Last Oasis

Last Oasis Dev Tracker




04 Jun

Post
    pogosan on Steam - Thread - Direct
BALANCE

- Increased clan cap water penalty.
- Adjusted player effects of vitamins.
- Added bonus effect details to module stacks.
- Buffed health of all walker legs.
- Added spawn timer delay for respawning in desert.
- Increased max quality for all resources to 100.
- Increased walker climber HP from 100 to 1000.
- Nerfed Sinus Destroyer vitamin effects.
- Nerfed Weightless Module boost from 20 to 10, boost is now capped at 90%.
- Made Bullrush Module boost use percentage value, changed the effect from flat 2 to 3%, capped at 30%.
- Decreased Forager Module max effective stack size from 100 to 10.
- Decreased Lumberjack Module max effective stack size from 100 to 10.
- Made Torque Module generate torque 50% slower, capped at 50% increase.
- Nerfed Watery Module gain per module by 50%.
- Hearth module reduces respawn cost by 2.5% per module, capped at 25%


CLANS

- Added Veteran rank - ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/903950/announcements/detail/2264694922612186694]here[/url].

28 May

Post
OASES
  • New oases will stay for up to 10 days instead of 7.

WALKERS & CLAIMING
  • Limited deployed Proxy Walkers to one per oasis per clan.
  • Made claim timer not pause when oasis is contested with other Proxies.
  • Made enemy Proxies get destroyed when someone wins an oasis.
  • Made Proxies always shared with the clan.
  • Allowed favorited walkers without legs to autotravel on burn.

PRIVATE SERVERS
  • Made Ancient Crafting Site always spawn on hard maps.
  • Added ability to manage server bans.

FIXES
  • Fixed claim timer getting stuck at 59:59.

22 May

Post
BUILDING
  • Disallowed building close to enemy walkers like with bases.
  • Improved checks for walker collisions when building.

BALANCE
  • Balanced weight of all equipment and buildables properly.
  • Lowered number of times a single iron rock can be quarried to 7.
  • Capped quality at 100 for the moment.
  • Significantly buffed water bags; 100, 800 and 2000 slots.
  • Lowered building costs of water bags.
  • Disallowed placing items in Campfire output.
  • Slightly nerfed Gas Bombs.
  • Significantly nerfed Sulfur Bombs.

INTERFACE
  • Added unique icons for all backpacks.

FIXES
  • Fixed claimed event maps using a wrong formula for proxy bonus.
  • Fixed incorrect pickaxe interaction with obsidian.
  • ...
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21 May

Post
FIXES
  • Fixed small ancient fabricator sometimes not opening after crafting.
  • Fixed harvesting too high quality with sawblades.
  • Wiped all existing iron from the game (in cases of significant quantities - together with walkers it was in)
  • Added water evaporating over time from non-water containers.

20 May

Post
CLANS
  • Added clan joining cooldown after leaving one.
  • Added clan limits to some oases.

MAPS
  • Added asteroid craters with iron rocks.
  • Enabled oasis burning feature.
  • Added new variations of oases.

CHARACTER
  • Added nets throwable by hand.
  • Added camera offset setting.
  • Improved stability of grappling hook.

STRUCTURES
  • Adjusted Repeater's rate of fire.
  • Added smooth camera transition when manning.

CREATURES
  • Improved various Nurr animations.
  • Balanced Nurr behaviors
  • giving up quicker, etc.
  • Improved mob collisions against walker legs.
  • Made creatures not spawn close to player spawn areas.

SOUND... Read more

15 May

Post
    pogosan on Steam - Thread - Direct
FIXES

- Fixed packing bug resulting in item duplication.
- Fixed walker legs being difficult to build.
- Fixed a crash related to large structures on maps.

11 May

Post
FIXES
  • Fixed inventory sometimes disappearing on login.
  • Fixed stairs having incorrect armor.
  • Improved performance and stability.