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about 1 year ago - /u/Reav3 - Direct link

Originally posted by bz6

Ranked: I know all other games adopt a 3 month or so Ranked "reset" cadence, but League was special because it felt like a sporting season. Its familiar, flexible, and intuitive.

Having 3 different splits waters down the merit, value, and prestige of the Ranked ecosystem because it resets and happens so often. It's like if the World Cup changes from every 4 years, to every year. Frequency isn't always positive, I mean look at the LEC, I don't even know wtf is going on there. They're dishing out trophies like Oprah and it just waters down the experience and achievement.

Summoners Rift: BYE MYTHICS, you wont be missed. Wish these Dev Updates have more information about SR. Better than the previous one though. /u/Reav3 said preseason was going to be big, I hope it delivers.

Gotta keep some things a secret ;)

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Stahlfakt

Now let's see if the community real likes and will support nexus blitz.

Hoping so, would love to have a case for it being a more frequent mode. This version's very similar overall to its past run, we'd definitely be open to gameplay adjustments though in the future if the interest is there

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by DabSlingz

I hope they bring back midscopes

The people who work on midscopes are (mainly) the same team that work on preseason, so right now that's where their focus is going. Once preseason work's out of the way we'll take a look at things and see whether to put midscopes, other work or a mixture of the two on the docket.

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Frostbite2806

MYTHIC REMOVAL LETS GOOOOOO

On another note, its gonna feel weird not having preseason on live in November-December anymore, to me that end of year period is quite special, and I'm gonna miss it.

Yeah, there's some trade off to getting rid of that preseason period on live for sure and we went back and forth a lot internally before deciding on this approach. One of the key things that flipped us though was the proportion of the player base who simply don't have any interest in playing when ranked is off who therefore bounce during preseason. Our thinking was those that want to take the break to play other stuff during that part of the year can do so regardless, so good to keep ranked on during the winter holiday period for those who do want to be playing it.

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Latojune

3 splits ? f**k no im out , u literally have to grind and play an insane amount of games already just for it to reset and place u lower ? Why the hell should i try in the first 2 splits? Why even try at all actually

Couple of thoughts/bits of context:

  1. You'll climb faster each split (this isn't same number of games more times per year)

  2. Because ranked isn't turning off in November/December a ranked split will last for 4 months with 3 a year, versus 5 months this year (so not as big a change in split duration versus 2023 at least as it looks at first glance)

about 1 year ago - /u/Reav3 - Direct link

Originally posted by Primerion-ken

hey reav, since jax and skarner got mentioned but not inkmage, does that mean he is delayed or is he still on track for this year?

He's still on track for this year, we will talk about him more in the next Champion Roadmap

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Solash1

Would you be able to put a playable version of Doom into it somewhere?

As in Will it run Doom? I mean, ignoring for a moment all the intellectual property issues that would create and the amount of work that could be going elsewhere for LoL, damn would I really love to see someone try

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Revenesis

Holy shit, Mythic items removed

In case it got missed - Mythics as a special item type with associated restrictions are gone. Some of the mythic items themselves are removed, others are being made into regular items instead so will still be around

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Cvrpie

I think you made an error in the first sentence saying preseason twice

Oops, thanks, teach me not to check my posts...

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Oaktreestone

Will it still be the Ionia themed map or a new one?

Ionia themed map

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Spideraxe30

/u/RiotMeddler with preseason content on PBE for an extended period of time, do you guys worry about potential fatigue or drawing out a changes too long in the test realms. Also if you can share, how did you guys feels about the Tournament of Souls metagame, was it as successful as you would hoped, since I really enjoyed it but the memory consumption was a big issue.

It's possible, though we've had some content (e.g. Runes Reforged) on PBE for extended periods in the past without major fatigue issues once stuff's live. Most players don't engage much with PBE content, so the hope is this leaves gameplay changes feeling a lot fresher at season start for most players

Tournament of Souls - we feel this one went quite well overall, and really happy with things like this as alternatives to the visual novel format that was feeling played out previously. Technical issues are the exception though, while it worked well for most players it struggled or simply didn't function for others, which is definitely something we'd want to do a lot better at for whatever's next in this vein

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Azureon61

do you have any updates on language swapping or is that something for a later dev update

Not today, I think we've got an update tentatively scheduled for our next video though, will follow up

about 1 year ago - /u/Reav3 - Direct link

Originally posted by Spideraxe30

Hey reav3 can you share what kind of scope we could expect from the smaller split 3 patch, if it isn't midseason sized. Would it be like a larger than average balance patch.

