A follow up from the previous post
Riot Scruffy Tweeted the preview changes for patch 10.8.
10.8 Patch Preview with changes.
Not 100% final, but almost done.
>>> Systems <<<
Jungle Personal Power
Jungle camp XP increased by 10% at level 9+
Jungle item's sustain increased by 50% when below 30% max HP
Early game Homeguard on death: 50% movement speed decaying over 5 seconds
Shared Kill XP reduced by 20% (lvl 1-6); reduced by 10% (lvl 7-8)
Solo Kill XP increased by 20% (lvl 1-6); increased by 10% (lvl 7-8)
>>> Nerfs <<<
Sett
W
- Base damage: 90-210 >>> 80-180
Master Yi
R
- Attackspeed: 30-80% >>> 25-65%
Aphelios
Stat level up 3-18% bonus armor pen >>> 2-12 lethality
Q abilities scale up at champ levels 1-9 >>> 1-13 (lvl 13 is the same power as old lvl 9)
Senna
P
- Spawn rate on minions Senna doesn't kill 25% >>> 22%
Varus
R
- Cooldown 110-70 >>> 130-70
Kalista
Base stats
- Base Armor: 23 >>>21
E
- Slow: 25-45% >>> 10-42%
>>> Buffs <<<
Urgot
Q
- Damage: 25-205 (+0.7tAD) >>> 25-225 (+0.8tAD)
R
- Cooldown: 120-70 >>> 100-70
E
- Bugfix: Now properly gets movement speed on dash
Evelynn
Q
- Damage: 25-35 >>> 30-50 (per spike)
Soraka
Base stats
- Base Mana: 375 >>> 425
Q
- Mana cost: 60-80 >>> 45-65
Xayah
E
- Damage falloff per feather hit: 10 >>> 5%
Tristana
E
- AD ratio: 50-130 >>> 50-170%
Ashe
Q
- Attack Speed: 20-40% >>> 20-60%
Ryze
Base stats
Health: 570.48 >>> 575
Attack Damage: 55.04 >>> 56
Q
- Movement Speed when consuming 2 runes: 20-40 >>> 28-44%
Orianna
W
- Speed and slow amount: 20-40 >>> 30-50%
E
- AP ratio: 0.4 >>> 0.5