over 2 years
ago -
Last Epoch
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3s | good afternoon everybody welcome back to |
---|---|
5s | the last eport |
6s | epoch devstream |
8s | oh as always i'm your host mike |
12s | hello |
13s | and something is going on can you guys |
15s | hear me twice hello |
17s | i can hear me talking and it's really |
20s | disorienting |
24s | but we're here uh so as always |
28s | we |
29s | are oh great this sounds good oh i'm |
32s | just gonna live with hearing myself |
33s | talking maybe |
35s | the whole time |
36s | it's really weird |
38s | we're uh we're gonna keep going we've |
39s | got the stolen lance uh monolith that |
41s | we're gonna roll through here |
44s | oh i've gotta figure out a way to fix |
46s | this |
51s | started right as i went to introduce |
53s | myself and it really threw me so i |
54s | stumbled right the gate there |
58s | [Music] |
70s | i didn't fix it i got really excited |
72s | because i fixed it and i just muted the |
74s | microphone thank you very much |
77s | for watching us who has reset for four |
79s | months in a row there was also a sub |
80s | earlier too i think |
82s | crazy buffalo heads up with twitch prime |
84s | thank you very much |
86s | oh we better get our |
89s | our build going here |
94s | yeah mike's got to deal with this |
95s | because mike can handle us if this is |
97s | your first time here welcome |
100s | i |
100s | am one of the developers for this game |
102s | last epoch 11th hour games |
105s | and i like to stream every week and |
106s | answer people's questions so if you've |
108s | got any please put an ad last ep game in |
110s | the question title and i will be happy |
112s | to answer it as soon as i see it uh as |
115s | well we always stream for charity so all |
117s | of the monies goes to charity it goes to |
119s | these people up here uh right now it is |
121s | the ms society |
135s | i gotta hear my own breathing it's that |
137s | sensitive |
143s | oh |
145s | am i slicing the audio yeah it's feeding |
146s | back into my own sound somehow but none |
149s | of you are hearing it |
151s | which is why i'm confused |
158s | so i don't think it's actually a problem |
160s | with |
161s | streamlabs i think it's a problem with |
162s | my headset |
165s | do this that fix it |
167s | that fix it |
169s | not really a little better |
174s | i have one question 0.9 when well you |
177s | may have noticed that in the recent |
178s | update there was not a date announced |
181s | and i do not have a date for you |
184s | so i'm sure i'll get the question about |
186s | the stream and that's totally fine |
188s | but i'm just gonna keep saying when it's |
189s | ready |
206s | we had pretty i mean like we can we can |
208s | do some |
210s | some speculating let's do some group |
211s | speculating here so we'd said that |
214s | 0.8.6 was what we were going for before |
216s | sorry sorry i hinted at it a bit and |
218s | that was going to be september-ish |
220s | so let's say september was anywhere from |
222s | august to october |
225s | and |
227s | now we've switched we've decided to do |
229s | 0.9 instead which is way more work and |
231s | way more stuff and it's going to take |
234s | way |
235s | more time to get in |
236s | um |
238s | it's probably going to be later than |
240s | september to october |
242s | or uh august october i would assume we |
245s | don't actually have a date for it yet |
246s | we're gonna get in as soon as it's done |
248s | but uh |
252s | i would not expect it in september |
268s | all right oh this is it's this is |
271s | bothering me |
272s | the uh feeding back it doesn't mean this |
274s | or something can i still hear it |
276s | it is |
277s | yeah it's |
284s | this is the problem |
286s | because i can't talk like this |
294s | is that any better nope |
305s | is that any better |
307s | can you all hear me now that's still |
309s | there |
310s | oh well i'm gonna deal with it |
313s | all right i have the most important |
314s | question how come |
316s | the steam community discussion panel has |
318s | too many |
319s | not very nice people |
322s | i think that when you're in a |
325s | larger pool of |
327s | games so like on our forums or our |
328s | discord |
330s | like it's really just |
331s | like the community is just about our |
333s | game only |
335s | um |
337s | and even on our on our reddit you still |
339s | get it's just our community on that |
340s | reddit and you |
342s | sort of have these communities split a |
343s | little bit more but then when you're in |
344s | steam it sort of feels like a single |
347s | like a larger community almost of |
349s | everyone on scene and you're more |
351s | readily compared to other games and |
353s | you're more early access like people who |
354s | primarily play other games |
356s | um |
356s | and i i think it might just be |
360s | a little bit of a difference sort of |
362s | like |
364s | where you sit and by comparison or where |
365s | you sit on your own |
378s | you get different communities wherever |
379s | you go |
384s | all right can you say you feel you are |
385s | hoping for sabertooth rework |
388s | can we say what |
390s | can you say the feel you are hoping for |
392s | with sabretooth rework in terms of |
394s | flavor and feel um i mean the i think |
397s | the flavor and general feel |
399s | themes are kind of already there |
401s | um |
403s | and it's more about just |
404s | bringing those out and making them work |
407s | that maybe we're better to make them |
408s | work at all |
410s | like it's it's uh it's like it's a |
412s | predatory cat um |
415s | so like |
416s | high damage |
419s | is probably a pretty key part of it |
423s | it's a pretty big individual minion |
433s | um there's still still we still have |
434s | that cold teaming as an auction |
437s | um but but less than 50 of the entire |
440s | tree that makes any sense |
453s | all right let's try not to die while we |
456s | play and answer questions |
468s | if you want mike to answer your question |
469s | i should put a lsd pokemon yeah that's a |
471s | good thing to do |
473s | i don't know which one i missed but uh |
475s | repost it |
476s | i saw a new forge guard |
479s | i was right above touchy topic the epic |
481s | failure of wilson i mean they had |
484s | they they made a ton of money |
486s | they um |
488s | like still could still pull it out |
492s | epic failure might be a |
495s | bit of an exaggeration might maybe like |
496s | a disappointment might be a better way |
498s | to put it anyways um |
502s | where am i i'm reading stuff |
504s | uh is your development team open to |
506s | feedback pertaining to other games such |
508s | as your uh competition for example path |
510s | of exile diablo unlike other games i |
512s | mean i i think feedback by comparison to |
515s | games that are genre leaders like path |
517s | of exile and diablo is |
520s | uh is great just being compared to to |
522s | the big boys like that is awesome i mean |
526s | like you |
529s | especially like so um |
530s | path of exile has been is very similar |
532s | in a lot of ways and has been |
536s | doing this and doing this really well |
537s | for a really long time |
540s | and uh |
541s | being compared to them is |
543s | is thrilling and wonderful and i know we |
545s | don't always come off in the best light |
546s | when compared to them because they've |
547s | got so much awesome stuff but just i |
550s | don't know having that as part of the |
552s | conversation is cool |
553s | um |
556s | and and we're working to be uh |
560s | to be |
561s | like primary people in that conversation |
563s | of |
564s | like what rpg do you want to play which |
565s | rpgs do you want to play like we want to |
567s | be in that conversation we want to be a |
571s | bible option is the answer to those |
572s | questions |
576s | think we are |
579s | definitely making our way |
586s | getting better every day |
596s | i i'm also realizing looking at this |
598s | question i think i may have |
599s | missed something that happened with |
600s | wilson |
602s | why that would be a touchy topic |
604s | it seems like a reasonable question to |
605s | me |
608s | anyways |
612s | i saw new forge guardian summon model |
615s | looks really dope thank you it is pretty |
617s | cool really want to play a melee |
619s | summoner sentinel in the future yeah |
621s | it's gonna it's it's a big change like |
624s | you go from this thing that it's |
626s | literally oh i mentioned this before |
627s | it's literally the primalist model |
629s | the um the old primeless model so before |
632s | we rework the primals model that's what |
633s | the manifest armor is |
635s | uh it's that with no texture |
638s | on the skin um but wearing certain armor |
640s | and then i guess we replaced the body |
642s | texture with this like spell from a pack |
644s | for |
645s | uh like |
647s | a lava lamp or something you know it's |
649s | not exactly what it is something like |
650s | that |
651s | um |
654s | yeah |
657s | there's a reason it doesn't look great |
663s | but the new one |
665s | the new ones what happens when you give |
666s | very talented artists time |
668s | and freedom to |
670s | make awesome stuff and they make awesome |
673s | stuff |
676s | do i walk right past the uh |
689s | no i'm just gonna kill more stuff for |
691s | fun |
692s | we're cranking that stability meter |
693s | let's go |
698s | it's okay |
702s | i'm gonna complain like eight more times |
703s | about my headset feeding back into my |
705s | microphone back into my headset here so |
707s | here's this is a number this is number |
709s | nine eight more after this it's gonna |
711s | happen |
717s | uh is it in the cars the map waypoints |
720s | are only only revealed as you unlock |
723s | them yeah okay so this is an interesting |
725s | topic |
725s | um and |
727s | i totally know what you're getting at |
728s | because uh we what am i doing come on |
731s | mike let's drop this we don't need that |
733s | or that probably |
734s | oh we might need those shields |
740s | um let's do the whole question first |
743s | uh it feels kind of spoilery |
746s | to write from the start of the game see |
747s | the different waypoints and each gear i |
749s | like surprises yeah |
751s | and |
754s | this is this is a tricky one because |
755s | we've considered this a few times we've |
756s | gone back and forth on it a few times |
759s | i don't think we'll probably fully |
762s | remove them |
763s | i think what's more likely to happen is |
765s | having them |
767s | like |
768s | i don't like an option to hide them or |
770s | something or like something in the |
771s | settings that's like |
773s | spoiler free map |
775s | i don't know |
777s | we might it's definitely still something |
778s | that we're gonna go back and forth on a |
780s | few times probably but for now it's not |
782s | gonna change i don't think |
784s | but i definitely hear ya |
787s | i'm currently catching up with i hate |
788s | when you click on the question |
790s | covers the top right corner i'm |
791s | currently catching up with all the dev |
793s | streams i've missed instead of last play |
794s | it's a lot of content to keep it away |
796s | for a while uh playing the background |
798s | while playing wishing it was live so i |
800s | could ask my questions well welcome you |
801s | are live |
807s | and yeah timmy hound please bother me |
808s | that's what i'm here for i'm here to be |
810s | bothered |
815s | hello laters |
817s | and ariel thank you very much for the |
819s | resub 14 months in a row |
822s | very |
823s | very impressive |
825s | i love it |
826s | you've been here |
828s | the whole time i think |
831s | 14 seems like the most i see these days |
843s | 14 is the most i've ever seen probably |
845s | actually |
847s | that's really cool that's really cool |
850s | over a year |
854s | all right |
855s | more questions |
857s | they're like they're suspended to me i |
859s | need them to live give me the questions |
862s | uh do you guys feel honored or upset |
864s | when you |
865s | introduce a ward system to their game |
869s | with how long things take to get |
871s | implemented |
872s | and i i i would be surprised if it was |
876s | uh |
878s | directly because of us |
880s | i i |
881s | i would guess that there's probably |
883s | been a system like that sort of in the |
886s | back burner |
887s | uh like in the works on the back burner |
888s | for quite a while now and they sort of |
890s | just uh been working on |
892s | the right moment to bring it in |
894s | um if they're if their list of things |
896s | they want to add someday to the game is |
898s | anywhere near as big as ours which i'm |
900s | sure it's bigger uh |
902s | it was it was they already have it |
904s | there's so many things that we have on |
906s | lists |
907s | um |
908s | we've had a few |
909s | uh a few poe leagues have come out where |
912s | we're like well i guess we can't do that |
913s | anymore |
915s | um and like it it happens where you just |
918s | like get similar ideas |
920s | um |
921s | i don't think it was stolen or anything |
923s | like that is the implication really um i |
926s | mean if it was that's pretty cool right |
928s | there's there's uh there's differences |
930s | and there's so many different ways that |