It will be more focused on competitive play for worlds, similar to the larger sized patches we do before worlds patches

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Kymori

so is arena just coming back again for 5 minutes or permanent? why would they not clearly say that

but since they didnt even bother adressing it i guess its not permanent, i guess their metrics werent enough, what a surprise when the game was unbalanced half the time cause they didnt have enough time to fix it, some of the cameos ruined the game on the 2nd cour of the mode and the ranked system didnt feel as satisfying so competitive players stopped caring

Current plan is a 4 or 6 week (TBD, still shuffling various things around) run starting December. Still very interested in getting it to a potentially permanent state someday. Current belief is getting it to a good permanent state will require more than just the sorts of smaller adjustments that would go into a regular patch, hence the bring it back with large updates iteration approach here.

Edit: Updated to reflect could be 4 or 6 weeks, I spoke too quickly

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Itismejustadmitit

I mean, its like tft now, 5 games and you are placed, 20/30 games and you reach your past elo, no? Sounds way healthier for the casual gamer now than it was 2 years ago, when reaching your past rank took a few weeks usually (assuming near 50% winrate ofc).

^ TFT's a reasonable reference point for how we're thinking about a lot of this. Not exactly the same of course, given solo versus team game and amount of content a TFT set replaces. But that sort of speed of ranked climb is closer to what we're thinking than the really drawn out gradual climbs of a full year

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by FlashAkali

Hopefully rockrtbelt stays I can't play Akali without the dash anymore

Current plan (could change) is Rocket Belt is still around, keeps the dash, loses the MS towards target

about 1 year ago - /u/BarackProbama - Direct link

My build

after mythics are removed.

about 1 year ago - /u/BarackProbama - Direct link

Originally posted by Proxnite

The year is 2029, League now has 26 ranked splits and you need to play the game full-time to have a chance to make it to high elo every two weeks.

There is no plan to do more than 3 ranked splits per year. That does not mean it won't happen, but it does mean that no one has discussed it anywhere near me.

2 was more a test for 3 than it is an indication of a growth pattern.

about 1 year ago - /u/Reav3 - Direct link

Originally posted by Spideraxe30

Would you also have any updates on Quick Play? Would it be out at the end of the year or would it be next

It’s currently still planned for this year

about 1 year ago - /u/Reav3 - Direct link

Originally posted by akutasame94

Not if you wanna start a hype train ;)

You know I do love a good hype train. I’m like the Baron of hype trains.

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by SanguiniusMAD

And Still no Lore update, Riot forget about it

Not forgotten about. Apologies for the lack of recent discussion, it's a larger Riot topic in terms of how we're approaching the IP and storytelling generally, so not something Brightmoon and I can just cover by ourselves. Hoping to share some thoughts on it sometime later this year potentially but can't guarantee anything.

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Lohtric

whats gonna happen with heartsteel giving champion size? please tell me its still a mechanic! i love getting huge. its my favorite thing

Currently in testing. Aiming to keep it, though looking to have it be less bound to particular champ kits and more bound to builds. So something like moving to bonus HP scaling from items only or whatever.

about 1 year ago - /u/BarackProbama - Direct link

Originally posted by bz6

Are there any plans to rework Ranked Crests and Borders? You can still create better looking Crests and Borders and still take into account the Challenges Emblem. They just feel cheap and too thin, both can use more "umph" and enlargement.

We do not have any current plans to change the Crests/Borders.

If we did, it would be part of a larger player identity overhaul.

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by Poluact

I just hope all the big changes will be released in one big patch with fast follow up in couple of next patches. This year it felt preseason was bleeding into like 5 patches afterwards.

That's the intent here. We were already kind of getting into a 'season start patch has meaningful gameplay changes' pattern beforehand, so there was like preseason 0.5 in November and 1.0 in January effectively. Trying to condense and then do really fast balance/meta follow ups through both hot fixes and the next patch or two post season start.

about 1 year ago - /u/RiotMeddler - Direct link

Originally posted by JoanXXXmk2

I'm dumb what do you mean by "like moving to bonus HP scaling from items only or whatever."

Right now the damage scales with your max HP, which means it synergizes really well with champs who stack health through their kits (Cho and Sion for example). Moving to bonus HP from items scaling would let us balance it around a wider range of champions, rather than it having to account for kit based health stacking and being significantly weaker on those without it

about 1 year ago - /u/Reav3 - Direct link

Originally posted by pyromanniacc

If i have to guess after briar release so somewhere between sept and october tho this is just a spectatulation

Within the next month or 2