Fixed bug where player ids and teams were being modified over the matchmaker mid-game, causing the following round not to initialize properly for all players (a.k.a. black bars bug -- doesn't look like someone left, just that one wizard was never created)
Fixed bug where someone quitting would cause game to not work for everyone but one person the following round, then another person disconnects
If host leaves during draft, draft no longer hangs
If host disconnects while loading, new host no longer kicks other players
If host drops on start-up, new host no longer tries to sync using round -1 instead of 0
Fixed bug where the final wizard or team would be invulnerable and the game wouldn't progress if last person to leave before score screen dies from leaving
Game now ensures match-updated message from the matchmaker fires on each client before server updates scores, roundsJoined, and draftedSpells
Ending a game on Islands no longer breaks the practice range
NEW FEATURES
Added a tip to loading screen to not stand in enemy Tonic