moxjet200

moxjet200



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Originally posted by axiomatic-

As an aside, I also play POE (and Counter Strike) and my beautiful girl included drawings from both those games inside the card too. I add this because I know sometimes on this sub things can get a little tribal regarding ARPGs but I love how for my daughter she just thinks all these games are awesome in their own ways - a true gamer in the making!

Oh, she is 9 years old and plays Acolytes pretty much exclusively ... I think she's ascended a few time to necromancer and a warlock? I only ever taught her how to move around and then left her to figure it out so she just builds whatever she likes.

She also "streams" by recording her content by recording in OBS but we don't actually post it anywhere yet ... she needs to be a bit older before we consider that. It's cute watching her talk to her 'audience' in my mic and describe everything happening in the game as it happens, and it's educational for her to learn to use editing software and how media tools work, which isin...

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I have a daughter around the same age and the notes and little artworks are the best thing ever. Awesome to hear you guys both enjoy it. I’m watching my son play his paladin and dying to the Draal Queen over and over currently myself lol. Cheers, pops!


Yesterday

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Good suggestion. Will bring it up with the team

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Bringing it up internally

Edit: ok it was two things - one, it just dealt too much damage, but also it was also counting as a hit instead of a DoT which meant it could crit and stun unintentionally. The change we’ll push out is correcting it to not be counted as a hit and having it deal 39% less damage. That’ll be out in an upcoming patch, hopefully with one next week


24 Apr

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Cool, Perry! EHG will be following along

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Do you mean when you load out of and into echoes?

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Originally posted by Milkshakes00

/u/moxjet200 /u/EHG-Foton

Just so you're aware, there's a massive performance issue with the Steam Deck when it comes to Weaver areas in monos. It absolutely tanks performance down to 0/1 FPS.

This can be rectified on the Steam Deck by setting the GPU VRAM to 4GB instead of the default 1GB allocation, but I figured I'd let you guys know in case there's something you can do to alleviate the issue that doesn't require users to boot into their Steam Deck bios. :P

This is the fix: https://github.com/denis-g/steam-deck-optimization-guide?tab=readme-ov-file#vram

Will link to the dev team to investigate - thanks for digging into it preemptively!


23 Apr

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Originally posted by lloyd3486

Aerial assault targeting fix too please. :(

Oh we actually have this fixed internally - I guess it didn’t make it into the patch. Will make sure it’s in an upcoming one

Edit: yea the change is waiting to be tested by the gamepad crew. Will be out in an upcoming patch

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Originally posted by EZPZLemonWheezy

Just remember if you do “make it harder” that bullet sponge HP does not make a boss harder, it makes it tedious. One shot mechanics don’t make the game harder, they make it annoying/infuriating (especially from off screen). And most importantly, we like the loot. All the loot. The loot lootey loot loot loot. Do not nerf the loot drops and suck all the fun out of the game like the other ARPG’s.

Don’t worry - aligned here

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Originally posted by Sithlord715

Still no WASD + left click attack fix. Sadge.

Working on it

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Just wanted to note that I have our team collecting threads regarding game difficulty so we can assess it en masse.

OPs callout of following guides, things like Nemesis, crafting, etc. are all being considered as we continue to update the game.

We’re not looking to make the early campaign overly difficult as it should be easy enough for new players to the genre not to be immediately alienated, but it should also present challenges. Right now we feel it may be too spiky when real challenges are presented like with Lagon.

Keep the feedback coming - we’re listening


22 Apr

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Did you submit an in game bug report after that? Very curious what happened here


21 Apr

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Im having a discussion on how we can target these messages/accounts and ban faster tomorrow. We're banning them pretty quickly but we need a faster way to target en masse

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We’ve got it on the dev roadmap now!

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Yea we want it internally too and have begun discussions


20 Apr

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Originally posted by AViciousGrape

Word of mouth is spreading fast. I just bought this game after hearing about it thru the grapevine.

Welcome to the game and community

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Oof. Submit an in game bug report and we can see if it was something that actually caused a disconnect if it wasn’t an ISP blip

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Originally posted by moxjet200

I think we're just immune to it since we've done it this way for so long. I think this would be a quick change - will chat with the team and see

Update: Ok, confirmed it's a quick change and the team is on board. We'll make the change and get it out soon. The list of little changes we've made has the QA pipeline a touch backed up but I don't think this will take long to get across the line and deploy.

Update 2: see follow up comment. Feedback welcome

Ok let me know what you guys think of this. A concern raised was this may be disorienting to long term players so the team has it as a setting https://youtu.be/-2EkMdp96Fc