Original Post — Direct link

"25.8 Full Preview!"

Full Preview: https://x.com/RiotPhroxzon/status/1909828842103226412

Yesterday's Preview: https://x.com/RiotPhroxzon/status/1909489739893555689

Yesterday's Post: https://www.reddit.com/r/leagueoflegends/comments/1ju6vka/2508_patch_preview/?

>>> Champion Buffs <<<

Blitzcranking

  • [P] Mana Barrier max mana ratio increased 30% >>> 35%

  • [Q] Rocket Grab base damage increased 105/150/195/240/285 >>> 110/160/210/260/310


Brand

  • [P] Blaze - Ablaze monster damage ratio increased 215% >>> 240%

Hwei

  • [P] Signature of the Visionary base damage increased 35-180 >>> 35-230 (based on levels 1-18, linear)

  • [R] Spiraling Despair explosion base damage increased 200/300/400 >>> 200/325/450


Mel

"Mel's power budget distribution re: abilities is in a pretty good spot, so we're adding more power to her to bolster her winrate without pushing her poke or ranged all-in damage

We like her E being more about utility/catch and Q being the thing to dodge for damage

We're being cautious around perceived frustration here so putting power in less frustrating power"

  • Base HP increased 600 >>> 620

  • Attack Speed ratio increased 0.4 >>> 0.625

  • [P] Searing Brilliance damage per blazing projectile on Attack increased 5-20 >>> 8-25 (based on levels 1-18, linear)


Renekton

  • [R] Dominus base damage per tick increased 30/60/90 >>> 30/75/120

Shen

  • [Q] Twilight Assault slow increased 15/20/25/30/35% >>> 25/30/35/40/45%

  • [W] Spirit's Refuge cooldown reduced 18/16.5/15/13.5/12 >>> 16/14.5/13/11.5/10 seconds


Singed

"We're following up on some of the changes that didn't quite land tuning wise, but we're quite happy with the shape of how the changes affect their kit power budget distribution; Singed, Gwen, Xerath, Yone, Yorick"

  • [P] Noxious Slipstream cooldown per target reduced 10 >>> 8 seconds

Sona

  • [Q] Hymn of Valor base damage increased 50/80/110/140/170 >>> 50/85/120/155/190

Xerath

"Changes last patch didn't quite hit the mark, so we're giving a small buff to his Q and his passive, which is mid skewed

Wanting to skew a little more towards mid"

  • [P] Mana Surge cooldown reduction per kill increased 2.5 >>> 3.5 seconds

  • [Q] Arcanopulse base damage increased 70/110/150/190/230 >>> 75/115/155/195/235


Zeri

  • [R] Lightning Crash chain lightning damage total AD ratio increased 25% >>> 30%

Zoe

"Zoe has been pretty absent for a while; giving her a bit of a bump to her waveclear as she's rather telegraphed right now and can't push tempo as much as it feels like she should"

  • [Q] Paddle Star secondary target damage ratio increased 80% >>> 100%

>>> Champion Nerfs <<<

Gwen

"Our changes to Gwen have landed shape pretty well, moving power out of her being a scaling full squishy AP one shot champ

She's a little too present right now, so we're taking her down a tad, but it's good to have another AP fighter in there to allow for more comp diversity and keep certain champs in check"

  • [E] Skip 'n Slash base bonus magic damage on-hit reduced 12/14/16/18/20 >>> 8/11/14/17/20

Lulu

  • Base HP reduced 595 >>> 565

Tristana

"She's crept up a little, we're happy she's not meta driving mid, but just generally too powerful"

  • [R] Buster Shot nerfs:
    • Base damage reduced 275/325/375 >>> 225/275/325
    • Cooldown increased 100 flat >>> 120/110/100 seconds

Yone

  • [W] Spirit Cleave target's max HP ratio reduced 10/11/12/13/14% >>> 8/9/10/11/12%

Yorick - PBE CHANGES

  • [E] Mourning Mist adjustments:

    • Damage adjusted 70/105/140/175/210 (+100% AP) >>> 10% (+3% per 100 AP) target's max HP
    • Now has minimum minion damage 70/105/140/175/210 (+100% AP)
    • Now has maximum monster damage 50/75/100/125/150 (+100% AP)
  • [R] Eulogy of the Isles - Maiden of the Mist no longer applies Touch of the Maiden to non-champions


Yuumi

  • [P] Feline Friendship base heal reduced 25-110 >>> 20-110

  • [E] Zoomies base shield reduced 80/105/130/155/180 >>> 65/90/115/140/165


>>> Champion Adjustments <<<

Ahri

"In the future, we'll also do some adjustments to the AP system to make the builds better at their specialties and address a few outliers on generalist items (eg. Liandrys, etc.) eg. burst builds being better at burst, hp burning builds better at that, haste builds better at haste, etc.

