over 4 years ago - Hackaloken - Direct link

Monolith of Fate

  • You now lose fewer Echoes Conquered after dying or leaving an Echo early.
  • All quest echoes now scale to a maximum of at least a 40% chance to encounter. Later quest echos still take longer to encounter on average.

Skills

Assemble Abomination

  • Now somewhat more likely to be targeted by enemies.

Disintegrate

  • Increased base damage by 17%.

Bug Fixes

  • Fixed a bug where the loading screen after creating a new character would not disappear if you had no saved characters.
  • Fixed a bug where many zones would drop items with much lower affix values than intended. This was most noticeable in the Monolith of Fate’s Ending the Storm timeline.
  • Fixed the transition between the End of Time and Monolith of Fate being difficult to click on.
  • Fixed a bug where enemy damage and health in the Arena scaled up much faster than intended.
  • Fixed an oversight causing Formosus’ Phylactery to deal much more damage than intended.
  • Fixed a bug causing settings for the overlay map to work inconsistently.
  • Fixed a bug where the “chance to fire 6 additional projectiles” effects for Hungering Souls (on its tree and on Idols) were rolled separately. This meant that you could fail to fire extra projectiles despite having a combined total of 100%.
  • Fixed the Paladin passive Prayer Aegis granting 7 health per point rather than the stated 10 health per point.
  • Fixed a bug preventing the bridge in The Precipice from being smashed by the boss.