |
1887s | Path of Exile is because there's it's |
1888s | been going for so long and there are so |
1890s | many cycles and so many leagues that are |
1891s | they're overlapping and have a ton of |
1893s | mechanics and things like that that have |
1894s | been that have become Incorporated over |
1896s | the years |
1897s | um we definitely don't have that problem |
1899s | right now and at least initially I would |
1901s | say the chance chances are that most |
1904s | mechanics most of those League mechanics |
1906s | will become Evergreen right off the bat |
1909s | um and they'll probably feel more like |
1913s | yeah they'll probably feel more like |
1915s | little mini |
1916s | um little mini expansions and they will |
1919s | just a league mechanic at least |
1920s | initially it's it's generally what I |
1923s | think will happen |
1928s | but if this was like better base stats |
1930s | I'd just wear it out of spite |
1932s | it's not though |
1935s | um |
1938s | so I think at least initially they'll |
1940s | probably be mostly or if not all |
1942s | Evergreen Evergreen mechanics I don't |
1944s | know how it wants to say it that's a |
1945s | matter of term but um things that we'll |
1947s | just we'll just stay moving forward |
1949s | partially because |
1951s | um we want to build up that list of uh |
1954s | Indian abilities or mechanics and |
1956s | in-game activities to do |
1958s | um and then I think likely as we get |
1961s | further on and there's |
1963s | um |
1964s | a better a better Baseline for a |
1967s | baseline a better stable of |
1969s | finance and Unique Mechanics to play |
1971s | with at the end game I think then we |
1973s | might see like some taking the place of |
1976s | other ones things like that possibly but |
1978s | it's that's that's quite a ways down the |
1980s | road |
1984s | if people want to try the trade sorry |
1986s | gifting system can they just download |
1988s | and play D3 the only difference is |
1990s | there's less steps in D3 gifting system |
1996s | is it less steps in the d315 system I |
1998s | feel like it's the same thing isn't it |
2005s | I know it's been it's been |
2007s | at least a year since I played D3 at |
2009s | this point |
2015s | I I understand the sentiment I think |
2016s | it's a little disingenuous to say that |
2018s | they're the same game |
2020s | um |
2020s | and that you know like |
2027s | there's a lot of things that go into |
2028s | contribute to those things |
2030s | being fun or not |
2032s | um |
2034s | and so like we have very different item |
2037s | systems I think overall and I think |
2039s | there's there's a lot of things that are |
2041s | you know you know it's it's hard to say |
2043s | yes just go do that because I don't |
2045s | think it would I think it would give you |
2047s | a rough idea of a lot of the |
2049s | similarities but I don't think it would |
2051s | be a good indicator of specifically how |
2053s | it's gonna feel |
2054s | because it's a different game |
2058s | oh someone asked uh Misty at me |
2067s | oh you found the name of it the expert |
2069s | short comedy sketch yes that's yeah |
2071s | right right they kept being like well |
2072s | you're an expert you surely you could do |
2073s | this right and the expert's like well no |
2076s | because |
2077s | that's not how physics works |
2086s | all right |
2098s | uh one of the biggest concerns I see is |
2100s | that playing in an organized party is |
2102s | going to be far more effective than solo |
2103s | player uh due to gifting gear I know |
2106s | you've said that you think organized |
2107s | groups should be slightly more effective |
2108s | you think uh balance will need to be |
2110s | tuned further to account for this I mean |
2112s | it's possible there's |
2115s | um an extremely easy slider we have for |
2117s | tuning multiplayer balance uh really |
2121s | relative to single player like |
2125s | um really really easy so |
2128s | um |
2129s | we do have the ability to make those |
2131s | adjustments on the Fly and have made |
2132s | several adjustments to that system |
2134s | throughout the CT program already and |
2136s | we'll continue to |
2140s | I also would like to point out that the |
2143s | I think a lot of the rhetoric around the |
2148s | um |
2149s | the the power difference between solo |
2152s | and multiplayer is |
2154s | um |
2155s | very extreme |
2157s | especially if it hasn't been played with |
2160s | and I I don't keep saying it like like |
2162s | you need to try it to really get a feel |
2164s | for it and I think it's really important |
2165s | because |
2167s | um |
2169s | you you get very extreme examples both |
2171s | ways where it's like okay well I'm never |
2173s | gonna play out of a group now or I'm |
2175s | never gonna play in a group now because |
2176s | of this |
2178s | um |
2179s | and and if the goal there is to optimize |
2181s | everything |
2183s | for both sides but both can't be right |
2188s | foreign |
2193s | but yeah there's |
2195s | there's definitely adjustments to that |
2198s | that'll that'll happen |
2200s | yes |
2207s | all right |
2210s | one of the biggest concerns I see is |
2212s | that playing in our organized party is |
2214s | going to be oh did I say it yeah |
2217s | yep that's the same question |
2221s | [Music] |
2229s | okay moving on have any ideas on how |
2231s | competitive ladders will be implemented |
2232s | whether it be competitive multiple |
2234s | ladders in addition to solo cell phone |
2236s | competitive ladders yeah there's uh |
2238s | we're still |
2241s | um we're still we're we're still working |
2243s | out a few details there |
2245s | um |
2246s | as far as ssf characters specifically |
2250s | yeah we'll we'll be splitting ssf |
2252s | characters off from uh standard |
2255s | characters like like be able to play |
2256s | together characters and gift items from |
2258s | each other in ladders so that will be a |
2260s | split |
2261s | on the Ladders because that's a pretty |
2264s | big distinction Solo or not |
2271s | so many of these details I guess I |
2272s | should be prefacing them with little |
2273s | plan currently is |
2281s | just one sec |
2298s | I'm being told that many of the |
2300s | questions I'm answering have been |
2301s | already answered |
2307s | and the conversation X apparently I'm |
2309s | way behind |
2311s | not terribly uh |
2313s | off brand for me |
2319s | we're gonna get we're gonna go yes let's |
2321s | get some questions this way |
2326s | all right I'm gonna stop taking |
2327s | questions from chat and uh people are |
2329s | gonna feed me questions |
2330s | another way so I'm gonna be looking to |
2332s | the right now for questions instead of |
2334s | the left all right any plan to give some |
2336s | love to sets I feel like this is |
2339s | uh oh that was the same question I feel |
2342s | like they are quite underwhelming |
2344s | especially since legendaries uh exists |
2348s | that's special effects look nice the |
2350s | lack of sets in comparison with |
2351s | legendaries is huge yeah that's this is |
2353s | something that comes up pretty well |
2354s | every week |
2356s | um so yeah I can answer it the we're we |
2359s | still have plans to make sets |
2361s | um I guess emerge as their own uh item |
2364s | type and have their own place in the end |
2367s | game currently most uh set items fall |
2370s | into the category of leveling set item |
2373s | or |
2374s | um not really an uh a super end game set |
2376s | item and I think that's that's kind of a |
2378s | distinction that |
2380s | um was what one of the things that is |
2382s | really good about the legendary system |
2384s | is it does bring up set items or unique |
2385s | items that were not designed as NBA |
2388s | items to be possibly viable as n-beam |
2391s | items |
2392s | and we still have to find some sort of |
2394s | equivalent system for that in sets |
2396s | however we're not planning on making |
2399s | them just be legendariable through the |
2403s | same systems that uh uniques are |
2413s | oh |
2414s | apparently I am still taking questions |
2416s | from chats whoops |
2426s | um well |
2431s | so working on this doing my best he has |
2433s | a lot going on uh |
2436s | [Music] |
2448s | probably like look at the question and |
2450s | see if there's like |
2451s | uh already an answer for it and then |
2453s | like scroll back up to it |
2464s | uh can you maybe show your Builders are |
2466s | command for there is a build for it if |
2468s | you do |
2469s | um exclamation mark builds it should uh |
2473s | should give you a link to it and give a |
2474s | quick quick brief look |
2477s | um we're doing boy Cleveland Warpath |
2479s | I've been basically just warpathing a |
2480s | whole bunch uh void cleave is mixed in |
2482s | there we're procking Abyssal Echoes uh |
2484s | we're using anomaly for hard fights to |
2486s | break things up uh we're using lunge in |
2488s | a little bit of vulnerability while |
2489s | lunging |
2491s | um |
2493s | uh there's some nice little little extra |
2495s | things in here as well like there's |
2497s | there's culling and and buff for killing |
2499s | things with it and extra charges and |
2501s | things like that |
2502s | uh as for passes we're basically all in |
2506s | void night time |
2508s | a little bit in the Paladin mostly for |
2509s | the alley res |
2511s | umping our points right now because |
2513s | we're short on health |
2516s | uh that's for a gear |
2519s | just a bunch of really mediocre |
2523s | uh |
2525s | like |
2526s | decent not great rares for the most part |
