We’re hearing rumblings of FPS drops. When we have verified targets we’re typically able to address them very quickly. If you all can submit in-game bug reports when you find a specific skill, enemy, situation, zone, etc. that causes FPS issues tho it’s very helpful.
If there is believed to be a memory leak any additional information from people that believe they’re experiencing one, like if they’re doing echoes, using a certain class with certain abilities, etc. would be very helpful. Also the logs we get from in-game reports are very helpful in these situations.
Typically I’d just assign team members to investigate but right now there’s so many good verified targets we’re working on that have impactful positive outcomes that it would be hard to pull people off to go try to find these without a lead. We’re very very interested in this though.
If there are issues here it’s only a matter of time before we find and address them. Any additional info is appreciated.
Edit 2/29: we’ve found the source of a memory leak in Monolith and are looking to deploy it soon