Patch 0.7.9 brings with it a variety of new skills!
One of the entries in our recent poll was Assemble Abomination. Due to both a request and us accidentally leaking the tooltip for Assemble Abomination in-game (oops!), today we’re taking a look at this exciting new skill coming to Necromancers in our next content patch.
Assemble Abomination
Hold the ability key to absorb minions in an area. When you release, summon a single hulking abomination with added health and more damage per minion absorbed. The abomination’s health decays increasingly quickly over time.
The minions absorbed as part of this dark ritual are no mere sacrifice! The brute you stitch together will behave differently depending on its composition. If specialized correctly, absorbing skeletal mages will allow the monstrosity to unleash Hungering Souls upon its foes, while consuming a bone golem during its construction will allow the abomination to use a mighty stomp attack.
Assemble Abomination abilities
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Bone Golem: Stomp
- An AoE melee attack with a high chance to stun.
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Skeletal Archer: Arrow Nova
- Periodically fires arrows in all directions.
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Skeletal Mage: Devouring Souls
- The base version of Hungering Souls.
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Skeletal Warrior: Double Strike
- Two simultaneous melee attacks.
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Wraith: Soul Reave
- The base version of Harvest.
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Unannounced minion: Unannounced skill
- It, like, does things. And stuff.
Assemble Abomination’s skill art
As with all newly added skills, Assemble Abomination will arrive in Last Epoch will a full-sized specialization tree. We hope you’re looking forward to Patch 0.7.9 as much as we are!