2533s | this one's this is especially comical I |
2535s | need a better amulet |
2539s | big time |
2541s | that we we crafted this uh reflected |
2544s | onto there twice |
2547s | unfortunately |
2558s | which is which was payback for getting |
2559s | the perfect mod on this first try |
2561s | hahaha |
2578s | okay I'm just gonna answer another |
2579s | question here I'm sorry sorry but |
2580s | answered uh in regards to the current |
2584s | plan for item gifting is each |
2585s | encouraging Party play every time what's |
2588s | the opinion about when Cycles League |
2590s | Seasons come and there's only a limited |
2592s | time for progression poor people can get |
2594s | more than a quadruple times the gears no |
2597s | uh possible as opposed to going solo for |
2601s | the same amount I should look at the |
2602s | screen it's the same amount of time |
2603s | invested how this affected ladder Arena |
2606s | Etc um you bounce records towards |
2608s | multiplayer |
2610s | um we're hoping to have as little |
2613s | balance changes for drop rates for |
2615s | multiplayer and single player um the |
2616s | rhetoric that it is four times |
2619s | um |
2620s | as many items or more than four times |
2622s | the the gear is |
2625s | extremely false |
2628s | um that is that is not true |
2631s | um |
2634s | there is |
2636s | you you can theoretically funnel |
2640s | up to four times the gear onto one |
2642s | person |
2644s | um |
2646s | but there's there's lots of things that |
2648s | that change that math that is uh |
2653s | just just just like it sounds good oh |
2656s | it's four times the items it's not |
2659s | um for like just the first thing |
2662s | everyone would have to be the same class |
2663s | everyone have to be the same base class |
2665s | but different builds so |
2668s | um you'd have to have everyone as say |
2670s | like a sentinel but uh no two people |
2674s | wanting the same items |
2676s | uh to even come close to that four times |
2679s | number |
2681s | um and then on top of that you'd also |
2683s | have to |
2684s | very carefully orchestrate what who what |
2688s | goes to where and what goes to Who and |
2690s | the time involved with doing all of |
2692s | those gifts as well |
2694s | um and then it's also assuming that |
2696s | you're moving through content at an |
2698s | identical rate which |
2702s | um |
2702s | like enemies or enemies are harder so if |
2704s | one person gets a head |
2706s | uh they then slowed down |
2709s | um |
2711s | and I I so I like the damage output from |
2713s | everyone's not being accounted for 100 |
2714s | so there's there's like there's a whole |
2716s | bunch of like little things that impact |
2720s | in theory yes in a perfect world where |
2722s | everyone's playing absolutely optimal |
2723s | and the group is absolutely 100 |
2725s | perfectly organized |
2727s | it is a pretty big buff to |
2730s | um to finding some certain things |
2733s | uh that you can funnel on to one person |
2736s | but having it be |
2738s | uh just everyone gets four times the |
2741s | loot is is very much not how it works in |
2744s | reality |
2745s | um |
2746s | and so this is this is like the |
2748s | difference between theoretical and |
2749s | practical |
2750s | um |
2753s | so I I I hope that's |
2756s | um |
2757s | accepted but if you'd like to debate |
2759s | that more I'm happy to |
2764s | all right is there a plan to bring the |
2767s | interface in some other languages like |
2768s | German for example |
2770s | um yes we do play into localize |
2772s | uh the game into many different |
2775s | languages uh I oh go listen can I say |
2778s | that list |
2790s | okay I'm gonna say that list |
2791s | [Laughter] |
2796s | if I don't die |
2800s | yeah so our current our current plan our |
2801s | current goal that we're hoping for is to |
2803s | have proper localization for |
2805s | uh and and this this there could be |
2808s | something that happens here |
2810s | um |
2811s | that causes like there's always a |
2814s | possibility something goes wrong in one |
2815s | of these days and realized fully but |
2816s | this is what we're working towards right |
2818s | now |
2819s | um |
2820s | the plan is simplified Chinese French |
2823s | German |
2825s | uh Brazilian Portuguese span Spain |
2828s | Spanish uh polish Korean and Russian |
2840s | so yeah there's there's a little news |
2842s | leak for you |
2846s | and there's there's a lot that's going |
2847s | into that |
2848s | um |
2850s | and it's possible that some of those are |
2851s | some of what's happened before others |
2852s | still too |
2854s | um depending on how things go with that |
2855s | because there's there's some tricky |
2857s | stuff with |
2859s | um like we've made our own font for the |
2861s | game |
2862s | um |
2862s | it's not actually it's on some of the |
2864s | website stuff but it's on the game yet |
2866s | um which I love it maybe it is in the |
2868s | game I don't know actually |
2871s | um |
2871s | I don't think it's anywhere in there yet |
2872s | though |
2874s | the new font's great and |
2877s | um |
2879s | it will of course it's not in the game |
2881s | yet sorry |
2883s | um but the we don't have the character |
2884s | set for any other than |
2887s | um |
2888s | words that you'd find in English yet |
2892s | so we've got to expand that there's lots |
2894s | of little things that come around with |
2894s | localization |
2896s | um |
2897s | they're still working on |
2902s | oh my hand is one to the right |
2907s | that's an interesting one as well |
2908s | there's certain |
2910s | like if if people know this uh if you if |
2912s | you you may know this already but uh if |
2914s | you are walking |
2916s | and you're just you're moving with left |
2917s | click and you click on you your mouse |
2919s | goes over something that |
2922s | um is clickable |
2924s | okay I'm not gonna click I'm just gonna |
2926s | hold my mouse because they're down |
2928s | um and I'm gonna go into that portal |
2930s | so I didn't actually click on the portal |
2932s | specifically I just held my mouse closer |
2933s | down now this is a problem with things |
2935s | like waypoints on the ground so you're |
2937s | moving you're moving and like I'm not |
2939s | clicking here |
2940s | um but this just pops up even though I |
2942s | didn't like specifically click on it I |
2943s | imagine running away from something |
2944s | which the problem with um waypoints in |
2947s | combat zones and so we just just just |
2950s | just added the ability to tag things |
2953s | that are interactable with requiring a |
2955s | unique click for them |
2958s | so good then that's good at least |
2981s | all right I've seen ehg mention open |
2983s | trade very often yet no one is asking |
2985s | for full open trade we're asking for a |
2988s | trade of some sort and not full up and |
2990s | trade and gifting is not a trade it's |
2992s | literally D3 system with extra steps so |
2995s | I am there's |
2998s | [Music] |
2998s | um |
3000s | thanks for the comments I uh |
3003s | I just like to be clear |
3005s | that I you can't focus one Viewpoint for |
3009s | the whole Community because the whole |
3011s | Community does not agree on what the |
3013s | community would like |
3014s | um there are many people in the |
3017s | community who are who would agree with |
3018s | you and there are many people in the |
3019s | community who would disagree with you on |
3020s | what you're asking for because I I do |
3023s | get requests for full open trade a lot |
3027s | um I get requests for absolutely no |
3029s | trade not even the gifting system a lot |
3031s | like so there's there's pretty distinct |
3033s | extreme examples on |
3036s | everywhere |
3047s | all right |
3050s | that's a good question can you guys have |
3052s | just two modes and select making a |
3053s | character one with open traded one with |
3055s | no trade I feel like this would make a |
3056s | lot more players happy |
3058s | um there's a possibility that it could |
3059s | have a positive impact |
3062s | um it also has a pretty important |
3064s | negative impact which we have to weigh |
3067s | um and it's it's one of the main reasons |
3070s | why we haven't introduced this as an |
3071s | option so far uh and that is it it |
3075s | splits the community |
3077s | um |
3079s | and it means that |
3084s | um it means that there's |
3089s | a possible requirement to have |
3094s | um different drop rates and then there |
3096s | comes the question of like okay well can |
3098s | you then |
3100s | um |
3101s | like move a character from The Good drop |
3103s | right to the bad drop rate system you |
3105s | know that sort of stuff and it's it's |
3107s | pretty messy we kind of doing that |
3109s | already with ssf so like you really |
3111s | don't want any of that stuff you can |
3112s | just play ssf and there you go you're |
3113s | good to go |
3116s | um |
3119s | but there's no the other half that the |
3120s | pure trades not there |
3131s | oh careful buddy |
3133s | just you know take a little brother |
3137s | let's do this |
3144s | attack rate goes up our lead rate goes |
3146s | up |
3148s | so much more survival than we have that |
3149s | on |
3153s | I'm gonna I'm gonna scroll heads and |
3154s | there's a lot of really old questions |
3155s | here |
3159s | uh it's not gonna try and I'm gonna jump |
3161s | out a little bit |
3163s | any combat fuel spoilers for today and |
3165s | how much graphically game can be |
3167s | improved in theory zones and skills I |
3170s | mean yeah we've got |
3172s | um |