932s | um |
933s | the interactions the rest of the game |
934s | effect didn't change how the nuances of |
936s | it would work and behave and all that |
937s | sort of stuff i think it's cool um |
940s | there's there are there are things that |
942s | have |
942s | um |
944s | like |
945s | that's not the only thing that they've |
946s | come out with that we already had in our |
948s | game and i don't think any of those |
949s | other ones were stolen either really um |
952s | there was a volatile reversal |
955s | i don't know what it's called in in poe |
956s | unfortunately but the one where you just |
958s | like press the button and it jumps you |
959s | back to a recent time and there's it |
961s | like shows you like a ghost |
963s | behind you which we've like toyed with |
965s | and everything and when we saw they were |
967s | announcing it we actually put a rework |
968s | for the skill on hold we wanted to see |
970s | uh how they solved a few problems that |
972s | we were we were having |
974s | um |
975s | and so we can keep it unique and we've |
977s | got some stuff for that that's different |
979s | than what they're doing um |
981s | that i think's gonna be really cool once |
982s | we once we finally get that put together |
985s | then that skill has some usability |
987s | problems |
988s | uh right now |
991s | but i think it could be a lot of fun |
997s | and for anyone that's curious uh the the |
999s | prototype version that we were creating |
1000s | with usability upgrades still could turn |
1003s | it into the current version if you |
1004s | wanted |
1010s | this boss is really a lot better now |
1013s | since uh |
1014s | a lot of the uh changes happened |
1016s | recently for performance |
1025s | how come added cold damage to your |
1027s | weapon won't freeze it just chills even |
1029s | when added with tons of freeze rate um |
1032s | added um inherent |
1035s | cold it's just a function of how we've |
1036s | done it um you know since freeze is a |
1039s | hard cc |
1041s | um |
1042s | giving one damage type a hard cc is kind |
1046s | of dangerous and either requires the |
1048s | damage on that that type to be way lower |
1050s | or the like the freeze to be pretty weak |
1053s | and |
1054s | um we figured it it works better where |
1057s | you have to have a specific effect or |
1060s | stat to like give you the freeze on top |
1062s | of it it's just the way we liked it |
1068s | i want to keep these things but i just |
1070s | want to like throw out other stuff |
1075s | aha so much room yes |
1082s | uh i have been saying i'm gonna fix this |
1084s | for years now one day we'll fix it |
1088s | so recognize there's a bunch of single |
1090s | item things instead of doing one it |
1091s | pairs them up |
1096s | all right i'm sure there was something i |
1097s | needed in there |
1099s | oh well |
1102s | get to that experience now i went to the |
1103s | wrong one dang it that's okay |
1106s | [Music] |
1111s | it was rather touchy as wilson had a |
1113s | large-scale ban of players from the |
1115s | in-game and disco channels for |
1116s | mentioning other games they made rules |
1117s | against discussing the games interesting |
1120s | i mean like |
1122s | we have |
1124s | uh like for for full discussion |
1127s | specifically like you're gonna discuss |
1128s | uh |
1130s | um i don't know if you're gonna sit and |
1131s | discuss uh builds in poe |
1134s | not related to last epoch but just like |
1136s | the whole discussion is about what's the |
1138s | best build for this this upcoming league |
1140s | and it has nothing to do with last epoch |
1142s | yeah that that content's not encouraged |
1144s | in our discord and we do have channels |
1146s | specifically for off-topic discussion so |
1148s | i can see that being non-ideal but i i |
1150s | don't i don't know the circumstances |
1151s | like yeah |
1153s | i don't know what happened i probably |
1154s | shouldn't comment on something i don't |
1155s | know anything about |
1158s | i like to think there was a good reason |
1159s | for it |
1160s | i'm not sure if there was or not |
1165s | call me an optimist that's okay |
1173s | but i can understand how that would be |
1174s | frustrating as well |
1175s | definitely |
1177s | you are welcome to discuss other games |
1178s | here that's totally fine |
1181s | um |
1183s | i hope it's in context of last epoch or |
1185s | in relation to last epoch but |
1187s | you know |
1188s | have fun with it |
1196s | oh okay i played through the sounds of |
1198s | the joss update this week and it's |
1200s | getting i was going to tell you awesome |
1202s | zone design thank you very much it |
1204s | wasn't me but thank you for the people |
1205s | who it was um |
1207s | voice acting familiar characters who |
1209s | might become super villains in the |
1210s | future |
1210s | maybe |
1212s | um |
1216s | trying to die here |
1220s | all right most important the boss fight |
1221s | just awesome design i just got to tell |
1223s | you seeing majesta rip herself apart by |
1225s | the void start was quite gruesome more |
1227s | gore and shocking than the most boss |
1229s | fights in other gory games like even |
1232s | diablo there's there's um i don't know |
1234s | if you've seen the uh the new update |
1237s | that just just went out uh yesterday day |
1239s | before somewhere there really really |
1241s | recently about um |
1243s | combat updates there's a death end |
1245s | there's new death animation for uh void |
1247s | penance and it is |
1248s | uh it's that's a little gruesome of a |
1250s | death animation |
1255s | it's quite nice |
1256s | it's it's interesting finding the time |
1257s | to use like death animations and when to |
1259s | use ragdoll and uh |
1261s | like when to use other |
1263s | combinations or other |
1265s | any sorts of other things as well uh |
1267s | just |
1269s | we're taking a lot of looks at combat |
1271s | feels and |
1272s | uh things like death animations and it's |
1274s | it's really interesting to see all the |
1276s | options and um |
1278s | things we've created recently so that's |
1280s | cool i got a couple little teasers for |
1281s | you on that |
1283s | okay here we go i'm going to play more |
1285s | here's one of my complaints |
1287s | it's so frustrating i can it's like it's |
1289s | a very you know you're talking on a |
1291s | phone to someone who's like on like an |
1294s | old handheld phone or like a really old |
1296s | cell phone back in the day when it would |
1297s | like |
1298s | uh you could like kind of hear yourself |
1299s | echoing through |
1301s | come back |
1303s | you you have a tough time talking |
1305s | because you want to listen to yourself |
1306s | finish the sentence |
1309s | whatever seven all right here we go |
1311s | uh any plans to add randomized events |
1313s | encounters in the echoes yeah there's |
1315s | lots of cool things we've got plans for |
1317s | especially in the monolith echoes |
1319s | because this is right now they're |
1320s | missing the key thing that's missing is |
1321s | a reason to explore um you kind of just |
1324s | go to the the quest and finish it there |
1326s | you go we've tried to add little things |
1328s | like the more things you kill the more |
1329s | um |
1331s | uh the more rewards you get at the end |
1333s | the more stability you get in total um |
1335s | so this bonus stability you gain for |
1336s | killing more things |
1339s | um and so there's like |
1341s | there's there's things we try to do to |
1343s | make you stop and fight stuff but |
1344s | there's not only anything we have to |
1345s | make you want to explore |
1348s | um |
1349s | and |
1351s | and we need we need to add things like |
1353s | that and pathfix has a really good um |
1356s | natural way of making you want to |
1357s | explore and that you have a limited like |
1360s | the key costs you like the the map sorry |
1362s | the key the map to get into the uh |
1366s | the map |
1368s | uh costs it has holds value in itself |
1371s | and so you want to get the most out of |
1373s | the map you can so intrinsically you |
1374s | just because the map has value and you |
1376s | have a limited time sometimes you can go |
1378s | back in and everything you want to just |
1379s | go and explore and get as much as you |
1380s | can |
1381s | um |
1382s | because we don't have that we have to |
1384s | come up with other things on top of that |
1385s | path of excel also |
1387s | has things like where you can just find |
1388s | a random map inside the map um you know |
1391s | there's random events that show up and |
1392s | things like that and by exploring you |
1394s | see more of those |
1395s | um |
1398s | and and so we've |
1400s | we've got a few other little tricks too |
1402s | to make exploring |
1404s | better because just adding those on |
1406s | their own doesn't actually make you want |
1408s | to explore um |
1410s | but there's things you can do to make |
1412s | certain |
1413s | maps either or certain echoes have uh |
1416s | like maybe a higher chance or |
1419s | uh maybe there's like uh you can like |
1420s | load up drop rate on a specific one and |
1423s | so if you get one of these special |
1424s | things in that specific one um it's even |
1427s | more valuable so there's like there'll |
1428s | be certain maps are like okay i gotta |
1430s | explore this one entirely or like this |
1432s | one i can just rush through and i think |
1434s | having like subtleties like that will |
1435s | really help a lot |
1438s | um |
1439s | i don't have any details of what i'm |
1440s | sort of vaguely referencing but but yeah |
1442s | we want to add things to make you want |
1444s | to explore which i know some people have |
1446s | been asking for for a long time um |
1449s | and it's i mean |
1451s | so many things people like we want this |
1452s | i'm like yeah we're working on it's |
1454s | gonna be a while |
1461s | oh hi hello |
1463s | uh |
1464s | last epoch uses unity right yes any |
1466s | horror stories you can share about it |
1468s | not really unity's been fantastic for us |
1470s | overall |
1471s | there's been a few little things here |
1472s | and there that like would have been |
1473s | nicer yada yada but like |
1475s | um |
1476s | it provided a way for us to get up and |
1478s | running really quickly and and |
1480s | facilitated us to |
1482s | like get this project off the ground |
1483s | really easily and like there's a lot of |
1485s | stuff that's been really great about it |
1487s | um |
1488s | and i i don't think this project would |
1490s | look like it does today without it so i |
1492s | mean |
1493s | not that i want to share really |
1496s | because i like it |
1498s | give it up given all the things that |
1499s | could have been better |
1501s | i don't think we'd be where we are |
1502s | without it |
1512s | also what if they're listening i'm just |
1514s | kidding |
1519s | are there plans to sign picking up |
1521s | shards to hockey not at the moment no |
1524s | but that like |
1525s | any plans to i mean |
1528s | doesn't mean much but no there's no |
1529s | plans too |
1547s | new mechanics like ward great minds |
1549s | think like a yeah uh i think i missed |
1552s | something with huey did they like just |
1553s | announce ward or something |
1555s | like like different than i thought it |
1556s | was |
1564s | it's like a brand new thing |
1568s | that's like something's changed |
1576s | no okay it's the same thing i thought it |
1578s | was |
1579s | yeah |
1586s | cool |
1591s | where are we |
1592s | where are we do you guys have any plans |
1594s | to do a community driven unique item |
1595s | again oh yeah first one went great |
1599s | i understand if it's something that |
1600s | needs to be limited to uh quantity by |
1602s | necessity but it's not a really cool |
1604s | idea yeah i think it's um |
1606s | things like that i think we are more |
1608s | interested in doing especially in early |
1609s | access as sort of like a thank you to |
1611s | people who are with us when we're like |
1614s | first starting out the game and |
1616s | um |
1618s | like there's not a ton of uniques yet |
1619s | like there's quite a few but there needs |
1621s | to be a lot more um |
1623s | and i think it's i think it's really fun |
1625s | to get the community involved with |
1626s | things like this and |
1628s | uh |
1629s | you know there's this |
1630s | thing the game's not finished yet and |
1632s | and a lot of you have had to endure with |
1635s | not awesome things in certain certain |
1637s | circumstances uh and we appreciate that |
1639s | and i think uh |
1641s | letting the people who are especially |
1642s | people who are here early and are are |
1645s | are with us before the game is actually |
1646s | out having them |
1648s | be influential in in the in the design i |
1650s | think is really uh it's a nice little |
1651s | touch and |
1653s | um |
1654s | i mean the first item that you all made |
1658s | i i'm it's great |
1660s | it's a ton of unused uh |
1663s | and it's |
1664s | like |
1666s | uh |
1670s | it's it's really cool |
1672s | and in like a long time |
1675s | uh |
1677s | cool stuff's gonna be there with it |
1679s | because it's really cool all right |
1681s | yeah |
1687s | sorry i'm realizing there's stuff like |
1689s | close to saying like shouldn't say and |
