On 5/20/2019 at 10:37 AM, Ramina said:Still waiting for a fix to this problem.
Try logging in again.
On 5/20/2019 at 10:37 AM, Ramina said:Still waiting for a fix to this problem.
Try logging in again.
5 hours ago, GolfBag said:I have done a support ticket about it with one other issue also continue to exist. When u finish dual q and from Eviscerator you pick a dual class no matter what class it is or no matter what you do your Dual class is going to have 0 SP. And also i experienced this in several classes whenever was a dual or a sub the sp of sub or dual class always was 0. The answer on ticket was again repair files. Repair from launcher did not change something.
It's a known issue already.
Read more47 minutes ago, Leamak said:I tried every type of macro available to get all loot that drops and no luck. I need a looting macro for a solo archer. I do not want to run any other toons with the archer.
Requesting auto loot basically to do exactly what adena does and go to your inventory. I do not see any possible issues with doing this, except lowbies cant trail behind me and grab loot.
Short-distance targeting works better for picking up loot since long distance targeting will have you moving all over the place to attack monsters when they spawn. If the spawn rate is very fast, then you will be always fighting and too far away to pick up the items.
59 minutes ago, BoomHeadShot said:Read moreHello GM's
I know that pre-patch, the 100% and 50% XP SP runes used to stack with each other. But, now they say that they do not stack with other XP SP Runes? Is this True, or will 100% and 50% still stack? Just not 2 runes of the same type (100%/100%).
Please let me know. And, if they don't stack, why was this decision made? If NCWest is concerned with making money, why limit peoples ability to spend money on game-aiding items if they so choose? Just wondering, as several people in my clan have theories about this. Please let us know ...
38 minutes ago, LightRider said:False, when you hit level 85 and complete the awakening you receive this box.
once you hit 86 you simply graduated with no reward.
leveled multiple characters since the patch and this is the case.
Sorry, you are correct. It is 85, not 86.
On 5/17/2019 at 4:37 AM, Shoppy said:My mentee just graduated automatically at level 86.
But indeed, mentee only received a box with BREZ/BSOE in it.
After reaching level 85, you will receive a Graduation Gift containing 50,000 Soulshot (R-grade), 25,000 Blessed Spiritshot (R-grade), 5 BREZ, 5 BSOE, and 10 Art of Seduction buffs. The Diplomas and Mentee Certificates are no longer distributed.
I am in talks with the Dev team now to get these items removed as they were only intended for the Korean version. The dev has excluded these Blessed Soulshot items from all overseas versions in the past. Somehow they forgot to remove them from our drop table for the update.
Greetings ross,
Please get in touch with our Support team about this situation. They can take a look at your account. Simply click on the Support tab above and submit a ticket.
Just now, GhostintheShell said:Can we or can we not upgrade to R110 at this moment?
I'm hearing conflicting reports that North America, at this time only R110 weapons can be upgraded but not armor. If we cannot upgrade R110 at this moment, how come iIshimila successfully upgraded to R110 armor?
Just want to be clear.
I mentioned in the Patch Notes that you can only upgrade Blessed +6 Eternal Armor to +5 Normal Leviathan Armor. The only way to get a Bloody/Dark Eternal Set to R110 is by downgrading through the Bloody/Dark Stone extraction process. It will downgrade the armor back to Blessed Eternal.
1 minute ago, fataoulas said:Juji we can upgrade +7 bloody weapon ,without loose augment+pve ????????anyone also knows to inform ty
You don't lose the augment. Might lose an appearance skin though.
52 minutes ago, darkSmith said:Now we have the skill "Clan luck" on our server, but its functionality is useless. As written in the skill description, it reduces the drop rate of items when the player dies for mob's. In a server where you do not happen to lose items when you die, unless you have more than X PK's, it does not make sense to have such a skill. Will its functionality be the same, or will you change anything on the server or skill to make it useful?
Other regions still have the item drop penalty, so we cannot change the Clan Luck skill functionality unless Dev changes it for everyone.
52 minutes ago, CJChief said:There is new thing added, called blessed Soul shot recipe such as this
The only thing patch notes mention is blessed soul shots s grade, but doesnt have anything about drop/spoil
Could you let us know where to obtain this recipe? For C/B/A grade?
I need to check with the Dev team on these Blessed Soulshots because they mentioned it was not for overseas regions the last time we discussed about them.
2 hours ago, M00nrain said:I starting new after Secret of Empire update but quest seem not give exp enough for next quest
Give armor is good but just starting weapon for level 19 to 20 is hard because lack of offensive power
The free Newbie Pack in the store gives a 30-day C-grade weapon with permanent D-grade Armor sets.
XIGNCOD3 has been removed. We are checking with Dev on the 3 client per PC restriction.
On 5/16/2019 at 5:04 AM, Draecke said:Read more
- grocery stores -> want to buy dyes -> buy dye powder (tax free towns cost 9mil each)
- requires 4 to fill up gauge
- check status on game menu, first option
- check if passives really show up on you skil passives tab: items, last row
this is supposed to work like Vitality system so it will slowly run dry due to XP gained and that's why the powder show up with the automate icon as you can have it auto refill the gauge
@Juji can you advise if t...
I will check the documentation and see if they made any changes since we are technically on the Prelude to War update. Several things were changed after Fafurion.
21 hours ago, Dagger said:
The first time you arrived on Chronos, it drained about 200 "vitality uses" in a minute or two (when you had the wrong file/script).
Other than that, each rebuff does drain 1 vitality use, if people was around for each buff phase & stayed around for entire duration, very possible.
My friend is unable to use vitality items cause of that :-)
Understood. Apologies for spamming the buffs and draining Vitality use.
For Weapons, you lose 2 enchant levels. Armor is 1 enchant level.