3174s | we've we've definitely got lots of |
3177s | graphical updates I think there's lots |
3179s | of room for more of them coming too I do |
3181s | have one a little spoiler for later on |
3184s | uh Graphics updates |
3191s | um I'll share it a little bit I got I |
3193s | got one here after this |
3194s | after this I'll share one with you |
3213s | hey Mike asking for a friend to Spring |
3215s | and we'll get movement booster skill for |
3217s | 0.9 I'm gonna see what I said last time |
3219s | um which is still no more information |
3220s | really but hopefully it means something |
3224s | um because I don't think it was hurt |
3224s | last night which was uh we don't want |
3226s | people to be restricted from playing |
3229s | with friends uh based on their class |
3232s | choices |
3234s | um so if you if you're like I want to |
3235s | play spriggan and |
3237s | um I'm like okay well I want to play |
3239s | Sentinel |
3240s | um and I'm gonna just race away from you |
3242s | with my lunge and you're gonna be left |
3244s | in the Lurch too bad so sad |
3246s | um we want to avoid situations like that |
3256s | so having having a way that players can |
3258s | uh can keep up if they want to |
3262s | be surprised if they didn't |
3265s | is important regardless of what class |
3267s | they're playing and we're taking steps |
3268s | to make sure that that's the case |
3270s | um and it's not just sprigging it's |
3271s | affected I think spring is probably the |
3273s | the poster child for this problem |
3275s | um but just Primus in general uh well |
3278s | not strictly problems in general but um |
3280s | Fury leap has a little bit of issue with |
3282s | it I think |
3288s | foreign |
3308s | just dumping a few things you know |
3320s | you're pretty close was it 900 |
3326s | what is it |
3331s | oh yes the giant 900 that's right there |
3334s | that's been covered by the uh tooltip |
3336s | that is only looking at this text box |
3338s | and not the other one that's my fault |
3341s | oh |
3342s | all right |
3346s | let's do this one |
3348s | why not |
3356s | the 4X or more is talking about uh in |
3358s | regards to time investment yes I agree |
3361s | that's why it's wrong uh going party |
3363s | only needs one stability and Boss run to |
3365s | four times the chances to drop an item |
3368s | which is |
3369s | way less as opposed to going solo |
3372s | running a boss build up stability and |
3374s | repeat the process four times on cycles |
3376s | and leagues that has limited period |
3377s | Co-op play would just destroy those who |
3379s | prefer solo they can get to Optimal gear |
3382s | easier so I |
3384s | there might be something missing here |
3385s | but you see if you have four people that |
3389s | are doing their own timelines and going |
3391s | through to get their own to kill the |
3393s | boss themselves or four people in one |
3396s | party doing it and |
3399s | um those people are going through those |
3400s | timelines that a very similar pace |
3404s | which is what happens it's a very |
3406s | similar pace |
3408s | um |
3409s | you get four uniques dropped in this |
3411s | category and four unique struct in this |
3413s | category and and yes I agree that you |
3416s | could then trade these four uniques |
3417s | amongst each other but there's still one |
3419s | per person and one per person like it's |
3421s | still the same number of items |
3424s | right |
3425s | um |
3427s | so you could funnel all of that to one |
3429s | person so one person's getting up to |
3432s | four times the number of unique drops |
3434s | out of that final thing |
3436s | um and |
3439s | three people are getting nothing |
3441s | um so you you can you can do something |
3443s | like that to to to funnel that but it's |
3446s | not four times the items |
3453s | right |
3476s | and it's it's you end up going faster |
3480s | generally I find myself going through |
3482s | them faster solo as well |
3484s | like I've done this with a bunch of |
3486s | friends |
3487s | uh |
3489s | and it uh it always ends up going faster |
3491s | on my own |
3495s | way across nice all right question will |
3498s | there be a way to party with strangers |
3499s | uh like a party finder type of system we |
3503s | don't have one planned currently |
3505s | um that's not to say we'll never make |
3506s | one but there's not one currently on the |
3509s | books |
3513s | foreign |
3514s | there is good old good old chat |
3533s | oh I forgot to show the spoiler I'm |
3534s | sorry |
3536s | I'm sorry what are you doing Mike |
3545s | hey peek here |
3547s | a little shiny one from primalists oh |
3561s | what do you think of making inventory |
3563s | where items go into the slots bigger |
3565s | size 52 let's say so we can see details |
3569s | on those uniques better oh like a um |
3573s | as you're saying like like a an art |
3575s | viewer |
3577s | um I think it's a great idea and we've |
3578s | definitely talked about it |
3581s | um |
3582s | definitely talked about having something |
3584s | like that because the art that is in |
3585s | there of the 2D art is just unreal |
3589s | um |
3590s | and and a lot of it especially the |
3591s | smaller item slots like especially like |
3593s | belts and things like that I was still |
3595s | my inventory in the show but something |
3596s | but I can't really see it that well I |
3599s | think I think a lot of the smaller items |
3600s | especially the art gets lost in the |
3601s | signs so I I'd love that |
3609s | can you say anything about supporting |
3610s | overlay add-ons |
3612s | um not at 1.0 |
3616s | foreign |
3620s | [Laughter] |
3623s | I appreciate that I do |
3639s | uh given some common shareholders will |
3642s | we ever see Chris Wilson face on a |
3646s | okay oh will we ever see Chris Wilson's |
3649s | face on a cape and last epoch |
3652s | doubt it I pretty shocked at that half |
3656s | no plans for that at the moment |
3659s | one of the things we do really strong |
3661s | this is actually a poor topic it's one |
3662s | of the things we've started to do with |
3663s | all of our |
3665s | um |
3667s | uh all of our MTX and things like that |
3669s | in game is |
3672s | um |
3672s | is is having uh in Universe reasons for |
3676s | it existing and |
3678s | um |
3681s | uh at least right now |
3684s | Chris Wilson does not exist in the world |
3686s | of the last epoch |
3699s | I know I skipped I skipped a big chunk |
3701s | of questions there's a lot being |
3702s | answered by multiple people there so if |
3704s | I did miss any questions I'm actually |
3705s | caught up now I thought it was further |
3707s | behind the map |
3708s | um if I did miss your question please |
3711s | feel free to repost it and I will go for |
3713s | it |
3717s | NFC named voice Carlson confirmed uh no |
3722s | nfcs no no no no no no no no no no no no |
3723s | no no no |
3726s | no |
3733s | I will fight to the nail against nfcs |
3735s | being evolved |
3749s | oh God |
3756s | judge judges has a jet uh I'll ask Chris |
3758s | if he'd like to be in a MTX cable call |
3762s | it Chris Wilson Cape skill two birds |
3764s | with one stone gross gross |
3768s | boo |
3774s | why do I love it |
3782s | all right here we go it's like my one of |
3786s | my favorite vvfx animations in the game |
3787s | still I know I know a lot of people |
3789s | think it's too bright and we'll still |
3790s | see what happens but I love this I love |
3793s | this little thing |
3796s | that's one of my favorites |
3807s | I was watching something and uh |
3810s | um Mythic Quest and they |
3813s | um they they tried to it's a TV show |
3816s | about game development |
3818s | um loose Loosely based on game |
3821s | development I think |
3823s | um |
3824s | there's definitely been some some |
3826s | conversations I've seen that I'm like oh |
3827s | my god I've had that conversation |
3828s | exactly uh but but for the most part |
3831s | it's pretty loose I think and uh they're |
3834s | talking about trying to put nfcs in the |
3836s | game and it it just went so horribly |
3838s | wrong that was I thought it was funny |
3850s | all right |
3853s | watch |
3856s | so pretty |
3859s | you know what I should do |
3861s | oh how hard this is but I should put |
3863s | like something on my screen to like |
3865s | remind myself where the like edge of |
3868s | this is it's like something roughly |
3870s | there oh it's pretty close |
3878s | over there we're there |
3880s | let's go |
3882s | judge once more forward onto the void |
3892s | foreign |
3897s | build just went out |
3904s | this is a mercy all right here |
3911s | do not stand in my way |
3925s | oh my goodness stand in my |
3933s | water |
3935s | oops nope that's |
3938s | stream chat don't click on that Mike |
3960s | my way |
3972s | Behold The Rage of winter this is a |
3976s | mercy |
3978s | shutter |
3980s | dizzy in here now we're spinning hard |
3985s | oh yeah there we go |
3991s | realize they're gonna like make sure |
3992s | I've got Mana |
4007s | okay |
4009s | any chance in the future for a higher |
4011s | tier of legendary unique I'd be very |
4014s | surprised |
4016s | um |
4017s | it's kind of like the definition of |
4018s | feature creep or power creeps are not |
4020s | featuring power creep uh I think we're |
4022s | more likely to see |
4025s | um |
4025s | like for example set items having a way |
4028s | to compete to be something else it's a |
4030s | viable option |
4032s | um but like like on the same tier |
4034s | anyways there's there's |
4037s | um not we're not looking at adding in a |
4040s | higher tier above legendary |
