Original Post — Direct link

We've been bitching and moaning lately, so using the info /u/Dan_Felder has graciously supplied us with, I'm going to give this a healthy shot:

As a Daybreak card, Solari Stellacorn(SS) feels very lackluster because it doesn't feel like it actually Contributes to a Daybreak deck. In an optimal daybreak scenario, of dropping Daybreak cards every turn leading up the SS on turn 5, there is only 1 real unit on the board (Leona) with a large enough health stat to take advantage of SS healing, as the 1, 2, and 3 cost Daybreak cards pretty much only have 2 health. After turn 5, it doesn't feel good to drop because its Daybreak power still doesn't feel like it contributes to the deck the same way a Rahvun can at the same cost, and it doesn't have good enough stats as a raw unit (without activating Daybreak).

This card effectively feels like it has no Daybreak effect also since the Majority of Daybreak cards gain temp bonus stats which eat up health loss when they drop, instead of damage to real health.

This card also makes Rahvun feel worse by adding to the pool of cards he can create in hand. It doesn't feel good to have this be the card he creates because it doesn't feel like it contributes to Mid-Range win condition that Daybreak cards aim for.

If low cost Daybreak cards had more health, the utility of this card as is could change in a Daybreak focused deck. But for the current theme of Daybreak where you (typically) spend all your mana each to turn to drop the most powerful creature you can each turn to keep up tempo, this card feels like a huge tempo loss in a deck that really cannot afford it.

It does feel like it might have a place in a Soraka/healing deck though, which I am interested in trying out.

External link →
almost 2 years ago - /u/Dan_Felder - Direct link

*taking notes*