1691s | uh so i'm not saying it and i'm sorry |
1694s | just explain the the trail off there a |
1696s | little bit that's what happens sometimes |
1698s | catch myself |
1704s | uh next question |
1707s | uh also just curious on everyone's end |
1709s | is there an uh upcoming feature system |
1711s | that you guys |
1713s | are excited to present to us yeah i mean |
1714s | yes i'm not trying to get a spoiler i |
1716s | like surprises just want to know if you |
1718s | guys have new thing project you guys |
1719s | can't wait to announce i mean there's |
1720s | there's always things that were like oh |
1722s | one day this is gonna be so weird |
1725s | and yeah there are |
1727s | there always is |
1732s | oh there's nothing implemented and ready |
1734s | to go yet so |
1737s | not like immediately but |
1740s | i mean multiplayer that's the big thing |
1741s | that's the next big thing |
1743s | um |
1744s | which i'm very excited for everyone to |
1746s | see an experience |
1759s | i see questions about the latest classes |
1761s | so guys uh development on warlock |
1764s | runemaster and |
1765s | falconer have not started |
1767s | uh apart from ideation and concepting |
1771s | generally what's going to happen roughly |
1773s | uh i |
1774s | none of the skills have been started |
1776s | none of the passive trees have been |
1777s | started |
1778s | uh |
1779s | like it's it's the exact same spot it's |
1781s | been for |
1782s | since we announced they existed |
1784s | um |
1789s | yeah they'll be out by 1.0 at the latest |
1793s | and they will not be out in the next |
1794s | patch |
1795s | so not the next match and 1.0 with the |
1797s | latest or somewhere in between the next |
1799s | match 1.0 |
1801s | like yeah that's |
1803s | that's all the info we got unfortunately |
1805s | and i understand they're really exciting |
1807s | people want him |
1808s | so i do not begrudge asking the question |
1810s | at all |
1813s | i would love to and i think other people |
1815s | that love lore would too to have a dead |
1817s | stream with the loremaster playing |
1818s | through the entire campaign giving us |
1819s | commentary in the games lore and how the |
1821s | game came with it currently with what is |
1823s | currently in the game i mean super duper |
1825s | on board with that yes |
1827s | um |
1828s | i don't know if we can do the entire |
1829s | campaign in one shot well definitely not |
1831s | in one shot but like |
1833s | um |
1834s | we might we might have to like |
1835s | start part way through the campaign or |
1837s | something like that or uh break it up |
1839s | over like like one stream a month for a |
1842s | few months or something like that and |
1843s | have like our lore character in our lore |
1844s | session that happens |
1846s | my goodness i might die here |
1849s | um |
1851s | but yeah i've talked to him and uh i |
1854s | know he's interested in uh |
1856s | in doing that um we used that it was |
1859s | really cool when um |
1861s | back when there was like 10 of us |
1863s | uh we would and like oh it's like maybe |
1866s | 20 of us total type thing like early |
1868s | days of this project um we would have uh |
1871s | story time |
1873s | uh ev every |
1874s | once a week we'd have story time and it |
1876s | was where laura master would just go |
1878s | through and |
1879s | sort of |
1880s | unveil the storyline that of the game we |
1883s | were creating because it like wasn't |
1884s | fully finished and fully fleshed out and |
1885s | like as he was um designing more of it |
1888s | and creating more of it and um |
1891s | we were like |
1894s | having these like little story sessions |
1896s | it was really cool it's a ton of fun |
1898s | um |
1899s | and |
1900s | uh yeah like a lot's changed since then |
1902s | as well in the story um |
1904s | but we i'm sure i'm sure we could get |
1905s | them on and there's a lot of store |
1907s | questions that come up and i'm like i |
1908s | have no idea |
1911s | because i'm the worst sort of typical |
1914s | uh story skipper of all time |
1917s | um like i know our story really well but |
1919s | there's lots of little nuance details |
1922s | that like |
1924s | i don't know the answer to |
1930s | i think some people who've |
1932s | played the storyline |
1934s | 80 times and picked up on that i would |
1936s | never have noticed |
1944s | oh |
1945s | here we go get out of there run run run |
1956s | my goodness me |
1972s | i knew items could drop from uh from |
1975s | enemies in here |
1979s | came up recently someone was asking i'm |
1981s | like how are they used to my camera if i |
1983s | can still |
1984s | all right once the game launches will |
1986s | players characters be region locked um i |
1988s | don't know if you have full details on |
1989s | that i really |
1990s | don't think so |
1992s | um |
1993s | i i |
1995s | this is very subject to change so i |
1997s | really want to make that with a huge |
1999s | disclaimer disclaimer |
2002s | subject to change i need like a little |
2003s | animation um and |
2008s | what it'll be is you'll be you'll have a |
2010s | default |
2011s | location this is very subject to change |
2013s | this is the way it's currently set up |
2015s | and could change |
2016s | um you'll have your default location |
2019s | um |
2021s | and |
2024s | also this is going to there might be |
2025s | there might be rules from certain |
2026s | regions that force us to change this as |
2028s | well and i don't know what those rules |
2030s | are or what those regions could be but |
2031s | that's possible |
2032s | um so you'll have a default region that |
2034s | you'll be able to say like no my default |
2036s | region's actually this because i always |
2038s | play with people there and it gets me |
2040s | better frame rate for some reason |
2042s | um |
2043s | and whenever you join a game you'll join |
2045s | your default region which you can change |
2047s | uh |
2048s | and |
2049s | but you can still |
2051s | like |
2052s | party with people that you know from |
2054s | other regions |
2055s | and you'll just like if you join the |
2056s | game you'll jump over to their region |
2058s | basically whoever's the party leader |
2059s | will dictate the region |
2070s | that's the way it works right now |
2075s | super duper could change |
2082s | um |
2086s | i hate this feedback so much six left |
2089s | uh how much was spelled feedback to my |
2091s | headset voice my voice feedback right |
2094s | now it's happened before i have no idea |
2095s | how i fixed it probably restart my |
2097s | computer or something but i won't stop |
2098s | the stream |
2099s | uh how much was probably inspired by |
2102s | enchant melee story from diablo 2 a lot |
2106s | um |
2107s | like not intentionally i don't think but |
2109s | i um |
2111s | i i pushed very hard for it i didn't |
2114s | have much resistance at all but i was a |
2116s | big driving force behind let's make sure |
2119s | there's a mailing |
2120s | mage build where you can like buff up |
2122s | your melee attacks and go to go to town |
2126s | and one of my favorite builds in diablo |
2129s | 2 is an enchantress love it |
2132s | um |
2134s | like you get like a flame tongue while |
2135s | you're leveling and you're like oh yeah |
2137s | plus three fire skills or whatever it is |
2139s | plus two um |
2141s | hey like you're truly awful that you you |
2144s | hop in a game with like as you're |
2146s | leveling um there's like a barbarian and |
2148s | you give them enchant they're just like |
2149s | i love you follow me everywhere |
2153s | um |
2154s | i was pretty cool i liked it a lot |
2156s | and uh |
2161s | so i think i think there was some some |
2163s | subconscious influence |
2166s | um |
2171s | and it's it's like it's not a rare |
2173s | concept you know like they've |
2175s | i could probably riddle off another |
2177s | dozen games with the same type of |
2180s | uh character archetype and when you're |
2182s | looking at mage um mastery classes it's |
2185s | it's not easy to come up with unique and |
2189s | interesting play styles for mastery |
2191s | classes in mage |
2192s | um |
2193s | we actually do have a really great |
2194s | fourth one uh |
2197s | that we're hoping to add in at some |
2198s | point um |
2202s | so like th there there are them there |
2205s | it was it's just i think that uh a melee |
2208s | style mage class is a very natural |
2211s | extension of the mage class |
2218s | do you guys plan to release the game |
2220s | on gog.com not at the moment |
2225s | gog has some really specific |
2227s | requirements |
2229s | um |
2231s | for |
2232s | [Music] |
2233s | like what you're allowed to do in game |
2236s | um |
2239s | like like if there's ever a game mode i |
2242s | don't know i don't know the details of |
2243s | the rules but there's there's a few |
2244s | things where we're like we don't know if |
2246s | we want to do that or not we're going to |
2248s | decide later for now it's just these two |
2251s | um |
2254s | so we don't have plans for it but it's |
2256s | possible |
2266s | there's something really minor and silly |
2268s | too i can't know what it was |
2277s | but |
2278s | steam just |
2279s | seems so fantastic that we're like |
2283s | okay a big part of it is just having |
2285s | more platforms to release on |
2287s | just sucks in general because it takes a |
2289s | lot of time |
2290s | to to build things for multiple |
2292s | platforms like even just having |
2294s | steam and our standalone |
2297s | kind of sucks |
2299s | as soon as we have two it's just like |
2305s | it doubles the amount of work to release |
2307s | a patch more than doubles because seems |
2308s | way easier than our standalone one is |
2313s | all right |
2314s | uh watching the other older dev streams |
2317s | makes me realize how many awesome |
2318s | features we didn't know yet you telling |
2321s | chad that we didn't know what legendary |
2322s | items are but you did if you think you |
2324s | probably really want to spoil how |
2325s | awesome it would be but couldn't yeah |
2328s | imagine how much your awesomeness you're |
2330s | currently hiding from us |
2332s | yep |
2335s | sorry |
2338s | but it's true |
2339s | yeah legends were a tough one to keep |
2340s | under wraps for so long um they went |
2342s | through a lot of changes |
2344s | um and and i i'm really happy we managed |
2348s | to keep it under wraps |
2349s | uh and everything but uh yeah |
2354s | there's a lot of stuff that we're like |
2358s | there's one really cool one that's like |
2360s | it's not even started working on it yet |
2362s | but i know we're gonna do it eventually |
2364s | and like |
2366s | i know everyone's gonna love it i can't |
2369s | say anything |
2373s | but don't worry |
2374s | here's what i can say you've got lots of |
2376s | awesome stuff to look forward to |
2378s | yeah i had to return the game when it |
2380s | first released because my he was running |
2382s | like a jet when playing any of the |
2383s | issues we fixed i really want to play |
2385s | um |
2387s | so there's |
2389s | lots of different |
2391s | uh |
2392s | i have no idea what the issue |
2394s | specifically was that was causing that |
2395s | to happen because there's lots of people |
2396s | that are like i have 39 it's totally |
2398s | fine or i have decided it's totally fine |
2400s | um and there's a lot of people who are |
2402s | like i have this crazy amazing hardware |
2404s | it's |
2405s | not fine so it's a little tricky to |
2408s | pinpoint if the problem has been fixed |
2409s | or not for you um |
2411s | i know we've been doing a lot of stuff |
2413s | to to work and improve those things over |
2416s | the last year or so |
2418s | especially |
2419s | um |
2420s | when it first released |
2422s | yeah okay a lot's changed since then |
2425s | a lot has changed since first release um |
2432s | there's a lot there's a there's |
2434s | like more performance improvements |
2435s | coming in our in point nine than we've |
2438s | ever had before so |
2440s | if you're concerned you can wait till |
2441s | then |
2442s | um |
2444s | and i'll be really confident then |
2446s | in telling you that it's fixed |
2463s | but yeah like if it makes if it makes |
2464s | like i'm playing on a |
2467s | seven-year-old i7 |
2470s | maybe maybe five-year-old i7 maybe a |
2472s | five-year-old i7 and |
2474s | a |
2475s | actually just look it up |
2478s | i'm playing on an i7 7700k |
2482s | um |
2483s | it's blocked at 4.2 gigahertz i have 32 |
2485s | gigs of ram |
2487s | and i have a gtx 1080 ti |
2491s | with i think eight gigs of memory on it |
2494s | um |
2497s | and i i |
2499s | maybe i'm just old and don't care about |
2500s | frame rates but the only time i have |
2502s | issues is like in really specific |
2504s | situations |
2505s | um while streaming |
2507s | the |
2513s | like early in the stream it was those |
2515s | the the elemental scorpion gorlos or |
2519s | what's the wrong name |
2520s | crap |
2521s | that elemental scorpion dude that i |
2523s | can't remember the name of um |
2525s | i i got a big legs bike then |
2527s | bunch of drops |
2531s | but that's gonna get fixed |
2533s | real excited |
2539s | sorry if you already got asked this but |
2541s | i just joined that's okay i'm sure i'll |
2542s | be happy to answer it again no problem |