4043s | um but having set items be possibly |
4046s | on the same level and like there's |
4048s | there's situations where we want like a |
4051s | unique to or an exalted I'd be the right |
4053s | choice and I think I think in a perfect |
4056s | world |
4058s | um there'd be no consistent like |
4062s | um best in slot all items on your |
4064s | character are purple best in slot all |
4067s | items in your character are red best in |
4068s | slot oh I didn't see your contributing |
4069s | like those situations are not ideal I |
4073s | think |
4076s | um and I I'd like to see for and I I'm |
4079s | really generalizing here so I'm sure |
4081s | there'll be some builds where this is |
4082s | just wrong but for the most part we'd |
4084s | like to see where having |
4086s | um |
4087s | do not have having many different item |
4090s | Types on your uh on your character be |
4095s | the uh the the the desired |
4101s | Style |
4107s | okay we're almost there |
4113s | all right |
4114s | we're not replacing this at the same |
4115s | level we might keep it but |
4117s | uh chill Fizz res and we could this |
4121s | isn't bad cause we could just drop all |
4122s | our Fizz res off our gear grease armor |
4124s | that's actually really nice |
4128s | because physical resistance shred on how |
4131s | that's all we want we don't want that so |
4132s | it's |
4133s | armor Fizz res or just leave the |
4136s | endurance threshold |
4150s | we're so much overcast on physical |
4152s | already I don't think it's a good idea |
4155s | like yeah I could cut out a lot of |
4157s | places but like |
4161s | I don't think we'd see much |
4164s | from that right away I'm kind of leaning |
4166s | towards the armor |
4182s | which arms that pulls up to it's like |
4183s | it's an extra five percent |
4185s | on on uh |
4187s | physical hits that's that's that's |
4189s | decent actually |
4200s | as opposed to 57 on |
4203s | 58 of our health or whatever it was |
4210s | who knows |
4213s | all right regarding trade I personally |
4216s | agree with the overall philosophy of EG |
4217s | and last Epoch Elias with uh is without |
4221s | Ellie's about earning your gear farming |
4224s | your gear and making own your own build |
4226s | making unique builds having that feeling |
4228s | of achievement that you are |
4230s | uh that you as a player made the build |
4232s | and earned every piece of gear trade can |
4234s | potentially take away from that goal |
4235s | it's not incorrectly love the fact that |
4237s | I can give to Mr friends I play with uh |
4240s | and that is planned to be part of 0.9 I |
4241s | have the almost faith that Ichi can come |
4243s | up with a trade system that works with |
4245s | their vision of uh what they want less |
4247s | ebook to be my thoughts maybe some kind |
4250s | of trade gated trading account time |
4253s | gated trading currency to facilitate |
4255s | trades for specific items either way |
4257s | please know issue that uh there are |
4259s | players like myself that appreciate your |
4261s | vision for that |
4262s | I appreciate that thank you |
4265s | thanks bud and thank you very much to uh |
4270s | real estate |
4272s | release seed release said dude release |
4275s | said |
4276s | I uh oh release A.D this is the problem |
4280s | in in the in the one one thing it |
4282s | doesn't do the capitalizations which |
4283s | like says so much about what the word is |
4286s | I'm like it's released with a weird a in |
4288s | there |
4290s | foreign |
4295s | oh gosh I'm dropping stuff without |
4297s | staying on the ground |
4305s | turn off the heat and open a window |
4306s | because it's warm in here |
4309s | all right what are we still missing |
4310s | we've got Grand |
4313s | ah it's less important yeah let's go |
4316s | over here |
4323s | yeah I got there don't worry bud |
4326s | figured it out |
4328s | took me way too long I'm embarrassingly |
4331s | long time really |
4365s | apparently we may know who that is |
4368s | sorry man my bad |
4377s | yep |
4378s | yep yep that's uh it's just me being |
4382s | terrible at least listen to that someone |
4384s | who uh who who we know instead of |
4388s | someone else |
4401s | that boss I just killed is so tough in |
4402s | springform yeah you get stuck in the um |
4406s | get stuck in the hurricane when it |
4407s | dashes away right |
4410s | It's Tricky |
4423s | I mean I know I know this is not a |
4425s | long-term solution at all |
4428s | um and it just sucks to do because it's |
4430s | the the time on it's so clunky but you |
4432s | can shift out and barely |
4440s | hey Aaron you'd like to formally invite |
4443s | me to a future this week in action |
4445s | podcast I I don't see why not myself |
4450s | um I'm not gonna give you a firm a firm |
4453s | yes Noah I'd love to join you |
4455s | um |
4457s | Future's pretty vague I'd be surprised |
4459s | if you can't make something work |
4460s | eventually |
4469s | [Laughter] |
4475s | guilty ah |
4478s | come on let me at least leave some room |
4479s | for ambiguity please huh |
4487s | drink lots of water everybody |
4491s | I actually just realized I don't know |
4493s | how to make this one realized but like |
4494s | the main spoiler I have for this stream |
4496s | uh it's like the most perfect build I |
4499s | could be playing for it |
4506s | adding on to uh what Master story talked |
4509s | about potential time getting gifting has |
4510s | the idea been discussed as some kind of |
4512s | trade token used to trade with specific |
4515s | player that is earned by playing with |
4517s | that with that player perhaps even |
4519s | exclusively yeah so the |
4521s | um |
4522s | I I guess this question is asking is is |
4524s | having |
4527s | um like |
4529s | uh like uh my best friend that you can |
4532s | like say like hey this person's someone |
4534s | I play with and they're my best friend |
4535s | in the game and we can just trade items |
4537s | between each other freely and like uh |
4541s | you could you can like give that one |
4543s | person your token and and they give you |
4545s | theirs and it's like okay we can trade |
4547s | stuff each other even if we're not |
4547s | playing together when it drops |
4550s | um |
4551s | and |
4553s | this is why I assumed the uh |
4556s | uh the question is asking I think this |
4559s | one is basically and I think that |
4563s | uh we we definitely explored this type |
4565s | of |
4566s | um uh system as an option this is |
4568s | something that's something we talked |
4569s | very in depth about |
4571s | um we had a name for it we had a cool |
4573s | name for it even |
4575s | um and like a few points it wasn't like |
4577s | just one person |
4580s | um it was a group of people things like |
4581s | that and and there's there's lots of |
4582s | different things we've talked about and |
4584s | considered and looked into and |
4588s | a lot of the |
4592s | um |
4593s | person quantity restrictions like that |
4598s | uh often often and I'm not saying this |
4601s | is for every single one but often end up |
4602s | feeling very arbitrary |
4605s | um |
4606s | and and and kind of a slippery slope of |
4609s | well okay if you can do this well then |
4611s | we can orchestrate through some sort of |
4614s | like delayed system of you can do this |
4617s | other thing and then |
4620s | um |
4622s | okay well if you can do that then you |
4624s | might as well enable this one little |
4625s | thing which ends up enabling this other |
4627s | little thing and it's it's it ends up |
4629s | being like a lot of little decisions of |
4631s | cascading like for almost everyone this |
4634s | is the this is the the like uh the way |
4637s | that they would use it and then the |
4638s | abuse case just wrecks it |
4641s | because in a lot of situations with |
4643s | things like this abuse cases are |
4646s | um not something that people want to do |
4648s | if they if if they were said like |
4651s | okay here you can you can take action a |
4653s | uh that is let's go do something fun and |
4656s | you get reward a |
4658s | um or you can take action B that's not |
4661s | really that fun but you get reward B and |
4663s | you also get reward a as well so you do |
4665s | this and it's not very fun but you get |
4666s | double the Rewards or you do this thing |
4668s | that's fun and you get half the rewards |
4670s | and even if you're like I want to do the |
4673s | fun thing I want to do the the the the |
4675s | less crazy ridiculous way |
4678s | um you end up |
4680s | doing the crazy ridiculous way because |
4682s | you get more rewards and that that |
4683s | incentive that draw is so great in some |
4685s | certain circumstances that it's it'll |
4688s | have you doing things that you don't |
4689s | find fun to earn this reward |
4693s | um and a lot of the trade systems that |
4695s | we work through and and |
4698s | um |
4699s | and and looked at if if we thought it |
4701s | was a good fit or anything like that a |
4702s | lot of them kind of came down to |
4705s | that happens in a lot of cases and and |
4707s | definitely not all of them and there's |
4708s | lots of ways around a lot of them too |
4710s | but there's like |
4711s | a lot of times it boiled down to that |
4714s | um |
4715s | and and so several systems got scrapped |
4717s | because of that |
4719s | or or let me phrase that that was a |
4722s | contributing factor to several systems |
4723s | getting scrapped or not scrap denied |
4726s | entry |
4734s | and you know maybe there's a way to fix |
4735s | some of those maybe there's a way we |
4737s | didn't think of in some cases |
4745s | foreign |