This is larger work that will take time to do correctly (many champs, items would be affected, even with small changes), but we might do further isolated small system adjustments

Despite wanting to do the above to the AP system, Ahri's incentives and her ROA, Liandries build is netting out to be one of her strongest builds; she has a lot of them and it's hard to maintain them to all be viable at once, but this one in particular is not in line with her champion identity as a mobile, but easy to kill mage"

  • Armor per level reduced 4.7 >>> 4.2

  • [W] Fox-Fire adjustments:

    • Damage adjusted 45/70/95/120/145 (+30% AP) >>> 40/60/80/100/120 (+40% AP)
    • Cooldown increased 9/8/7/6/5 >>> 10/9/8/7/6 seconds
  • [E] Charm AP ratio increased 75% >>> 85%


Annie

"Changes to Annie are aimed at increasing her satisfaction by moving a bit of power out of Tibbers' sustained damage which can be hard to feel and into some of her spells

Also adding some Pen to her kit innately so she's a bit better at killing tanks with multiple rotations and doesn't need to one shot squishies as hard as a result which is often frustrating for players (she'll still be good at it though)"

  • HP per level reduced 102 >>> 96

  • [Q] Disintegrate AP ratio increased 75% >>> 80%

  • [W] Incinerate buffs:

    • Base damage increased 70/115/160/205/250 >>> 70/120/170/220/270
    • Cooldown reduced 8 >>> 7 seconds
  • [R] Summon: Tibbers adjustments:

    • [R-P] Now passively grants 10/12.5/15% Magic Penetration to Annie
    • Tibbers nerfs:
      • Attack magic damage reduced 50/75/100 (+15% Annie's AP) >>> 30/45/60 (+10% Annie's AP)
      • Flame Aura damage per tick reduced 5/7.5/10 (+3% AP) >>> 2/3/4 (+1% AP) (20/30/40 (+12% AP) >>> 8/12/16 (+4% AP) per second)

Syndra

"Syndra's builds have been pretty heavily in the MS kite builds and we're moving power budget out of that and a bit more into her actual burst purchases so she has to build a bit more damage and AP"

  • [W] Force of Will slow reduced 25/30/35/40/45% >>> 25% flat

  • [E] Scatter the Weak damage adjusted 75/115/155/195/235 (+45% AP) >>> 60/95/130/165/200 (+60% AP)

  • [R] Unleashed Power damage per sphere adjusted 100/140/180 (+17%AP) >>> 90/130/170 (+20% AP)


>>> System Buffs <<<

"This patch we're doing a light amount of systems retuning to some items that have either been weak for a while or we over-nerfed in previous balance passes (Crypt, Opportunity)"

Cryptbloom

  • Ability Haste increased 15 >>> 20

Opportunity

  • Lethality increased 15 >>> 18

  • Preparation out-of-combat Lethality reduced 11/7 >>> 11/5 (melee/ranged)


Overlord's Bloodmail

  • Tyranny bonus AD bonus HP ratio increased 2% >>> 2.5%

  • Retribution bonus AD missing HP ratio increased 0-10% >>> 0-12% (based on 0-70% missing HP, linear)


>>> System Nerfs <<<

Dead Man's Plate

"Dead Man's is receiving a re-adjustment to address movespeed creep"

  • Unsinkable Slow Resistance reduced 25% >>> 15%

External link →
3 days ago - /u/phroxz0n - Direct link

Originally posted by Griffith___

noooo my aatrox buffs nerfs what happened.

hoping they forgot since yorick is missing too o7

We pulled aatrox from the patch, couldn't get confidence on the list in time