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11 months ago - /u/Auberaun - Direct link

Originally posted by claptrap23

So how many divisions will we drop again? Is it still 5?

It's going to vary by tier, since most players will have a new spot to climb to. So for example Plat players aren't going to drop much at all from where they're currently at, but that's because they'll now be climbing to Emerald. Diamond+ players will drop closer to the usual amount.

11 months ago - /u/PhreakRiot - Direct link

Originally posted by Solash1

Rell jungle back in business 😎

Rungle*

11 months ago - /u/PhreakRiot - Direct link

Originally posted by arg_max

When you get the item you will still have the same type of waveclear as before. It just falls off massively after that. But for a few levels, you will still be able to push waves and roam. Probably troll on LB who really can't use the stat but on Rageblade champs it might still be decent to give you some time to roam/scale. Also, I think they didn't even remove the dash interaction since this would probably require too much actual coding instead of number tweaks.

Yeah first item Shiv is entirely unchanged since all adaptive force converts to AD and many of them just start Long Sword.

The item is like 2-3% win rate over replacement and I don't believe one-shotting casters is doing all of that heavy lifting. So then it comes down to how much of the PVP damage is coming from the ratio. The answer is: Some. The base damage is still quite high.

It could just be deadge, though. We'll see.

11 months ago - /u/PhreakRiot - Direct link

Originally posted by upaltamentept

What are you even talking about? Vi literally became pro play meta just to deal with zeri because of her lockdown point and click CC in her ult

This take is wrong.

Vi has been #1 all year and that's been both when Zeri was the top ADC and when she wasn't. When MSI was all Jinx+Aphelios, aka champions without dashes, Vi was still #1.

11 months ago - /u/PhreakRiot - Direct link

Originally posted by williamis3

RIP Stattik Shiv

Nah, item is still super good on a bunch of conventional marksmen. Players are just slow to adapt after its weak state on launch.

11 months ago - /u/PhreakRiot - Direct link

Originally posted by HS_Cogito_Ergo_Sum

Aphelios is the #1 bot laner in pro play by a long shot and has been a top performer since March. As such, we want to act in order to create more variety in the bottom lane. We know it sucks for players at home to catch strays like this, but he’s still in a much stronger spot than he was at the start of the year. This time around, we’re targeting some of his biggest ability outliers that provide frustrating levels of power: His turret deals too much DPS for a basic ability, Infernum Q provides him best-in-class sustain by a large margin, and Gravitum’s gank setup is very high for a basic ability.

Do you mean Severum Q u/Riot_Riru or are you talking about Infernum Q with Severum offhand (both make sense tbh)?

I wrote this. Yes, Infernum Q with Severum off-hand.

11 months ago - /u/phroxz0n - Direct link

Hi everyone, we've been trying to add more helpful contexts to our patch notes now for why we're making certain decisions. We've always had these thoughts, but things like loc pipelines have historically been problematic, but have been getting more streamlined recently (which means more context for y'all). Please let us know if you'd like to see less, more, what you like, don't like.

11 months ago - /u/GalaxySmash - Direct link

I need Phreak's patch rundown to tell me how to feel.

11 months ago - /u/Auberaun - Direct link

Originally posted by Grainis01

I have a question, will ranked rewards be adjusted or still gold?

The ranked rewards framework will remain the same for Split 2: Silver and below need 1600 SP, Gold and above need 80 SP

11 months ago - /u/Auberaun - Direct link

Originally posted by ieatcheesecakes

What about masters+ will the start be emerald 1 instead of plat now?

Yes

11 months ago - /u/Auberaun - Direct link

Originally posted by kruzader7

Is it possible for your rank to go up?

It is not, sorry

11 months ago - /u/Auberaun - Direct link

Originally posted by bz6

Why does the community and Dev team on Valorant take competitive integrity more serious? For exmaple, alternate, more casual modes, are seen as warm ups to comp play. Whereas for League the narrative is always "omfg Arena is coming I finally I don't have to play Summoners Rift." Why does Valorant treat comp more serious?

/u/Auberaun

Warming up or aim training is just a cultural norm that exists in tac shooters that isn't really a thing for MOBAs as far as I know.

11 months ago - /u/Auberaun - Direct link

Originally posted by Maxplosive

Is the reset based on mmr or rank? I'm p1 but was playing with Master and D1 players before failing promos 3 times :')

We look at both and have a formula that makes sure we don't punish you with resets just for playing less, so if you're a Masters player who starts placements in Plat and then doesn't play until the next reset, we don't then drop you into Gold.

11 months ago - /u/PhreakRiot - Direct link

Originally posted by Riley_

Riot Phreak

Reak

Reak