4755s | [Music] |
4764s | we don't have plans for that at the |
4767s | moment |
4768s | um at least in 0.9 there will not be |
4770s | that available in 0.9 it will be |
4772s | strictly uh item gifting to people who |
4775s | were in the party when it dropped in in |
4776s | the zone when I dropped |
4782s | which is basically the same thing |
4790s | thank you very much |
4792s | uh Kent Rock |
4794s | nailed that one so good |
4798s | glad to have you here hope you're having |
4800s | fun enjoying yourself learning something |
4801s | new maybe teach me something new that's |
4803s | good thing to do here too |
4805s | all right how does vault in lightless |
4808s | Arbor work when it comes to multiplayer |
4810s | does every party member in there have to |
4813s | interact with the door so if you have a |
4816s | friend with 800 000 gold and you have |
4818s | zero gold or you're left with no reward |
4819s | or will you receive the same reward as |
4821s | your friend so this is a really really |
4823s | interesting one |
4825s | um and it's I would say subject to |
4828s | feedback pretty heavily still but the |
4830s | plan for point nine and I I really like |
4832s | it and I I'd be surprised if we didn't |
4834s | go with this for 0.9 at least |
4837s | um but the plan is that we are going to |
4839s | have |
4841s | um one person |
4843s | pays the money |
4845s | whoever whoever wants to start paying |
4846s | the money that person is the one who |
4847s | pays the money no one else pays anything |
4851s | um |
4852s | and so you go in and you |
4856s | um |
4857s | but but the only the person who so |
4859s | everyone who doesn't pay anything |
4862s | um only gets partial Rewards |
4866s | um so there's there's this like you can |
4869s | you can mooch off your friends but you |
4871s | can't quite get full rewards which is |
4873s | not your friends |
4874s | um |
4876s | and and we're still really testing that |
4880s | um |
4881s | and we're still really trying to figure |
4884s | out exactly the best way to do it and |
4886s | all those sorts of things and and so far |
4888s | it's been pretty positive feedback on |
4890s | that |
4892s | um |
4895s | yeah |
4897s | right right now it's we really want to |
4899s | avoid the situation of and this is this |
4901s | goes back to the key like the needing a |
4903s | keys to enter the dungeons in the first |
4904s | place it's basically the same reason |
4905s | behind that where we don't want you to |
4908s | go into a um |
4911s | into a dungeon and say like okay we're |
4914s | doing dungeons with my friends and okay |
4916s | well we gotta stop because Johnny ran |
4918s | out of gold so we gotta stop or Timmy |
4920s | ran out of keys so we gotta stop |
4922s | um or or Timmy ride the keys so we so |
4924s | we're gonna keep going and Lead Timmy |
4925s | behind |
4926s | um and Johnny ran out of gold so he's |
4928s | not gonna get much from the wave rewards |
4929s | so we're gonna keep going and those two |
4931s | can go farm up the things they need no |
4933s | we want people to still be able to play |
4934s | together |
4935s | um and and have it feel like a rewarding |
4938s | experience still so we're going to the |
4940s | plan right now for point nine is to have |
4944s | um |
4945s | one person pay |
4947s | and everyone who doesn't pay gets uh |
4950s | less rewards than the person who does |
4952s | pay but it's still |
4955s | um |
4956s | like the same type of rewards that makes |
4958s | any sense |
4960s | the specific details about that ratio is |
4962s | is uh |
4964s | very much upper change still |
4972s | come on just this |
4976s | why why |
4982s | all right any chance at 1.0 to have |
4986s | uniques that have skills that proc other |
4988s | skills |
4989s | uh example when you when you leave it |
4992s | causes earthquake and Landing uh yes |
4994s | because we already have those so yeah |
4996s | we're gonna keep doing those |
5002s | uh I I think do you literally quote |
5006s | exactly and a item we already have yes |
5011s | the example you used is literally an |
5014s | item in the game it's called balder's |
5016s | wrath I'm not sure if you knew that or |
5017s | not |
5024s | uh it wasn't quite clear I more meant |
5026s | that you generate some sort of gift |
5028s | points towards the player by playing |
5030s | with them and giving them items costs |
5033s | those gift points potentially with |
5035s | gifting powerful items to weaker |
5037s | characters costing more |
5039s | um are there more possibly some big uh |
5041s | abuse cases like this that's interesting |
5043s | I this a system we had discussed that's |
5046s | kind of similar but you've actually got |
5047s | some unique stuff in there which is |
5048s | interesting |
5050s | um and |
5053s | um |
5054s | I wouldn't say impossible but the big |
5057s | like if you're gonna say like okay poke |
5059s | holes in this in this idea see see what |
5061s | we see what comes up uh the the first |
5064s | thing that comes to mind is the |
5065s | complexity of the system |
5069s | um |
5072s | I don't think there's much of an abused |
5074s | case uh the the what I like about it is |
5078s | that it does emphasize you playing |
5079s | together |
5081s | um |
5085s | I I I I think that there would be a lot |
5088s | of complexity problems with it |
5091s | um like like what's what's the most |
5093s | efficient way to farm points together |
5096s | um would become a pretty common question |
5099s | and like |
5101s | um the balance around how many points it |
5103s | takes to to send every item I think |
5105s | would be contentious I don't know I |
5108s | don't think this is things that would |
5109s | preclude from The Impossible but like |
5110s | there's there's definitely complexity |
5112s | issues and some of the ideas we've we've |
5114s | talked about the the main reason they've |
5115s | been shut down is due to complexity |
5117s | issues |
5125s | I don't know |
5128s | a drop rate is going to be affected in |
5130s | multiplayer with a group or does |
5132s | everyone get the same drop rates |
5134s | um they would playing solo currently |
5137s | um |
5139s | there's no plan to have different drop |
5142s | rates per person |
5144s | um |
5146s | based on the number of people in the |
5148s | party so the whether you're in a party |
5151s | on your own or with four people total |
5156s | um a few other people there's there's |
5157s | the same when when a boss dies it |
5160s | doesn't say |
5162s | okay how many people are in the party |
5163s | okay now let's calculate the the drops |
5165s | it's just your boss died calculate the |
5167s | drops and it doesn't matter if you're a |
5169s | part of you solo whatever |
5190s | Timmy wants stacking keys |
5195s | I think we can slip in one more teaser |
5198s | here before I jump into the next |
5201s | here we go |
5206s | before before I do I'm just gonna do |
5208s | this real quick |
5220s | yeah |
5222s | yeah that's the good stuff right there |
5229s | foreign |
5231s | so this is uh updated VFX for |
5235s | um |
5236s | void version of Warpath |
5241s | as you can see in the game right there |
5246s | so there's a little bit of a |
5248s | combat VFX feel update you can also see |
5250s | there's |
5251s | um enemies that are that are taking hits |
5253s | or getting |
5254s | um staggered a little bit in some cases |
5256s | uh there's the death animations |
5260s | um there's hippie effects Happening Here |
5263s | um |
5264s | one of those new stuffs in there as well |
5266s | there's so many little things |
5277s | is that a two-hand specific act specific |
5279s | I uh well the the VFX for each one of |
5282s | them is a little bit different |
5284s | um this is the one for the 200x the |
5286s | other ones are still |
5288s | like similar but they've all been |
5291s | updated |
5296s | you can see the big frost Golem sort of |
5298s | hitting hit boom boom stagger stagger |
5300s | right there yeah |
5302s | I love that those the Stagger animations |
5304s | that's I don't weirdly like it |
5312s | increase salt and damage we can take |
5314s | that for a couple of cliffs there but |
5315s | yeah oh yeah |
5323s | all right |
5325s | let's get back into it it's it's |
5327s | taking some beats there |
5331s | it's interesting like we're using the |
5332s | exact same ability here with the same |
5334s | two-headed ax thing so you can see the |
5335s | difference here and I really like the |
5337s | one of the things I really like about |
5338s | the new one is the |
5340s | um the feel of it is something that's |
5341s | spinning around instead of just this |
5343s | blur of of death spiral around you which |
5347s | is which is like I do still really like |
5349s | this one |
5350s | um and it's funny when there's a VFX |
5352s | that you like really like and I think a |
5353s | few weeks ago I actually was talking |
5354s | about how much I like this VFX |
5356s | um and then when it comes along that you |
5357s | like more and all you can see is the |
5358s | better one you're like |
5365s | what just |
5369s | close I did rebuke that I think at least |
5373s | I tried to maybe I just can eat those |
5374s | hits |
5379s | all right tank Libs uh I've really been |
5382s | enjoying all the communications lately |
5384s | will it be more of that uh we can expect |
5386s | or not much other big items to detail uh |
5388s | I don't think there's any |
5390s | um |
5391s | anything quite as large a caliber uh to |
5394s | discuss uh before the end of the year |
5397s | um I don't think there's anything quite |
5399s | as large a caliber to discuss |