2544s | can you share the general gameplay idea |
2545s | behind the new classes for example |
2547s | they're going to have dot |
2549s | pet or other focus themes i can't really |
2551s | give you any more info on them i i can't |
2553s | say that there's a lot of speculation |
2554s | that rune master is going to be a pet |
2556s | class that's not the case |
2561s | like it's like what am i already said |
2563s | before i said falconer is a |
2565s | non-traditional pet class so it's not a |
2566s | pet class in the sense that you're used |
2568s | to calling considering a pet class a pet |
2569s | class but it does focus very heavily on |
2572s | the falcon |
2573s | um |
2576s | someone that helps you fight and do |
2578s | things like a pet helps you fight and do |
2579s | things but it's not a it's kind of a bad |
2581s | it's hard to explain what it is you know |
2584s | um |
2594s | warlock's probably the most up in the |
2595s | air of all three of them still |
2600s | but there's a really cool unique |
2601s | mechanic we had for it i don't know if |
2603s | it's gonna stick or not we still made |
2604s | the skills that they were planned |
2608s | and all this is subject to change as |
2610s | when we make skills part of the process |
2612s | in making skills is trying them out |
2613s | seeing if they're fun and iterating on |
2614s | them so because we haven't made any of |
2616s | them yet it's a good chance they'll |
2617s | change |
2631s | zurich and hardin seem to be fairly |
2633s | common names in the tarot wouldn't you |
2634s | say |
2643s | all right remember to tag me yes |
2645s | remember to tag me |
2647s | there be masochist icing this is |
2649s | preference will there be masochist mode |
2651s | in online |
2652s | mask is in online mode i i don't know i |
2655s | think so um |
2657s | things like that are still up in the air |
2658s | but i |
2660s | would be surprised if we cut masochist |
2662s | mode |
2664s | um |
2665s | it's an interesting challenge it's this |
2667s | weird mode that like doesn't really make |
2669s | any sense because you're like you wanna |
2671s | make the game real hard to get nothing |
2672s | in return have fun |
2676s | like it lives up to the name |
2680s | and uh |
2683s | so yeah i i really like that it's there |
2685s | and for anyone who doesn't know it's |
2686s | sort of a |
2687s | old epoch lore uh |
2689s | fun fact it was originally created as a |
2692s | bit of a joke |
2693s | when uh we were we were goading chi that |
2696s | uh the game was too easy and he was like |
2698s | oh yeah i wanna bet |
2700s | i was just like here's masochist mode it |
2702s | just makes everything twice as hard have |
2703s | fun |
2706s | i would have started out the first thing |
2707s | the first version of it was just all it |
2709s | did was gave you a |
2712s | um |
2713s | a debuff that was just like double |
2714s | damage taken and a debuff that says half |
2716s | damage dealt that was like the entire |
2718s | that's all it was i don't even know what |
2720s | it is now but maybe it's the same thing |
2721s | still |
2737s | uh it would be really cool to see a |
2739s | marauder barbarian juggernaut class out |
2741s | of the game even if after 1.0 i agree |
2744s | i wonder if there's a base class that a |
2747s | mastery like that would fit on really |
2749s | well |
2750s | or not already in the game |
2762s | uh super happy to hear about 0.9 io |
2765s | development update as my friend and i |
2766s | love the game glad to hear this update |
2768s | could come out before pathways l2 keep |
2770s | us up good keep it up good work thank |
2772s | you very much yeah we uh |
2775s | we're we've been working just as hard as |
2776s | we can to get it as fast as we can and |
2778s | that's that's really all there is |
2780s | there's not a |
2781s | like it has to happen before this or has |
2783s | that before that just as soon as |
2785s | possible |
2786s | let's go |
2793s | just bouncing back and forth because |
2794s | they're leashing |
2805s | those actually hurt a fair bit |
2817s | i need to do a little bit of a gear |
2818s | upgrade scene i think |
2821s | oh i thought it was going to take me up |
2822s | there |
2823s | disappointment strikes |
2825s | let's walk around like a chump |
2828s | all right you've mentioned the side |
2830s | benefits of the maps poe such as maps |
2832s | within maps but from very early on i'd |
2834s | say high density maps are the best way |
2836s | to level uh to cap so another area to |
2839s | consider for model exploration yeah |
2841s | there's um |
2844s | density is always a question like |
2847s | uh is there a point where too much |
2849s | density or density is too high like is |
2850s | that is there is there a point where |
2852s | that is true |
2853s | um |
2855s | is there |
2857s | um |
2863s | like |
2864s | if the goal is just to level up as fast |
2865s | as possible |
2867s | is is there a better way to to provide |
2869s | that experience to focus on |
2871s | maybe something where it's like a really |
2872s | specific challenge that |
2874s | is just the bonus you get from it is a |
2876s | bunch of experience like to just make |
2877s | the um experience |
2879s | nodes on the map more experience and you |
2881s | know something that where you can like |
2883s | say like i want experience over |
2884s | something else maybe |
2887s | um |
2892s | and also on top of that we've |
2893s | limited uh density in some cases due to |
2896s | performance problems which are being |
2898s | improved a lot |
2900s | so |
2902s | hint |
2914s | there's a balance there though |
2916s | all right |
2918s | next question |
2919s | [Music] |
2921s | will we be able to roll masochist in |
2923s | online yeah uh sorry i think it's a |
2924s | double question but as far as i know yes |
2926s | but uh maybe not undecided |
2931s | if i'm really far behind i apologize |
2935s | i get rambly and i have to pay attention |
2938s | or i die |
2942s | if i'm gonna be a hybrid between melee |
2944s | and ranged character i i i don't really |
2946s | have any more details to share and i'm |
2947s | sorry |
2951s | model of leaderboard for multiplayer be |
2953s | a thing also highlight they're pretty |
2955s | good yeah um |
2957s | model model leaderboard multiplayer |
2959s | that's that's what it's for so like uh |
2963s | a monolith yeah |
2964s | but yes still i i that's that's still |
2966s | something we're planning on doing we're |
2967s | not 100 sure exactly how that's gonna |
2969s | look um whether it's like highest |
2972s | corruption um |
2975s | like boss kill times |
2977s | um |
2979s | there's there's there's a few options on |
2981s | what we can make as the oh it's nice |
2983s | just take that off |
2985s | five |
2990s | five five more times complaining with |
2991s | this |
2993s | um |
2996s | starting to get used to hearing my own |
2997s | voice i go through |
2998s | it's weird |
3002s | can you believe that guy he loves the |
3004s | sound of his own voice so much uh |
3007s | masculine would be great not gonna |
3009s | damascus latter |
3011s | um |
3012s | maybe it's it's it's cool it's one of |
3014s | those things yeah it's neat to have a |
3016s | ladder we really want to reduce the |
3017s | number of splits that the ladder has |
3020s | um |
3022s | because there's so many different ways |
3023s | you can delineate a ladder and be like |
3024s | who's the best in this gallery who's the |
3025s | best in that category um |
3029s | like maybe it's possible i don't know i |
3031s | don't |
3032s | i don't |
3033s | i'm not huge on the idea of splitting |
3035s | the ladder anymore than it already is |
3036s | because there's already so many ways you |
3037s | can split it |
3039s | um |
3054s | like it depends how it's laid out as |
3056s | well maybe it's one of those things |
3056s | where like a little icon shows up beside |
3059s | your name you can filter the ladder for |
3060s | that but really like the ladder is just |
3062s | one ladder with a bunch of filters right |
3064s | um so part of it is how we present that |
3066s | information like oh it's the softcore |
3069s | ladder but really it's just the latter |
3070s | with the softcore flag turned on you |
3071s | know |
3079s | don't forget to put at last epoch game |
3081s | in your question if you're gonna answer |
3082s | it but i see here one as well so i'm |
3084s | just gonna do it hi buddy i have 50 odd |
3086s | hours in the game i love it i hope this |
3088s | game will improve and get better this is |
3090s | my new favorite apg after |
3095s | i thought it was another gameplay i just |
3097s | saw the high buddy at first sight |
3098s | didn't really read it but cool thank you |
3100s | i appreciate it |
3106s | uh current masochist is 200 damage taken |
3108s | at 57 damage okay yeah so it's the same |
3110s | thing |
3115s | it's brutal |
3117s | it's brutal |
3120s | all right |
3121s | are there any plans to implement pvp yes |
3127s | if so will be the scope of it and so |
3129s | would be released alongside multiplayer |
3131s | it will not be released alongside |
3133s | multiplayer the initial version of |
3134s | author will not have pvp i can tell you |
3135s | that for certain |
3137s | um what's the scope of it no idea when |
3139s | will come out no idea well apart from |
3141s | just not next patch |
3144s | um |
3148s | yeah it's one of those features like we |
3150s | want to get it |
3152s | it's cool it's a lot of fun we know a |
3153s | lot of people like it it's not the |
3154s | primary focus of our game um so it's |
3158s | it's |
3159s | like |
3160s | other stuff comes first |
3165s | oh it would be possible to have |
3166s | dedicated traversal skills |
3168s | slot so you don't have to balance |
3169s | offense against the ability to go from |
3170s | point a to point b faster we looked at |
3172s | this actually we took a few options here |
3174s | there was um |
3176s | we fixed so we figured we figured |
3177s | locking in like so we |
3180s | start over um |
3182s | having |
3184s | five skill slots already feels it's |
3186s | that's kind of the minimum we think of |
3188s | like |
3189s | the number of specializable skill slots |
3191s | we think we can put in |
3194s | and and locking one of those to be a |
3197s | movement skill |
3200s | feels a little |
3202s | a little like it's not really one of |
3203s | those slots anymore you know it's like |
3205s | okay two movement skill slot |
3207s | cool have fun with it |
3208s | but you only actually get four to |
3210s | customize really |
3211s | um |
3213s | because in some cases like you're you're |
3215s | building you've got to build you need to |
3216s | build a certain way and it like forces |
3218s | you into a certain move skill or |
3219s | something like that so it's |
3220s | um and that does happen now a little bit |
3222s | too but |
3224s | if it was like a completely forced |
3225s | because you now you can choose just not |
3227s | take the move skill but then it would be |
3229s | like you're forced to take the move |
3230s | skill so we're like okay we'd have to |
3231s | add an extra slot to be the move skill |
3233s | slot |
3234s | and we're like do we want to add and if |
3236s | people are already taking a new skill on |
3237s | most of their builds um do we want to |
3240s | add a sixth skill slot |
3242s | the answer's not really no |
3244s | um |
3246s | so for now |
3248s | we're not planning on it |
3253s | doesn't mean no forever but yeah we also |
3255s | looked at um kind of removing the |
3257s | movement skills |
3258s | as a skill per se and just having a |
3261s | movement skill kind of like a built-in |
3263s | dodge roll movement skill style thing |
3266s | for each character and so each character |
3268s | would only get one movement skill and |
3269s | you could like customize that movement |
3270s | skill with a skill tree um it's kind of |
3272s | the same thing really |
3274s | but it just takes away from feeling more |
3275s | like a skill so it's like you have five |
3277s | averages |
3279s | instead of six skills |
3282s | it's kind of the same thing and we |
3283s | thought they just kind of complicated |
3284s | the matter |
3291s | and it seemed it seemed a little bit |
3292s | like a slippery slope where we'd be like |
3293s | all right so now we're going to have our |
3295s | support skills law because oh everyone |
3297s | just takes you know one attack and three |
3299s | support skills we're like you have a |
3300s | support skill slot and then it'll be |
3302s | like i have your light attack slot your |
3304s | heavy attack slot and it's it seems to |
3307s | kind of spiral out of control a little |
3309s | bit um |
3312s | and and we're just like let's you know |
3314s | five slots that's what we want you |
3315s | working with really |
3317s | build it however you want |
3331s | as always if we find a really good |
3334s | reason to switch it |
3336s | you know |
3337s | we'd probably switch it at that point |
3358s | uh do you plan to give the community |
3360s | your trading implementation ahead of |
3362s | time to gamer to garner discussion or |
3363s | you want the community to test your |
3364s | solution first |
3366s | uh |
3367s | and then provide feedback |
3369s | uh |
3370s | i i |
3372s | i think what we'll do is we'll give it |
3374s | to the community testers |
3377s | to get more feedback on first |
