"Generally going for safe changes this patch so we can target accurately. There's a decent amount of unknown, with 12.16, 17, 18 having no Pro Play exposure, but we're relatively confident we'll be in a good spot post these changes. Udyr changes are buffs to DPS and nerfs to Tank" - https://twitter.com/RiotPhroxzon/status/1569829428280303616
>>> Champion Buffs <<<
Ashe
- [Q] Ranger's Focus bonus AS increased from 20/25/30/35/40% >>> 25/32.5/40/47.5/55%
Thresh
- HP per level increased 115 >>> 120
- [E-A] Flay base damage increased 65/95/125/155/185 >>> 75/110/145/180/215
Lee Sin
- HP per level increased 99 >>> 105
- [W2] Iron Will life steal and spell vamp increased 5/9.5/14/18.5/23% >>> 5/10.5/16/21.5/27%
Nasus
- [W] Wither AS slow increased 50% >>> 75% of the movespeed slow
- [R] Fury of the Sands cooldown reduced 120 flat >>> 110/100/90 seconds
>>> Champion Nerfs <<<
Miss Fortune
- HP per level reduced 107 >>> 103
- AD per level reduced 2.7 >>> 2.4
Kalista
- Base HP reduced 604 >>> 564
Hecarim
-
[Q] Rampage nerfs:
- Base damage bAD ratio reduced 95% >>> 90%
- Per stack bAD ratio reduced 6% >>> 5% per 100 bAD
[W] Spirit of Dread healing reduced 30% (+2.5% per 100 bAD) >>> 25% (+2% per 100 bAD)
Kayn (Rhaast)
- [Q-Darkin Slayer] Reaping Slash max HP damage bAD ratio reduced 5% >>> 3.5% per 100 bAD
Lulu
- [W] Whimsy nerfs:
- Cooldown increased 17/16/15/14/13 >>> 17/16.5/16/15.5/15 seconds
- Polymorph duration reduced 1.25/1.5/1.75/2/2.25 >>> 1.2/1.4/1.6/1.8/2 seconds
- Base bonus movespeed reduced 30% >>> 25%
Nocturne
- AD per level reduced 3.1 >>> 2.6
>>> Champion Adjustments <<<
Maokai
- [P] Sap Magic max HP ratio reduced 4.8% - 14% >>> 4.5% - 12% (based on level)
- [Q] Bramble Smash * bonus monster damage increased 40/60/80/100/120 >>> 80/100/120/140/160
- [E] Sapling Toss damage AP ratio reduced 42.5% >>> 40% (empowered 85% >>> 80%)
Udyr
- HP growth reduced 106 >>> 98
- Armor growth reduced 5.2 >>> 4.7
-
[Q] Wilding Claw buffs:
- Mana cost reduced from 45/41.6/38.2/34.8/31.4/28 >>> 20 flat
- Now grants 50 bonus attack range for the first two attacks
- Awakened lightning AP ratio increased 0.6% >>> 0.8% per 100 AP
- Awakened max HP damage bAD ratio increased 6% >>> 9% per 100 bAD
- Awakened max HP damage now deals an additional +2 - 5% max HP (based on level)
-
[W] Iron Mantle changes:
- Life steal increased 15% flat >>> 15/16/17/18/19/20%
- Max HP heal reduced 1.2/1.26/1.32/1.38/1.44/1.5% >>> 1.2% flat
- Max HP shield reduced 2/2.4/2.8/3.2/3.6/4% >>> 2/2.3/2.6/2.8/3.2/3.5%
-
[R] Wingborne Storm changes:
- Damage per second reduced 20/38/56/74/92/110 (+40% AP) >>> 20/36/52/68/84/100 (+35% AP)
- Minion damage adjusted 50/60/70/80% >>> 40/55/70/85% (based on levels 1/6/11/16)
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