5401s | um as trade probably much at all |
5406s | um |
5408s | just because of how how huge trade is as |
5412s | a topic in general but yeah there's |
5414s | um there's definitely more things to |
5416s | talk about but uh not not quite in the |
5419s | same |
5420s | same size |
5424s | I think I think we'll be looking more to |
5429s | um to January for major updates |
5434s | um I'll still be here next week little |
5436s | little things we'll be squeaking out |
5437s | still |
5439s | um we will take a break over Christmas |
5442s | um |
5443s | for all of you that celebrate Christmas |
5444s | and uh just a regular break for |
5447s | everybody doesn't |
5461s | I'm trying I'm trying to work something |
5463s | for next stream we'll see if it happens |
5466s | hope it does we'll see |
5473s | all right |
5475s | uh security consultant inside has a |
5478s | little smile every time you mention |
5480s | abuse cases when designing systems |
5482s | within the last Epoch how do you draw |
5483s | balance between mitigating risk uh and |
5486s | mitigating enough risk somebody getting |
5488s | all risk into getting enough risk |
5490s | um that's a great question uh a lot of |
5493s | it comes down to feedback and feel |
5498s | um |
5501s | where |
5503s | you'll you'll quite have to get a pretty |
5504s | clear |
5505s | answer from people of like |
5508s | what's a good example here I I think the |
5511s | the line usually is |
5513s | um |
5514s | and this kind of comes back to a song to |
5516s | you earlier is when the abuse case uh |
5519s | has a reward strong enough to pull |
5522s | someone from their normal uh normal use |
5525s | case into the abused case that wouldn't |
5526s | do it normally |
5528s | so uh say you have a case that is |
5531s | [Music] |
5531s | um |
5532s | an abuse case that most people are just |
5535s | like okay the abuse case gets me uh an |
5538s | extra one percent items and it kind of |
5542s | sucks to do or it's complicated |
5545s | um and like I have to like research how |
5547s | to do it um and it's not it's like it's |
5549s | not something I just know how to do I |
5550s | have to like learn it and set things up |
5552s | to do it but it only gets me this tiny |
5553s | little bit of like one percent extra |
5555s | stuff who cares |
5557s | um probably wouldn't be |
5559s | too concerning |
5561s | but once that abused case is |
5564s | uh enticing enough that it starts |
5567s | pulling people out of their normal play |
5568s | patterns into the abuse case play |
5570s | pattern it is |
5572s | um probably worth looking at |
5575s | and evaluating if if it's going to be |
5578s | bad |
5579s | because usually it's it's |
5582s | um |
5584s | it's it's it's a very slow like okay |
5586s | it's like it's fine it's fine it's fine |
5588s | it's fine it's filling out it's a bad |
5590s | enough but it's filling up it's feeling |
5591s | it's fine it's fine it's fine and then |
5593s | something something tips and it suddenly |
5595s | goes from this is sort of a whatever and |
5599s | then it tips into an |
5602s | overwhelming problem it's sort of All or |
5604s | Nothing in a lot of cases with |
5605s | situations like this |
5617s | is this is where my necrotic poison |
5619s | resistance really shine |
5626s | so good |
5628s | oh |
5630s | glancing away old Lydia |
5633s | uh so if uh drop rates are the same for |
5637s | each individual in a party and you let |
5639s | people in a party gift items to each |
5641s | other doesn't that create an advantage |
5643s | and incentive to play multiple rather |
5645s | than solo |
5646s | um that is an element of advantage to |
5649s | playing multiplayer yes |
5652s | um |
5654s | now now we're gonna we're gonna jump uh |
5657s | jump a logic stuff here in the next part |
5658s | of the question uh four x drops and an |
5660s | easier time getting what you are farming |
5662s | uh |
5664s | what you're a farming farm would |
5667s | disagree uh I I know it has been |
5669s | mentioned that the team didn't want to |
5671s | reward people for playing multiple |
5672s | versus solo |
5675s | I don't remember that it sounds like it |
5678s | might be a big incentive advantage to |
5679s | teaming up am I misunderstanding |
5681s | something here yes I think you are um I |
5683s | think it comes from this this like this |
5685s | number of four times drops |
5687s | um which is not true and I've been over |
5689s | that before the stream and we can cover |
5691s | it more if you'd like but |
5693s | um I'm gonna proceed with the knowledge |
5695s | that it's not true |
5697s | um |
5700s | uh |
5702s | yeah yeah it does incentivize |
5705s | um playing in a party definitely I think |
5708s | there are |
5709s | uh I think games like this |
5712s | with |
5715s | I think if you're gonna pick one way or |
5717s | the other to go |
5720s | it's generally going to be more fun to |
5722s | have incentives to play in a party than |
5724s | not I think when there's I think this is |
5727s | exactly what we're just talking about |
5728s | with exploit cases |
5730s | um |
5731s | when it tips too far and I think the |
5733s | perception is that four times would be |
5736s | too far and four times might be too far |
5738s | but it's not four times so we can talk |
5740s | about what it actually is |
5742s | um I don't know what the number actually |
5743s | is but it's definitely not four times |
5744s | that's just |
5746s | it has to be less than that so it is |
5751s | um |
5752s | but the |
5758s | if if the incentive is too high and it |
5762s | makes it so that the people who are |
5764s | um playing solo and are are feeling left |
5767s | out or are not able to accomplish their |
5769s | goals |
5770s | um in the game that that's something |
5771s | that we'll definitely talk about and |
5772s | look at and it's it's not a matter of |
5776s | just |
5778s | too bad so sad it's it's a matter of I I |
5782s | don't think the problems is bad as you |
5785s | might think |
5787s | um |
5790s | and I can see why theoretically it looks |
5793s | like it might be that bad |
5795s | but I I think there might be some some |
5799s | some factors in in reality that are like |
5801s | in practice that are that are a little |
5804s | bit uh underrepresented in the |
5807s | assumption that it's four times |
5818s | pathetic |
5822s | I don't think maybe I'm wrong but I |
5824s | don't think we ever said that |
5826s | um |
5827s | we want to avoid rewards for playing |
5828s | multiplayer |
5837s | whether the heart wouldn't be or |
5838s | anything like that |
5842s | foreign |
5867s | I thought this was I thought you were |
5870s | the same person asking the same question |
5871s | from before because we had a very |
5873s | similar question asked I think the |
5874s | person had the same color |
5876s | name is you |
5878s | in the chat |
5883s | so I'm sorry if I sounded a little bit |
5886s | terse there |
5888s | I apologize |
5896s | I realize you just got here my bad |
5903s | all right synergize party will be best |
5906s | in single player and then on synergized |
5908s | party yeah and I think that's the way it |
5910s | is like I I I was playing |
5914s | um |
5915s | I just hope you're not watching this I |
5917s | was playing with my buddy a little while |
5918s | ago and |
5920s | um |
5923s | uh like it's going way slower playing |
5926s | with him uh and this this happens and |
5928s | also it's not specifically him but this |
5930s | happens in all sorts of different games |
5932s | um where like Okay sounds in um |
5936s | I'll give an example breakfast I love |
5938s | Diablo 2 it's possibly my favorite game |
5940s | of all time |
5942s | um I was playing with |
5945s | um playing in a party |
5947s | uh we'll net you more gear in be able to |
5951s | uh it's very similar way to does here |
5954s | because there's it's it's you just get |
5956s | more there's more it's share drops but |
5957s | there's more drops per |
5959s | um per person and |
5963s | um |
5967s | we like we did uh we did a reset |
5970s | recently that was like it was almost two |
5972s | years ago now but there was like a reset |
5974s | party where everyone's just like going |
5975s | like okay let's all go through together |
5976s | let's play and we got to the end of act |
5978s | one and I'm like I could be the end of |
5979s | act three by now |
5980s | easily but I'm playing in a party and |
5984s | you know you you wait you you hang out |
5986s | and your friends in front of your |
5987s | friends things like that so yes an |
5988s | unorganized party that's not going full |
5990s | optimization is not going to be as fast |
5992s | it's it's there's there's social things |
5995s | that take up time and slow down |
5996s | definitely like that happens |
5998s | um but it's not just with our game at |
5999s | all so yes an unorganized party is |
6002s | slower even though there's this um |
6005s | ability to share a loot and everything |
6006s | like that like there's there's things |
6008s | that take up time like oh uh like oh you |
6010s | want to go like BRB bio and okay we'll |
6013s | wait for you or okay we'll just do a |
6015s | quick one without you |
6017s | um |
6017s | like |
6020s | that right there alone is like there's |
6022s | not four times |
6023s | you know |
6033s | um or even just like okay I'm gonna |
6035s | check this gear to see if it's better |
6036s | like is it an upgrade is this an upgrade |
6038s | you know stuff like that |
6046s | and I think that's what's what we're |
6047s | looking at is that a very synergized |
6050s | well thought out well-oiled machine of a |
6053s | party is is going to have an advantage |
