over 5 years ago - Hackaloken - Direct link

Campaign

  • Added a small wave fight to the Soul Warden’s Road.

User Interface

  • Further tweaked the item tooltip UI.
  • Changed the 2d art for Turquoise rings.

Skills

  • Increased the damage of Possess (the ailment inflicted by Hungering Souls and Skeleton Mages’ default spell) by 14%.

Animations

  • Improved the blending between attack animations for the Sentinel.
  • Improved the Acolyte’s posture in animations to appear more natural.

Performance

  • Improved the performance of grass shadows.
  • Improved the performance of screen space reflections.
  • Fixed time travel effects being loaded even if you haven’t time traveled, which consumed some resources.

Enemies

  • Rare Highland Bears now use a roar that grants Frenzy to nearby allies instead of an avalanche variant.
  • Rare Ulatri Scavengers now use a roar that grants Haste to nearby allies instead of an avalanche variant.
  • Rare Ice Golems now use a variant of Avalanche (they previously had no rare specific ability).

Bug Fixes

  • Fixed a bug where you could craft items of a higher level than your character could equip.
  • Fixed the Poison Barrage node on the Aura of Decay tree causing the Poison Bolt cooldown to be reduced every time you activate aura of decay.
  • Fixed a bug where the Respite node on the Aura of Decay Tree gave health regen during Aura of Decay rather than after deactivating it.
  • Fixed a typo in Summon Bear’s tooltip.
  • Fixed the Paladin’s Divine Bolt not working.
  • Fixed a visual issue with Dreamthorn.
  • Fixed Stormbreaker’s model sometimes floating above the player’s hands.
  • Fixed the Primalist’s wolf head helmet displaying incorrectly during some animations.
  • Fixed some instances of the Acolyte’s longer idle animation not being interruptible.
  • Fixed Stormbreaker’s alt tooltip flickering.