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It would appear that Riot recently made some changes to matchmaking, which has sparked a debate amongst some friends, so I was hoping the community could help us out.

Simply put: Is there or was there a literal, separate queue for "smurfs"? Basically, we have one group that is arguing there is (or was) a distinctly separate queue specifically for "smurfs", and then we have another group that says "smurf queue" is kind of a misnomer and not actually a distinctly separate queue, but rather a method of matchmaking that takes into account a visible rank, and a hidden rank (MMR). I imagine the truth is somewhere in between, but I would appreciate some insight! Thanks!

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over 1 year ago - /u/Auberaun - Direct link

Originally posted by Kabkip

https://www.youtube.com/watch?v=3aIa1hZ8LuE

Yes, smurf queue was a thing, but it has been removed. The video kind of summarizes the history of it's implementation and removal

https://www.leagueoflegends.com/en-gb/news/game-updates/patch-13-1-notes/ In the part where they say "Visible rank is no longer used as matchmaking criteria, only MMR (Note: this was implemented in patch 12.23)", that's them removing the checking of how disjointed your MMR and visual rank were.

For some more context, grouping smurfs was a secondary benefit, the primary goal of using visible rank in matchmaking was to improve sentiment around fairness of matches for most players, stuff like "why is this Silver in my Gold game". Problem was the population who was in that bucket of disjointed MMR and visual rank: smurfs, decayed Diamond+ players, and people starting their season climb later than everyone else (returning players, new players). It was a pretty poor experience for that segment and most of those groups besides the smurfs are just going to go play a game or mode that isn't going to do that to them.

over 1 year ago - /u/Auberaun - Direct link

Originally posted by chadwicke619

Hey Auberaun! Thanks for chiming in! So am I correct to infer from your statement that there was no separate and distinct "smurf queue", and that what people refer to as "smurf queue" is actually just the experience of having a disjointed MMR/rank, whether you're actually "smurfing" or not?

Yes that's correct. An oversimplified way of how matchmaking worked was to find players within X MMR and Y LP difference of each other. Those start out pretty tight, but if no full group can be formed, expand X and Y by some amount every Z seconds.

So it's just a consequence of that that you have the groups of people whose MMR and LP were close together (the bulk engaged players who'd been participating since the season began) and those who aren't (the everyone-else group already identified). If for some reason anyone in those groups had to wait an excessively long time to the extent that their search envelopes would overlap, they could still be put together, that was just pretty unlikely given the tuning.

over 1 year ago - /u/Auberaun - Direct link

Originally posted by Mazrim_reddit

do you regret removing smurf queue now the sentiment is going back to complaining about smurfs in every game.

Grouping 9-10 smurfs and the occasional late player to ranked kept the average game integrity higher compared to spreading those 10 smurfs out into other games

No, because the way it was implemented was making the experience pretty unreasonable for any of those late returners. There are other tactics we should use to improve game integrity that don't have those other painful effects.