3381s | um |
3385s | with with the knowledge that it's a very |
3387s | small subset of players |
3388s | um a very specific subset of players |
3390s | most most the people that are |
3392s | community testers are |
3393s | uh pretty pretty dedicated gamers uh and |
3397s | um |
3399s | it doesn't it's it's not like we know |
3400s | that our community testers |
3402s | are uh not a full spectrum of everyone |
3405s | who plays this game |
3407s | we try and get as wide a range of people |
3408s | in there as possible and |
3410s | um |
3413s | i'd say that type of |
3416s | uh |
3417s | roll |
3418s | doesn't appeal too much to |
3421s | um |
3424s | i don't know the term for people people |
3425s | just play less in general |
3427s | which is like not a bad thing at all |
3430s | um |
3431s | we just need to make a system that's |
3432s | going to be fun for as many people as |
3434s | possible um so we'll we'll we'll |
3436s | probably start off by releasing it to |
3438s | them and getting initial feedback and |
3440s | make sure |
3441s | um |
3442s | like we like how it's working with at |
3445s | least them initially uh |
3447s | and and then they would probably share |
3449s | it but i'm kind of just i'm super |
3450s | speculating here um let me probably |
3452s | share what it's going to be before |
3453s | releasing it wider |
3458s | and get feedback and then |
3461s | decide if you want to change anything or |
3462s | not and then |
3464s | possibly change something if we did and |
3465s | then released everyone |
3468s | or maybe |
3469s | change it go back to the testers like |
3470s | there's so many different ways we can we |
3471s | can make it work but uh i'm not sure |
3474s | what will happen |
3475s | some combination of those things |
3483s | as i'm talking about i'm like yeah but |
3484s | maybe not we might not do that we might |
3486s | do that |
3494s | all right |
3499s | heavy hello |
3501s | please implement fixed seed based mono |
3503s | echo leader boards that need to be |
3504s | completed as fast as possible i'll make |
3507s | different difficulties with mob health |
3508s | damage so some |
3510s | uh required speedy builds while others |
3512s | needed a lot of damage etc give it a |
3514s | weekly bi-weekly rotation with some cool |
3516s | rewards oh like a specific i i i hear |
3519s | you're saying um |
3521s | uh similar to |
3524s | uh like |
3525s | the diablo 3 |
3528s | where there's like that one gives you a |
3529s | specific build but like have it be where |
3531s | you could bring your own character into |
3532s | a pre-configured dungeon |
3535s | um or pre-configured monolith or |
3537s | something like that |
3539s | that that is a cool idea and we've |
3540s | definitely talked something like that um |
3544s | so many |
3545s | so many stuffs i love it |
3549s | it's pretty cool |
3558s | i think our dudes die enough |
3570s | yeah heavy that that sort of thing's um |
3572s | i i can see that being something we do |
3574s | [Music] |
3575s | uh |
3577s | oh in a while in quite a while |
3580s | you know it doesn't seem like a 1.0 |
3582s | feature to me but i do love it |
3586s | maybe a ladder filter so you could |
3587s | filter by whatever end game mode you |
3589s | want separate from the main mode ladders |
3591s | yeah it's it's one of those things where |
3594s | do we |
3596s | do do we try to create specific |
3598s | categories of competition um |
3602s | with how the with how we create the ui |
3604s | and how it's presented |
3607s | or |
3608s | do we just make it a really open system |
3611s | and kind of just let the community |
3613s | decide what they want the axis of |
3614s | competition to be |
3616s | if that makes any sense like |
3620s | just have one ladder and be like okay |
3621s | you can filter for |
3623s | these 40 different things |
3627s | you know |
3630s | because there's something to be said for |
3631s | just being able to hop in and see what |
3632s | who's at the top of the ladder um |
3640s | i don't think then you get builds that |
3641s | are like i'm at the top they'll let you |
3642s | have like |
3643s | 20 different primeless builds that are |
3644s | like |
3646s | top primeless build in the world it's |
3647s | like okay yes in this weird selected |
3650s | niche category it is true it is the top |
3653s | you know weird things like that |
3655s | um |
3657s | which might be good i don't know |
3672s | yeah stack those bleeds |
3677s | i wonder how high it's going but i bet |
3678s | it's going over 50. |
3680s | that's going way over 50. |
3685s | uh will abilities like |
3688s | rise enemy corpses like specters |
3692s | be seen for the necromancer class so |
3694s | there's um there's a pretty big problem |
3696s | with |
3697s | having corpses |
3700s | um be resurrectable and interactable |
3704s | um he's like right now they kind of they |
3707s | do a weird like sink into the floor |
3708s | thing which is probably not the best |
3710s | like having them decay would be a lot |
3711s | better or whatever but um |
3714s | having them stick around forever and be |
3716s | interactable game objects |
3719s | one of the things we do for performance |
3721s | is as soon as something dies it it's |
3722s | kind of not really there anymore it |
3724s | doesn't exist |
3726s | all that's left is sort of this visual |
3727s | husk that plays out and it's gone and |
3730s | there's no game elements that are |
3731s | included in there thank you lonzo |
3733s | mcfluffin for your |
3735s | oh i missed another one too my goodness |
3737s | i'm the worst thank you so much for your |
3739s | 14 months in a row that's awesome much |
3741s | appreciate it and also thank you heavy |
3744s | for gifting a sub too quiet for me i |
3746s | didn't think i heard it yeah it just |
3748s | didn't register that's weird it was oh |
3750s | was it when i took my headset off |
3752s | heavy comes back he's like |
3756s | you will listen |
3761s | thank you very much happy this is 10. |
3764s | i'm going to die if i count i appreciate |
3766s | that that looks like 10. thank you very |
3767s | much appreciated congrats to everyone |
3769s | who got one of those |
3773s | sorry i missed the other one |
3775s | all right |
3778s | um |
3783s | all right next question |
3788s | oh yeah oh yeah sorry i was talking |
3789s | about the horizon is still in the last |
3791s | question |
3792s | um yeah like resurrecting enemies um |
3794s | like ala diablo ii corpse explosion i'll |
3796s | deal with something like that where it |
3797s | actually uses the corpse it's it's an |
3799s | interesting mechanic and it's something |
3801s | a lot of people want i'm not saying it's |
3802s | impossible i'm saying that they're oh my |
3804s | goodness |
3809s | i just saw it go whoosh |
3812s | thank you to ariel very much that that |
3815s | looks a lot i don't know how many i'm |
3816s | not gonna try is that |
3818s | oh is that 20 |
3820s | looks like a lot |
3823s | i'm going to say it's 20. i don't know |
3824s | how many it is but it's plenty burling i |
3826s | just want to know |
3827s | that's cool thank you very much congrats |
3829s | to everyone who got us it's like |
3830s | basically everyone hears the sub and |
3831s | we're still going this is where is it oh |
3834s | my god look what i have all aboard |
3838s | [Music] |
3851s | all right i'm selling an idiot right now |
3853s | it sounds so weird going back into my |
3854s | headset |
3856s | four |
3858s | oh |
3859s | thank you so much guys heavy that's |
3861s | another 10 from heavy as well |
3864s | that's uh incredible i don't even know |
3866s | what we're what's happening right now |
3871s | oh |
3873s | feels good |
3876s | i'm gonna mute this for a second because |
3878s | i'd like to to be able to talk through |
3880s | the |
3882s | oh you know you know okay here we go |
3885s | this has nothing to do with what just |
3887s | happened i promise |
3889s | but uh |
3891s | i'm gonna i'm gonna show some spoilery |
3893s | stuff here |
3898s | to be clear i was gonna show this |
3900s | anyways and i'm not doing this because |
3901s | people donated stuff but i think it's a |
3904s | good time |
3908s | so we talked in the |
3910s | uh |
3911s | the big post that went out uh a couple |
3913s | days ago yes well yesterday before it's |
3915s | been such a world what i can't remember |
3916s | this was wednesday it was two days ago |
3919s | um the post of combat feel updates there |
3922s | was there was a little bit of stuff |
3923s | there there was a quick little clip |
3925s | of uh the rogue using dancing strikes |
3928s | and finishing off void penance and it |
3929s | like exploding backwards but there's |
3931s | there's other stuff in combat field that |
3932s | we're doing too and some of it is |
3935s | um like just just more effects when |
3938s | things hit other things to make it feel |
3940s | like things are hitting other things you |
3941s | know um |
3943s | adding that physicality to combat and |
3946s | and having those reactions that are |
3948s | um more in |
3951s | universe appropriate |
3953s | and so i wanna make really clear these |
3954s | are two work in progress i'm gonna do |
3956s | one right now with one later |
3957s | well this is work in progress thing um |
3960s | but it kind of shows a little bit of the |
3963s | style of stuff that's happening and i |
3965s | want to be clear this doesn't um have |
3967s | big combat impacts in a lot of it's |
3969s | visual |
3971s | um |
3972s | but there are there are a few little |
3973s | things that can happen |
3979s | so you can notice when you see my cursor |
3981s | still i can't see my cursor it hides it |
3982s | doesn't um but the skeleton is reacting |
3986s | to |
3987s | the hits it's taking |
3988s | uh |
3990s | and you can see new death animation as |
3991s | well |
3993s | so still a few things you need to be |
3994s | added to this like little some more some |
3996s | different particles coming off when it |
3997s | gets hit um |
3999s | some different hit effect stuff as well |
4003s | yeah |
4005s | a little change there |
4007s | a little blow up you know |
4009s | what's the style of thing we're doing |
4010s | for basically everything |
4014s | all right more questions |
4020s | there's people asking for leaks and |
4021s | teasers there we go |
4024s | perfect timing can you say anything |
4026s | about the future of end game in terms of |
4027s | character progression further crafting |
4029s | options maybe combining uniques for a |
4031s | chance to add lp together really unlike |
4034s | them now i've talked to that a few times |
4035s | uh things that get things that sort as i |
4038s | things of that sort as i am a maximizer |
4040s | and running out of things to |
4041s | realistically running out of things to |
4043s | hunt my goodness |
4045s | uh |
4047s | as well uh a well-rolled scary helmet or |
4050s | a healthy logan's hammer etcetera yeah |
4052s | there's um |
4054s | there's definitely more stuff we want to |
4055s | add yes |
4056s | um |
4058s | i can't really give you any specifics of |
4059s | what that would look like |
4061s | um |
4064s | but we are looking to add |
4066s | a more interesting tale |
4068s | to that |
4070s | um |
4071s | that that end game progression and |
4074s | uh |
4075s | finishing off a build just making a |
4076s | little bit more interesting and uh |
4078s | stretching out a little bit but uh not |
4081s | just |
4082s | i i feel i feel bad about saying that |
4084s | stretching out a little bit because it's |
4085s | not just like okay |
4087s | drop cut the drop rates of everything in |
4089s | half no it's not that because that that |
4090s | does that but it's not an interesting |
4092s | way |
4092s | um |
4094s | so changing what's available |
4096s | and um |
4099s | changing how you get that as well |
4101s | it does that |
4103s | and random name x has two hundred bits |
4104s | thank you very much |
4106s | as well |
4109s | come on i didn't got the points the sub |
4110s | started happening |
4118s | right are there any plans to have you |
4121s | supported races with mtx prizes in the |
4123s | near or far future yeah um |
4126s | we've already done a race once uh twice |
4129s | actually it's a ton of fun definitely |
4131s | want to do more um |
4135s | the community was a lot smaller last |
4137s | time we did one and um |
4140s | organizing that's a little easier when |
4141s | you have far fewer people involved |
4144s | um but we did we did we did we put it |
4146s | like in client and like |
4148s | um it was so janky uh and we couldn't |
4151s | really trust it at all so we had we we |
4154s | said everyone had to stream their |
4156s | attempts or their |
4157s | the race in order for us to be able to |
4158s | verify it um because it could have been |
4161s | the stuff that was in client could have |
4162s | been circumnavigated if we didn't have |
4164s | the stream checkable stuff |
4166s | um |
4167s | really easily |
4169s | uh anyways the um |
4172s | i don't think anyone bothered to care or |
4174s | look because it had to be streamed there |
4175s | was no point anyways uh we had like a |
4178s | timer that likes that we had a it like |
4180s | unlocked the the race in game and like |
4182s | it was a different game mode and |
4184s | recorded to the ladder differently |
4186s | um |
4187s | there's a whole bunch of stuff that we |
