Stats i use are from U.GG which some rioters have said to best reflect their internal data, but its not like Ornn is looking much better in other stats sites.
Ornn was way too team dependent before his rework which made it impossible to balance him for both soloQ and pro play. He was meta in pro while being completely unplayable in soloQ with 45% WR and his current situation is way too close to that.
The rework helped him in some ways like giving lategame damage which is a lot more valuable in soloQ but it also took a huge step backwards by putting more power to the items he gives allies for free.
Taking power directly away from him and making him instead inflate ally stats was a huge mistake as the champion was already way too supportive. Ornn needs massive soloQ buffs that wont break him in pro play and its really hard to do when he has a mechanic that literally takes power from him and donates it to carries, a transfer that is more powerful with a coordinated team.
Tanks are inherently supportive and stronger in pro play and having one also directly lose power to give to others is just way too much. Ornn needs to be less useful to his team and stronger alone if he ever wishes to not be a troll pick in soloQ. Its not like he is some super mechanical champion that can be even remotely balanced with close to 45% winrate.
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