Restrict Elements: choose a number of elements to leave out (e.g. Restrict 1: no Metal, Restrict 2: no Metal or Steam)
Include Element: you can now select an element that will always be 1 of the 4 for draft modes
ADJUSTMENTS
Spitfire Updates
Can now be moved around with knockback (most of the caster's spells will not push it, same as with other units)
Wind-down time increased from 1.5s to 2s, Wind-up time remains 1s
Now shows the color of the owning player
Resized and repositioned spell descriptions so they don't get covered by UI
BUG FIXES
Fixed an online bug with Capacitor that allowed it to be set off after the 5 seconds expired
Fixed HP bugs in the practice range
Health is no longer missing after a practice range reset (F1 or dpad left)
Health now shows the correct amount after unpausing
Fixed bug that allowed players click Play before pings were complete, causing lobby issues
Fixed super high jump bug that would sometimes happen with Somer Assault + Cyclone (caused by gravity reset from previous Somer Assault)
Fixed super high jump bug that would sometimes happen with Chain Lightning (caused by gravity reset immediately after final bounce)
Fixed bug where wizard would continue to huddle if they were Sustained and the tree was destroyed by another spell e.g. Pillar of Fire
Rewind now cleans up properly after cast
Fixed bug in wardrobe where Quill or other "outside the game" unlockables would show as unlockable if you previously highlighted another item that was unlockable
v2.4.1 NEW FEATURES
New unlockable skin: Steam!
Updated spell previews for all 63 spells, recorded by Banaa
Ranked has ended, so new ranked rewards have been assigned
Plat and higher have been assigned the Wiggly Octo Staff
Gold and higher have been assigned their respective rank borders
Added a notification when someone is pending a join in a party only or tournament game
Added metal and steam combos to practice range
BUG FIXES
Fixed a bug were Urchain wouldn't work if there was too much debris on the field. Fixing this also resulted in a performance improvement where debris is no longer in a collision layer that any spells use
ADJUSTMENTS
Deflect now changes the color of spells like Pet Rock, Lightning Bug, etc.
Lowered Islands slightly so spells and wizards don't get stuck on the edges AS MUCH
Raised the flying height of Spark so that it doesn't get caught on the ground randomly
Now that it's almost Spring again, all in-game Spring themed assets have been removed from the stages