I like how naut Q doesn't spin anymore to add clarity to the actual size of the skillshot
I like how naut Q doesn't spin anymore to add clarity to the actual size of the skillshot
Yup, we believe the spin was a big factor in feeling like complete BS, so now it goes in a straight line without spinning. Should feel more accurate, hopefully!
Annie in Wonderland just shot up my skins to use list, those effects are awesome!
Super happy to read that!
Only problem i saw is the hextech q vfx feels a little longer, idk what it is, but looks weird
I haven't touched Hextech's Q though.
Overall good changes, but I don't really see the point of adding trails to Nautilus' autos when his shield isn't active. Just sort of feels like unnecessary vfx.
Sadly it's either trails or no trails, Nautilus is very old and I don't really have a way to add trails only when his shield is up, at least not without refactoring a bunch of his old stuff, which would be outside of the scope of this update. :c
Is it possible to give Frankentibbers Annie green fire like Zombie Brand’s? :xxx
Yup, I'll be giving her a recolor!
sadly didnt do shit for tryndameres legendary skin
Sadly there's only so much VFX that can be added on Tryndamere. He barely has anything in his kit that uses VFXs... :C
Could you, in the future, be doing this to more recently updated champs that didn't get recolors on their previous updates? For example, Frosted Ez with his base gold particles is really sad... Noxus Poppy too.
As much as I'd love to, sadly those skins are 520, and they do not get new particles, sorry. :c
Now if you guys could revert/fix Goth Annie's splash I'd greatly appreciate it, also nice work because the vfx looks really good
As an Annie main, I'd personally love that, but I only do VFXs, sorry. :c
Glad you like them!
Will it also get a SFX update?
Only VFX, sorry!
Want to add. The direction of the annie in wonderland VFX are so solid that I actually hope you go back to update all "card" skins to it. Start of a wonderland theme. Release a new skin with updates to old ones at same time for hype.
That's definitely something I'd like to see!
Trynda has the problem of not having any particles, and his autoattacks are so bland
He needs a full visual update imo
Basically that ^
This is great and all but where are the snowflake particles from the Frostfire skin?
There are some in there, but not visible enough. I'll add more in her kit!
Any chance we could also update Frankentibbers Annie's fire colour, maybe to something a bit spookier like green or a pale blue?
It IS a 975 skin so it's probably acceptable for it to have VFX changes
Yup, that's planned!
I wish they kept the ice particles for Frostfire instead of just making it blue fire, but overall the updates are nice.
I'll be adding some more snowflakes in her kit!
I don't know about Naut's Q. Its a bit too "stale". It's a bit too much like this gif. A slight tilt would look alot better instead of SUPREME STRAIGHT RIGGID GRAVITY DEFYING ANCHOR TOSS.
Sadly, due to our camera, tilted objects can appear to have a very different hitbox depending on the angle they're fired at... So we try to avoid doing so. :c
Hi Sirhaian, love your work ! I don’t play Orianna but I dislike playing against her because it feels like her orb just zips around with no effect. Could you consider adding some VFX to make it a bit more visual ?
Thanks !!
Yup, she's definitely on my long list of champs I'd like to update.
(I definitely use definitely way too often)
Could've gone the Chemtech route, and added runes and glows and such on his body, but that probably calls for a remodel to prepare these zones first.
Yup, exactly. :/
His model is really old and difficult to work with.
how about adding dirt and rock particles to digger naut skin? also thank god Annie got a VFX update on her ultimate skin to actually make it semi ultimate tier. now if only a certain card slinger could get a look at his....
I'm currently recoloring Subterranean Nautilus and adding some rocks here and there. :)
Im assuming you tried having it just be horizontal? If I had to guess the actual skillshot would look better but the animation would be goofy as hell because he tosses it out vertically
Yup, I did try that. And you're right! Another issue was that the anchor is so wide I had to scale it down so much to match the hitbox it looked a bit ridiculous. :x
Hello Sirhaian, Great Job on the Annie's VFX definetly will start playing with Wonderland Annie more often now! Do you think of updating Hecarim's VFX he is one of my favorite champions
Thank you! :D
And yes, he's among a lot of other champions I'd like to update at some point!
Would it be possible someday to remove the little teddy bear Annie holds when she summons Tibbers?
It's a minor detail, but considering how Tibbers is always depicted in cinematics as being the enchanted form of her teddy bear, I thought it'd be cool if it were that way in-game.
I always wanted that detail to happen, but there might be some gameplay implications to that, and would require some coding too!
Your actually one of my favorite riot employee, keep up the good work. Also love how your answering questions. Thanks
Thanks!
Oh, okay... Will Shaco ever receive a VFX update?
Would love that!
I mean you guys did find a way with jax.
But he has a jump, an AOE stun, a big shield and an empowered attack.
Trynd has.... a rage? And basic attacks? His AOE slow/debuff is so large it can't be noisy. There's really only so much that can be done with him VFX-wise, at least in my own opinion. :c
Just spitballing here because Im busy avoiding doing my actual job, what would just a tiny amount of rotation look like? Like, <=10 degrees over the course of the entire animation. I wonder if that would help with the static look without causing too many clarity issues.
(Want to be clear, these still look amazing and I love the work you do for Riot)
I did add a bit of vertical rotation to give it some more weight and get closer to the feel it has in the New Dawn cinematic. I'd still like to avoid horizontal rotation as much as possible, though.
I love the new Annie VFX. They're fire! (heh)
10/10
thanks for the work on these skins. annie in wonderland looks amazing and im glad to see someone at riot prefers the previous goth annie splash
Thanks, glad you like the changes!
You did a wonderful job on Annie's W. Much better clarity on its strength and range.
Thank you!
Fair enough! If only it was possible to add a fun easter egg where Jax's scarf gets attached to the anchor if he kills Jax with Q for that extra new dawn spice lmao
I was actually thinking about how I could do that like 5 min ago!!
Sadly I still haven't found an answer to that, and I'm not sure I have the time to invest in that, and I don't think it's really necessary, although it'd be a nice easter egg. :C
You're a god/dess among men, Sirhaian!
Excited for the green Frankentibbers effects you mentioned!
I'm excited to see what I can do with that skin tbh!
Hey! Where the best way to give feedback, right here on a comment or on the boards?
Right here sounds good!
Make her W shoot out snowflakes please :c
Yup, I'll add more snowflakes in her kit!
Will Annie in Wonderland be the only one to get new effects?
I'll give Frankentibbers a recolor too! The other skins (outside of the ones shown in the post/video) are 750 or lower, so they won't be getting new VFXs and will be using base ones like they always have. :c
Awesome, saw someone else make a comment about this but the base Nautilus could use a bit more water-y effects as rn i feel its mostly shadow isle-y
Besides that its all great and your vfx updates are the best and super appreciated
Thanks! I might polish base a bit while it's on PBE, but no promise here~
yeah great job man. these vfx updates are very much wanted and appreciated.
Thanks! Always happy to see players enjoy those updates!
Her R cast effects are spot-on, adding clarity to the hitbox and making it feel cooler at once.
Thanks, glad you like that part!
"complete bs"lol? dont swear at us mr riot worker
Sorry, I have an history with bad hitboxes and I died way too many times to Naut's hooks.... >_>
Will Ahri be getting anything anytime soon(if not then was she ever considered for anything?)
She's on my list for sure! Her Q hitbox is much wider than it appears.
I currently use Subterranean over Astronautilus because it's scarier. I'm pretty sure the psychological aspect of it lets me hit more hooks, so please don't make it too pretty :)
It'll mostly just be a recolored version of base, with some rocks~