Original Post — Direct link
over 4 years ago - /u/RiotPhlox - Direct link

I think I found and fixed this bug while updating Approach Velocity to its newer version

over 4 years ago - /u/RiotPhlox - Direct link

Originally posted by Blue_Lucian_Chroma

Do you know if it’s intentional that AV doesn’t work if you’d CC’ed them while they’re out of vision? Tbh I don’t remember if it did before but there’s a pretty recent thread highlighting that and how it increases time spent hasted while you’re dead, leading to a misleading level of usefulness

Out of vision is intentional, the time spent dead one is a bit wack for tracking but I could look into just making it check to make sure you're alive

over 4 years ago - /u/RiotPhlox - Direct link

Originally posted by sephrinx

Why is it intentional that not having sight of someone completely negates your rune choice? Sight or not, you should get the movespeed toward them.

Minor runes should generally be fairly low mindshare and if gameplay on AV is Ashe fishing over walls with W and checking her MS to see if someone's there its pretty weird gameplay. Theres also some consistency rules with stuff working when you see them and not when you don't.

Also a lot of cc reveals, tho certainly not all.

All that being said, it's a tossup because if you hit your morg bind while they dip into a bush you should feel good about it and benefit from your choices.

over 4 years ago - /u/RiotPhlox - Direct link

Originally posted by [deleted]

[removed]

Thanks! I'll look into it