4188s | did for a race previously it was a ton |
4190s | of fun |
4193s | so yeah |
4195s | marvel heroes did something like this |
4196s | with weekly bi-weekly danger uh danger |
4199s | room simulations pre-generated challenge |
4200s | ones yes i've i've heard about this |
4202s | actually i've never i've never really |
4203s | played marvel heroes much like a tiny |
4206s | little bit but not enough to know stuff |
4208s | like this rewards were like exclusive |
4209s | cosmetics like glowing eyes and stuff um |
4211s | that you could flex in town with yeah |
4214s | and and |
4215s | um |
4218s | i i think that stuff's awesome to do and |
4220s | i think we'd be |
4221s | um |
4222s | missing out if we didn't do something |
4224s | like that uh i don't know exactly how to |
4226s | look and everything or when it'll happen |
4227s | but |
4228s | that's the sort of stuff where i'm like |
4230s | we're not starved for ideas of things to |
4232s | do |
4233s | um |
4235s | there's always cool stuff like that to |
4236s | get done |
4243s | will this come out on xbox x uh maybe |
4245s | one day we have |
4247s | uh |
4248s | we it takes a lot to do that and we've |
4251s | not even remotely begun that process |
4253s | whatsoever um |
4256s | the biggest thing we're still missing |
4258s | before that can even be possible though |
4259s | is full proper controller support um so |
4262s | until that's a thing it's not happening |
4264s | we are |
4265s | having proper controller support for our |
4267s | pc launch um |
4270s | so you know like the main hurdles are |
4274s | crumble away |
4275s | it's built in an engine that can export |
4276s | to xbox as well so like you know it's it |
4279s | it's something that could happen one day |
4281s | uh it's another platform for us to |
4282s | support it's another platform for us to |
4284s | like debug and |
4286s | we launch we have to launch on an extra |
4288s | platform and |
4290s | you know if we're going to xbox like |
4291s | everyone in the playstation as well are |
4293s | we are we going to |
4295s | switch is a little harder this is a lot |
4297s | harder actually um |
4299s | but there's there's |
4300s | like it's not just one console it's my |
4302s | point so if we decide to go to consoles |
4304s | it's multiple platforms um |
4307s | it's a lot of work |
4308s | uh it's not possible could happen one |
4310s | day we don't have any immediate plans |
4311s | for it |
4315s | i'll be surprised if it never happens |
4319s | no idea when |
4331s | all right here's the first one this |
4332s | heavy 10 |
4334s | dahario 20 heavy 10. |
4337s | my goodness |
4338s | mad lads the ladia |
4342s | this back on this more |
4347s | love it |
4350s | i'm sorry if i missed anyone i kind of |
4352s | scrolled through that pretty hard |
4355s | i'm basically caught up here day 153 i'm |
4358s | asking for a concept art book when |
4361s | [Laughter] |
4363s | uh is it really been that long even |
4364s | asked for that um |
4367s | someday |
4368s | be great |
4371s | i know someone who uh works making books |
4374s | like |
4375s | like um laying out and uh designing and |
4379s | printing custom books |
4382s | he's like an editor |
4388s | maybe i can get her to do it |
4392s | see what her rates are |
4397s | i think we've gotta we gotta focus on |
4399s | like getting the game out first |
4405s | i consider being a cool thing to go with |
4406s | launch |
4423s | it picks up the clicks as well every |
4424s | time i click my mouse |
4428s | does that come through for you guys |
4432s | things that might be but i can hear my |
4433s | mouse clicks through my headset coming |
4435s | like microphone in the headset three |
4439s | after the news dropout 09 and |
4442s | multiplayer i noticed the road map that |
4444s | was just pretty recently overhauled was |
4445s | removed uh now is there a plan to share |
4447s | a new roadmap similar uh i did not know |
4449s | it got removed that's cool uh it makes |
4451s | sense because there's not a lot of info |
4452s | there um |
4456s | like right now here's what the roadmap |
4458s | looks like |
4459s | oh nine's coming at some point |
4462s | one point i was coming at some point |
4463s | when we're ready |
4465s | basically it um |
4467s | i i think there's probably plans to go |
4468s | with something a little bit more |
4469s | detailed than that |
4472s | um |
4474s | we are really pushing hard for |
4475s | multiplayer and release those are those |
4477s | are basically everything we do is like |
4479s | does it do we need it for multiplayer |
4481s | all right do it do we need it for |
4483s | release all right do it |
4490s | the answer is no |
4492s | don't do it |
4498s | but i i i think that's a |
4500s | i really liked having that as a resource |
4502s | so people can see sort of like roughly |
4504s | what's coming next sort of thing |
4506s | um |
4516s | i'm not sure we're ready to share |
4518s | details of what's coming next |
4520s | yet |
4521s | like what's coming next multiplayer's |
4522s | coming next |
4531s | that was close |
4538s | all right don't get cocky kid |
4557s | give me that relic what is it oh that's |
4560s | beer |
4563s | acolytes breastplate of the turtle |
4564s | [Music] |
4566s | multiplayer when |
4567s | when it's ready |
4569s | uh how will multiple beta launch affect |
4571s | third-party tool sites i thought an api |
4575s | in discord and heard there was no eta on |
4577s | one yet will they still be reliant on |
4580s | the offline client to extract game data |
4582s | all the game data that they extract is |
4584s | still going to be this available in the |
4586s | same way that's the same client there's |
4587s | no different client |
4588s | uh will updates be hitting both on and |
4590s | off at the same time yes it's the same |
4592s | client |
4593s | [Music] |
4595s | so nothing's gonna change |
4598s | also new question trade when when it's |
4600s | ready |
4608s | did daryl just like dump all of that and |
4610s | leave oh he's still here okay let's |
4612s | don't say no he's not here anymore |
4617s | where are we we're almost there oh wait |
4619s | we don't we don't have to do the quest |
4621s | deck the optional quest echoes anymore |
4624s | i completely forgot we changed that in |
4626s | uh |
4627s | um |
4631s | empowered |
4634s | timelines you know what i also nothing |
4636s | i've ever done on stream |
4638s | i don't think i've ever actually fought |
4641s | the shade of oribus on strain |
4647s | maybe i have |
4653s | let's pick a really easy one |
4657s | frenzy and haste when hit there |
4661s | resulting damage yeah it's not bad |
4665s | can be slowing |
4667s | show the armor |
4673s | icdr okay that's fine |
4679s | with diablo 4 coming in the next 12 |
4681s | months |
4682s | we may |
4686s | some playable form of diablo 4's coming |
4688s | the next 12 months is what they said not |
4689s | deal before it's going to be 12 months |
4690s | it could be |
4692s | um |
4693s | unless something else has come out since |
4695s | i |
4696s | heard that on twitter but the big |
4698s | announcement that happened uh was that |
4700s | some playable form was coming in the |
4702s | next 12 months and i just died |
4707s | uh how does this affect you guys |
4708s | decision making patch drops to keep up |
4710s | the hype uh for uh for you versus |
4713s | competitors i i think that uh it doesn't |
4716s | really change much for us |
4717s | really |
4718s | um our goal is |
4723s | i still have the stability if i do this |
4725s | right |
4728s | do i not get the stability of this |
4736s | 20 all rez |
4754s | i don't want any of these do i |
4757s | think movement's being damaged why |
4761s | not uh does this affect your decision to |
4763s | make patch drops keep hype up um how |
4765s | does this affect your decision |
4767s | it's |
4768s | we've really just we've known for a long |
4770s | time that we have to just get |
4772s | multiplayer out as soon as we can |
4774s | but it has to be really awesome if we |
4776s | launch multiplayer too soon and it sucks |
4778s | that's worse than being too late with it |
4779s | with something awesome like we'd rather |
4781s | be late with something awesome |
4783s | than be early with something crap |
4785s | um |
4787s | ideally we'd like to be early with |
4788s | something awesome so that's the goal um |
4791s | and so that's what we're working towards |
4792s | and that that the deal for announcement |
4794s | hasn't changed anything really there |
4795s | we're still |
4796s | pushing exactly as hard as we were |
4798s | before |
4799s | um |
4800s | you know we're not like redouble our |
4802s | efforts or anything like that like we're |
4803s | just still working hard |
4805s | uh |
4815s | microsoft gamix will said all the games |
4816s | shown will come out the next 12 months |
4818s | that include before i don't that's what |
4819s | it said |
4820s | i am willing to be proven wrong here but |
4822s | i think what it said was |
4824s | um it's coming in 2023 like the launch |
4826s | is in 2023. that's what the trailer said |
4829s | but then before it they said that all |
4831s | the games shown here today will be |
4833s | playable |
4834s | or are are are playable in at least 12 |
4836s | months |
4837s | and i think playable and launched are |
4839s | two different terms and i think they |
4840s | used them really carefully |
4843s | um i could be wrong |
4845s | very willing to say they're wrong |
4848s | that i'm wrong sorry |
4853s | the keys of orbis has been such a huge |
4854s | quality of life |
4856s | uh as someone who's currently on his |
4858s | 11th attempt for an empowered endurance |
4860s | blessing rain of fire |
4862s | i'm glad i'm glad that's working out |
4864s | that was that's a very recent change to |
4866s | the model i think a really good one |
4868s | um |
4871s | the tree outside is coming out |
4873s | it's just helping customize the |
4875s | endgame experience a little bit what |
4877s | your goals are |
4884s | oh |
4885s | what is going on |
4887s | what is going on |
4892s | oh no |
4897s | i was like i'm safe over here it's okay |
4910s | my hearing my own voice when i screamed |
4912s | oh no |
4915s | that's that's why i'm laughing so much |
4916s | it's really frustrating two |
4923s | i think i have two left |
4928s | all right he's tell us what to expect |
4930s | from multiplayer release for example |
4932s | five man groups play four |
4934s | uh in group trading probably not the |
4936s | initial version of it bonus map mods |
4938s | while you're in a group etc um |
4943s | the initial version will be very similar |
4944s | to what you've got |
4957s | i can feel it i push this just like a |
4959s | little bit too hard there's a few too |
4961s | many mods stacking up |
4967s | are there any plans to add campaign |
4968s | skips for solo characters i think there |
4970s | should be because the current dungeons |
4972s | aren't you're right they aren't i |
4974s | suggest keys only be transferable from |
4976s | solo to non-solo |
4983s | i suggest keys only be transferable from |
4986s | solo to non-solo if the character has |
4989s | beaten the campaign |
5005s | like you want to take your keys on your |
5009s | solo character and put them into your |
5012s | non-solo characters |
5016s | that's not what i was expecting you to |
5017s | ask for i don't think we do either of |
5018s | them anyways but yeah uh |
5020s | probably not maybe one day uh there's no |
5022s | plans for the moment |
5024s | um i don't think you have to complete uh |
5027s | compete with anyone why can't last epoch |
5029s | be third grade or pg and coexist with |
5031s | people and d4 seems reasonable to me why |
5033s | can't we be number one |
5035s | um no |
5037s | i think there's lots of room for lots of |
5038s | great arpg's like there's |
5042s | i don't know |
5043s | i played more than one |
5049s | do you play more than one |
5056s | whatever's the newest thing |
5059s | quite often has a lot of attention right |
5062s | when it's brand new |
5065s | and uh |
5067s | releasing at the same time like if if |
5069s | we're released on the same day as oh my |
5072s | goodness i'm just getting |
5073s | crushed |
5075s | if we release on the same day as d4 |
5078s | um i think that would be a mistake |
5082s | because i think that would then be |
5083s | trying to compete with them |
5086s | directly which is i think a mistake |
5089s | like |
5097s | millions and millions and millions of |
5099s | people have played dl03 |
5105s | we do not have such a following |
5113s | i i'm gonna need i need a little i don't |
5115s | know why i got so hard all of a sudden |
5117s | i took a mod or something in his mistake |
5131s | i'm just getting my keester handed to me |
5133s | here |
5135s | all right have you ever played a game |
5138s | called champions of norath yes but very |
5141s | briefly i wouldn't |
5143s | i played a little land once |
5145s | uh |
5147s | so like i was i was like someone's like |
5150s | sit down on my computer and play this |
5151s | game |
5152s | um |
5154s | so like |
5155s | never had my own account for it |
5157s | um |
5159s | if you guys how does the comment in last |
5160s | year compare that sorry about coming and |
5162s | asking about another game that's totally |
5164s | fine i was just because console is |
5166s | possible in the future alas epoch is now |