6055s | over |
6056s | um someone who's playing on their own |
6059s | but if if you're not like |
6062s | singular Focus to be optimal the party's |
6066s | gonna slow you down a fair bit |
6069s | um |
6074s | and yeah oh and someone else to be |
6076s | saying that the the question about of uh |
6079s | avoiding rewarding multiplayer possibly |
6080s | was a misconstrue of that we didn't want |
6083s | to require Group Play to do anything |
6085s | such as like big raids and things like |
6087s | that |
6089s | which is still the case |
6090s | to be clear |
6096s | and and someone else's all right thanks |
6097s | Aaron yes in chat as well exactly |
6101s | um yeah it's it's that we don't want to |
6102s | say have a boss that's like okay you |
6104s | need for for a party of four to go to |
6107s | this boss or |
6108s | um like there needs to be a a big rate |
6111s | of eight people to show up to do this |
6112s | one encounter |
6114s | we'd like people to be able to |
6115s | experience the content throughout the |
6117s | game |
6118s | um solo |
6121s | and having a boss that's specifically |
6122s | like that and I'm not saying that's a |
6123s | bad thing in general to happen in games |
6125s | like this but that's just that's that's |
6127s | something that we |
6128s | the way we've generally been planning |
6130s | things is |
6131s | you're able to complete the content solo |
6133s | if you want |
6137s | let's say bye to you |
6143s | my goodness oh we're chugging oh wow we |
6146s | haven't done that in a while |
6153s | this is exactly the sort of stuff my CPU |
6155s | is just dying right now |
6157s | oh |
6161s | one day we will do Hardware encoding and |
6164s | this will be less bad |
6167s | my CPU is struggling to encode this and |
6169s | upload it the frame I'm probably |
6171s | dropping friends left and right |
6177s | oh yeah |
6180s | my normally got interrupted no |
6190s | there we go let's take a breather |
6193s | and we're good okay let's go |
6200s | that was that was close it was scary |
6204s | hello |
6207s | hello Elvis elements |
6214s | uh leaning away from trade topic one |
6217s | thing I'm curious uh since the MTX plan |
6219s | is Cosmetics what's the limits of the |
6222s | Ridiculousness of the possible Cosmetics |
6223s | let me be on theme or is there a |
6225s | possibility of lightsabers robotic |
6227s | wolves Captain America Shields as well |
6229s | as something like flowery effects and |
6231s | rainbow colored warpaths |
6233s | um so okay I guess I'll say uh the the |
6236s | general goal is to have the items be |
6240s | things that can reasonably appear in the |
6244s | world so |
6247s | um things that that makes sense so |
6250s | having a |
6252s | um |
6254s | having a a cape that has the logo of uh |
6259s | some Esports team uh that sort of thing |
6261s | on it would probably not happen because |
6264s | that Esports team doesn't exist in the |
6265s | Game World you know |
6267s | um |
6270s | having something be it's it's less about |
6274s | um |
6275s | it's less about theme and more about |
6280s | um what exists in the world |
6283s | so I mean if there was uh if there was a |
6287s | rainbow unicorn that existed in the |
6288s | world there could be something that was |
6289s | themed around it |
6291s | we have no MCX currently planned around |
6293s | anything like that |
6295s | um but it's it's I just wanna I'm just |
6296s | using it as a point of like it's less |
6297s | about tone and theme and color and |
6300s | things like that and more about |
6302s | um what exists in the world and and like |
6305s | you can get a pretty good idea about |
6307s | theme and tone for the world based on |
6309s | what you see in the world right now so |
6311s | the things will generally make sense and |
6313s | fit and feel like they are like oh yeah |
6316s | okay I see why that cosmetic is there |
6318s | because that that makes sense |
6321s | um |
6322s | for the most part like it won't |
6325s | it's pretty pretty strongly pretty |
6327s | strictly |
6328s | um there might be some like minor |
6330s | deviations here and there but I would |
6332s | say |
6332s | it's it's |
6335s | solid |
6336s | in in the like in set in the world and |
6340s | we're not trying to |
6342s | like you won't you won't have um |
6345s | you wanna have a bow MTX that replaces |
6348s | your bow with a sniper rifle |
6350s | you know that's because the sniper |
6351s | rifles don't exist in the world even |
6353s | though on on tone and theme that would |
6355s | make sense if it was like you know like |
6357s | a a laser sniper rifle I'm sure we could |
6360s | find a lost skin that would fit |
6361s | perfectly |
6362s | um |
6363s | but you know it's it's still got to be a |
6366s | bow |
6374s | can a pink sheep reasonably appear we do |
6377s | have animals I mean there could be some |
6378s | mad scientists that makes a mistake when |
6381s | trying to make an invisible sheep that |
6383s | that turns it Pink by mistake huh that's |
6386s | uh there we go pink sheep incoming |
6390s | uh there's no plans for that |
6396s | I hate that I hate the chill |
6398s | chill socks I don't have consistent |
6401s | repeatable cleanse so chill sucks and |
6404s | and slow chill and slow are both painful |
6406s | to deal with |
6411s | uh rage sucks too |
6417s | that's for the Spotify |
6419s | what did you make as well |
6421s | can I tease any MTX I don't have any |
6425s | uh I don't have anything ready to go |
6430s | we have shown some MTX before though |
6433s | um if you go to the |
6436s | um |
6437s | the the we sprung a leak |
6440s | uh form thread there are some examples |
6444s | of ncx that are there |
6446s | if you'd like to see this the type of |
6447s | thing you |
6448s | lead the big thing that ntx brings is |
6451s | um like if we're talking about skills so |
6452s | we're still doing skill ntx |
6454s | um there might be a visual distinction |
6456s | that doesn't match a mechanical style |
6460s | that we've currently got planned but |
6462s | someone really wants it to visually look |
6463s | a certain way so like |
6464s | um I I don't know if we're actually |
6466s | doing this one or not but the example I |
6467s | like to do is pretty pretty |
6468s | straightforward in that like say for |
6470s | example you have Fireball and you want a |
6472s | blue Fireball and we don't have a blue |
6475s | Fireball in the game as far as |
6477s | mechanically is going because that's |
6478s | usually blue is usually reserved for |
6480s | like uh lightning or coal depending on |
6483s | the blue style and so um |
6486s | we do a plasma ball but it's still got |
6488s | the fire in there too so like if you |
6489s | want to like maybe just like this pure |
6490s | like Fireball but just straight up blue |
6493s | or purple |
6495s | like void void void Fireball type type |
6497s | color and and we would have that type of |
6500s | thing be an ntx it would be like a just |
6502s | like okay your firewalls now blue |
6504s | um |
6508s | uh and then and then as far as gear goes |
6510s | it's quite often things that are like we |
6512s | really want the gear to be like really |
6516s | cool looking |
6518s | um |
6519s | but we're saving some of the |
6526s | for uh MTX so something's a little more |
6530s | over the top maybe there's like VFX and |
6531s | included in the actual gear itself but |
6534s | like I I really don't I really want to |
6536s | stress that we're |
6537s | um striving to have the gear look cool |
6540s | on its own without MTX as as it is |
6544s | um |
6545s | and I I think I think I look pretty |
6547s | freaking sweet right now |
6561s | all right is this is this game playable |
6564s | with the beta at the moment or is this |
6567s | limited to developers |
6569s | um the the version that I'm playing |
6570s | right now is fully available to anyone |
6573s | who wants it it's on Steam |
6575s | that's exactly how I'm playing it on |
6577s | Steam |
6578s | um you can see the version that's up |
6579s | here beta 8.5 uh beta 0.85 f is the |
6584s | current version that's available |
6585s | um |
6586s | version 0.9 will become available to |
6589s | anyone who's purchased it on March 9th |
6594s | it's the right day right |
6596s | uh Astro station that's the right date |
6599s | appreciate it I'm pretty sure that's |
6601s | right |
6602s | um |
6604s | God |
6606s | someone's screaming me if that's the |
6607s | wrong date anyways |
6609s | um |
6610s | and we do also have a community tested |
6612s | program that is uh you need to request |
6615s | access to that gets that gets access to |
6617s | a different build which is |
6620s | 8 12 right now I think 2012 is the |
6622s | person that's on there |
6624s | um |
6631s | so yeah it's available |
6633s | you have to buy the game to get access |
6634s | to it |
6635s | good thing |
6642s | and that does continue forward through |
6643s | to launch there's no repurchasing once |
6645s | you bought it once you bought it that's |
6646s | it |
6647s | uh hello Mike I just saw your PC specs |
6650s | I'm running an RTX 2060 the ryzen 7 |
6653s | first gen 32 gigs of RAM don't judge me |
6655s | please uh can I expect to run the game |
6657s | at 60 frames most of the time for 0.9 |
6659s | right now I can get around 80 FPS but |
6661s | the frames drop a lot when fighting |
6664s | um yeah I think there's Okay Marshall |
6666s | that's great cool there's uh there are |
6669s | quite a few performance updates that are |
6670s | coming for |
6672s | um |
6674s | uh for for 4.9 there's a lot um in |
6677s | individual zones individual enemies |
