Original Post — Direct link
over 1 year ago - /u/Dan_Felder - Direct link

Originally posted by aglimmerof

I would just like some kind of acknowledgement that they are listening.

Actually, if I remember correctly - around the AzirIrelia meta, wasn't there a Reddit post titled 'We Hear You'?

\does a quick search** - found it!

It's interesting that they say this:

On Blade Dance - Power, Fun, and Frustration

Regarding Blade Dance specifically, we’ve seen strong feedback on how frustrating it is to play around the mechanic, and felt dissonance with the team when patch 2.9.0 released without significant nerfs to the archetype. To clarify our stance, we know that there’s a healthy tension between a decks’ ability to win, deck popularity, how fun a deck is to play, and how frustrating it is to play against. We want Blade Dance to sit in the middle of all those factors, where it has the ability to win (as any well-refined deck should), but where it's not winning by an unhealthy amount. It's fun to play, but also not too frustrating to play against. It can have a sharp feeling when playing against it, especially when it has a particularly strong curve. Right now, Blade Dance is extremely popular, and decks being popular is a good thing, but when a small number of decks are overly-popular, it can accelerate the feeling of a “stale” meta for a number of players. It’s also too powerful. We want to maintain its popularity while hitting some of the most problematic aspects of the deck, so we’re keeping a close eye on it for our 2.11.0 changes.

Understanding what elements make a deck popular is extremely important, because it helps us create future content that’s fun to play, while learning to avoid negative play patterns. The really great thing about LoR’s format though, is that we’re not just restricted to new sets & expansions; we can always go back and apply these same learnings to existing archetypes, and that’s what we’re doing now.

The bit I bolded is especially relevant currently. I have seen complaints that this is the most boring meta in a long time, due to every deck either being Seraphine/Ezreal or Vayne+WhateverChampSheIsBangingThatNight. You would think that, if they are going to specifically acknowledge the premise of a 'stale meta', then they would act on it.

I would like them to make at least just one specific dev post that says "hey we are listening and we acknowledge how things feel right now". They don't have to give specifics, just give us something to put our hopes in.

Right now I've entirely stopped playing PvP and just play PoC now. The base game is so utterly boring because of the current meta.

We're definitely listening. We have design meetings to go over community reaction a few weeks after each release and what we can learn from it for future designs.