Node powers have 3 choices so there is a much higher chance of finding a run-winning power. But using a reroll on a shop power to go from a terrible power to an OK power can be impactful too.
External link →Node powers have 3 choices so there is a much higher chance of finding a run-winning power. But using a reroll on a shop power to go from a terrible power to an OK power can be impactful too.
External link →Not how I think about it. If a reward is “good enough” for my game plan, l I don’t reroll. I only reroll when I don’t think I can win with what I’m being offered. I might need a specific type of power or card to fill a hole in my gameplan, like free unit generation or scaling answers to big units, and reroll looking for those if I don’t have them yet. If what I’m being offered is good enough, I just stick with what I’m being offered. I only sink rerolls in if I’m being offered mostly blank powers or if I’m near a mini boss or boss I need to find a specific kind of tool to beat.
That way I have the most rerolls once I know the most about my build and what I need to find to plug its weaknesses or scale it to the final challenges.
I’m more likely to get offered a useless power in a shop than on a power node, so I’m more likely to use the rerolls there if I absolutely have to. If I don’t think I have to then I hold off for a node with more options so I can hunt a specific effect or synergy.