6679s | individual abilities |
6681s | um every single one of these things got |
6682s | taken through with the fine-tooth comb |
6684s | and uh they've all been checked for ways |
6688s | to make small improvements and we've |
6690s | also on top of that done many systematic |
6692s | changes uh to several systems that uh |
6695s | get triggered a lot especially in high |
6696s | combat situations that will all uh work |
6699s | to the two increased frame rates |
6704s | frame rates and and the biggest effect |
6706s | that they have for me personally is the |
6708s | consistency of the frame rates is the |
6709s | the lack of dips and drops in plummets |
6711s | and things like that that happen |
6712s | so earlier when I was fighting all those |
6714s | uh all those enemies and my favorite |
6716s | just started chugging along like crazy |
6717s | but but part of that was like I blamed |
6720s | it on the on the um encoding which does |
6723s | have a big effect on that because it is |
6724s | CPU Limited |
6726s | which is the problem it's having there |
6728s | um but part of it is just this is that's |
6730s | a tougher thing for the game to do |
6735s | and that's where a lot of the |
6736s | uh |
6738s | a lot of stuff came in |
6740s | a lot of the changes |
6742s | but yeah if anyone's wondering I'm uh |
6744s | this is this is um i7 7700k that's uh |
6749s | not overclocked right now |
6751s | um |
6753s | and a you know I know it's going to |
6755s | unlock multiplier because okay uh |
6757s | anyways and uh 32 gigs of RAM and a 1080 |
6760s | TI |
6762s | it's TI |
6764s | for sure |
6765s | so yeah I don't have a I'm not I'm not |
6768s | not running some amazing system here but |
6770s | it's I do run consistently 60. if you |
6771s | are looking to get a little bit better |
6772s | performance |
6774s | um and I saw that you said that you said |
6776s | there 80 frames sometimes |
6777s | um streamer mode will help you |
6781s | um the settings depending was wondering |
6784s | uh streamer mode |
6786s | it will lock your frame rate |
6789s | um |
6790s | but it will improve your dips |
6794s | you'll get fewer dips |
6798s | uh how much health scaling is it per |
6801s | person like 100 per person 200 no it's |
6804s | not quite that much |
6805s | um |
6806s | and this is what I was talking about |
6807s | having a dial we can change pretty |
6809s | easily uh and it's something that we |
6810s | have changed a fair bit |
6812s | um |
6814s | I don't know what it is I don't know the |
6816s | exact numbers |
6817s | uh it does tell you |
6819s | uh as soon as like as soon as someone |
6821s | joins the party it says |
6823s | um the the party size has increased from |
6826s | uh one to two enemies now have 140 |
6830s | health I don't know what the number is |
6831s | but you know like it's it says what it |
6833s | is |
6834s | um |
6835s | and it's pretty specific and it's it's |
6838s | um |
6838s | yeah it's good |
6842s | we recently bumped it up a little bit on |
6844s | the the amount of Health gain per person |
6850s | the Enemies game this is the healthy |
6851s | Enemies game |
6853s | that's actually a nice helmet |
6859s | hey had a question for temple sanctum if |
6861s | two people go in the first puts an item |
6863s | in this in the sanction between legit |
6865s | can the other player take it out or take |
6867s | the finished product |
6869s | um so uh uh think of it more like it's |
6873s | your own personal crafting bench |
6875s | um and so you put your items into your |
6878s | temporal sanctum and they put their |
6879s | items into their Temple sanctum and you |
6881s | pull your items out of your triple |
6882s | sanctum and they pulled their items out |
6883s | of their Temple sanctum so they are |
6885s | separate |
6886s | um however if the unique that is being |
6889s | used dropped while you're in a party |
6891s | together that item can then be gifted |
6893s | after it has been used in the temple |
6895s | sector |
6897s | this is and this is as it stands in 0.9 |
6900s | right now subject to change it is uh |
6903s | this is our plan for 0.9 uh the point |
6905s | nine plan is |
6907s | very solid there would have to be a very |
6909s | major problem for us to change something |
6911s | at this point for point nine |
6913s | um |
6914s | and and this is likely what we'll have |
6916s | at point nine |
6933s | oh hey a question |
6937s | any specific players you're hopeful will |
6939s | make uh Canadian World Junior Team and |
6941s | expectations this year I don't follow |
6943s | the like prospects uh well enough |
6946s | leading up to it there's usually like a |
6948s | week before the tournament then I'll |
6949s | just like go like read and watch |
6951s | everything and all the guys that are |
6952s | playing |
6953s | um and I haven't I haven't hit that yet |
6954s | so |
6956s | um |
6957s | uh I'll I'll get back to you on that but |
6960s | I am pumped for the tournament |
6963s | yeah it's I I don't I you you probably |
6966s | know this but as I've said before if |
6968s | everyone else world junior hockey |
6969s | championship is my favorite sports |
6972s | tournament every year it's so great I'm |
6975s | very pumped for it |
6977s | um |
6981s | you can sit down and watch with my son |
6982s | this year |
6985s | he only watches small chocolate though |
6987s | because he's still quite young but |
6989s | he does say that he likes hockey it's a |
6992s | big win there |
6997s | all right something that would be cool |
6999s | is MTX set a themed after saigons yes |
7005s | I don't know what the |
7008s | um legal implications of something like |
7010s | that are |
7012s | um I'm right there with you and very on |
7014s | board myself uh |
7017s | uh one of my favorite things to do was |
7019s | to show up as uh like a spider |
7023s | uh within full saigons and like be like |
7026s | you know I'll I'll solo hell mail |
7028s | whatever |
7030s | um I just feel make fun of you for |
7032s | wearing this terrible gear and you're |
7033s | like it doesn't matter |
7053s | or at least wearing an outfit so it |
7054s | looks like you're in full |
7058s | I do love this uh this one it's a good |
7060s | one |
7068s | boom |
7082s | lizard have people been nice to Mike oh |
7085s | people have been very nice to Mike I I |
7089s | I know I kind of stumbled over a few |
7090s | questions at the start here and I'm |
7091s | sorry about that |
7093s | um |
7095s | it's tough to talk about sometimes but |
7097s | no I think I think we did well today |
7099s | uh rough estimate to how many uniques |
7102s | going into 0.90 there's still |
7105s | um |
7108s | there's still a few there's still some |
7111s | to be made for it so like I don't have a |
7114s | number it won't be a huge number I think |
7116s | 30 would be an over estimate uh I think |
7119s | 30 would be uh I'd like |
7123s | yeah 30 would be an overestimate |
7127s | you want at least 23 to celebrate the |
7129s | new year |
7130s | I would take that |
7134s | uh is there an is there an entity uh |
7137s | limit for summons that would be possible |
7140s | to reach with multiplayer group devoted |
7142s | to maximizing the amount of summons |
7144s | um there's we don't have one right now |
7147s | um |
7148s | it can it can get pretty high right now |
7151s | you can get a lot you can get a lot |
7158s | uh you a hockey hair fan you all hockey |
7161s | hair fan |
7166s | what's your team uh I I don't follow the |
7170s | NHL that much |
7172s | um but uh the Canucks if I'm gonna pick |
7174s | a team will be the Canucks |
7179s | Andrew I'm sorry I was I was raised |
7183s | uh I was raised that |
7186s | uh the Maple Leafs were the the devil |
7191s | um I I can be tolerant but you know just |
7193s | it's it's in my blood I can't I can't |
7196s | help that one |
7199s | Aaron I'm sorry I'm not gonna give you |
7200s | the exact number |
7202s | I can't even estimate it because there's |
7203s | there's |
7204s | like I might say a number and we might |
7206s | get in there and start making more and |
7208s | like between now and then that that |
7209s | throws off what I say very hard so I'm |
7212s | sorry |
7214s | uh so I've just asked before but will |
7218s | there be an option to optimize Graphics |
7221s | in Lassie Park |
7223s | yes |
7226s | like these ones |
7229s | yeah I think that's what the question's |
7232s | about I don't know |
7233s | uh We've hit our Mark there |
7236s | we are at three hours two hours |
7240s | uh so we're gonna be here we're gonna be |
7242s | heading out |
7243s | that's all for today |
7244s | I hope you had fun I know I did |
7249s | had a good day today |
7253s | hope to see y'all here next week |
7259s | and that's it we're just gonna we're |
7260s | just gonna call it a day I hope you have |
7262s | a good time |
7263s | um if you if you didn't get your |
7265s | question answered and you'd like to uh |
7267s | you'd like to have some someone else uh |
7271s | answered please head on over to our |
7273s | Discord |
7274s | um Reddit forums we'll be we'll be |
7276s | lurking we'll be trying to answer |
7278s | questions best we can |
7279s | um I know more stuff's gonna come out |
7280s | about uh talking about trade and and |
7283s | that conversation is going to keep going |
7284s | so if you're if you're interested in it |
7286s | please |
7288s | um please keep uh keep that conversation |
7291s | going and we're listening uh we're doing |
7294s | our best to engage as well as we can and |
7297s | um |
7298s | I I look forward to seeing uh seeing |
7301s | what comes out |
7302s | see you later |
7304s | drink lots of water |