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Dear EHG team,

I would like to make an huge compliment for making this game. Yes, it's very rough and definitely there is so much work waiting for completion but the promise I feel is strong enough to get me hooked.

My findings so far:

  • Skill menu navigation is horrible, especially I miss confirm button when making Skill Specialization through "Select a skill" button,
  • In Skill menu nodes marked "II";" III",... are okey, but also information on next spec should be like Prereq: min. 2 points in "xx" skill to avoid misunderstanding,
  • Missing X to end dialogue window,
  • Display whole text in dialogue window at once (at least optional), it may distrupt attention,
  • When Selling, information "HOLD SHIFT AND RIGHT CLICK AN ITEM TO BUY OR SELL"can be easily missed, the best would be information window during first shop visit in the middle of game window,
  • Ingame information about type of item in-game (Blue - Magic, etc.) exactly at item,
  • When zooming with mouse sometimes screen starts to shake,
  • Minimap when pressing M, optional world map (I think it will be done later :-) )
  • During Alpha phase - allow players to re-allocate points in already experienced Skill tree (it really is annoying to level up despecialized skill tree again),
  • Remember skill level when respecializing again.

Tha's all for now.

Maybe some of the above mentioned things are mentioned to work exactly like this but i think it would make experience from playing more smoothly.

Your faithful supporter,

Pajingtonn

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almost 6 years ago - /u/ehg_trasochi - Direct link

Hi Pajingtonn,

We're glad you're enjoying it and we appreciate the feedback.

A lot these points - like the skill point confirmation, and missing X on the dialogue window - are aspects of the UI or controls that are definitely rough around the edges in the pre-Alpha and that we plan to smooth out during Alpha, so rest assured that those will be looked at and improved on.

For skill tree node, we are planning a system for that, and respeccing individual nodes will definitely be a lot easier than it is in Pre-Alpha. We haven't finalised exactly how it's going to work though.

Thanks again for you feedback and I hope you enjoy our future releases.