5168s | on my radar i mean |
5169s | so just be clear uh |
5172s | possibly in the future |
5173s | like |
5175s | it might be years |
5178s | years before we see last year on console |
5180s | i don't know |
5181s | maybe it's sooner i don't i just i have |
5183s | no idea what sort of timeline that'll be |
5185s | um |
5187s | at all if it happens |
5189s | it's it's one of those things we were |
5190s | like it's a long-term goal that someday |
5192s | i hope we can do it |
5193s | um |
5195s | it's little there i also haven't played |
5196s | much champions so i can't really compare |
5198s | the combat too much um i bet there's |
5200s | other people here who played a lot more |
5202s | that can |
5204s | um we do already have controller support |
5206s | um |
5208s | so it's probably um |
5212s | like watching assuming the plays on |
5213s | console or constantly controller version |
5216s | you might be able to get a better idea |
5219s | of how that plays right now |
5221s | and how it's gonna work |
5223s | my goodness me |
5226s | oh come on |
5233s | liberty |
5235s | run |
5236s | run |
5246s | you guys got this right |
5253s | no room at the end |
5259s | all right guys over here let's get him |
5262s | get him |
5267s | good job |
5269s | getting tons of uniques here |
5277s | how are our resistances our poison in |
5279s | the crocker bad but this is all fire |
5281s | fire physical |
5291s | we got there first try |
5296s | how do you make them more common but |
5298s | also make them transferable if you beat |
5300s | the campaign |
5307s | i i i i i don't understand why you'd |
5310s | want to transfer them to the non-solar |
5311s | characters when they already have access |
5312s | to them from other non-solo characters |
5314s | um |
5319s | so like that really only affects the |
5320s | first non-solid character you make |
5322s | after you've made solo characters that |
5324s | makes any sense |
5326s | but i mean maybe |
5329s | we don't really have any intention to be |
5331s | able to transfer individual things from |
5333s | solo characters if you want to transfer |
5335s | a solo character you can transfer the |
5337s | solo character |
5338s | like the whole thing and that's already |
5340s | in-game |
5350s | did i catch up oh i got up |
5354s | prize for catching up here we go |
5360s | oh it's way outside |
5362s | mike you didn't prepare this very well |
5363s | at all did you |
5365s | such |
5368s | such unprofessionalism ugh |
5371s | who taught you how to stream |
5375s | oh |
5376s | oh |
5377s | just making mistakes left and right |
5380s | i did it i did it |
5381s | but boom |
5383s | here we go |
5384s | so this is a |
5385s | little bit of a concept art slash |
5388s | uh example sheet for a |
5391s | set of enemies that are modular |
5395s | um so like some |
5397s | blueberries |
5398s | uh some of these are um |
5402s | like they'll be like |
5403s | able to take this and take pieces and |
5405s | switch them out so like a swarm of |
5407s | enemies can be |
5408s | uh |
5409s | not quite so uniform and have a little |
5412s | bit of distinctions but look similar |
5414s | enough that you can tell like okay |
5416s | they're they're the same they're part of |
5418s | the same group they're all together |
5419s | yadda yadda but they are not |
5421s | um |
5423s | all just identical |
5425s | that makes any sense |
5429s | yeah |
5431s | teaser too |
5432s | we're gonna try the boss |
5438s | can i buff the stream to 1080p it's all |
5439s | potato i should be at 1080. it's |
5443s | actually should be a 1440 i think |
5448s | my internet's great |
5453s | well my computer might not be fantastic |
5455s | my internet is |
5460s | all right |
5464s | let's go for it let's just oh i feel |
5466s | like i should try and craft on something |
5467s | do i have anything craft on |
5469s | or improve upon really |
5478s | um |
5492s | that may be worthwhile |
5498s | all right let's do some crafting |
5500s | see we can make this |
5503s | i do like minion damage a fair bit |
5506s | just crank that up right away |
5508s | we have 24. i might try and seal |
5512s | this strength affix |
5515s | uh i guess |
5519s | would have been nice if it had |
5521s | sealed a little higher but you know |
5522s | whatever roll it right away sure |
5524s | um |
5532s | i don't know why i did strength i should |
5533s | have i should have rolled into something |
5534s | else and sealed that |
5538s | so good at this don't worry |
5542s | don't even worry about it |
5545s | minion health |
5547s | you focus a lot on our minions |
5551s | could you level up something |
5554s | get some more points in war cry get more |
5556s | points and swipe |
5561s | what do y'all think |
5563s | should i slap on this |
5573s | we could just go attunement because of |
5575s | this that's what that's what our |
5577s | our squirrels scale off of |
5580s | two is really good |
5592s | like waiting just a little bit to see if |
5594s | someone's like no put this on you idiot |
5596s | i was gonna say that okay |
5597s | uh we're just gonna go for a two minute |
5598s | just have some fun with it right |
5609s | i just got a free fire res |
5611s | and all the way |
5612s | there we go |
5615s | particularly rolled fires into something |
5616s | else that's okay we're gonna switch this |
5617s | out |
5619s | the eleven endurance is quite a bit of a |
5621s | loss but |
5624s | our cold res does dip down too low now |
5633s | we try and make boots with more cold res |
5636s | which is always so i could get like take |
5638s | some huborium boots |
5641s | and try and craft those up with a good |
5643s | heborian boots anywhere |
5648s | yep there are |
5654s | yep there are |
5659s | those are gorgeous boots aren't they |
5667s | really |
5669s | the crit strike avoidance |
5675s | use the move speed |
5683s | let's try to use ones |
5685s | which i have my heads by covering |
5689s | let's try and seal this |
5693s | i just wrecked it oh |
5699s | oh my soul |
5702s | yeah that's too bad |
5706s | i mean they still may be better |
5710s | lose the crit strike avoidance and a |
5711s | little bit of move speed |
5714s | and fire as we get more cold res |
5719s | flat health |
5727s | considering the boss we're about to face |
5729s | i think that's probably better |
5738s | but i'm not sure |
5740s | let's go for it |
5751s | what are you gonna play community |
5752s | members build i can play community |
5753s | members bill real soon i think that's |
5755s | really cool um |
5766s | i have come to the lands |
5769s | i will reunite |
5771s | the backstreet boys |
5776s | and lance is all i need |
5792s | is |
5806s | yeah i will |
5809s | you're scary boy |
5818s | squeak through that gap |
5835s | i know there's like a bunch of questions |
5836s | and i should probably like trying to |
5837s | answer one of them right now |
5839s | but i kind of suck and i want to not die |
5844s | so |
5845s | sorry |
5846s | [Laughter] |
5853s | i'm back |
5854s | come on back |
5862s | oh |
5869s | oh just keep fighting him you guys got |
5871s | this |
5873s | no keep fighting him i believe in you |
5878s | you are nothing |
5881s | i am nothing |
5885s | that's on the wrong side of the screen |
5886s | that's the problem |
5887s | i i just the perspective is throwing me |
5889s | off |
5892s | that's this is no |
5902s | no |
5902s | no no no on the topic of controller |
5905s | support i've tried doing was the |
5906s | movement through which is really funny |
5908s | chance of visualizing support uh not |
5910s | anytime soon but maybe it's basically |
5912s | the same thing as a controller support |
5913s | you're right |
5914s | uh okay i'll rephrase it uh they dropped |
5916s | from early on in solo mode |
5919s | oh you want them to drop early on solo |
5920s | mode so you can go into the dungeons |
5922s | before |
5923s | in solo mode that's very unlikely to |
5925s | happen but if you want to transfer your |
5926s | solar character to be able to skip |
5928s | through the campaign on your |
5930s | first character on the non-solo league |
5932s | the keys would only be transferred |
5934s | past a certain level like 58. |
5940s | i see what you're saying i suggest |
5941s | that's |
5942s | because people have suggested making |
5944s | keys common early on the campaign on |
5946s | solo mode uh only but that would lead to |
5948s | people to make solo characters uh just |
5951s | to go get the keys to be able to move on |
5953s | to new characters i still think that |
5954s | would be very efficient uh which would |
5956s | lead to players to skip the campaign too |
5958s | much my solution i i i understand what |
5960s | you're the problem you're trying to fix |
5961s | i guess i understand now um |
5964s | the |
5967s | uh |
5968s | i i don't think that's actually the |
5970s | problem though because you you you |
5972s | wouldn't |
5973s | it would be more efficient to just make |
5975s | a regular character and just farm keys |
5978s | than make a solo character and get the |
5980s | keys earlier |
5981s | like |
5982s | it's just easier to make a a full |
5984s | character and farm than that way |
5987s | i i think and so i think that's what |
5989s | happened like your goal was to farm keys |
5991s | for |
5992s | not solo the best way to just make a not |
5994s | solo character and |
5997s | farm keys |
5998s | so i i don't think that's the problem to |
6000s | solve |
6001s | um |
6004s | and um |
6009s | because i understand that that's like a |
6011s | problem that you could see presented |
6013s | for |
6015s | not having for for not giving solo |
6018s | players keys early |
6019s | um |
6021s | but the problem is we just |
6023s | uh |
6024s | like |
6028s | i i don't think solo players |
6031s | i think the unfortunate fact with the |
6032s | way that the keys are set up is the one |
6034s | of the big downsides to the new solvers |
6036s | don't get keys |
6037s | to do |
6038s | dungeons with |
6040s | i think that's the big biggest problem |
6042s | with them |
6043s | um |
6046s | and i don't know if there needs to be a |
6048s | solution to that |
6049s | that makes any sense |
6052s | and that might be the distinction |
6053s | between solo and solo cell found |
6060s | uh regardless regarding the game's |
6062s | difficulty curve leds felt pretty smooth |
6064s | this has mostly been good but i had to |
6066s | jump at difficulty to overcome t3 |
6067s | jewelry t4 upgrades felt more exciting i |
6070s | have any ideas being floating around |
6071s | regarding the way to introduce |
6072s | difficulty jumps without being |
6074s | frustrating upgrades hitting the break |
6076s | point of can't beat that thing to can |
6078s | feel more impactful to me that upgrades |
6080s | would just help me clear things faster |
6082s | yeah i think that's the |
6083s | um |
6085s | the distinction between having |
6087s | a |
6088s | uh what we're talking here having a |
6090s | corruption that's a smooth number |
6092s | where each each one is technically a |
6094s | small jump but they don't feel like |
6095s | jumps because they're so similar like |
6096s | 101 doesn't really feel that different |
6099s | um |
6100s | but with the |
6102s | uh dungeons where it's like a a big jump |
6104s | from t3 to t4 i think that's one of the |
6106s | advantages of having the jumps there's |
6107s | advantages of having a smooth curve as |
6108s | well and so it's um difficult to |
6112s | have that same like that's probably |
6114s | because we have different systems |
6114s | throughout the game so that there are |
6116s | different fields of votes in different |
6117s | ways um one of those jumps is supposed |
6119s | to be from uh |
6122s | uh not empowered to empowered on the |
6124s | monolith um and that jump's probably not |
6126s | big enough right now um |
6130s | i think there's room for some other |
6130s | spots for things like that but yeah |
6133s | there's there's some jumps in the |
6134s | campaign too there's a big jump that |
6136s | happens when you get to |
6137s | um |
6139s | uh the desert |
6140s | later on |
6142s | uh and you're like |
6145s | you get in here and you're just |
6147s | like spikes pretty hard |
6150s | um |
6152s | the second time you go through there |
6156s | uh |
6157s | i believe that ssf has the same drop |
6159s | rates as long as if it does i think i'd |
6161s | prefer if it if more loot dropped for |
6164s | your class on ssf my sentinel has enough |
6166s | opposing quivers um i mean |
6169s | that's a good point about how |
6175s | so so there it is tricky |
6179s | ah |
6180s | i don't know |
6182s | that that was tricky because of being |
6183s | all the farms because it changed if the |
6185s | drop rates change |
6192s | maybe it's not a problem |
6194s | uh i'm sorry i'm kind of just mumbling |
6195s | to myself uh |
6197s | i i hear what you're saying about having |
6198s | drop rates |
6202s | class specific drops for other classes |
6204s | the one you're playing |
6205s | are |
6206s | really iffy on |
6209s | um |
6212s | uh |
6213s | on on soul cell phone on the wrong class |
6215s | character |
6217s | oh my god i'm not going to beat this |
6219s | boss right now i need to do something i |
6220s | need to |
6221s | uh level up some more |
6224s | i'm 84. |
6225s | uh i need to do something |
6227s | i need some better gear somewhere |
6233s | i have all these yeah |
6237s | my goodness me |
