over 2 years ago - /u/RiotPhlox - Direct link

Please give me feedback for the Rengar changes on PBE!

These changes don't have a set ship date and will not ship before worlds patch.

Current List:

Unseen Predator (P):

  • [REVERTED]: Max Stacks: 3 >>> 4
  • [MODIFIED]: Whenever Rengar reaches 0 ferocity his next leap generates 1 ferocity
  • Ferocity Falloff Time: 8 >>> 10
  • Empowered Cast MS Duration: 1.5s >>> 3s
  • Empowered Cast MS: 30/40/50% >>> 20/25/30%
  • Bonetooth Forgiveness Timer: 1.5s >>> 3s

Battle Roar (W):

  • Deals 50-220 (+80% AP) magic damage, restores 50% of the damage taken in the last 1.5s as Health, and additionally cleanses Rengar of all crowd control.

Bola Strike (E):

  • [NEW]: No cast time when leaping
  • [NEW]: Reveals enemies for 2 seconds

Thrill of the Hunt (R):

  • Camo Windup Delay 2s >>> 1s

Ironspike/Stridebreaker/Goredrinker now properly play the Q animation if cast soon after casting Q
Fixed bug with E castime not being synced up to jump

External link →
over 2 years ago - /u/RiotPhlox - Direct link

Please give me feedback for the Rengar changes on PBE!

These changes don't have a set ship date and will not ship before worlds patch.

Current List:

Unseen Predator (P):

  • [REVERTED]: Max Stacks: 3 >>> 4
  • [MODIFIED]: Whenever Rengar reaches 0 ferocity his next leap generates 1 ferocity
  • Ferocity Falloff Time: 8 >>> 10
  • Empowered Cast MS Duration: 1.5s >>> 3s
  • Empowered Cast MS: 30/40/50% >>> 20/25/30%
  • Bonetooth Forgiveness Timer: 1.5s >>> 3s

Battle Roar (W):

  • Deals 50-220 (+80% AP) magic damage, restores 50% of the damage taken in the last 1.5s as Health, and additionally cleanses Rengar of all crowd control.

Bola Strike (E):

  • [NEW]: No cast time when leaping
  • [NEW]: Reveals enemies for 2 seconds

Thrill of the Hunt (R):

  • Camo Windup Delay 2s >>> 1s

Ironspike/Stridebreaker/Goredrinker now properly play the Q animation if cast soon after casting Q
Fixed bug with E castime not being synced up to jump

External link →
over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by GrumpyShisa

I don't understand the new W...

Is healing (like before) or bonus health?

Exactly like live W with grey health

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Several_Intention523

Is this the old passive or I'm missing something

Instead of only getting a stack when you leap at 0 stacks, you get a stack once per bar even if you leap at 3 stacks or whatever. A bit weird to explain

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by PsychoCatPro

Will the jump thing have timer? Like you have 6 sec before the effect disapear?

No limit, just once every time you hit 0. So if you decay to 0 or cast an emp spell your next leap gets a ferocity, even if you already have ferocity

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Dopamxne

Hey Phlox ! Really great changes, they all contribute to making rengar less punishing while keeping him challenging and rewarding. I would mess with lethality scaling on emp W heal, so that bruiser rengar can't abuse it to some absurd extent, but we can give more power to assassin rengar.

You fixed a lot of things already, and I can already see some cool combos that use ult to get the last stack we need for a rotation, thank you for that.

Definitely want to allow him to build lethality and bruiser and even crit and be happy. Right now tuning is up in the air as we make sure the pattern is good

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by OldConny

Thank you so much! THANK you for that E and Ironspike sync. Im 1mln D2 peak Rengar player to get my point of view.

U clearly do feel Rengar and our prayers.

I think Fero stacks reverting/adjusting (OTPs will love it) + adding additional 2s of fall off time + givin us cleanse again may be it, but what about buffs (red) that are not reseting ferocity time? Can you please elaborate if we can get this or it would be too much?

Next thing is what about old Leap speed/high? Can u please just tell us if ure atleast thinkin of it? In this season, after all these years... there are many, many more dashy and flashy champs compared to our slow af leap speed.

About that R - thank you so much. It still means that we cant use anything like Twitch can but its 1s, right?

And last thing - can u tell us if u can try to change anything with our ult? Anything? Take us back to "!" to all, or atleast showing us all the nearby opponents? Or atleast MS after jump? anything like this?

