12 months ago - EHG_Kain - Direct link

Bug Fixes

  • Fixed a bug where mini healthbars were not appearing over enemies or minions
  • Fixed a bug where Flurry would collide with friendly players and minions
  • Fixed a bug which could result in a Gray Splash Screen on client start
  • Fixed an issue where Lagon would not drop potions in phases 1 and 3
  • Fixed a bug which would result in enemies in arena not animating properly after spawning
    • This can still occur due to a different bug which we are still working on, however is far less frequent

Other

  • Reduced the sizes of many textures loaded on client start. This should reduce the starting memory footprint when launching the client, as well as help the client launch a bit faster. Because this reduces the start-up memory footprint, we also expect this to help with many cases of “crash-on-startup” which were due to memory issues.
  • Added support ticket submission to in-game bug report tool for players looking for support rather than to report an issue.
  • Several backend improvements for performance improvements while playing in a party, as well as for longer game sessions
  • Cleaned up a number of log events which were not logging useful information
12 months ago - EHG_Kain - Direct link

Thank you for the report! The team is currently investigating the Monolith Objectives issue as an urgent priority issue.

Update: 12/13/2023 04:24PM CT

Our team is currently hard at work to get a fix out for this issue with Ambush objectives.

As a temporary work around, If you notice you don’t have an echo objective in your quest list upon entering, you should be able to leave the echo, and re-enter it to generate a new objective.

Thank you for your patience, and we will have a hotfix out for this as quickly as we can.