6248s | oh |
6250s | just kicking my butt |
6266s | so |
6293s | this is part of the pain of a solo |
6295s | character is finding gear for our |
6296s | classes other than your own |
6300s | but yeah if i i understand the problem |
6311s | i know there's a pretty heavy influence |
6313s | to drop well apart from uniques |
6315s | that's that's the big thing is uniques |
6317s | are |
6318s | not affected as much by the class |
6319s | specificity |
6321s | rules |
6324s | they're there but |
6325s | they're not as heavily affected |
6329s | especially boss drops but they're trying |
6330s | not to class specific boss drops like |
6332s | boss specific drops |
6342s | you vote for one spoiler production mic |
6344s | all right well i'm signing off now then |
6354s | what am i gonna do here |
6362s | honestly i think the crit avoidance |
6364s | boots might have been better |
6376s | these are more health |
6382s | what is my woodens |
6386s | 61 |
6388s | 95 oh |
6406s | there's problems somewhere |
6409s | i'm going back to the critical points |
6410s | we're trying again let's go |
6412s | lace him up |
6416s | i'm sorry i'm not native so there may be |
6418s | a language barrier that's okay i'll do |
6419s | my best just want keys to be accessible |
6421s | and solo i understand and |
6424s | um |
6431s | he's available in solo mode for leveling |
6435s | i i don't know if that's |
6438s | gonna be a thing anytime soon |
6444s | maybe there's |
6446s | i don't know |
6449s | if there's like |
6451s | ah i am like i just like oh here's an |
6453s | idea no it's bad it don't work |
6463s | floating around |
6464s | um |
6467s | it's just it's it's tricky because |
6479s | it almost makes |
6487s | it almost makes up so that |
6488s | one thing that i'd really like to avoid |
6490s | happening is there being this sentiment |
6493s | floating around the community of make |
6494s | your first character a solo character so |
6496s | you have access to keys right away |
6499s | and then convert your character to |
6501s | normal |
6502s | so you don't have to play through the |
6503s | campaign properly even the first time |
6505s | like that being a possibility and and |
6508s | something that people get suggested to |
6510s | by the community is is |
6513s | not i i think i think i could be wrong |
6516s | with this but i think that's not worth |
6518s | having |
6519s | keys be part of the solo leveling |
6520s | process |
6522s | or |
6524s | not worth that being like he's doing you |
6526s | know like |
6528s | that's worse than having the keys not be |
6529s | part of the living process i think |
6534s | oh that's that big attack i gotta be |
6535s | careful of |
6539s | oh get out of that buddy |
6549s | minions do your thing i believe in thee |
6568s | if i say you already are can we be |
6569s | friends |
6579s | is intoxicating |
6595s | quiver drop rate |
6601s | let's go ring actually |
6603s | [Music] |
6606s | more rings we got two fingers |
6612s | nailed it all right |
6614s | so you get rewarded when i'm successful |
6616s | here we go |
6623s | i understand maybe trade will fix that |
6624s | for solo characters |
6626s | uh |
6628s | like solo characters aren't uh like they |
6630s | don't have trade |
6632s | because they're solo |
6638s | uh heavy gaming's alternative level |
6640s | option leveling level options would be |
6642s | nice models are more similar to a rogue |
6644s | like when it's more replayable linear |
6646s | story mode having a low level monologue |
6648s | available for experienced players would |
6649s | be really cool |
6650s | that's something we've talked about too |
6651s | and that's i'd say more of a possibility |
6653s | but i i don't know yet |
6657s | currently we don't have any plans for |
6659s | you know those things uh key solution |
6661s | tied to an achievement where player has |
6663s | to play the campaign |
6664s | um through properly wants to unlock the |
6666s | achievement that the player can get the |
6667s | key drops in solo kind of like how rome |
6670s | uh likes to unlock |
6673s | kind of like how rogue likes |
6676s | roguelikes do unlocks in the game |
6679s | this is like how the rogue likes to |
6681s | unlock in our game i'm like |
6683s | i don't even tell the rocket locks that |
6684s | is how uh masochism unlocks though |
6687s | interestingly enough |
6692s | you're happy we're listening to feedback |
6694s | yeah and i mean i i really like i know |
6696s | i'm kind of |
6697s | in the pew pew shoot down mode with this |
6699s | but like it's not set in stone at all |
6701s | and i hope |
6703s | um |
6704s | i hope we come up with a good solution |
6705s | for everyone |
6706s | that works really well because i i think |
6709s | i think the ideal solution is having |
6712s | uh |
6715s | dungeons be possible for part of that |
6717s | experienced solo player leveling process |
6721s | um part part of the concern for me like |
6726s | there's a lot of there's a lot of things |
6728s | as well here and a lot of things that i |
6729s | obviously don't even think of as well um |
6732s | if you have any sort of like |
6734s | race or early league thing |
6737s | um |
6738s | and like in solo you can get your first |
6741s | character |
6742s | like |
6743s | like maybe it's a league flag like the |
6745s | first character per league has to has to |
6747s | go through normally then you can start |
6749s | doing um you can start getting key drops |
6751s | it's just like that see there's a race |
6753s | going through and one person |
6755s | and the speed at which you race suddenly |
6757s | becomes very |
6759s | heavily dependent on |
6762s | uh key drops |
6763s | like oh so-and-so got a key drop early |
6765s | he's good he won the race |
6769s | um |
6770s | and this is this is part of like |
6772s | really super i know this isn't like a |
6775s | a speed running game necessarily so much |
6777s | there are people to speed around but |
6778s | like um what kills a lot of speed runs |
6782s | is |
6783s | high variance rng |
6786s | where you're just like well i got a |
6790s | bad roll on this so let's restart the |
6791s | run do bad so sad |
6794s | and and i think that turns a lot of |
6795s | people off of uh |
6798s | um |
6799s | speedrunning certain games and then |
6801s | sometimes it's like what fuels that top |
6803s | .01 percent |
6807s | and get like |
6809s | turks just like i'm gonna i'm gonna roll |
6811s | this ladder |
6813s | uh |
6814s | history of mike tyson punch out there's |
6816s | an rng heavy game |
6818s | my goodness |
6819s | um matt turk was uh top dog for a long |
6823s | time |
6825s | anyways um |
6827s | oh yeah thanks thanks heavy for gifting |
6829s | our cat cut to a sub and you know |
6831s | talking about this stuff |
6833s | pretty snazzy |
6837s | uh okay so i got one more i'm not i'm |
6839s | not i'm uh i don't think i'm gonna hop |
6840s | in another |
6841s | um echo here |
6843s | i might i'd do one more but |
6846s | uh i do have something for you all a |
6848s | lovely little treat |
6851s | let's finish this off with very similar |
6852s | to our first one |
6855s | here is a little more footage of the |
6858s | void views earth in combat um doing |
6861s | stuff and |
6862s | uh |
6864s | stuff being whacked off them and |
6866s | uh |
6868s | yeah |
6869s | a little clip |
6871s | death animation |
6875s | there you go |
6877s | let that run a second again |
6886s | as someone already asked for the last |
6887s | specialization of the mage will be out |
6889s | by 1.0 with the latest |
6891s | um sorry to keep just pushing the same |
6894s | answer on you over and over again but |
6896s | that's all it's always going to be |
6899s | let's go for one more model why not |
6902s | start up blood frost and death |
6910s | one more |
6911s | one more |
6914s | also |
6916s | personal news |
6917s | i'm going to play magic tonight oh so |
6919s | excited |
6921s | got a new evelyn the covetous deck |
6923s | oh it's gonna be fun |
6931s | [Music] |
6939s | grix's vampire tribal |
6942s | it's a weird one |
6944s | don't have the new uh |
6946s | guild leader for uh |
6950s | that that's like the oh rinky memory |
6952s | that's a nice pickup |
6953s | uh that's like |
6955s | when it when it enters uh pitch half |
6957s | summer's library when it dies pitch up |
6959s | someone's hand when it like connects |
6961s | pitch half someone's poor state or i |
6964s | don't want the |
6964s | it's brutal |
6966s | xander don't have him in the deck he's a |
6968s | vampire but i'm like nah |
6970s | maybe not |
6974s | it seems a little brutal |
6982s | you know what i'm going to do i'm going |
6983s | to either |
6985s | have a new build for next week cause |
6987s | i've been having a ton of fun but i |
6988s | played a favorites i kind of want to get |
6989s | onto a new train |
6990s | or |
6991s | or and and regardless if i do any build |
6993s | or not i'm going to make sure whatever |
6994s | character i'm playing has access to |
6996s | the dungeons and we're going to focus a |
6998s | little heavier in dungeons next week i |
7000s | think just playing them because i've |
7001s | been having a ton of fun in the |
7002s | mountains but we've done many dungeons |
7003s | recently because this character i forgot |
7005s | to get the waypoints for the dungeons so |
7007s | we've uh |
7008s | we've been kind of stuck without playing |
7010s | them |
7012s | that voice sounded really weird in the |
7014s | headset |
7016s | i think i have one left |
7024s | i'm gonna use it right as i sign off |
7032s | even though the number i gave myself was |
7033s | just arbitrary that's what i felt like |
7035s | is appropriate |
7039s | all right one final question here to |
7041s | round us out |
7044s | oh uh thank you kane uh an uh brief |
7047s | announcement uh i can answer this |
7048s | question first uh when it comes to enemy |
7050s | design i noticed that some have uh |
7053s | things like a particular particularly |
7055s | high resist there's some uh seems to be |
7058s | a lot of design space for even enemies |
7060s | with similar attack patterns feeling |
7061s | different how much things like enemy |
7063s | armor base quick chance etc design |
7064s | spaces the team just hasn't explored yet |
7066s | and how much of it is something actively |
7068s | decided against |
7070s | for example high armor enemies feelings |
7071s | you're proceeding for uh hit based |
7073s | builds uh it's it's tricky yes because |
7076s | it's |
7077s | it provides i give you a short version |
7080s | of this answer i'm sorry it provides a |
7082s | level of knowledge requirement of the |
7084s | game to really play optimally that |
7087s | is |
7088s | in some cases good but without |
7090s | explicitly telling people it's a little |
7093s | it's a little difficult we don't like |
7095s | for example um every time an enemy has a |
7098s | special |
7099s | uh property like high fire resistance it |
7102s | says it on the card when you mouse over |
7103s | them like when you get this car that |
7104s | shows off the top there it says high |
7106s | fire resistance even if it's like a fire |
7107s | elemental it'll say high fire resist if |
7109s | it has |
7110s | fire resistance you know like um |
7113s | nothing's implied |
7114s | and |
7116s | um |
7117s | putting too many things up there stuff |
7119s | can get lost and so sometimes it's more |
7121s | interesting to have |
7123s | um |
7124s | like everything in the zone get these |
7126s | these bonuses which is why they appear |
7128s | over on the right usually um and we can |
7130s | we can put more down here so you there's |
7132s | less of a like |
7134s | um |
7135s | that thing has really high armor and |
7136s | that thing has really high physical |
7138s | resistance so i'm going to use a a dot |
7141s | on that thing and a direct hit on that |
7142s | thing and like it gets a little too |
7144s | granular sometimes and you |
7146s | um like we want to have interesting and |
7148s | thoughtful combat but we don't want it |
7150s | to be but we still want to flow and be |
7153s | intuitive and feel really nice um so |
7156s | having have and a lot of that has to do |
7158s | with pacing and so we want to keep |
7159s | things |
7160s | um on the faster side of pace but not |
7163s | frenetic |
7164s | i think would be the best way to put it |
7168s | anyways uh okay so uh quick announcement |
7171s | before we finish here uh tomorrow not |
7174s | tomorrow next week is july the 1st |
7176s | uh which is uh canada day and i am |
7179s | canadian so i'm going to be celebrating |
7181s | that with my family uh and i will not be |
7183s | here next friday so we're taking one |
7185s | week off um |
7187s | if you have any questions at all that |
7189s | you'd like answered please feel free to |
7190s | stop by our discord our forums are |
7193s | reddit other places get funneled to me |
7195s | too sometimes and other people on the |
7197s | team um |
7198s | there's almost always someone around to |
7200s | answer something fairly quickly we'll be |
7201s | happy to do so um |
7204s | and we'll be back again |
7206s | same time same place normal on the |
7208s | eighth will be the next stream so we're |
7210s | taking one week off um thank you all |
7213s | you've been wonderful |
7216s | i had a ton of fun i hope you did too |
7220s | we'll see you in two weeks |
7223s | um |