Thank you man, we do really appreciate u so much. U're a blast to us.

fast Edit:can u tell us about bugs with E?First E is without any cast time but second is.And the most frustrating bug with Q - if someone flashes/dashes on our Q they will get no dmg

There are lots of stuff I'd like to explore. qol and bugfixes and all of that so I'm definitely glad to hear these suggestions from you all

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by France2801

Hello Phlox,

Passive: Good changes. But please look at bonetooth necklace too (buff or changes -> changes would be better) and change the leap speed + animation to the old one back.

W: Does empowered W also give resistances or just the normal W? But mixing old and new W is an interesting and good change.

E: Still fine.

R: Camo -> Invis and we are good.

Q animation with Items is a cool addition.

Thank you!

I'm personally not the biggest fan of current bonetooth but I want to test this stuff first to see how it feels. I'd also be curious if Rengar players all want a changed bonetooth or if people like this one

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Several_Intention523

oh cool , I think it would be nice to add an icon or some sort of visual to indicate that

he can get a stack when he jumps

Yeah that's the plan

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by AgresywnyDelfin

That means - if I use all abilities on 0 stacks on e.g. minions, and then leap from the Bush/ult I get 4 stacks because the leap gave me a bonus stack, right?

Yep!

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Zenqaaii

There used to be an ultimate entry animation, it wouldn't start running directly, can it come back?

And undo the jump height and speed please.

It actually adds a ton of extra cost to do new animations etc

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by OldConny

Yeah I'm sorry, I didn't focus on these changes.

I personally think there are amazing. I believe u read all complains about 3 stacks etc. and I think u really found PERFECT middleground. Perfect. Really really good.

E sync, no cast, vision - just please don't delete that. Please. It's the most valuable thing here since years

Idk about W, I love it but im a bit afraid of it (cleanse again)

Seriously if u could just take a look on our leap high/speed and our R being literally ambulance siren, we would be forever thankful. Even more. Thank you again, really

Jump height and speed are things I'm definitely interested in looking into, no guarantees though

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Artistic_Substance78

It works on basic attacking in the bush too, right? Not just the leap?

Yeah it should

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Budget_Ad4476

Thanks for listening to our feedback, really appreciate it. Was the thought of making his ultimate work like twitch Q scrapped?

Still a possibility, I wanted to try speeding up the time and see how that felt

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by ixfearlenes

u/RiotPhlox Thanks for helping I want say something can u revert old jump speed and old hight ıts also looks so good

I'm definitely looking into it, no guarantees though!

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by KurcinaVelika123

What about our boi ap rengar 👉👈

I think if we're happy with the ability pattern we can comfortably put in AP rengar changes!

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Onibyakuran

I just want to point out that you seem to be enjoying/having so much fun tweaking rengar, and that truly brings a smile on our faces. Thx Phlox !

<3

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by felesmiki

people is asking and commenting a lot of things from the old old rnegar, so i would like to ask for one

old old rengar had a thing with the R, the heartbeat of enemies, and the closer you where to an enemy the faster they were, could we have that tiny detail back?

Ooh ill look into it

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Arcanineleader

Do you have to actually LEAP to get the stack or does a normal auto (the way it is on live servers) still do it?

Normal AA should work as well

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Tsunams9

Small thing can you fix the bug where rengars cooldowns dont refresh in practice tool since we are spending so much time in practice tool on pbe it would be pretty nice

This is actually a massively complex bug to fix, sorry :(

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Zenorxs

Don't worry, we know it's a nightmare. :b

I have a hard question, and i don't know if you can answer this if you have a bit of time of course...

If trying to fix Rengar's code it's more like a spaguetti, how much time you guys (various rioters, not only you bcs it's a lot of work and time) can work to do a "new Rengar code" deleting the current one?

I'm not a code/vfx/sfx/animator designer, and for me it's easy to say this question, but for you and other persons knows it's another thing.

Hope in a future, his code can be totally fixed.

This is the kind of thing that's possible for projects like this actually, decent chance we do this

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by BD200166

Hi Phlox, we were already allowed to test out 2 of your (I call them "kits" for now) and I would like to ask if you have any "number of kits" in your mind that you wanna try out for Rengar on the PBE.

I'd like to try a few more at least

over 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Fight4Honor

Here is my two cents for possible bonetooth necklace rework:

Bonetooth Necklace

1 Kill: +25 movement speed out of combat and in bushes.

2 Kills: Adaptive bonus %ad/%ap (10%-15%?)

3 Kills: Incrased leap speed (1450 ---> 1600)

4 Kills: Rengar's first ferocity ability that is used after Thrill of the Hunt will double the movement speed of his passive (it will really helpfull to escape).

5 Kills: Thrill of the Hunt now grants vision on everyone.

Head of Kha'Zix: Rengar is now invisible when ulting (it would be very satisfying).

I hope it will give you idea dear u/RiotPhlox

Definitely some cool stuff in here